Indi: Difference between revisions
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m Nautilus->Snailborg Tags: Reverted 2017 source edit |
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* [[Slug Swarm]] | * [[Slug Swarm]] | ||
* [[Green Sea Sponge]] (3) | * [[Green Sea Sponge]] (3) | ||
* [[Red | * [[Red Nautilus]] (1) | ||
* [[Armadillo]] (1, in inaccessible wall area) | * [[Armadillo]] (1, in inaccessible wall area) | ||
Revision as of 20:08, 16 September 2022

"AREA 5 ORACCA'S CAVERN-INDI: This is a transitional area. The player rides within Oracca (pictured), one of the Rusalka that has not been dismantled and imprisoned. She provides transport between areas 3, 4, 6 and 7."[1]
Indi is the fifth area that Trace can travel to. Located in the center of the explorable area of Sudra, it serves as a central transition area connecting all the other areas except E-Kur-Mah and Mar-Uru. It is a long, mysterious underground corridor consisting of green stones, moss, pink boulders and small pools of water. Oracca provides Trace swift transportation across it. Trace requires the Grapple to enter Indi. The track that plays here is "Ambient".
Possible Secret World Entrances
21 - Medium Difficulty
Enemies
Standard
- Giant Boulderback (2)
- Slug (3)
- Slug Swarm
- Green Sea Sponge (3)
- Red Nautilus (1)
- Armadillo (1, in inaccessible wall area)
Other
- Repair Drone (2)
Items
Power-Ups
This is the first point Trace can acquire Health Node Fragment 15 - by using the Address Disruptor on a Slug (here or Ukkin-Na) it will spawn this node instead of a Slug Swarm or Health.
Notes
- Athetos (09)
- Journal Page (Breach Pockets) (25)
- ↑ Axiom Verge: Multiverse Edition artbook description