Dubla: Difference between revisions
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==Hacking== | ==Hacking== | ||
{| class="article-table" | {| class="article-table" | ||
!Function | !Function | ||
!Desc | !Desc | ||
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!Cost | !Cost | ||
|- | |- | ||
|%_SLOW____$ | |%_SLOW____$ | ||
|Target moves/attacks slower | |Target moves/attacks slower | ||
| Line 16: | Line 14: | ||
|50 | |50 | ||
|- | |- | ||
|%_SEIZE___$ | |%_SEIZE___$ | ||
|Turrets freeze and are unable to aim | |Turrets freeze and are unable to aim | ||
| Line 22: | Line 19: | ||
|100 | |100 | ||
|- | |- | ||
|%_ALLEGNCE$ | |%_ALLEGNCE$ | ||
|Target becomes an ally | |Target becomes an ally | ||
Revision as of 01:20, 23 April 2022

The Dubla is an enemy found in Uhrum Valley and in a part of Mount Ebih. It has the appearance and function of a minigun, targeting Indra when she is near and firing several rounds at her until it is empty. It will then slump and smoke for a couple seconds before reloading and targeting again. Once locked onto something, it can continue to aim up and down, but cannot fire behind itself, so this is a good strategy to utilize.
Hacking
| Function | Desc | Lvl | Cost |
|---|---|---|---|
| %_SLOW____$ | Target moves/attacks slower | 01 | 50 |
| %_SEIZE___$ | Turrets freeze and are unable to aim | 01 | 100 |
| %_ALLEGNCE$ | Target becomes an ally | 03 | 100 |