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Weapons: Difference between revisions

From Axiom Verge Wiki
Xhamon (talk | contribs)
Replacing images with correct ones.
Tag: 2017 source edit
Xhamon (talk | contribs)
Reordered AV1 weapons to be in the order they appear on the map that comes with the multiverse edition.
Tag: 2017 source edit
Line 20: Line 20:
|[[Kilver]]
|[[Kilver]]
|Fires a short-range burst of electricity.
|Fires a short-range burst of electricity.
|-
|[[File:Firewall.png|30px]]
|[[Firewall]]
|Bombs that ignite into walls of flame.
|-
|-
|[[File:Hypo-Atomizer.png|30px]]
|[[File:Hypo-Atomizer.png|30px]]
|[[Hypo-Atomizer]]
|[[Hypo-Atomizer]]
|Each projectile fires additional projectiles at a set frequency.
|Each projectile fires additional projectiles at a set frequency.
|-
|[[File:Voranj.png|30px]]
|[[Voranj]]
|Bifurcating energy bolts.
|-
|-
|[[File:Reflector.png|30px]]
|[[File:Reflector.png|30px]]
Line 33: Line 41:
|A beam of pure inertia drives through multiple targets.
|A beam of pure inertia drives through multiple targets.
|-
|-
|[[File:Voranj.png|30px]]
|[[File:Orbital_Discharge.png|30px]]
|[[Voranj]]
|[[Orbital Discharge]]
|Bifurcating energy bolts.
|Clings to and travels along any surface it hits.
|-
|-
|[[File:Shards.png|30px]]
|[[File:Lightning_Gun.png|30px]]
|[[Shards]]
|[[Lightning Gun]]
|Ambient moisture is frozen into razor sharp shards of ice.
|Creates strong electric potential difference between muzzle and nearest target.
|-
|-
|[[File:Turbine_Pulse.png|30px]]
|[[File:Turbine_Pulse.png|30px]]
Line 45: Line 53:
|Spinning charged particle blades release discrete pulses of energy.
|Spinning charged particle blades release discrete pulses of energy.
|-
|-
|[[File:Quantum_Variegator.png|30px]]
|[[File:Shards.png|30px]]
|[[Quantum Variegator |Quantum Variegator ]]
|[[Shards]]
|Randomly adjusts its flight vector for more coverage.
|Ambient moisture is frozen into razor sharp shards of ice.
|-
|-
|[[File:Tethered_Charge.png|30px]]
|[[File:Distortion_Field.png|30px]]
|[[Tethered Charge]]
|[[Distortion Field]]
|A field of charged particles on an unbreakable leash.
|Distorts the underlying lattice of space.
|-
|-
|[[File:Data_Bomb.png|30px]]
|[[File:Data_Bomb.png|30px]]
Line 57: Line 65:
|Explodes on impact.
|Explodes on impact.
|-
|-
|[[File:Lightning_Gun.png|30px]]
|[[File:Tethered_Charge.png|30px]]
|[[Lightning Gun]]
|[[Tethered Charge]]
|Creates strong electric potential difference between muzzle and nearest target.
|A field of charged particles on an unbreakable leash.
|-
|-
|[[File:Heat Seeker.png|30px]]
|[[File:Quantum_Variegator.png|30px]]
|[[Heat Seeker]]<ref name="NoAchieve">Not required to obtain the achievement for 100% Weapons</ref>
|[[Quantum Variegator |Quantum Variegator&nbsp;]]
|Projectiles attract towards enemies. (Secret World)
|Randomly adjusts its flight vector for more coverage.
|-
|[[File:Reverse_Slicer.png|30px]]
|[[Reverse Slicer]]
|Spins through the air, then reverses direction.
|-
|[[File:Firewall.png|30px]]
|[[Firewall]]
|Bombs that ignite into walls of flame.
|-
|-
|[[File:Ion_Beam.png|30px]]
|[[File:Ion_Beam.png|30px]]
Line 77: Line 77:
|Fires a continuous, directed beam of ionized particles.
|Fires a continuous, directed beam of ionized particles.
|-
|-
|[[File:Distortion_Field.png|30px]]
|[[File:Reverse_Slicer.png|30px]]
|[[Distortion Field]]
|[[Reverse Slicer]]
|Distorts the underlying lattice of space.
|Spins through the air, then reverses direction.
|-
|-
|[[File:FlameThrower.png|30px]]
|[[File:FlameThrower.png|30px]]
Line 85: Line 85:
|Fires a stream of flame.
|Fires a stream of flame.
|-
|-
|[[File:Orbital_Discharge.png|30px]]
|[[File:Heat Seeker.png|30px]]
|[[Orbital Discharge]]
|[[Heat Seeker]]<ref name="NoAchieve">Not required to obtain the achievement for 100% Weapons</ref>
|Clings to and travels along any surface it hits.
|Projectiles attract towards enemies. (Secret World)
|-
|-
|[[File:Scissor_Beam.png|30px]]
|[[File:Scissor_Beam.png|30px]]

Revision as of 17:16, 24 September 2022

To see all Weapon pages, please see the Category Page.

Throughout Axiom Verge 1 and 2, a variety of weapons are encountered to allow for different types of combat style.

Axiom Verge

Axiom Disruptor A high-tech biomechanoid weapon.
Nova Firing once launches a large projectile; firing again causes it to detonate.
Multi-Disruptor Fires 3 projectiles at a time.
Kilver Fires a short-range burst of electricity.
Firewall Bombs that ignite into walls of flame.
Hypo-Atomizer Each projectile fires additional projectiles at a set frequency.
Voranj Bifurcating energy bolts.
Reflector Projectiles reflect off of walls.
Inertial Pulse A beam of pure inertia drives through multiple targets.
Orbital Discharge Clings to and travels along any surface it hits.
Lightning Gun Creates strong electric potential difference between muzzle and nearest target.
Turbine Pulse Spinning charged particle blades release discrete pulses of energy.
Shards Ambient moisture is frozen into razor sharp shards of ice.
Distortion Field Distorts the underlying lattice of space.
Data Bomb Explodes on impact.
Tethered Charge A field of charged particles on an unbreakable leash.
Quantum Variegator  Randomly adjusts its flight vector for more coverage.
Ion Beam Fires a continuous, directed beam of ionized particles.
Reverse Slicer Spins through the air, then reverses direction.
FlameThrower Fires a stream of flame.
Heat Seeker[1] Projectiles attract towards enemies. (Secret World)
Scissor Beam[1] Twin beams converge on a single point. (Secret World)
Fat Beam[1] Explodes into a powerful beam after a targeting period. (Secret World)

Secret World Weapons

There are 3 total weapons that can be found in Axiom Verge's Secret World. You can only find one in each save game. Once you have found all 3 secret world weapons, the game will randomly select which one appears in the next game.[2]

Axiom Verge 2

The sequel to Axiom Verge is notably lacking in the weapons that made its predecessor unique, however, compensates with the addition of Arms to not only enhance certain weapons, but give the player capabilities they wouldn't have had in the first game.

Ice Axe A climbing tool used by mountaineers. Has a good heft. Could probably use this to break through wood, too.
Gishru Similar to a boomerang, but glistening with nanomachines.
Bronze Axe A weapon from another time.
Gud An-Na[3] You explode with a shockwave that shakes the earth.
Double Axe Two-handed axe that is slow but powerful.
Sickle Sword Trades damage for speed.
Mulusan A spinning razor emitted by the drone.
Udusan A more powerful version of the Mulusan.
Royal Dagger Made of arsenical copper and lapis lazuli.
An Gishru Remote Controlled Gishru[sic]

References

  1. 1.0 1.1 1.2 Not required to obtain the achievement for 100% Weapons
  2. Tom Happ answered a question about Secret World Weapons on this Reddit AMA
  3. While this is an Arm, it causes direct damage to enemies, classifying it as both an Arm and a weapon.