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E-Kur-Mah

From Axiom Verge Wiki
Revision as of 05:46, 18 April 2017 by Bassball Batman (talk | contribs)

E-Kur-Mah is accessible in the latter portion of the game, after obtaining the Drone Teleport. It is on the east side of the surface portion of Kur, and it is an ancient temple with a cyan, gold, and green color theme. The outside of the temple is pyramid-shaped and this motif is shown in the interior as well. In the upper area, there are powerful robots guarding the ancient artifacts housed here.

Trace will have to fight his way through the Sentry robots and explore the temple's deepest areas to find the Sudran Key, which unlocks barrier seals blocking the way to the lower sections of this area. The lower sections are overgrown with plant life, some of which will attack Trace if he gets close. The largest lower room is called the Verdant Cavern, and the lowest room is the Breach Suppressor Room.

Enemies

Ancient Sentry (28), Ancient Tunnel Hopper (13), Parasitic Shrub (5), Hopping Shrubback (7)

Items

Upgrades

Weapons

Power-Ups

Notes

Possible Secret World Entrances

17 - Hard Difficulty

Connected Zones

Music

"Occlusion" - upper area before Sudran Key block.

"Occlusion Lens" - after passing Sudran Key block & lower areas.