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Map

From Axiom Verge Wiki
Revision as of 17:23, 4 January 2016 by 192.119.209.30 (talk) (Axiom Verge Map: Updated links to Sirtaptap's site (mine) to HTTPS to avoid a redirect. No functional change.)

Axiom Verge Map

The Map in Axiom Verge is a tile-based view of the explorable areas of Sudra. It is accessible through the game's start menu and fills in gradually as the player explores each tile of each room.

The map is divided into sections, one for each area (Eribu, Absu, Zi, etc.) and color-coded to help distinguish unique rooms. Doors are shown as a white dividing border between rooms, and transitions between areas are shown with a white block arrow.

Color-Coding

Note that this table refers to the in-game map colors. Other maps in the section below and found around the web may utilize differing color schemes.

Color Meaning
Pink Normal Room
Light Blue Save Room
Dark Blue Rusalki Room
Red Boss Room

Composite Maps

SirTapTap[1] has done an excellent job of creating composite maps of the entire game. Please see below for links to his maps, which come in 3 varieties depending on the level of spoilers you want.

References