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Kishib-Rah: Difference between revisions

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[[File:Kishib-rah.png|thumb]]
[[File:Kishib-rah.png|thumb]]
The '''Kishib-Rah''' is an enemy in Axiom Verge 2, found in the [[Giguna Steppes]] and [[Irikar]]. It clings to walls, running up and down and releasing burning hot steam when the player comes near.
The '''Kishib-Rah''' is an enemy in Axiom Verge 2, found in the [[Giguna Steppes]] and [[Irikar]]. It clings to walls, running up and down and releasing burning hot steam when the player comes near.
== Hacking==
{| class="article-table"
!Addr<ref>This column of the Hacking display is in [[Primordial Code]].</ref>
!Function
!Desc
!Lvl
!Cost
|-
|hz:652EB7C0
|%_SLOW____$
|Target moves/attacks slower
|01
|50
|-
|hz:06C93AC6
|%_ALLEGNCE$
|Target becomes an ally
|01
|100
|}
[[Category:Bestiary]]
[[Category:Bestiary]]

Revision as of 23:42, 22 April 2022

The Kishib-Rah is an enemy in Axiom Verge 2, found in the Giguna Steppes and Irikar. It clings to walls, running up and down and releasing burning hot steam when the player comes near.

Hacking

Addr[1] Function Desc Lvl Cost
hz:652EB7C0 %_SLOW____$ Target moves/attacks slower 01 50
hz:06C93AC6 %_ALLEGNCE$ Target becomes an ally 01 100
  1. This column of the Hacking display is in Primordial Code.
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