Hypo-Atomizer: Difference between revisions
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{{Weapon Infobox|image = Hypo-Atomizer.png|Type = Projectile|Damage Type = Physical|Penetrates Walls = No|Damage = 18 (Shards do 8)|Damage+ = 9 (Shards get 4)|Speed = 4|Cooldown = 10|Projectile Span = 288 (Shards last 10)|Projectile Span+ = Main projectile is fixed, Shards get 2|Projectile Size = 1|Projectile Size+ = 0.1}} | {{Weapon Infobox|image = Hypo-Atomizer.png|Type = Projectile|Damage Type = Physical|Penetrates Walls = No|Damage = 18 (Shards do 8)|Damage+ = 9 (Shards get 4)|Speed = 4|Cooldown = 10|Projectile Span = 288 (Shards last 10)|Projectile Span+ = Main projectile is fixed, Shards get 2|Projectile Size = 1|Projectile Size+ = 0.1|Final Damage = 99 (shards=44)}} | ||
== Description == | == Description == | ||
Revision as of 14:52, 6 January 2016
Description
"Each projectile fires additional projectiles at a set frequency."
The Hypo-Atomizer is a long-ranged weapon that fires small purple energy projectiles. Each projectile will release 2 secondary projectiles in a perpendicular pattern to which the original projectile was fired. In other words, if Trace fires the Hypo-Atomizer to the right, one secondary projectile will be released up, and one will be released down.
This effect is repeated at a fixed interval and the secondary projectiles have significantly reduced range and damage compared to the primary projectile. The end result is that the weapon's effective width is increased, so long as the target aligns with one of the primary or secondary projectiles.
The distance between release of secondary projectiles is roughly 4-blocks.
Location
The Hypo-Atomizer can be found in the middle portion of Kur. It's in the north-east of the first overworld area. The Remote Drone is required in order to access the room it occupies.