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m →Composite Maps: Fixing these broken links. Apparently, external links to these maps are now disallowed by his site. Tags: Visual edit apiedit |
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The ultimate Axiom Verge Map.png|Composite map of pretty much everything... I think. | |||
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SirTapTap<ref>https://sirtaptap.com/about/</ref> has done an excellent job of creating composite maps of the entire game. Please see below for links to his maps, which come in 3 varieties depending on the level of spoilers you want. | SirTapTap<ref>https://sirtaptap.com/about/</ref> has done an excellent job of creating composite maps of the entire game. Please see below for links to his maps, which come in 3 varieties depending on the level of spoilers you want. | ||
Revision as of 17:22, 6 November 2019
Axiom Verge Map
The Map in Axiom Verge is a tile-based view of the explorable areas of Sudra. It is accessible through the game's start menu and fills in gradually as the player explores each tile of each room.
The map is divided into sections, one for each area (Eribu, Absu, Zi, etc.) and color-coded to help distinguish unique rooms. Doors are shown as a white dividing border between rooms, and transitions between areas are shown with a white block arrow.
When viewing areas on the map there are icons in the upper-right (under the inventory tab) to tell you your progress in the selected area. A purple dot means the entire map has been revealed in that area. A yellow dot means you've found all the items in that area.
Color-Coding
Note that this table refers to the in-game map colors. Other maps in the section below and found around the web may utilize differing color schemes.
| Color | Meaning |
|---|---|
| Pink | Normal Room |
| Light Blue | Save Room |
| Dark Blue | Rusalki Room |
| Red | Boss Room |
Composite Maps
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Composite map of pretty much everything... I think.
SirTapTap[1] has done an excellent job of creating composite maps of the entire game. Please see below for links to his maps, which come in 3 varieties depending on the level of spoilers you want.