Grapple: Difference between revisions
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== Description == | == Description == | ||
{{Weapon Infobox|image = Grapple.png|Type = Melee|Damage Type = Physical|Penetrates Walls = No|Damage = 12|Damage+ = 6|Damage Period = 6|Projectile Span = 66|Projectile Span+ = 0|Projectile Size = 5|Projectile Size+ = 0}}The '''Grapple''' is a biomechanoid [[:Category:Items|item]] that [[Trace]] can use to swing from the ceilings and platforms found around [[Sudra]]. The Grapple can be fired straight or diagonally upward and will latch onto the first surface it contacts. Trace can then hang indefinitely, re-position himself vertically, swing from side-to-side, or jump to a new surface. It is also a melee weapon that can damage enemies. | {{Weapon Infobox|image = Grapple.png|Type = Melee|Damage Type = Physical|Penetrates Walls = No|Damage = 12|Damage+ = 6|Damage Period = 6|Projectile Span = 66|Projectile Span+ = 0|Projectile Size = 5|Projectile Size+ = 0|Final Damage = 66}}"Fires a grapple that allows you to swing from the rocks it latches onto." | ||
The '''Grapple''' is a biomechanoid [[:Category:Items|item]] that [[Trace]] can use to swing from the ceilings and platforms found around [[Sudra]]. The Grapple can be fired straight or diagonally upward and will latch onto the first surface it contacts. Trace can then hang indefinitely, re-position himself vertically, swing from side-to-side, or jump to a new surface. It is also a melee weapon that can damage enemies. | |||
== Location == | == Location == | ||
The Grapple can be found in the large upper-right room in [[Kur]]. It can only be obtained after defeating [[Gir-Tab]]. If the game is played sequentially, the Grapple is needed in order to pass the high walls in [[Indi]] or [[Zi]], allowing | The Grapple can be found in the large upper-right room in [[Kur]]. It can only be obtained after defeating [[Gir-Tab]]. If the game is played sequentially, the Grapple is needed in order to pass the high walls in [[Indi]] or [[Zi]], allowing Trace to retrace his steps, re-enter [[Eribu]] and ultimately access [[Ukkin-Na]]. | ||
== Prerequisites == | == Prerequisites == | ||
{{li|Address Disruptor 2}} | |||
== Unlocks == | |||
{{Li|Trenchcoat}}{{li|Enhanced Drone Launch}} | |||
{{li|Orbital Discharge|x=w/ [[File:Passcode Tool.png|link=Passcode Tool|16px]]}} | |||
{{li|Power Node|x=#4}} | |||
{{li|Power Node Fragment|x=#1, #2 w/ [[File:Passcode Tool.png|link=Passcode Tool|16px]], #3, #5, #6, #14}} | |||
{{li|Health Node Fragment|x=#2, #6, #8, #11, #13}} | |||
{{li|Range Node|x=#4}} | |||
== Additional Images == | == Additional Images == | ||
Latest revision as of 02:50, 4 September 2025
Description
"Fires a grapple that allows you to swing from the rocks it latches onto."
The Grapple is a biomechanoid item that Trace can use to swing from the ceilings and platforms found around Sudra. The Grapple can be fired straight or diagonally upward and will latch onto the first surface it contacts. Trace can then hang indefinitely, re-position himself vertically, swing from side-to-side, or jump to a new surface. It is also a melee weapon that can damage enemies.
Location
The Grapple can be found in the large upper-right room in Kur. It can only be obtained after defeating Gir-Tab. If the game is played sequentially, the Grapple is needed in order to pass the high walls in Indi or Zi, allowing Trace to retrace his steps, re-enter Eribu and ultimately access Ukkin-Na.
Prerequisites
Unlocks
Trenchcoat
Enhanced Drone Launch
Orbital Discharge (w/
)
Power Node (#4)
Power Node Fragment (#1, #2 w/
, #3, #5, #6, #14)
Health Node Fragment (#2, #6, #8, #11, #13)
Range Node (#4)