E-Kur-Mah: Difference between revisions
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[[File:E-Kur-Mah Map.png|right|158x226px | [[File:E-Kur-Mah Map.png|right|158x226px]] | ||
'' | ''"AREA 8 EDGE OF THE BREACH - E-KUR-MAH: Resting atop the mountain, this temple once sheltered a Pattermind with a red coat."{{cite|a=24}}'' | ||
'''E-Kur-Mah '''is accessible in the later portion of the game, after obtaining the [[Drone Teleport]]. It is an ancient temple adjacent to the east side of the surface portion of [[Kur]], and it has a cyan, gold, and green color theme. The outside of the temple is pyramid-shaped and this motif is shown in the interior as well. In the upper area, there are powerful robots guarding the ancient artifacts housed here. Before Trace obtains the Sudran Key, the track "Occlusion" plays in the upper areas. In the lower areas, the track "Occlusion Lens" plays. | |||
[[Trace]] will have to fight his way through the [[Ancient Sentry|Sentry]] robots and explore the temple's deepest areas to find the [[Sudran Key]], which unlocks barrier seals blocking the way to the lower sections of this area. The lower sections are overgrown with plant life, some of which will attack Trace if he gets close. The largest lower room is called the Verdant Cavern, and the lowest room is the Breach Suppressor Room. | |||
=== | ===Possible Secret World Entrances=== | ||
[[Secret World|17]] - Hard Difficulty | |||
==Enemies== | |||
{{li|Ancient Sentry Bot|x=28}} | |||
{{li|Hookfish|x=13}} | |||
{{li|Furglot|x=5}} | |||
{{li|Artichoker|x=7}} | |||
==Items== | |||
===Upgrades=== | |||
{{li|Red Coat}} | |||
{{li|Sudran Key}} | |||
=== | ===Weapons=== | ||
{{li|Quantum Variegator}} | |||
{{li|Fat Beam|x=Possible entrance to the hard [[Secret World]]. Weapon is random.}} | |||
{{li|Scissor Beam|x=Possible entrance to the hard [[Secret World]]. Weapon is random.}} | |||
{{li|Heat Seeker|x=Possible entrance to the hard [[Secret World]]. Weapon is random.}} | |||
=== | ===Power-Ups === | ||
{{li|Health Node Fragment|x=#17}} | |||
{{li|Power Node|x=#6}} | |||
{{li|Power Node Fragment|x=#18}} | |||
== | ===Notes=== | ||
{{note|1}} | |||
{{note|3}} | |||
{{note|11}} | |||
== | == Etymology== | ||
The name E-Kur-Mah is derived from the word ''Ekur''. It is Sumerian for 'mountain house', and is used to refer to the house of the Gods, being the most revered and sacred building of Sumer, equivalent to the Mount Olympus of the Greeks.<ref>Penglase, Charles. [https://books.google.com/books?id=M5nrlIoCyxAC&pg=PA73#v=onepage&q&f=false Greek Myths and Mesopotamia: Parallels and Influence in the Homeric Hymns and Hesiod. Kiribati, Routledge, 1997. Page 73]</ref> | |||
== | == References == | ||
<references /> | |||
[[Category:Areas]] | |||
Latest revision as of 05:17, 2 October 2022

"AREA 8 EDGE OF THE BREACH - E-KUR-MAH: Resting atop the mountain, this temple once sheltered a Pattermind with a red coat."[1]
E-Kur-Mah is accessible in the later portion of the game, after obtaining the Drone Teleport. It is an ancient temple adjacent to the east side of the surface portion of Kur, and it has a cyan, gold, and green color theme. The outside of the temple is pyramid-shaped and this motif is shown in the interior as well. In the upper area, there are powerful robots guarding the ancient artifacts housed here. Before Trace obtains the Sudran Key, the track "Occlusion" plays in the upper areas. In the lower areas, the track "Occlusion Lens" plays.
Trace will have to fight his way through the Sentry robots and explore the temple's deepest areas to find the Sudran Key, which unlocks barrier seals blocking the way to the lower sections of this area. The lower sections are overgrown with plant life, some of which will attack Trace if he gets close. The largest lower room is called the Verdant Cavern, and the lowest room is the Breach Suppressor Room.
Possible Secret World Entrances
17 - Hard Difficulty
Enemies
Ancient Sentry Bot (28)
Hookfish (13)
Furglot (5)
Artichoker (7)
Items
Upgrades
Weapons
Quantum Variegator
Fat Beam (Possible entrance to the hard Secret World. Weapon is random.)
Scissor Beam (Possible entrance to the hard Secret World. Weapon is random.)
Heat Seeker (Possible entrance to the hard Secret World. Weapon is random.)
Power-Ups
Health Node Fragment (#17)
Power Node (#6)
Power Node Fragment (#18)
Notes
Anonymous Quote (note #1)
The Land of Civilized Kings (note #3)
Official Letter (note #11)
Etymology
The name E-Kur-Mah is derived from the word Ekur. It is Sumerian for 'mountain house', and is used to refer to the house of the Gods, being the most revered and sacred building of Sumer, equivalent to the Mount Olympus of the Greeks.[2]
References
- ↑ The Art of Axiom Verge, page 24.
- ↑ Penglase, Charles. Greek Myths and Mesopotamia: Parallels and Influence in the Homeric Hymns and Hesiod. Kiribati, Routledge, 1997. Page 73