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Axiom Verge 2: Difference between revisions

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==References==
==References==
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[[Category:Axiom Verge]]
[[Category:Axiom Verge 2]]

Revision as of 16:38, 12 June 2020

DECADES LATER… OR IS IT CENTURIES EARLIER?
Life. Afterlife. Real. Virtual. Dream. Nightmare. It’s a thin line.
It’s Axiom Verge.

Hiding in a cargo lift in Antarctica is what appears to be an ancient, alternate Earth, complete with mountains, lakes, deserts, and the ruins of a civilization. But you get the feeling that something else is lurking just past the fringes of reality, waiting to pull you in.[1]

Features

  • Climb your way across a variety of terrains
  • Exploit enemies through hacking
  • Venture off with your remote drone


Gameplay

A small preview of items & enemies:

  • Urns: If you break open one of these you’ll gain new powers and abilities from the entities trapped inside. But at what cost?
  • Compass: This lapis lazuli pendant sparkles with light. As you draw nearer to an urn, the light coalesces to point in its general direction.
  • Drones: These mechanical foes attack you on sight. But like anything with a computer at its core, they can be hacked, each for varying effects.
  • Save Shrines: Every time you stop at one of these, a tiny piece of you is left behind. This allows you to be reborn if you take too much damage to continue.
  • ...And something else. You sense there is a bigger secret to this world. What could it be?

Gallery

References