Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Indi: Difference between revisions

From Axiom Verge Wiki
Pvfa-r (talk | contribs)
No edit summary
Xhamon (talk | contribs)
m Nautilus->Snailborg
Tags: Reverted 2017 source edit
Line 15: Line 15:
* [[Slug Swarm]]
* [[Slug Swarm]]
* [[Green Sea Sponge]] (3)
* [[Green Sea Sponge]] (3)
* [[Red Nautilus]] (1)
* [[Red Snailborg]] (1)
* [[Armadillo]] (1, in inaccessible wall area)
* [[Armadillo]] (1, in inaccessible wall area)



Revision as of 16:47, 16 September 2022

"AREA 5 ORACCA'S CAVERN-INDI: This is a transitional area. The player rides within Oracca (pictured), one of the Rusalka that has not been dismantled and imprisoned. She provides transport between areas 3, 4, 6 and 7."[1]

Indi is the fifth area that Trace can travel to. Located in the center of the explorable area of Sudra, it serves as a central transition area connecting all the other areas except E-Kur-Mah and Mar-Uru. It is a long, mysterious underground corridor consisting of green stones, moss, pink boulders and small pools of water. Oracca provides Trace swift transportation across it. Trace requires the Grapple to enter Indi. The track that plays here is "Ambient".

Possible Secret World Entrances

21 - Medium Difficulty

Enemies

Standard

Other

Items

Power-Ups

This is the first point Trace can acquire Health Node Fragment 15 - by using the Address Disruptor on a Slug (here or Ukkin-Na) it will spawn this node instead of a Slug Swarm or Health.

Notes

  1. Axiom Verge: Multiverse Edition artbook description