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Rvm-Izidirig: Difference between revisions

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[[File:Rvm-iziridig.png|thumb]]
[[File:Rvm-iziridig.png|thumb]]
== Description ==
The '''Rvm-Izidirig''' is an enemy found in [[The Glacier]]. It is a more advanced version of the [[Rlm-Izihal]] and has a larger base with bigger wheels, and moves back and forth as opposed to staying stationary until triggered. It has red lights on it and will detonate when touched or when the player is in close enough proximity for a long enough amount of time.
The '''Rvm-Izidirig''' is an enemy found in [[The Glacier]]. It is a more advanced version of the [[Rlm-Izihal]] and has a larger base with bigger wheels, and moves back and forth as opposed to staying stationary until triggered. It has red lights on it and will detonate when touched or when the player is in close enough proximity for a long enough amount of time.


==Hacking==
==Hacking==
{| class="article-table"
{| class="article-table"
!Addr<ref>This column of the Hacking display is in [[Primordial Code]].</ref>
!Function
!Function
!Desc
!Desc
Line 10: Line 11:
!Cost
!Cost
|-
|-
|hz:72518CC55
|%_SLOW____$
|%_SLOW____$
|Target moves/attacks slower
|Target moves/attacks slower
Line 16: Line 16:
|50
|50
|-
|-
|hz:6E45C690
|%_DETONATE@
|%_DETONATE@
|Target detonates/explodes
|Target detonates/explodes
Line 22: Line 21:
|100
|100
|-
|-
|hz:68CBB89A
|%_ALLEGNCE$
|%_ALLEGNCE$
|Target becomes an ally
|Target becomes an ally
Line 31: Line 29:
== Relatives ==
== Relatives ==


* [[Rlm-Izihal]]
{{li|Rlm-Izihal}}
<references />
<references />
[[Category:Bestiary]]
[[Category:Bestiary]]

Latest revision as of 14:32, 20 September 2022

Description

The Rvm-Izidirig is an enemy found in The Glacier. It is a more advanced version of the Rlm-Izihal and has a larger base with bigger wheels, and moves back and forth as opposed to staying stationary until triggered. It has red lights on it and will detonate when touched or when the player is in close enough proximity for a long enough amount of time.

Hacking

Function Desc Lvl Cost
%_SLOW____$ Target moves/attacks slower 01 50
%_DETONATE@ Target detonates/explodes 01 100
%_ALLEGNCE$ Target becomes an ally 02 100

Relatives