Rlm-Izihal: Difference between revisions
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[[File:Rlm-izihal idle.png|thumb|Idle]] | [[File:Rlm-izihal idle.png|thumb|Idle]] | ||
The '''Rlm-Izihal''' is an enemy found on [[Mount Ebih]] and in [[Irikar]], hiding in grasses or laying flat on terrain. When idle, it appears to be a flat disk with a small antenna poking out from the top, but will turn onto its side when approached and emit a loud alarm before pursuing [[Indra]] and exploding on impact. It can very easily be jumped over, but will detonate when it comes into contact with anything or after a certain amount of time. | The '''Rlm-Izihal''' is an enemy found on [[Mount Ebih]] and in [[Irikar]], hiding in grasses or laying flat on terrain. When idle, it appears to be a flat disk with a small antenna poking out from the top, but will turn onto its side when approached and emit a loud alarm before pursuing [[Indra]] and exploding on impact. It can very easily be jumped over, but will detonate when it comes into contact with anything or after a certain amount of time. | ||
==Hacking== | |||
{| class="article-table" | |||
!Addr<ref>This column of the Hacking display is in [[Primordial Code]].</ref> | |||
!Function | |||
!Desc | |||
!Lvl | |||
!Cost | |||
|- | |||
|hz:426CFC45 | |||
|%_SLOW____$ | |||
|Target moves/attacks slower | |||
|01 | |||
|50 | |||
|- | |||
|hz:6095DED7 | |||
|%_DETONATE@ | |||
|Target detonates/explodes | |||
|01 | |||
|100 | |||
|- | |||
|hz:1B6978FC | |||
|%_ALLEGNCE$ | |||
|Target becomes an ally | |||
|02 | |||
|100 | |||
|} | |||
[[Category:Bestiary]] | [[Category:Bestiary]] | ||
<references /> | |||
Revision as of 21:23, 18 April 2022


The Rlm-Izihal is an enemy found on Mount Ebih and in Irikar, hiding in grasses or laying flat on terrain. When idle, it appears to be a flat disk with a small antenna poking out from the top, but will turn onto its side when approached and emit a loud alarm before pursuing Indra and exploding on impact. It can very easily be jumped over, but will detonate when it comes into contact with anything or after a certain amount of time.
Hacking
| Addr[1] | Function | Desc | Lvl | Cost |
|---|---|---|---|---|
| hz:426CFC45 | %_SLOW____$ | Target moves/attacks slower | 01 | 50 |
| hz:6095DED7 | %_DETONATE@ | Target detonates/explodes | 01 | 100 |
| hz:1B6978FC | %_ALLEGNCE$ | Target becomes an ally | 02 | 100 |
- ↑ This column of the Hacking display is in Primordial Code.