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Map: Difference between revisions

From Axiom Verge Wiki
KosnIre (talk | contribs)
Created Map page with description of what the map is, how it is marked, and links to SirTapTap maps.
Tags: Visual edit apiedit
 
KosnIre (talk | contribs)
Notes: Changed this section heading to "References", since there is already an in-game item called "Notes".
Tags: Visual edit apiedit
Line 28: Line 28:
* [http://sirtaptap.com/wp-content/uploads/2015/04/Axiom-Verge-Map-All-Items.png Full map, all items marked with descriptive icons]
* [http://sirtaptap.com/wp-content/uploads/2015/04/Axiom-Verge-Map-All-Items.png Full map, all items marked with descriptive icons]


== Notes ==
== References ==
<references />
<references />

Revision as of 23:18, 22 July 2015

Axiom Verge Map

The Map in Axiom Verge is a tile-based view of the explorable areas of Sudra. It is accessible through the game's start menu and fills in gradually as the player explores each tile of each room.

The map is divided into sections, one for each area (Eribu, Absu, Zi, etc.) and color-coded to help distinguish unique rooms. Doors are shown as a white dividing border between rooms, and transitions between areas are shown with a white block arrow.

Color-Coding

Color Meaning
Pink Normal Room
Light Blue Save Room
Dark Blue Rusalki Room
Red Boss Room

Composite Maps

SirTapTap[1] has done an excellent job of creating composite maps of the entire game. Please see below for links to his maps, which come in 3 varieties depending on the level of spoilers you want.

References