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Silver Sentry Bot: Difference between revisions

From Axiom Verge Wiki
Corrupted Form: Added explanation of the projectile glitch.
Xhamon (talk | contribs)
References. Corrupted behavior is not just visual.
Tag: 2017 source edit
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{{Enemy Infobox|image = SentryBot 2.png|Areas = [[Ukkin-Na]]|Allegiance = Foe|Hit Points = 450|Corruptable = Yes; [[Address Disruptor 2]]|Size = Medium|Movement = Flying|Health Drop = 0.5|Physical Damage = 100|Weapon Damage = 110|Filename = SentryBot|Corrupted Behaviour = Visual}}
{{Enemy Infobox|image = SentryBot 2.png|Areas = [[Ukkin-Na]]|Allegiance = Foe|Hit Points = 450|Corruptable = Yes; [[Address Disruptor 2]]|Size = Medium|Movement = Flying|Health Drop = 0.5|Physical Damage = 100|Weapon Damage = 110|Filename = SentryBot|Corrupted Behaviour = Slightly taller (gets stuck more),<br>Trace's 6th acquired weapon gets a HUGE size buff until leaving the room}}


== Description ==
== Description ==
This silver robot hovers in place until Trace gets close to it. When alerted to Trace's presence, it hovers at a distance above trace, firing its turrets at him. It has a purple vertical sensor eye, two turrets and a segmented tail hanging under it. It has a tendency to get stuck in corners, therefore a good strategy is to attempt to trap it and use weapons that can go around or through terrain to damage it while blocking its turret fire.
The '''Silver Sentry Bot'''{{cite|a=19}}{{cite|b}} hovers in place until Trace gets close to it. When alerted to Trace's presence, it hovers at a distance above trace, firing its turrets at him. It has a purple vertical sensor eye, two turrets and a segmented tail hanging under it. It has a tendency to get stuck in corners, therefore a good strategy is to attempt to trap it and use weapons that can go around or through terrain to damage it while blocking its turret fire.


== Corrupted Form ==
== Corrupted Form ==
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[[File:SentryBot corrupted.png]]
[[File:SentryBot corrupted.png]]
[[Category:Bestiary]]
[[Category:Bestiary]]
==References==
<references/>

Revision as of 12:19, 19 September 2022

Description

The Silver Sentry Bot[1][2] hovers in place until Trace gets close to it. When alerted to Trace's presence, it hovers at a distance above trace, firing its turrets at him. It has a purple vertical sensor eye, two turrets and a segmented tail hanging under it. It has a tendency to get stuck in corners, therefore a good strategy is to attempt to trap it and use weapons that can go around or through terrain to damage it while blocking its turret fire.

Corrupted Form

It's corrupted form has a slightly taller collision box. This is only particularly useful during the hallucination sequence, where they will be unable to move past the periodic horizontal platforms. These platforms are only present during the hallucination sequence however. It does not behave any differently.

It looks sort of like the glitch Pokémon "Missingno" (this is noted in the game code). Also, corrupting this enemy will make your 6th weapon have a huge projectile while in that room. This is a reference to an item duplication glitch that occurs when you encounter Missingno in Pokemon Red and Blue.

Glitched Reflector projectiles will fire through walls, which can be used to hit a switch in Ukkin-Na.

References

  1. The Art of Axiom Verge, page 19.
  2. "The Bestiary" poster. Limited Run Games.