Zi: Difference between revisions
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[[File:Zi Map.png|right|286x176px|link=map]] | [[File:Zi Map.png|right|286x176px|link=map]] | ||
'''Zi '''is the third area that [[Trace]] must travel through in order to revive the [[Rusalki]]. It is a diverse underground area, including industrialized sections with [[Steam Vent|steam vents]] and other machinery, as well as more organic cavernous areas. It has a prison, a [[Power Filter]] with connected Venous Filtration, Venous Maintenance areas and an Arterial Shaft. [[Trace]] will meet [[Veruska]] here in the bottom right corner. | '''Zi '''is the third area that [[Trace]] must travel through in order to revive the [[Rusalki]]. It is a diverse underground area, including industrialized sections with [[Steam Vent|steam vents]] and other machinery, as well as more organic cavernous areas. It has a prison, a [[Power Filter]] with connected Venous Filtration, Venous Maintenance areas and an Arterial Shaft. [[Trace]] will meet [[Veruska]] here in the bottom right corner. Here, the track "[https://youtu.be/ht0Wq2LJuQI Vital Tide]" plays. | ||
There is also a hallucination of another Trace in the tall room to the left of Kur's entrance room. This Trace is seen at the top going into the left door for only a few frames. | There is also a hallucination of another Trace in the tall room to the left of Kur's entrance room. This Trace is seen at the top going into the left door for only a few frames. | ||
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=== Boss === | === Boss === | ||
[[Uruku|Uruku Variant]] | [[Uruku|'''Uruku Variant''']] | ||
=== Standard === | === Standard === | ||
[[Parasitic Shrub]] (5) | |||
* [[Parasitic Shrub]] (5) | |||
* [[Scorpiant]] (12) | |||
* [[Yellow Sea Sponge]] (9) | |||
* [[Orb Wall]] (5) | |||
* [[Tunnel Hopper]] (9) | |||
* [[Green Roller]] (12) | |||
* [[Magenta Roller]] (9) | |||
* [[Hopping Spider]] (6) | |||
* [[Gray Ghoul]] (19) | |||
=== Other === | === Other === | ||
[[Bubbles]] | |||
* [[Bubbles]] | |||
* [[Drag Weed]] | |||
* [[Steam Vent|Steam]] (Causes 30 damage when touched) | |||
== Items == | == Items == | ||
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* [[Indi]] - Above | * [[Indi]] - Above | ||
* [[Kur]] - East and upward | * [[Kur]] - East and upward | ||
[[Category:Areas]] | |||
Revision as of 22:08, 10 March 2022

Zi is the third area that Trace must travel through in order to revive the Rusalki. It is a diverse underground area, including industrialized sections with steam vents and other machinery, as well as more organic cavernous areas. It has a prison, a Power Filter with connected Venous Filtration, Venous Maintenance areas and an Arterial Shaft. Trace will meet Veruska here in the bottom right corner. Here, the track "Vital Tide" plays.
There is also a hallucination of another Trace in the tall room to the left of Kur's entrance room. This Trace is seen at the top going into the left door for only a few frames.
Enemies
Boss
Standard
- Parasitic Shrub (5)
- Scorpiant (12)
- Yellow Sea Sponge (9)
- Orb Wall (5)
- Tunnel Hopper (9)
- Green Roller (12)
- Magenta Roller (9)
- Hopping Spider (6)
- Gray Ghoul (19)
Other
Items
Upgrades
Weapons
Power-Ups
- Health Nodes - 03
- Health Node Fragments - 05, 07, 14
- Power Node Fragments - 01, 08
- Size Nodes - 03
- Range Nodes - 02
Notes
Possible Secret World Entrances
14 - Easy Difficulty