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Shaol

From Axiom Verge Wiki
Revision as of 23:38, 4 September 2022 by Pvfa-r (talk | contribs) (Adding categories)
Shaol's final form unused sprite
Shaol's final form unused sprite, many people have crossed with this image at some time or another.

Shaol is a scrapped idea for Axiom verge, sometimes referred to as just one boss, multiple bosses, or a mini-boss. It is believed to be the final boss for the first game in the early stages, but as time went on, Happ discarded it.

Some people might argue that Shaol ended up being Sentinel, Athetos, or an influence for both or just one.

As one boss

This is how people many perceive Shaol, and it is possible that its nature might change from being multiple bosses to just one in early development.

According to some sources and some coincidences in appearance, the player was supposed to meet it in Mar-Uru, its purpose there is unclear, many people created the following theories:

  • It was going to be the guard for the entry to Mar-Uru. (Referring to being a beta version of Sentinel)
  • It was going to be the final boss replacing Athetos or just his previous name.
  • It is Athetos' tank, just looks different. (He could be inside one of the farthest sphere Shaol has)
  • It is Athetos' 2nd form, when his tanks get destroyed he "would pass his mind unto Shaol"[1] becoming immortal.
Shaol found hidden in a secret room in Mar-Uru
In this picture, you can see how a player was able to move the camera out of boundaries, and cross with Shaol, at least a tiny bit of it in Mar-uru.

In many media, you can see the player getting near Shaol, or some parts of it being shown.

There is not much info about this version of Shaol, most of it is mostly speculative, this might never even be intended and was just some misinterpretation made by people.

As multiple bosses

Now, if Shaol was added to the game this is how it should have behaved according to the AV documentary[2].

To understand how Shaol was going to be multiple bosses we need some backstory:

In some media, (the AV documentary[2] for example) Shaol was supposedly a multiple-form boss, this could be interpreted in two ways:

Shaol is transforming

When you think of the word "form", is mostly associated with a change, not the creation, duplication, or destruction of an entity, so, having this in mind might lead to the fact that every time you fight a boss, it is always the same Shaol but it just changed its physical body, so all the bosses were just Shaol's transformations.

Going further, one might realize that this conduct might have led to the removal of the exploding effects for the bosses in order to let people know that Shaol isn't dead, it would just transform, but elaborating on that is diverting the main topic and focusing on game design.

Shaol is "cloning"

The bosses the player encounters throughout the game just being Shaol's clones, it is just Athethos' way of dealing with the player, there is nothing surprising about it, but, once the last 2 bosses are analyzed in dept or just even read their names, one might think Shaol's clones aren't just built for war or assistance.

Shaol variations

The following table features how Shaol fitted in AV in early stages, either being clones or transformations: (The following unused sprites and text are taken from the documentary[2])

Shaol's variants
Area Boss name as Shaol Boss name in final release Brief description as Shaol Appearance
1 Shaol - Worm Boss Form/Security worm Xedur "Hovering cyborg worm."
Xedur from Eribu
2 Shaol - Solider [The only name appearance in the documentary] Telal It's not seen in the documentary but it might just be a brief description of the entity.
Telal from Absu
3 Shaol - Slug Form/Slug Uruku "A giant, armed, slug"
Uruku from Zi
4 Shaol Scorpion/ - Scorpion Gir-Tab "Does the things a Scorpion can."
Gir-Tab from Kur
5 There is no boss in Indi early stages None None None
6 Shaol's Manta Ray Form/ - Manta Vision "He flies back and forth, spraying bullets, then rises from behind, giving you a chance to hit him with your weapons."
Vision from Ukkin-Na
7 Spitbug [This area isn't seen in the documentary, only one name is seen] Ukhu None
Ukhu from Edin
8 Shaol/Elsenova Hybrid It never got in the full release, Possibly influencing the design or behavior of Sentinel or Athetos "Squiggles the fore area while shooting you with acid. Occasionally rears back and slams down on you"
Shaol Hybrid from E-Kur-Mah
9 Shaol - Final/Final It never got in the full release, Possibly influencing the design or behavior of Sentinel or Athetos "A big eye with two tentacles that waves at you. You must destroy both to open the eye, at which point it must be hit until it closes, Repeat 3 or 6 times to kill."
Shaol Final Form from Mar-Uru


In the AV documentary[2] there is seen "Soldier Shaol", which by their description they must be the tentacles Shaol final form uses, otherwise, they may be summoned enemies.

As a mini-boss

Pretty straightforward, it is believed that before being scrapped, Shaol was turned into a mini-boss, serving the same purpose as Sentinel or just being a replacement.

Some parts of Shaol were used for other elements in the game, either some zones of Mar-Uru, the idea for Sentinel or Athetos, etc. A lot of people argue that Shaol was never removed, but turned into Sentinel.

Who was or What was "Shaol"?

Since Shaol never got into the full release, we may never know, but with the current information we can theorize some possibilities:

Shaol is Athetos

Very straightforward, he might be the same human with the same intentions, as mentioned before, he could be inside that machine, same story, different appearance.

Even though, this might not answer why he created a hybrid with Elsenova? he wanted a Rusalki on his team? he wanted to become one?

Shaol is a Rusalki traitor

A similar case as Katrahaska or even her would turn into Shaol, caused by maybe the same beliefs, Shaol would try to get rid of the Rusalki using Trace as a war weapon and in one attempt to increase gun power, it would try to fuse a Trace clone and the Serpent body of Elsenova, resulting in the hybrid.

It could be possible that in one battle, Shaol was forced to retrieve to Mar-Uru due to critical damage, similar to Athetos' case

Still, this doesn't explain why Trace has to do with all of this, possibly he became a prisoner of Shaol when he travel to Sudra for the first time through the breach, and then the original AV timeline would run just without Athetos.

Shaol is a corrupted, twisted AI

This is the theory I liked the most:

The Sudrans in the past might have created highly advanced artificial intelligence aware of itself, due to time and some other events would have led to go insane, when Shaol crossed with Trace it would experiment on his body trying to become a Rusalki (explaining the hybrid and the variants) and get rid of the other ones in its way for achieving greatness, conquering and unknown goals. Shaol's original body would be the machine residing Mar-Uru.

Etymology

Shaol isn't particularly a word in either Hindi, Sumerian or Indian languages, but might refer to "Shaal" or "Shawl", which both refer to the type of cloth that the Indian wear.

Shaol only has a more plausible meaning in Irish ("Saol"), meaning "Life", kind of goes out of habit, AV is known for using Hindi, Sumerian or Indian variants, but since Athetos is in Greek, exceptions can happen.

Trivia

  • Shaol makes an appearance in the art book for AV1 even though it is part of some gallery tagged as background for Mar-Uru[3]
  • There's supposedly an interview with Thomas talking about Shaol's sprite specifically. [citation needed]

References

  1. Some user theory
  2. 2.0 2.1 2.2 2.3 AV documentary
  3. Axion Verge Multiverse Edition Art Book