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Hard Mode: Difference between revisions

From Axiom Verge Wiki
Anapan8 (talk | contribs)
correction on health modifier
Tags: Visual edit apiedit
Anapan8 (talk | contribs)
m picture added
Tags: Visual edit apiedit
Line 5: Line 5:
* [[Trace|Trace's]] [[Weapons]] only do 90% damage compared to regular mode.
* [[Trace|Trace's]] [[Weapons]] only do 90% damage compared to regular mode.
* Enemies inflict 10% more damage to [[Trace]].
* Enemies inflict 10% more damage to [[Trace]].
[[file:HardMode.png]]
[[Category:Gameplay]]
[[Category:Gameplay]]

Revision as of 12:19, 13 December 2015

When starting a new game, you have the option of starting in Hard Mode. Some things this affects are:

  • Enemies drop health 25% less often.
  • The amount of health that is dropped is 25% less than regular mode.
  • Bosses move 25% faster.
  • Trace's Weapons only do 90% damage compared to regular mode.
  • Enemies inflict 10% more damage to Trace.