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Edin: Difference between revisions

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[[File:Edin Map.png|right|430x328px|link=map]]
[[File:Edin Map.png|right|430x328px|link=map]]
After acquiring the [[Trenchcoat]] in [[Ukkin-Na]], [[Trace]] can explore most areas of [[Edin]], finding the [[Upgrades]] he needs to get almost everywhere here while traveling through.  It is a mysterious garden-like area set under a starry sky.  At higher elevations, the effect of the [[Breach]] can be seen in the upper atmosphere. The crumbling ruins of ancient [[Sudran (Race)|Sudran]] architecture are present throughout this area.  Near the exit to [[Indi]], there's a large hangar that houses [[Rusalki]] bodies.
After acquiring the [[Trenchcoat]] in [[Ukkin-Na]], [[Trace]] can explore most areas of [[Edin]], finding the [[Upgrades]] he needs to get almost everywhere here while traveling through.  It is a mysterious garden-like area set under a starry sky.  The crumbling ruins of ancient [[Sudran (Race)|Sudran]] architecture are present throughout this area.  Near the exit to [[Indi]], there's a large hangar that houses [[Rusalki]] bodies.


== Enemies ==
== Enemies ==

Revision as of 12:50, 24 December 2015

After acquiring the Trenchcoat in Ukkin-Na, Trace can explore most areas of Edin, finding the Upgrades he needs to get almost everywhere here while traveling through. It is a mysterious garden-like area set under a starry sky. The crumbling ruins of ancient Sudran architecture are present throughout this area. Near the exit to Indi, there's a large hangar that houses Rusalki bodies.

Enemies

Bosses

Standard

Giant Greenworm (12), Baby Giant Greenworm (34), Night Ray (4), Firefly (42), Gray Ghoul (7), Blade Vine (16), Green Silk Pupae (2 + 1 inactive), Space Bat (8), Will o Wisp (14), Ukhu Spawn

Items

Upgrades

Weapons

Power-Ups

Health Node - 6, 7

Health Node Fragment - 19, 20

Power Node - 5

Power Node Fragment - 17

Range Node - 3

Notes

 Possible Secret World Entrances

12 - Hard Difficulty

Connected Zones

Music

"Phosphene"