Laser Drill: Difference between revisions
More actions
mNo edit summary |
m Renaming. Templates. Tag: 2017 source edit |
||
| Line 6: | Line 6: | ||
The '''Laser Drill''' is a tool used to cut through rock and other walls in the game. The player will need to use the '''Laser Drill''' on breakable blocks in order to access new areas and secrets. Most destructible blocks are visibly different from unbreakable ones, but some are not. It can be aimed in all 8 directions. Trace must jump and hold down while the '''Laser Drill''' is active in order to destroy destructible floor blocks. It is harmful to enemies, but it's power is on-par with most early projectile weapons. | The '''Laser Drill''' is a tool used to cut through rock and other walls in the game. The player will need to use the '''Laser Drill''' on breakable blocks in order to access new areas and secrets. Most destructible blocks are visibly different from unbreakable ones, but some are not. It can be aimed in all 8 directions. Trace must jump and hold down while the '''Laser Drill''' is active in order to destroy destructible floor blocks. It is harmful to enemies, but it's power is on-par with most early projectile weapons. | ||
In particular, the [[Armadillo]], [[Boulder]], [[ | In particular, the [[Armadillo]], [[Boulder]], [[Jorm]], [[Gripping Hands]] and [[Spitter Alien]] are weak to the '''Laser Drill''' (also the [[Drone Drill]], [[Red Coat]], and [[Repair Drone]]'s attacks) before being [[Address Disruptor 2|Corrupted]], but are not damaged by most other weapons. | ||
Visually, when activated, rotating prongs sprout from the front of the [[Axiom Disruptor]] and laser beams are emitted from the end of each, converging at a point in front of Trace. [[Size Node | Visually, when activated, rotating prongs sprout from the front of the [[Axiom Disruptor]] and laser beams are emitted from the end of each, converging at a point in front of Trace. [[Size Node]]s increase the girth of the beams and [[Range Node]]s increase the distance from Trace the focal point converges. | ||
== Location == | == Location == | ||
| Line 14: | Line 14: | ||
== Prerequisites == | == Prerequisites == | ||
{{li|Nova}} | |||
== Unlocks == | == Unlocks == | ||
{{li|Multi-Disruptor}} | |||
{{li|FlameThrower|x=w/ [[Address Disruptor 2]], [[Grapple]], [[Drone Teleport]] & [[Red Coat]]}} | |||
{{li|Health Node|x=#1}} | |||
{{li|Health Node Fragment|x=#1}} | |||
{{li|Power Node|x=#1, #2}} | |||
* [[Notes|Note]] [[Anonymous Quote (Note)| | * [[Notes|Note]] ([[Anonymous Quote (Note)|#1]]) | ||
== Additional Images == | == Additional Images == | ||
Revision as of 20:50, 22 September 2022
Description
"A high-powered drill capable of cutting through rock."
The Laser Drill is a tool used to cut through rock and other walls in the game. The player will need to use the Laser Drill on breakable blocks in order to access new areas and secrets. Most destructible blocks are visibly different from unbreakable ones, but some are not. It can be aimed in all 8 directions. Trace must jump and hold down while the Laser Drill is active in order to destroy destructible floor blocks. It is harmful to enemies, but it's power is on-par with most early projectile weapons.
In particular, the Armadillo, Boulder, Jorm, Gripping Hands and Spitter Alien are weak to the Laser Drill (also the Drone Drill, Red Coat, and Repair Drone's attacks) before being Corrupted, but are not damaged by most other weapons.
Visually, when activated, rotating prongs sprout from the front of the Axiom Disruptor and laser beams are emitted from the end of each, converging at a point in front of Trace. Size Nodes increase the girth of the beams and Range Nodes increase the distance from Trace the focal point converges.
Location
The Laser Drill is found in the far-right section of Eribu, past the first boss. The player will come across this upgrade very early in the game's progression, and will need use it frequently.
Prerequisites
Unlocks
Multi-Disruptor
FlameThrower (w/ Address Disruptor 2, Grapple, Drone Teleport & Red Coat)
Health Node (#1)
Health Node Fragment (#1)
Power Node (#1, #2)- Note (#1)