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Passcodes: Difference between revisions

From Axiom Verge Wiki
KosnIre (talk | contribs)
List of Passcodes: Added CUTSCENE passcode
Tags: Visual edit apiedit
KosnIre (talk | contribs)
m List of Passcodes: Removed fast/high-completion playthrough as it seems inaccurate.
Tags: Visual edit apiedit
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|Replays the game's cutscenes. Valid values range from 0001 to 0044.
|Replays the game's cutscenes. Valid values range from 0001 to 0044.
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|
|These are in the same order as they appear in-game, except 0040 is the intro, 0041 happens in the middle, 0042 is the ending, and 0043/0044 are the two bonus scenes you get for a fast/high-completion playthrough. <ref>http://steamcommunity.com/app/332200/discussions/0/594820656452719146/</ref>
|These are in the same order as they appear in-game, except 0040 is the intro, 0041 happens in the middle, 0042 is the ending, and 0043/0044 are the two bonus scenes. <ref>http://steamcommunity.com/app/332200/discussions/0/594820656452719146/</ref>
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|DALKHU-SUBTUM
|DALKHU-SUBTUM

Revision as of 00:35, 2 July 2015

Passcodes in the game can be found on various notes that are scattered throughout Sudra. The passcodes are 12-letter phrases that can be entered into the Passcode Tool in the format XXXXXX-XXXXXX (the game will automatically enter the hyphen).

The Passcode Tool only has room for 5 passcodes at a time. Passcodes that have been entered can be edited, cleared, activated, or deactivated. Upon activating a correct passcode in the correct location, the player will hear a sound effect indicating the passcode has taken effect. See below for a list of passcodes and their effects.

List of Passcodes

Passcode Effect Found Additional Info
AXIOMX-XXXXXX Disables Trophy acquisition Other effects unknown
CUTSCE-NE0001 Replays the game's cutscenes. Valid values range from 0001 to 0044. These are in the same order as they appear in-game, except 0040 is the intro, 0041 happens in the middle, 0042 is the ending, and 0043/0044 are the two bonus scenes. [1]
DALKHU-SUBTUM Reveals a door in the upper-left corner of the lowest-left room in Eribu, allowing access to the Orbital Discharge room.
DINGER-GISBAR Opens a wall in the Flamethrower room in the upper-left part of Eribu
IKKIBU-LABIRU Reveals a door in the upper-left side of Eribu, leading to a Power Node Fragment.
ISKART-EHANZU Opens a wall in the large lower-middle room in E-Kur-Mah, allowing access to the Quantum Variegator.
JUSTIN-BAILEY Changes Trace's outfit to a yellow speedo, gloves, and boots. This is a nod to the original NES Metroid game. Entering JUSTIN-BAILEY in Metroid's password system would start the game with a number of items, and Samus wearing a pink leotard.
REVEAL-SUDRAN Translates notes written in the Sudran Language Sudran Translation (Note) Gir-Tab assisted in the creation of this Passcode.
REVEAL VYKHYA Translates notes written in the Vykhyan Language

Notes