Secret World
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Description
The Secret World is an alternate area in Axiom Verge that has a "glitched" appearance. While in this area, scan lines will appear on the player's screen—as though the game is on an old cathode ray tube television set. The entrance spawns in a random location throughout Sudra. Upon entering the Secret World, Trace is warned by Elsenova to turn back. She tells him that this place is like an artifact—dangerous flotsam and jetsam (like wreckage) caused by the Breach. Trace conjectures that it is some kind of "dimensional rift".
- The Secret World is most notable for containing one of 3 possible secret weapons. Only one hard Secret World is created per save file therefore only one secret weapon can be obtained per playthrough.
- It is possible to find more than one Powerup in the same Secret World[1].
- Secret Worlds sometimes contain false doors that appear to lead somewhere, but cannot be passed through.
- 5 Secret Worlds are created in each save file. 2 Easy, 2 Medium and 1 Hard.
- Each Secret World contains one primary, and one secondary item.
- Easy Secret Worlds are found in Absu, Zi and Kur.
- Easy items: Primary - Range Node or Size Node. Secondary - Health Node Fragment.
- Medium Secret Worlds are found in Eribu, Indi and Ukkin-Na.
- Medium items: Primary - Range Node or Size Node. Secondary - Health Node Fragment.
- Hard Secret Worlds are found in Edin, E-Kur-Mah and Mar-Uru.
- Hard items: Primary - Heat Seeker, Scissor Beam or Fat Beam. Secondary - Health Node Fragment.
Location
Five are created in each save file. 2 easy, 2 medium and 1 hard.
Inspiration
"The secret areas are inspired by things like Super Mario's Minus World and Metroid's Secret Worlds, which weren't planned by developers, but glitches. The reason for the randomization is to replicate the effect you get of something that isn't designed by a human."[2]