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Axiom Verge lays out its events through [[Cutscenes]] and [[:Category:Notes|Notes]] hidden around the game. These often hint at actuality, but are sometimes ambiguous. Thus, there are many ways to interpret the game's story. In fact, the main foundation of the game is to question what is real.
Axiom Verge lays out its events through [[Cutscenes]] and [[:Category:Notes|Notes]] hidden around the game. These often hint at actuality, but are sometimes ambiguous. Thus, there are many ways to interpret the game's story. In fact, the main foundation of the game is to question what is real.


The Story Synopsis section describes the most straightforward interpretation of Axiom Verge's story. But the Alternate Interpretations section contains variations on this.
Individual pages for characters and locations also go further in depth about their own individual background; this page simply serves to tell the world's story. Please also visit the [[Board:Lore Discussion|Lore Discussion Forum]] for questions, controversial ideas, and theories.  


Please also visit the [[Board:Lore Discussion|Lore Discussion Forum]] for questions, controversial ideas, and theories.
===Timeline===
If you're interested in a linear timeline of the events presented in the game's notes and story, please see the [[Timeline]] page.
 
==Axiom Verge==
 
===Pre-Game Events===
Before the events of the game, the [[Rusalki]] arrived to [[Sudra]] and were seen as being of the Old Machines<ref>[[The Kuliltu (Note)]]</ref>, or ancient technology the [[Sudran (Race)|Sudrans]] no longer understood.<ref>''"By the time I came, they barely remembered who they were. They regarded their own technology with superstition and religious reverence."'' -Athetos, [[Cutscenes|Cutscene]] 0037</ref> The High Priestess of the time summoned the storm- the [[Breach]]- and surrounded Sudra with it. This rendered the Rusalki, referred to in [[Sudran (Language)|Sudran]] as Kuliltu, helpless and damaged and able to be stripped of their bodies and taken into the care of the priesthood. This had overall negative effects on the Rusalki, with [[Oracca|one of them]] going insane from the captivity<ref>''"Driven insane by long years of subterranean imprisonment [...]"'' -Oracca's [https://steamcommunity.com/market/listings/753/332200-Oracca Steam Trading Card]</ref> and the others growing disdain for the Sudran priesthood.
 
Years later, a man comes to Sudra. [[Trace|Trace Eschenbrenner]] is a scientist on Earth who works in a laboratory in New Mexico when a frozen pressure valve causes an explosion, and is severely injured. For months, he is bedridden, blind, and paralyzed from the waist down. With little other stimuli, his mind turns to physics and the mysteries of the universe.
 
After his injury, Trace has an epiphany; one that changes the very laws of physics. With the help of [[Doctor Hammond|Dr. Hammond]], he begins publishing his theories, but the scientific community is skeptical of this drastic departure from established science. He is blacklisted from the scientific community, and they begin to call him "Athetos", a nickname that can be taken to mean "one whose opinion is rejected", or quite plainly, "without place".<ref>For more information on the meaning of "Athetos", see the [[Athetos#Etymology|Etymology Section]] of the Athetos page.</ref>


== Story Synopsis ==
He doesn't let the public backlash stop him; using this new understanding of physics, Athetos and Dr. Hammond are able to cross the [[The Breach|Breach]], a barrier between worlds. Crossing the Breach, they find the world of [[Sudra]]. There, he is introduced to their technology and they use a Rebirth Chamber to heal him of all his injuries, restoring his sight and mobility. He describes it as miraculous, though decides that this technology is too dangerous to introduce to Earth, due to something "catastrophic" that occurred before.<ref>[[Faded Note (Note)]]</ref> He and Hammond part ways, as Hammond returns to Earth and starts Hammond Corp, while Athetos continues on to the filter upstream of Sudra in pursuit of higher worlds. During this time, he reached higher worlds, and likely saw [[A'ansur]] itself. It's unknown how much time he stayed there, but he eventually returned to Sudra.
''Thanks to '''MrBeens''' on the GameFAQs forums for laying out the basis for this synopsis.<ref>http://www.gamefaqs.com/boards/792604-axiom-verge/71618532</ref>''


[[Trace]] is a scientist on Earth who works in a laboratory when a frozen pressure valve causes an explosion. Trace is severely injured in the explosion. For months, he is bedridden, blind, and paralyzed from the waist down. With little other stimuli, his mind turns to physics and the mysteries of the universe.
When he returned, he was enraged at the Sudrans for forgetting the origins of their technology, now holding religious reverence for it rather than understanding its construction. They had surrounded Sudra with Breach in order to protect their world, which also cut themselves off from everything else in the [[worldstream]]. In his rage, he starts war with the Rusalki; their life support<ref>''"This is where life-sustaining fluids needed by the Rusalka are purified and pumped back through to the prisons."'' -[[Zi]] description from ''The Art of Axiom Verge'', page 10</ref> is shut off<ref>The Rusalki are biomechanical machines, they can be killed and need maintaining in order to survive.</ref>, their drones are hindered, and they are disconnected from their bodies, though most of this fault is the Sudrans'. Athetos allies with [[Katrahaska]], a Rusalka, before she is promptly killed by [[Ophelia]]<ref name="planb">[[Plan B (Note)]]</ref>.


One day, Trace has an 'Epiphany that changes what we know about the laws of physics'. With the help of [[Doctor Hammond|Dr. Hammond]], he begins publishing his theories, but the scientific community is skeptical of this drastic departure from established science. They blacklist him and start calling him 'Athetos', a nickname that can be taken to mean 'one whose opinion is rejected'.<ref>For more information on the meaning of "Athetos", see the [[Athetos#Etymology|Etymology Section]] of the Athetos page.</ref>
According to the Rusalki, Athetos released a pathogen onto Sudra, which killed all its inhabitants, and proceeded to activate the [[Breach Attractor]], surrounding Sudra with Breach and preventing the Rusalki from escaping; the latter is a lie, as the Sudrans surrounded the planet with Breach<ref>''"[...] the High Priestess rung in the storm [...]"'' -[[The Kuliltu (Note)]]. The Breach is frequently referred to as a storm by the Sudrans and Sagiga.</ref>, but there may be truth in the rest of the Rusalki's claims.<ref>''"He infected all of Sudra with pathogen. Only we survive- Rusalki, like me."'' -Elsenova, [[Cutscenes|Cutscene]] 0011, AV1</ref> Eventually, Ophelia comes up with an idea to clone Athetos using the imprint left behind from when he used a Rebirth Chamber and imbuing it with Katrahaska's nanogates<ref name="planb"></ref>, creating a younger version of Athetos that may be more willing to help their case.<ref>''"We gambled that a much younger Athetos would be different. That you would help us."'' -[[Ophelia]], [[Cutscenes|Cutscene]] 0030, AV1</ref> This clone becomes Trace, the player character.


Using this new understandings of physics, Trace and Dr. Hammond are able to cross '[[The Breach]]', which is a barrier between worlds. Crossing the breach, they find the world of [[Sudra]]. Sudra is a gateway world of sorts—its purpose is to regulate travel between other surrounding worlds. However, by the time Trace arrives, Sudra's civilization has collapsed, and its inhabitants no longer remember that purpose. The Sudrans have become an incredibly xenophobic society, shunning all outsiders and regarding their own technology with superstition and religious reverence. The Sudrans no longer permit travel between worlds. They see the Breach as a barrier to shut them off from all the outside universe.
===In-Game Events===
The copy of the younger Trace is the player throughout the game, waking up in a Rebirth Chamber in [[Eribu]] before being beckoned by [[Elsenova]]; at this point in time, she is very degraded and cannot speak for long, simply telling Trace to retrieve the [[Axiom Disruptor|gun]] in the next room and help her. After defeating [[Xedur]], he descends into [[Absu]], where he is able to finally encounter Elsenova face to face. After finding her, she instructs him to seek out the [[Power Filter]] and repair it, as this is essentially the Rusalki's life support and helps them release toxins from their systems.  


Upon his arrival, Trace is still in a wheelchair, but he and Dr. Hammond discover Sudra's incredible technology and use a [[Rebirth Chamber|'Rebirth' chamber]] to completely heal Trace. This chamber is one of the egg-shaped save points in the game. By using this chamber, Trace also inadvertently leaves behind an imprint of himself. This same chamber, years later, will be the starting point of the events of Axiom Verge.
He travels through Absu to reach [[Zi]], where the Power Filter is. During this journey, he defeats [[Telal]] and [[Uruku]] and reactivates the filter, enabling Elsenova to talk longer and waking up the other dormant Rusalki dwelling on Sudra. In Zi, he meets [[Veruska]], who introduces herself as a predator in the most literal sense, appearing to obsess over organic flesh and blood, as well as the hunt's kill. Elsenova describes her as a dreamer, who is able to create "mind worlds". She lets Trace have access to the [[Passcode Tool]], which she apparently stole from Athetos, stored behind her room.<ref>[[Cutscenes|Cutscene]] 0017, AV1</ref>


For some time, Trace explores Sudra and makes contact with its inhabitants. Trace eventually decides the Sudran technology is too dangerous to bring back to Earth, believing it is connected to the catastrophic collapse of Sudra's civilization. Trace and Dr. Hammond then attempt to go "upstream - to the Filter, or whatever lies beyond - for answers."<ref>See [[Faded Note (Note)]].</ref>
Trace then has to ascend the caverns of [[Kur]], eventually making it above Sudra's surface to its mountains. Here, he is able to reactivate the [[Repair Drone|Repair Drones]], drones that serve the purpose of simply repairing the Rusalki, both inside and out. These drones will also help Trace occasionally, killing enemies when they're around, sometimes at the cost of their own life. He defeats [[Gir-Tab]] and gains access to [[Katrahaska]]'s room, where her corpse remains. Elsenova's words about her are very brief, and does not elaborate on her death much.<ref>[[Cutscenes|Cutscene]] 0015, AV1</ref> After activating the Repair Drones, Trace is sent to go find Ophelia, who dwells all the way in [[Ukkin-Na]]. In this journey, he encounters [[Oracca]] in [[Indi]], who does not speak, but offers Trace a method of transportation between the vast distance of Sudra.


In doing so, Trace discovers that there is a world beyond Sudra—one with an incredibly advanced civilization that the Sudran's have kept hidden due to religious taboo. This world is full of technological wonders that could end all war, strife, and sickness on Earth. It is unclear what happens to Dr. Hammond during this time, but we can consider this the point at which Trace's mind becomes twisted, and he begins to call himself [[Athetos]]. Athetos decides that the needs of the many outweigh the needs of the few, and that the only way to bring this technology back to Earth means destroying the Sudrans, who would refuse passage between Earth and the world beyond. So, he begins creating allies—genetically modified or "variant" clones of himself, using the imprints he has left in the 'Rebirth' chambers. He also convinces [[Katrahaska]], one of the [[Rusalki]] (giant war machines that guard Sudra), to aid his cause. Feeling secure in his army, Athetos goes on the offensive with biological warfare, creating a pathogen that wipes out the Sudrans almost entirely.
Shortly after entering Ukkin-Na, Trace starts to feel hot and faint, which Elsenova says to be the effects of Athetos's pathogen<ref>[[Cutscenes|Cutscene]] 0022, AV1</ref>. She tells him to simply keep pushing through, and that Ophelia isn't far. He starts to hallucinate, seeing faces, voices, and eventually faux enemies that can actually kill the player; this doesn't end the hallucination sequence, and it must be finished from start to end. The hallucinations don't end until Trace encounters a [[Vision]]. When he enters the arena, he is the vision, and there is a Trace shooting at him. Elsenova tells him to stay put, as she has made contact with Ophelia. The player controls the vision and can fire at the Trace, but the vision is eventually defeated. Trace- the one shooting at the vision- collapses, finally succumbing to the pathogen, until a Repair Drone walks up to him and seemingly drags him across Ukkin-Na to Ophelia's room.


The only thing that would stop him now are the three remaining Rusalki— [[Elsenova]], [[Ophelia]], and [[Veruska]]— who stayed true to their purpose of guarding Sudra. They battled against Athetos, his variants, and [[Katrahaska]]. Using Remote Drones, they manage to destroy Katrahaska and Athetos's mobile pathogen protection, forcing Athetos to retreat to a hideaway in [[Mar-Uru]], far above the surface of Sudra. However before he does so, Athetos manages to turn off the Remote Drones, leaving the Rusalki nearly helpless, dormant, and degrading.
After he faints from the Pathogen, Trace begins to remember what really happened after the lab explosion; for the whole game, he is under the impression that his appearance on Sudra is directly related to the lab explosion, however, it was simply unrelated, as the explosion was caused by a frozen pressure valve. He remembers what he did before, how he was blinded and paralyzed and discovered a new way of thinking about physics, and how he was named Athetos. He doesn't immediately tell the Rusalki about his discovery, however.


Since they cannot stop Athetos in this state, Ophelia comes up with a new plan. She will create a new copy of Trace, from his imprint when he first was healed, back when he first came to Sudra. Though it has been a long time, the Rusalki are aware that Trace was much kinder when he first arrived on Sudra, they theorize that using this imprint will produce a copy that will be more amenable to the idea of stopping Athetos.
He wakes up in front of Ophelia, healed by her. Here, she explains several things to Trace; why she "brought" him to Sudra, him being a PatternMind, her own role in traversing the Breach and "finding" Trace, and what he should do next. She tells him that Athetos and the [[Breach Attractor]] are in the elevator above her room; if Trace destroys the Breach Attractor, the Rusalki can handle the rest.<ref>[[Cutscenes|Cutscene]] 0027, AV1</ref> Before he is able to scale the elevator, he must traverse [[Edin]], as he doesn't have the skills required for it. Here, he gains access to the [[Address Bomb]], the [[Drone Teleport]] after defeating [[Ukhu]], as well as kills the [[Aborted Clone]].  


This is where the playable events of Axiom Verge begin. The copy of the younger Trace is the player throughout the game, and by re-activating the Remote Drones, he is able to repair Elsenova to her more mobile state. Then, he finds Athetos in his hideaway above Sudra, and during the battle, momentarily disrupts the [[Breach Attractor]], allowing Elsenova to come help destroy it entirely. After doing so, the Rusalki are once again free to move about above the planet's surface, and Elsenova chooses to kill Athetos. Once that is done, Elsenova sends the copy of Trace back through time to the point of the lab accident aftermath, altering history so that the event does not leave him injured...or so it appears.
After Trace either kills the Aborted Clone or lets it die, he declares that he "can't do this anymore", admitting that he knows he's Athetos. Elsenova has Ophelia explain that Trace is a clone of Athetos, made from an imprint Athetos left on a Rebirth Chamber. Trace says that he needs to talk to Athetos, but Elsenova refuses, saying Trace must continue on his current path. When he pushes back, saying she can't make him do it, she emphasizes her power by forcibly killing him by shutting down his nanogates. When he revives, Ophelia apologizes for Elsenova's behavior and tells Trace he doesn't have to kill Athetos. After the arena where the Aborted Clone is discovered, Trace is able to continue past and discover the Rusalki's bodies.


"Back in time", Trace cannot stop thinking about Sudra, and devotes his life to returning. In the final cutscenes, he is near to his goal of returning, and we see a brief glint in his eye, indicating that he may be on the path of becoming Athetos once again.
After this, Trace is able to access the highest peak of Kur, [[E-Kur-Mah]]. Here, he is able to descend and obtain the [[Red Coat]], which finally allows him to scale the elevator to [[Mar-Uru]], where Athetos is hiding. Trace is forced to evade and defeat multiple machines that attack relentlessly, including having to destroy the [[Sentinel]] in order to continue scaling. In the beginning of the final stretch, he must also defeat Xedur Hul before beginning the treacherous journey to Athetos.


...
He finds Athetos in his hideaway, confronting him and talking to him before the fight begins, demanding answers. Athetos says that he cannot tell Trace too much, or else his "captors" will kill him, but he explains Sudra's past, and how they forgot the origins of their technology, as well as how it sparked Athetos's rage. He explains that he refuses to turn off the Breach Attractor, as it'd free the Rusalki, who he describes as masters of war.<ref name="encounter"></ref> Athetos himself does not attack, as he is in a chamber that prolongs his life, and he sends several [[Donaught|Donaughts]] after Trace. When he is finally defeated, Athetos accepts his defeat as Trace realizes Elsenova is going to kill him. Athetos says to Trace that it was inevitable and that he shouldn't blame himself<ref>[[Cutscenes|Cutscene]] 0038, AV1</ref>. After this, Elsenova fires a laser at him, killing him instantly.


But that's not really the end, is it? If you complete the game with a high percentage of items, you'll be treated to two important bits of information. First, watching the full credits shows a collapsed Trace, laying at what appears to be the base of a Rusalki body. Second, back on Earth, when Trace nears his goal of returning to Sudra, Athetos seemingly pays him a visit! Athetos tells Trace he cannot outrun himself; he tells him that it is "time to wake up" and then shoots him!
After Athetos is killed, Trace laments, wondering if Athetos could've been redeemed and what he's supposed to do now with the knowledge of his existence as a mere clone. Elsenova reassures him that it wasn't him that made Athetos's bad decisions, and that he should just rest. As Trace faints, Elsenova offers that they might see each other again one day.


If you think about it, there's nothing in the game to imply that Elsenova can send Trace back through time. After defeating Athetos, Trace asks her how he can go back to Earth as a mass-murderer, to which Elsenova replies that he needs not worry—they have "taken care of it". What we do know, is that Elsenova <u>is able</u> to subdue the clone of Trace at will, killing him, or in this case putting him into a coma. Trace going back in time to the point of the lab accident is all a dream, contrived by the Rusalki, specifically Veruska who can create dream algorithms, to give Trace a happy state of being, but at the same time preventing any possibility that he might once again become Athetos. In this coma however, Trace's mind realizes what is happening, that his world is not real, and so it creates a "kick" that will wake him—Athetos coming to kill Trace.
After the game ends, various ending scenes are available, depending on what percentage completion the player is at.  


===Timeline===
==Axiom Verge 2==
If you're interested in a linear timeline of the events presented in the game's [[Notes]], and Story, please see the [[Timeline]] page.
text here


==Speculation ==
==Speculation==
(This section contains major spoilers for Axiom Verge 1 and 2)
(This section contains major spoilers for Axiom Verge 1 and 2)


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This theory answers several questions that otherwise seem to be plot holes, such as Athetos and the Rusalki being enemies. They both want the Breach Attractor turned off, and they both are bitter towards the Sudrans- unless Athetos truly isn't, and the Rusalki, frustrated with their capture and deteriorating situation, decided to unleash the Pathogen on the Sudrans, and Athetos is actually trying to stop them.
This theory answers several questions that otherwise seem to be plot holes, such as Athetos and the Rusalki being enemies. They both want the Breach Attractor turned off, and they both are bitter towards the Sudrans- unless Athetos truly isn't, and the Rusalki, frustrated with their capture and deteriorating situation, decided to unleash the Pathogen on the Sudrans, and Athetos is actually trying to stop them.


The Note [[Athetos (Note)|"Athetos"]] says that Katrahaska "got to" Athetos before the writer "had a chance". If she had sided with Athetos to kill the Sudrans, then why would the other Rusalki care if she contacted him? Unless, Katrahaska "siding" with Athetos meant she was actually against releasing the Pathogen, and warned Athetos in the hopes he could help stop the Rusalki. Ultimately, she was killed by Ophelia<ref>[[Plan B (Note)]]</ref>, so this means the Rusalki didn't want her stopping the pathogen.
The Note [[Athetos (Note)|"Athetos"]] says that Katrahaska "got to" Athetos before the writer "had a chance". If she had sided with Athetos to kill the Sudrans, then why would the other Rusalki care if she contacted him? Unless, Katrahaska "siding" with Athetos meant she was actually against releasing the Pathogen, and warned Athetos in the hopes he could help stop the Rusalki. Ultimately, she was killed by Ophelia<ref name="planb"></ref>, so this means the Rusalki didn't want her stopping the pathogen.


Additionally, Athetos developed a specifically biological pathogen, one that seemingly has no effect on the Rusalki. The Rusalki are certainly a much greater threat to him than the Sudran people. It would make more sense that if Athetos struck first, he would take out the Rusalki, and then kill the Sudrans, not the other way around. If he was so set on reaching outside worlds, it'd be best to get the so-called "masters of war"<ref name="encounter"></ref> out of the way first.
Additionally, Athetos developed a specifically biological pathogen, one that seemingly has no effect on the Rusalki. The Rusalki are certainly a much greater threat to him than the Sudran people. It would make more sense that if Athetos struck first, he would take out the Rusalki, and then kill the Sudrans, not the other way around. If he was so set on reaching outside worlds, it'd be best to get the so-called "masters of war"<ref name="encounter"></ref> out of the way first.
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This also plays directly into Veruska's ability to create mind worlds.  She is a massive computer, after all, and her purpose may be to extract information from enemies by simulating a world for them and convincing them, within that world, to reveal secrets (similar to Inception).
This also plays directly into Veruska's ability to create mind worlds.  She is a massive computer, after all, and her purpose may be to extract information from enemies by simulating a world for them and convincing them, within that world, to reveal secrets (similar to Inception).
</div>
===The Psychosis Theory===
<div class="mw-collapsible mw-collapsed wikitable">
"This may be hard to accept, but... your injuries were severe."
Upon hearing this Trace's mind broke. He couldn't deal with the possibility that he would never be able to continue as the person he was; he fell into a delusional state that worsened over time. To cope, his mind created a fantasy where, not only was he able to continue his work, he was an Einstein-level revolutionary. In the course of psychological treatment, he was told repeatedly that his ideas were little more than a fantasy. He responded to this with more delusions. Specifically, that the physics community couldn't see his brilliance.
This rationalization also created a problem for his mind. The physics community that he trusted for his entire professional career had to be wrong. To fix this cognitive dissonance he manufactured his trip to Sudra. This served as his own internally generated, "external" proof. In the process, his psyche became entirely trapped within his fantasy; his mind is the "pathogen" that pushes his delusion from a "miraculous discovery" to an unending horror where he constantly battles himself.
First there is the breach and the attractor. This represents the dividing line from Trace's internalized world and reality. To open it up would force Trace to deal with the outside world.
Next is the Rusalki. They seem to be the major aspects of Trace's mind. The main three could be seen to represent the Id, Ego, and Super-Ego. Veruska is the Id: the dreamer, the Wish fulfillment. But she is also the rage, anger, the one who can kill the others if left unchecked. She doesn't seem to have a sense of right vs. wrong; for example she is ready and willing to kill Oracca without much concern; in fact she delights in doing so in the dreams she creates for her. Ophelia is the Ego: the communicator; she is calm, compassionate, in control. And she is the only one who has ventured into the breach, the only part of Trace's mind to venture into reality. Elsenova is the Super-Ego: the guiding light, the morally absolute center. From the beginning she is what guides Trace. She also kills Athetos without hesitation due to moral certitude that he is evil. This is supported in a couple ways. In [[The Outsider (Note)|The Outsider]], the author states, "''Should I have let you kill her when I had the chance? I do not know what is right anymore."'' Which, if written by Ophelia, follows the Ego's purpose, to modulate the Id and Super-Ego.
This brings us to Athetos. He represents to Trace what he would become if he gave in to the treatments of psychiatry: the destroyer of this world, his fantasy. Athetos is also aware of what Sudra truly is, a delusion. This is why he cannot tell Trace everything. If he did his captors (the Rusalki; his Psyche) would have to face the music and the delusion would shatter, killing the hero Trace that doesn't really exist in the process. It is also why he is willing to kill the Sudrans with impunity, he knows they're not real.
Ironically, the two sides, Athetos and the Rusalki, require the same outcome to achieve radically different goals. Athetos' goal is to return to reality and begin rebuilding Trace's life. This goal, consequently, is why Katrahaska joins him in the first place. She represents Trace's former curiosity; once a vibrant, major part of his personality it was killed as a result of this delusion. The Rusalki on the other hand, simply want to maintain the fragile state of Trace's psyche, something they cannot do with the breach attractor active.
The also explains the sudden, unexplained disappearance of Dr. Hammond. At first, his friend regularly visits Trace. She'd listen to his stories, try to help him. Eventually, however, her patience with Trace's delusions wears thin. She simply stops coming after the stories become too fantastical for her, when they "discover" the miracle world.
Upon defeating Athetos, reality immediately starts to bleed in. The Rusalki, in order to preserve the continuity of the delusion, send trace "back in time." As a result, Trace begins to improve from his delusional state. Though he still has delusions (namely the "memories" and "knowledge" from Sudra and his ability to work as though he was never injured), they are much less deep than they once were. But because they are still there, so is Athetos. Ever trying to return to reality; trying to get Trace to stop running from himself.
</div>
</div>



Latest revision as of 16:08, 25 January 2023

Preface

Axiom Verge lays out its events through Cutscenes and Notes hidden around the game. These often hint at actuality, but are sometimes ambiguous. Thus, there are many ways to interpret the game's story. In fact, the main foundation of the game is to question what is real.

Individual pages for characters and locations also go further in depth about their own individual background; this page simply serves to tell the world's story. Please also visit the Lore Discussion Forum for questions, controversial ideas, and theories.

Timeline

If you're interested in a linear timeline of the events presented in the game's notes and story, please see the Timeline page.

Axiom Verge

Pre-Game Events

Before the events of the game, the Rusalki arrived to Sudra and were seen as being of the Old Machines[1], or ancient technology the Sudrans no longer understood.[2] The High Priestess of the time summoned the storm- the Breach- and surrounded Sudra with it. This rendered the Rusalki, referred to in Sudran as Kuliltu, helpless and damaged and able to be stripped of their bodies and taken into the care of the priesthood. This had overall negative effects on the Rusalki, with one of them going insane from the captivity[3] and the others growing disdain for the Sudran priesthood.

Years later, a man comes to Sudra. Trace Eschenbrenner is a scientist on Earth who works in a laboratory in New Mexico when a frozen pressure valve causes an explosion, and is severely injured. For months, he is bedridden, blind, and paralyzed from the waist down. With little other stimuli, his mind turns to physics and the mysteries of the universe.

After his injury, Trace has an epiphany; one that changes the very laws of physics. With the help of Dr. Hammond, he begins publishing his theories, but the scientific community is skeptical of this drastic departure from established science. He is blacklisted from the scientific community, and they begin to call him "Athetos", a nickname that can be taken to mean "one whose opinion is rejected", or quite plainly, "without place".[4]

He doesn't let the public backlash stop him; using this new understanding of physics, Athetos and Dr. Hammond are able to cross the Breach, a barrier between worlds. Crossing the Breach, they find the world of Sudra. There, he is introduced to their technology and they use a Rebirth Chamber to heal him of all his injuries, restoring his sight and mobility. He describes it as miraculous, though decides that this technology is too dangerous to introduce to Earth, due to something "catastrophic" that occurred before.[5] He and Hammond part ways, as Hammond returns to Earth and starts Hammond Corp, while Athetos continues on to the filter upstream of Sudra in pursuit of higher worlds. During this time, he reached higher worlds, and likely saw A'ansur itself. It's unknown how much time he stayed there, but he eventually returned to Sudra.

When he returned, he was enraged at the Sudrans for forgetting the origins of their technology, now holding religious reverence for it rather than understanding its construction. They had surrounded Sudra with Breach in order to protect their world, which also cut themselves off from everything else in the worldstream. In his rage, he starts war with the Rusalki; their life support[6] is shut off[7], their drones are hindered, and they are disconnected from their bodies, though most of this fault is the Sudrans'. Athetos allies with Katrahaska, a Rusalka, before she is promptly killed by Ophelia[8].

According to the Rusalki, Athetos released a pathogen onto Sudra, which killed all its inhabitants, and proceeded to activate the Breach Attractor, surrounding Sudra with Breach and preventing the Rusalki from escaping; the latter is a lie, as the Sudrans surrounded the planet with Breach[9], but there may be truth in the rest of the Rusalki's claims.[10] Eventually, Ophelia comes up with an idea to clone Athetos using the imprint left behind from when he used a Rebirth Chamber and imbuing it with Katrahaska's nanogates[8], creating a younger version of Athetos that may be more willing to help their case.[11] This clone becomes Trace, the player character.

In-Game Events

The copy of the younger Trace is the player throughout the game, waking up in a Rebirth Chamber in Eribu before being beckoned by Elsenova; at this point in time, she is very degraded and cannot speak for long, simply telling Trace to retrieve the gun in the next room and help her. After defeating Xedur, he descends into Absu, where he is able to finally encounter Elsenova face to face. After finding her, she instructs him to seek out the Power Filter and repair it, as this is essentially the Rusalki's life support and helps them release toxins from their systems.

He travels through Absu to reach Zi, where the Power Filter is. During this journey, he defeats Telal and Uruku and reactivates the filter, enabling Elsenova to talk longer and waking up the other dormant Rusalki dwelling on Sudra. In Zi, he meets Veruska, who introduces herself as a predator in the most literal sense, appearing to obsess over organic flesh and blood, as well as the hunt's kill. Elsenova describes her as a dreamer, who is able to create "mind worlds". She lets Trace have access to the Passcode Tool, which she apparently stole from Athetos, stored behind her room.[12]

Trace then has to ascend the caverns of Kur, eventually making it above Sudra's surface to its mountains. Here, he is able to reactivate the Repair Drones, drones that serve the purpose of simply repairing the Rusalki, both inside and out. These drones will also help Trace occasionally, killing enemies when they're around, sometimes at the cost of their own life. He defeats Gir-Tab and gains access to Katrahaska's room, where her corpse remains. Elsenova's words about her are very brief, and does not elaborate on her death much.[13] After activating the Repair Drones, Trace is sent to go find Ophelia, who dwells all the way in Ukkin-Na. In this journey, he encounters Oracca in Indi, who does not speak, but offers Trace a method of transportation between the vast distance of Sudra.

Shortly after entering Ukkin-Na, Trace starts to feel hot and faint, which Elsenova says to be the effects of Athetos's pathogen[14]. She tells him to simply keep pushing through, and that Ophelia isn't far. He starts to hallucinate, seeing faces, voices, and eventually faux enemies that can actually kill the player; this doesn't end the hallucination sequence, and it must be finished from start to end. The hallucinations don't end until Trace encounters a Vision. When he enters the arena, he is the vision, and there is a Trace shooting at him. Elsenova tells him to stay put, as she has made contact with Ophelia. The player controls the vision and can fire at the Trace, but the vision is eventually defeated. Trace- the one shooting at the vision- collapses, finally succumbing to the pathogen, until a Repair Drone walks up to him and seemingly drags him across Ukkin-Na to Ophelia's room.

After he faints from the Pathogen, Trace begins to remember what really happened after the lab explosion; for the whole game, he is under the impression that his appearance on Sudra is directly related to the lab explosion, however, it was simply unrelated, as the explosion was caused by a frozen pressure valve. He remembers what he did before, how he was blinded and paralyzed and discovered a new way of thinking about physics, and how he was named Athetos. He doesn't immediately tell the Rusalki about his discovery, however.

He wakes up in front of Ophelia, healed by her. Here, she explains several things to Trace; why she "brought" him to Sudra, him being a PatternMind, her own role in traversing the Breach and "finding" Trace, and what he should do next. She tells him that Athetos and the Breach Attractor are in the elevator above her room; if Trace destroys the Breach Attractor, the Rusalki can handle the rest.[15] Before he is able to scale the elevator, he must traverse Edin, as he doesn't have the skills required for it. Here, he gains access to the Address Bomb, the Drone Teleport after defeating Ukhu, as well as kills the Aborted Clone.

After Trace either kills the Aborted Clone or lets it die, he declares that he "can't do this anymore", admitting that he knows he's Athetos. Elsenova has Ophelia explain that Trace is a clone of Athetos, made from an imprint Athetos left on a Rebirth Chamber. Trace says that he needs to talk to Athetos, but Elsenova refuses, saying Trace must continue on his current path. When he pushes back, saying she can't make him do it, she emphasizes her power by forcibly killing him by shutting down his nanogates. When he revives, Ophelia apologizes for Elsenova's behavior and tells Trace he doesn't have to kill Athetos. After the arena where the Aborted Clone is discovered, Trace is able to continue past and discover the Rusalki's bodies.

After this, Trace is able to access the highest peak of Kur, E-Kur-Mah. Here, he is able to descend and obtain the Red Coat, which finally allows him to scale the elevator to Mar-Uru, where Athetos is hiding. Trace is forced to evade and defeat multiple machines that attack relentlessly, including having to destroy the Sentinel in order to continue scaling. In the beginning of the final stretch, he must also defeat Xedur Hul before beginning the treacherous journey to Athetos.

He finds Athetos in his hideaway, confronting him and talking to him before the fight begins, demanding answers. Athetos says that he cannot tell Trace too much, or else his "captors" will kill him, but he explains Sudra's past, and how they forgot the origins of their technology, as well as how it sparked Athetos's rage. He explains that he refuses to turn off the Breach Attractor, as it'd free the Rusalki, who he describes as masters of war.[16] Athetos himself does not attack, as he is in a chamber that prolongs his life, and he sends several Donaughts after Trace. When he is finally defeated, Athetos accepts his defeat as Trace realizes Elsenova is going to kill him. Athetos says to Trace that it was inevitable and that he shouldn't blame himself[17]. After this, Elsenova fires a laser at him, killing him instantly.

After Athetos is killed, Trace laments, wondering if Athetos could've been redeemed and what he's supposed to do now with the knowledge of his existence as a mere clone. Elsenova reassures him that it wasn't him that made Athetos's bad decisions, and that he should just rest. As Trace faints, Elsenova offers that they might see each other again one day.

After the game ends, various ending scenes are available, depending on what percentage completion the player is at.

Axiom Verge 2

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Speculation

(This section contains major spoilers for Axiom Verge 1 and 2)

It is likely that the Rusalki truly released the pathogen, as opposed to Athetos.

When the Rusalki came to Sudra, they were imprisoned underground by the Sudran people, and the Sudrans activated the Breach Attractor.[18] This not only shielded Sudra from the outside universe, but prevented the Rusalki from leaving. Being trapped beneath the planet's surface appeared to have detrimental effects on the Rusalki's health, as there is the notable imprisonment and subsequent mental health issues suffered by Oracca[19]. The Rusalki have stated their bitterness towards the Sudran people[20] and don't appear to be necessarily forgiving towards them. It may also be possible that the Sudrans are responsible for the Rusalki being separated from their bodies.

It's important to note that Trace is lied to throughout most of the game, so it's impossible to take what either Elsenova or Athetos says at face-value. The Notes throughout the game provide more reliable information, and it's necessary to interpret the subtext. Athetos tells Trace that he can't reveal too much, or else Trace's "captors" would kill him[16], while the Rusalki have several holes in their story.

This theory answers several questions that otherwise seem to be plot holes, such as Athetos and the Rusalki being enemies. They both want the Breach Attractor turned off, and they both are bitter towards the Sudrans- unless Athetos truly isn't, and the Rusalki, frustrated with their capture and deteriorating situation, decided to unleash the Pathogen on the Sudrans, and Athetos is actually trying to stop them.

The Note "Athetos" says that Katrahaska "got to" Athetos before the writer "had a chance". If she had sided with Athetos to kill the Sudrans, then why would the other Rusalki care if she contacted him? Unless, Katrahaska "siding" with Athetos meant she was actually against releasing the Pathogen, and warned Athetos in the hopes he could help stop the Rusalki. Ultimately, she was killed by Ophelia[8], so this means the Rusalki didn't want her stopping the pathogen.

Additionally, Athetos developed a specifically biological pathogen, one that seemingly has no effect on the Rusalki. The Rusalki are certainly a much greater threat to him than the Sudran people. It would make more sense that if Athetos struck first, he would take out the Rusalki, and then kill the Sudrans, not the other way around. If he was so set on reaching outside worlds, it'd be best to get the so-called "masters of war"[16] out of the way first.

Further, Athetos seems unable to cure himself of the pathogen while Ophelia easily treats Trace after the pathogen causes him to hallucinate. If the Rusalki had the power to cure the pathogen, why did they not save any of the Sudran from the disease? There is a single note called "Security Notice" that states "The intruder who commandeered the storm talisman is suspected of releasing a plague." But who has raised such a suspicion? It's possible the Rusalki used Athetos as a convenient scape-goat, to misdirect the Sudrans into believing that he was responsible for the Pathogen.

In Axiom Verge 2, Indra meets Damu, who gives her the ability to traverse the Breach. Before this, any physical contact with the Breach portals will cause physical damage. Her physical body isn't able to go into the Breach, and she must go in the form of her Remote Drone. However, after first entering the Breach, coming into contact with any NPCs, such as Warren, Malka, Kari, or Ivan will cause them to eventually become ill- starting with a cough[21] and possible hallucinations[22]- and eventually turning into a Proto-Xedur. This implies the Breach itself holds toxic properties to organic life.

The note Security Notice states that the plague was released by someone who bore the "storm talisman". As seen in several pieces of lore (see: Storm Bomb, Cutscene 0011 AV1), the Breach is referred to as a storm. The lack of scientific understanding makes sense, given how the people of both Sudra and Kiengir bear extremely close similarities to the people from real-world ancient Sumer. A High Priestess of Sudra was said to have rung in the Storm after the imprisonment of the Rusalki[18], which lines up with how Indra was the first one in the in-game timeline to obtain the Breach Attractor. It is likely that after Indra becomes Ophelia (see her and Ophelia's speculation pages for more information), the Breach Attractor was stolen from her during the Sudran imprisonment of the Rusalki, which was in turn used by the clergy to surround Sudra with Breach. This is, inevitably, what caused the spread of the pathogen.

Alternate Story Interpretations

This section will contain any alternate and/or more vague interpretations to Axiom Verge's plot. Alternate interpretations are those that do not take the game's events "at face value", and instead, seek to read the subtext to define what really happened.

The Multiverse Theory

Credit to Youtuber The Phawx for this interpretation of the Axiom Verge Story.[23]

Let's assume that the events of Axiom Verge take place in not one, but many different parallel universes. In each of these universes, any number of events can have had different outcomes, leading to very small or very large differences from our own universe.

The main convergence point is the beginning cutscene—the lab accident in New Mexico in 2005. The lab explosion happens in Universe A, after which Trace and Dr. Hammond travel through the Breach to Universe C, where they find Sudra. They then travel through the Breach an unknown number of times (to other times and other Universes) before Trace return to Sudra, in Universe C, as Athetos. At this point in Universe C, hundreds of years have passed since Trace originally came here and used the Rebirth Chamber. Athetos now sets in motion his plan to release The Pathogen, and the High Priestess uses the Breach Attractor to bring the Breach closer to the planet. This also forces the Rusalki down under the planet's surface.

Much of the backstory events on Sudra can be read in the main section above.

The key difference here is that Ophelia's new plan, Plan B, does not revolve around cloning the original Trace. Rather, she wants to retrieve him from another universe—a universe in which he has not yet become Athetos. Ophelia travels through the Breach using some new method (hinted at in Trace (Note)). In her first attempt, she winds up on Earth during the reign of Queen Elizabeth I (see English (Note)). During this time, Athetos disables the Repair Drones and Power Filter. Ophelia is eventually able to find Trace in Universe B, and pulls him through the Breach just as the lab explosion is happening. The Trace from Universe B is never blind nor crippled, but instead the Rusalki implant Sudran technology in him so that they can control him, and then he awakens in the Rebirth Chamber—and the game events begin.

After Elsenova kills Athetos, the Rusalki take the Universe B Trace back to Universe B, just after the lab explosion (in the Universe B timeline, he would have been gone for a very short period). We know this because the lab explosion has not injured him and there is no duplicate of himself.

But what about the cutscene when Trace remembers being blind and crippled? This occurs during his hallucinogenic coma induced by the Pathogen. Memories from Universe A Trace flood the mind of Universe B Trace and he believes these are his own memories.[24]

And what about the bonus cutscenes where Athetos is alive, meets up with Trace and kills him in Universe B? That's difficult to explain. It is possible that this is an Athetos from yet another universe. Or it's possible that it's the Athetos from Universe A, coming to Universe B out-of-chronology, on one of his many trips through the Breach.

Simulated Universe Theory

The note Axiom 1 (Note) heavily suggests that the universe is actually a simulation, which means that a PatternMind is someone who can manipulate the code from within the simulation to some extent. The Axiom Address Disruptor is a direct reference to this universal axiom as it is designed to corrupt and modify the running algorithms. The various glitches, in that case, would be actual glitches in the simulation - including the Breach. The Breach itself may be the boundary of Sudran, an early simulation with much narrower bounds than the Earth simulation, and travelling beyond the Breach from Sudran acts like an address overflow.

The reason Athetos can travel between simulations is because he realized the true state of the universe, and found a way to trick the simulation into permitting him to travel between universes.

This may also explain his disdain for the Sudrans; they are merely algorithms being run inside the Sudran simulation and not actual "people". How he considers mankind to be any different is anyone's guess though.

This also plays directly into Veruska's ability to create mind worlds. She is a massive computer, after all, and her purpose may be to extract information from enemies by simulating a world for them and convincing them, within that world, to reveal secrets (similar to Inception).

References

  1. The Kuliltu (Note)
  2. "By the time I came, they barely remembered who they were. They regarded their own technology with superstition and religious reverence." -Athetos, Cutscene 0037
  3. "Driven insane by long years of subterranean imprisonment [...]" -Oracca's Steam Trading Card
  4. For more information on the meaning of "Athetos", see the Etymology Section of the Athetos page.
  5. Faded Note (Note)
  6. "This is where life-sustaining fluids needed by the Rusalka are purified and pumped back through to the prisons." -Zi description from The Art of Axiom Verge, page 10
  7. The Rusalki are biomechanical machines, they can be killed and need maintaining in order to survive.
  8. 8.0 8.1 8.2 Plan B (Note)
  9. "[...] the High Priestess rung in the storm [...]" -The Kuliltu (Note). The Breach is frequently referred to as a storm by the Sudrans and Sagiga.
  10. "He infected all of Sudra with pathogen. Only we survive- Rusalki, like me." -Elsenova, Cutscene 0011, AV1
  11. "We gambled that a much younger Athetos would be different. That you would help us." -Ophelia, Cutscene 0030, AV1
  12. Cutscene 0017, AV1
  13. Cutscene 0015, AV1
  14. Cutscene 0022, AV1
  15. Cutscene 0027, AV1
  16. 16.0 16.1 16.2 Cutscene 0037, AV1
  17. Cutscene 0038, AV1
  18. 18.0 18.1 The Kuliltu (Note)
  19. Oracca (Note)
  20. The Storm (Note)
  21. Cutscene 0033, AV2
  22. Cutscene 0058, AV2
  23. Watch his video on Youtube for more on this theory.
  24. On an interesting side-note, the game Bioshock Infinite deals with this same situation, where the act of pulling a person from one parallel universe to another causes their memories to "fuse" in a way.