Template:Li
Template page
More actions
Like in HTML, "li" stands for "list item".
This template is to improve display of lists, adding icons to the left of entries.
(For notes, use Template:note instead.)
Base syntax: {{li|Target}}
Full syntax: {{li|Target|DifferentLabel|g=GameNumber|x=ExtraText|color=Color|type=ListType|indent=#}}
Required parameters:
- Target must exactly be the name of an existing page. It becomes a link.
- The name of the picture must exactly be Target.png. (As a standard, the main picture on a page should always be renamed to "{{PAGENAME}}.png". In case of error, please check if it's the case.)
Optional parameters:
- Like with regular links, you can replace its label (text) by adding a pipe | and replacement text. However, given the purpose of this template, doing so should generally be avoided.
(Note: "Pipe tricks" are not supported and cannot be inside templates.) - You can add extra text after the list by adding the parameter x=[...].
- Rarely, multiple games share an item with the same name (and use a single page for it, like Health Node). Depending on the context, the icon should change and the link should target a subsection of that page. If you add the parameter g=#, it will do two things: First, it will append _(AV#) before the .png. Second, the link will target the "Axiom verge #" subsection. For instance, {{li|Breach Attractor|g=2}} will use File:Breach Attractor_(AV2).png instead of File:Breach Attractor.png AND will produce this link Breach Attractor instead of plain Breach Attractor.
- Adding parameter color=[...] changes the background color via Template:Color. (See that page for info.)
- You can change the type of the list element with type=[...]. Default is "unordered list" (type=*). type=# makes it an ordered list. (See wikipedia:Help:List for more types.) Types with depths (e.g.: type=##) are supported, but it puts a big margin/separation between each change of depth. Using indents (the next parameter) is usually preferred.
- List depth can be changed with indent=#. Default is 0. Use indent=1 for sublevel 1, etc.
Example:
{{li|Spiru}}
{{li|Yorchug|x=2}}
{{li|Arachnoptopus|x=5}}
{{li|Streeg|x=2 stuck in inaccessible wall areas}}
{{li|Breach Attractor}}
{{li|Breach Attractor|g=2}}
{{li|Remote Drone|Headcrab|x=Different label example}}
Will produce:
Spiru
Yorchug (2)
Arachnoptopus (5)
Streeg (2 stuck in inaccessible wall areas)
Breach Attractor
Breach Attractor
Headcrab (Different label example)