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Red Coat

From Axiom Verge Wiki
Revision as of 23:30, 25 September 2022 by Xhamon (talk | contribs) (Uncorrupted Jorms are not immune to regular weapons.)

Description

"Double-tap to teleport. Damages tiles and enemies in your path."

The Red Coat is the third and final Lab Coat upgrade. It allows Trace to teleport through walls that are horizontally three blocks thick and, like the Trenchcoat, can also be used while jumping in mid-air and teleporting in all directions.

It increases Trace's damage resistance beyond the protection provided by the Trenchcoat and Modified Lab Coat; Trace only takes 30% of the damage he would without a coat.

In addition, the Red Coat damages any blocks or enemies Trace passes through. This damage is the same type as the Laser and Drone Drills, therefore it will damage uncorrupted Drometons, Boulders, Gripping Hands and Spitter Aliens.

Trace is invincible and moves much faster while teleporting with the Red Coat. This makes it incredibly versatile for traversing through Sudra, as well as getting to many previously inaccessible areas. Most importantly, the Red Coat is required to reach Mar-Uru, the final area of the game.

In the game code this upgrade is called "Overclock".

Depending on where it gets placed in a given game, the Red Coat may be necessary to enter the hard difficulty Secret World. The entrance may even be a puzzle.

Location

The Red Coat can be found in the lowest room in E-Kur-Mah. The Sudran Key is required to reach this area.

Prerequisites

Unlocks

Additional Images