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Bioflux Accelerator: Difference between revisions

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m Description: Added number, color to description
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KosnIre (talk | contribs)
Added information regarding the second (purple) syringe.
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[[Elsenova]] says the syringe contains "small blood machines", probably meaning nanomachines<ref>https://en.wikipedia.org/wiki/Nanorobotics</ref>, that "can provide powerful modification". A peculiar note about the interaction between Elsenova and Trace is that she tells him she has "transferred necessary info using near connection". This implies that Elsenova can manipulate Trace's body
[[Elsenova]] says the syringe contains "small blood machines", probably meaning nanomachines<ref>https://en.wikipedia.org/wiki/Nanorobotics</ref>, that "can provide powerful modification". A peculiar note about the interaction between Elsenova and Trace is that she tells him she has "transferred necessary info using near connection". This implies that Elsenova can manipulate Trace's body
== Bioflux Accelerator 2 ==
There are two syringes in the game, both with the name "Bioflux Accelerator". One uses a red icon and the other uses a purple icon. They can be obtained in any order, but the red one is accessible first—thus, the purple one is deemed number "2". When both are obtained, Trace will have four tentacles growing from his back instead of two. This increases the number of projectiles fired.


== Location ==
== Location ==
The Bioflux Accelerator can be found in the lower portion of [[Zi]] by leaping up to a ledge just to the left of the first save room. Following this path to its end will lead to the Bioflux Accelerator.
The Bioflux Accelerator can be found in the lower portion of [[Zi]] by leaping up to a ledge just to the left of the first save room. Following this path to its end will lead to the Bioflux Accelerator.
The Bioflux Accelerator 2 can be found in [[Edin]], in a small floating room that has no doors or windows.
[[File:How to get the syringe in Edin|thumb|194x194px]]
The player mus use a combination of Upgrades to teleport into the room and obtain the syringe. The video shows how this can be done.


== Prerequisites ==
== Prerequisites ==
* [[Field Disruptor]]
* Bioflux Accelerator 1 (red)
** [[Field Disruptor]]
* Bioflux Accelerator 2 (purple)
** [[Remote Drone]]
** [[Grapple]]
** [[Trenchcoat]]


== References ==
== References ==
<references />
<references />
[[Category:Upgrades]]
[[Category:Upgrades]]

Revision as of 21:50, 23 October 2015

Description

The Bioflux Accelerator creates a mutation in Trace's body that will grow two red, snake-like tentacles from his back. These tentacles only grow when Trace is at full health. The tentacles will fire a small red projectile in straight-line path in front of Trace. The projectile cannot be aimed. The tentacles will recede into Trace's back if he does not fire a weapon for a period of time.

Elsenova says the syringe contains "small blood machines", probably meaning nanomachines[1], that "can provide powerful modification". A peculiar note about the interaction between Elsenova and Trace is that she tells him she has "transferred necessary info using near connection". This implies that Elsenova can manipulate Trace's body

Bioflux Accelerator 2

There are two syringes in the game, both with the name "Bioflux Accelerator". One uses a red icon and the other uses a purple icon. They can be obtained in any order, but the red one is accessible first—thus, the purple one is deemed number "2". When both are obtained, Trace will have four tentacles growing from his back instead of two. This increases the number of projectiles fired.

Location

The Bioflux Accelerator can be found in the lower portion of Zi by leaping up to a ledge just to the left of the first save room. Following this path to its end will lead to the Bioflux Accelerator.

The Bioflux Accelerator 2 can be found in Edin, in a small floating room that has no doors or windows.

File:How to get the syringe in Edin

The player mus use a combination of Upgrades to teleport into the room and obtain the syringe. The video shows how this can be done.

Prerequisites

References