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Weapons: Difference between revisions

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''To see all Weapon pages, please see the [[:Category:Weapons|Category Page]].''
Throughout Axiom Verge 1 and 2, a variety of weapons are encountered to allow for different types of combat style.
Throughout Axiom Verge 1 and 2, a variety of weapons are encountered to allow for different types of combat style.


==Axiom Verge==
==Axiom Verge==
{| class="article-table article-table-selected" style="width: 700px;" cellspacing="1" cellpadding="1" border="0"
{| class="article-table" style="width:700px; line-height:1.3;"
|
|[[File:Axiom_Disruptor.png|30px]]
[[File:Axiom_Disruptor_Icon.png|thumb|left|36px]]
|[[Axiom Disruptor]]
|
|A high-tech biomechanoid weapon.
[[Axiom Disruptor]]
|
<span style="line-height:20px;">A high-tech biomechanoid weapon.</span>
|-
|-
|[[File:Nova_Icon.png|thumb|left|36px]]
|[[File:Nova.png|30px]]
|
|[[Nova]]
[[Nova]]
|Firing once launches a large projectile; firing again causes it to detonate.
|
<span style="line-height:20px;">Firing once launches a large projectile; firing again causes it to detonate.</span>
|-
|-
|
|[[File:Multi-Disruptor.png|30px]]
[[File:Multi-Disruptor_Icon.png|thumb|left|36px]]
|[[Multi-Disruptor]]
|
|Fires 3 projectiles at a time.
[[Multi-Disruptor]]
|
<span style="line-height:20px;">Fires 3 projectiles at a time.</span>
|-
|-
|
|[[File:Kilver.png|30px]]
[[File:Kilver_Icon.png|thumb|left|36px]]
|[[Kilver]]
|
|Fires a short-range burst of electricity.
[[Kilver]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Fires a short-range burst of electricity.</span>
|-
|-
|
|[[File:Firewall.png|30px]]
[[File:Hypo-Atomizer_Icon.png|thumb|left|36px]]
|[[Firewall]]
|
|Bombs that ignite into walls of flame.
[[Hypo-Atomizer]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Each projectile fires additional projectiles at a set frequency.</span>
|-
|-
|
|[[File:Hypo-Atomizer.png|30px]]
[[File:Reflector_Icon.png|thumb|left|36px]]
|[[Hypo-Atomizer]]
|
|Each projectile fires additional projectiles at a set frequency.
[[Reflector]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Projectiles reflect off of walls.</span>
|-
|-
|
|[[File:Voranj.png|30px]]
[[File:Inertial_Pulse_Icon.png|thumb|left|36px]]
|[[Voranj]]
|
|Bifurcating energy bolts.
[[Inertial Pulse]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">A beam of pure inertia drives through multiple targets.</span>
|-
|-
|
|[[File:Reflector.png|30px]]
[[File:Voranj_Icon.png|thumb|left|36px]]
|[[Reflector]]
|
|Projectiles reflect off of walls.
[[Voranj]]
|
<span style="line-height:20px;">Bifurcating energy bolts.</span>
|-
|-
|
|[[File:Inertial_Pulse.png|30px]]
[[File:Shards_Icon.png|thumb|left|36px]]
|[[Inertial Pulse]]
|
|A beam of pure inertia drives through multiple targets.
[[Shards]]
|
<span style="line-height:20px;">Ambient moisture is frozen into razor sharp shards of ice.</span>
|-
|-
|
|[[File:Orbital_Discharge.png|30px]]
[[File:Turbine_Pulse_Icon.png|thumb|left|36px]]
|[[Orbital Discharge]]
|
|Clings to and travels along any surface it hits.
[[Turbine Pulse]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Spinning charged particle blades release discrete pulses of energy.</span>
|-
|-
|
|[[File:Lightning_Gun.png|30px]]
[[File:Quantum_Variegator_Icon-.png|thumb|left|36px]]
|[[Lightning Gun]]
|
|Creates strong electric potential difference between muzzle and nearest target.
[[Quantum Variegator |Quantum Variegator&nbsp;]]
|
<span style="line-height:20px;">Randomly adjusts its flight vector for more coverage.</span>
|-
|-
|
|[[File:Turbine_Pulse.png|30px]]
[[File:Tethered_Charge_Icon.png|thumb|left|36px]]
|[[Turbine Pulse]]
|
|Spinning charged particle blades release discrete pulses of energy.
[[Tethered Charge]]
|
<span style="line-height:20px;">A field of charged particles on an unbreakable leash.</span>
|-
|-
|
|[[File:Shards.png|30px]]
[[File:Data_Bomb_Icon.png|thumb|left|36px]]
|[[Shards]]
|
|Ambient moisture is frozen into razor sharp shards of ice.
[[Data Bomb]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Explodes on impact.</span>
|-
|-
|
|[[File:Distortion_Field.png|30px]]
[[File:Lightning_Gun_Icon.png|thumb|left|36px]]
|[[Distortion Field]]
|
|Distorts the underlying lattice of space.
[[Lightning Gun]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Creates strong electric potential difference between muzzle and nearest target.</span>
|-
|-
|[[File:Heatseeker Icon.png|thumb|36x36px|left]]
|[[File:Data_Bomb.png|30px]]
|
|[[Data Bomb]]
[[Heat Seeker]]<ref name="NoAchieve">Not required to obtain the achievement for 100% Weapons</ref>
|Explodes on impact.
|Projectiles attract towards enemies. (Secret World)
|-
|-
|
|[[File:Tethered_Charge.png|30px]]
[[File:Reverse_Slicer_Icon.png|thumb|left|36px]]
|[[Tethered Charge]]
|
|A field of charged particles on an unbreakable leash.
[[Reverse Slicer]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Spins through the air, then reverses direction.</span>
|-
|-
|
|[[File:Quantum_Variegator.png|30px]]
[[File:Firewall_Icon.png|thumb|left|36px]]
|[[Quantum Variegator |Quantum Variegator&nbsp;]]
|
|Randomly adjusts its flight vector for more coverage.
[[Firewall]]
|
<span style="line-height:20px;">Bombs that ignite into walls of flame.</span>
|-
|-
|
|[[File:Ion_Beam.png|30px]]
[[File:Ion_Beam_Icon.png|thumb|left|36px]]
|[[Ion Beam]]
|
|Fires a continuous, directed beam of ionized particles.
[[Ion Beam]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Fires a continuous, directed beam of ionized particles.</span>
|-
|-
|
|[[File:Reverse_Slicer.png|30px]]
[[File:Distortion_Field_Icon.png|thumb|left|36px]]
|[[Reverse Slicer]]
|
|Spins through the air, then reverses direction.
[[Distortion Field]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Distorts the underlying lattice of space.</span>
|-
|-
|
|[[File:FlameThrower.png|30px]]
[[File:Flamethrower_Icon.png|thumb|left|36px]]
|[[FlameThrower]]
|
|Fires a stream of flame.
[[FlameThrower]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Fires a stream of flame.</span>
|-
|-
|
|[[File:Heat Seeker.png|30px]]
[[File:Orbital_Discharge_Icon.png|thumb|left|36px]]
|[[Heat Seeker]]<ref name="NoAchieve">Not required to obtain the achievement for 100% Weapons</ref>
|
|Projectiles attract towards enemies. (Secret World)
[[Orbital Discharge]]<span style="line-height:20px;"> </span>
|
<span style="line-height:20px;">Clings to and travels along any surface it hits.</span>
|-
|-
|
|[[File:Scissor_Beam.png|30px]]
[[File:Scissor_Beam.png|thumb|left|36px]]
|[[Scissor Beam]]<ref name="NoAchieve" />
|
|Twin beams converge on a single point. (Secret World)
[[Scissor Beam]]<ref name="NoAchieve" /><span style="line-height:20px;"> </span>
|
Twin beams converge on a single point. (Secret World)
|-
|-
|
|[[File:Fat_Beam.png|30px]]
[[File:Fat_Beam.png|thumb|left|36px]]
|[[Fat Beam]]<ref name="NoAchieve" />
|[[Fat Beam]]<ref name="NoAchieve" /><span style="line-height:20px;"> </span>
|Explodes into a powerful beam after a targeting period. (Secret World)
|Explodes into a powerful beam after a targeting period. (Secret World)
|}
|}
Line 164: Line 98:
===Secret World Weapons===
===Secret World Weapons===
There are 3 total weapons that can be found in Axiom Verge's Secret World. You can only find one in each save game. Once you have found all 3 secret world weapons, the game will randomly select which one appears in the next game.<ref>Tom Happ answered a question about Secret World Weapons on [https://www.reddit.com/r/IAmA/comments/35uj1p/we_are_tom_happ_sole_developer_of_axiom_verge_and/cr7yicf this Reddit AMA]</ref>
There are 3 total weapons that can be found in Axiom Verge's Secret World. You can only find one in each save game. Once you have found all 3 secret world weapons, the game will randomly select which one appears in the next game.<ref>Tom Happ answered a question about Secret World Weapons on [https://www.reddit.com/r/IAmA/comments/35uj1p/we_are_tom_happ_sole_developer_of_axiom_verge_and/cr7yicf this Reddit AMA]</ref>
In [[Randomizer Mode]], these can be found outside of a Secret World replacing another item, and all 3 can be obtained in a single save.


==Axiom Verge 2==
==Axiom Verge 2==
The sequel to Axiom Verge is notably lacking in the weapons that made its predecessor unique, however, compensates with the addition of [[:Category:Arms|Arms]] to not only enhance certain weapons, but give the player capabilities they wouldn't have had in the first game.
The sequel to Axiom Verge is notably lacking in the weapons that made its predecessor unique, however, compensates with the addition of [[:Category:Arms|Arms]] to not only enhance certain weapons, but give the player capabilities they wouldn't have had in the first game.
{| class="article-table article-table-selected" style="width: 700px;" cellspacing="1" cellpadding="1" border="0"
{| class="article-table" style="width:700px; line-height:1.3;"
|
|[[File:Ice_Axe.png|frameless|center|32x32px]]
[[File:Ice_axe.png|thumb|left|36px]]
|[[Ice Axe]]
|
|A climbing tool used by mountaineers. Has a good heft. Could probably use this to break through wood, too.
[[Ice Axe]]
|
<span style="line-height:20px;">A climbing tool used by mountaineers. Has a good heft. Could probably use this to break through wood, too.</span>
|-
|[[File:Gishru.png|thumb|left|36px]]
|
[[Gishru]]
|
<span style="line-height:20px;">Similar to a boomerang, but glistening with nanomachines.</span>
|-
|-
|
|[[File:Gishru.png|frameless|center|32x32px]]
[[File:Bronze axe icon.PNG|thumb|left|36px]]
|[[Gishru]]
|
|Similar to a boomerang, but glistening with nanomachines.
[[Bronze Axe]]
|
<span style="line-height:20px;">A weapon from another time.</span>
|-
|-
|
|[[File:Bronze Axe.png|frameless|center|32x32px]]
[[File:Gud an-na icon.PNG|thumb|left|36px]]
|[[Bronze Axe]]
|
|A weapon from another time.
[[Gud An-Na]]<ref>While this is an Arm, it causes direct damage to enemies, classifying it as both an Arm and a weapon.</ref>
|
<span style="line-height:20px;">You explode with a shockwave that shakes the earth.</span>
|-
|-
|
|[[File:Gud An-Na.png|frameless|center|32x32px]]
[[File:Double axe icon.png|thumb|left|36px]]
|<span style="white-space:nowrap;">[[Gud An-Na]]</span><ref>While this is an Arm, it causes direct damage to enemies, classifying it as both an Arm and a weapon.</ref>
|
|You explode with a shockwave that shakes the earth.
[[Double Axe]]
|
<span style="line-height:20px;">Two-handed axe that is slow but powerful.</span>
|-
|-
|
|[[File:Double Axe.png|frameless|center|32x32px]]
[[File:Sickle sword icon.png|thumb|left|36px]]
|[[Double Axe]]
|
|Two-handed axe that is slow but powerful.
[[Sickle Sword]]
|
<span style="line-height:20px;">Trades damage for speed.</span>
|-
|-
|
|[[File:Sickle Sword.png|frameless|center|32x32px]]
[[File:Mulusan.png|thumb|left|36px]]
|[[Sickle Sword]]
|
|Trades damage for speed.
[[Mulusan]]
|
<span style="line-height:20px;">A spinning razor emitted by the drone.</span>
|-
|-
|
|[[File:Mulusan.png|frameless|center|32x32px]]
[[File:Udusan icon.png|thumb|left|36px]]
|[[Mulusan]]
|
|A spinning razor emitted by the drone.
[[Udusan]]
|
<span style="line-height:20px;">A more powerful version of the Mulusan.</span>
|-
|-
|
|[[File:Udusan.png|frameless|center|32x32px]]
[[File:Royal dagger icon.PNG|thumb|left|36px]]
|[[Udusan]]
|
|A more powerful version of the Mulusan.
[[Royal Dagger]]
|
<span style="line-height:20px;">Made of arsenical copper and lapis lazuli.</span>
|-
|-
|
|[[File:Royal Dagger.png|frameless|center|32x32px]]
[[File:An gishru icon.png|thumb|left|36px]]
|[[Royal Dagger]]
|
|Made of arsenical copper and lapis lazuli.
[[An Gishru]]
|
<span style="line-height:20px;">Remote Controlled Gishru<sup>[sic]</sup></span>
|-
|-
|[[File:An Gishru.png|frameless|center|32x32px]]
|[[An Gishru]]
|Remote Controlled Gishru<sup>[sic]</sup>
|}
|}



Latest revision as of 05:20, 22 February 2024

Throughout Axiom Verge 1 and 2, a variety of weapons are encountered to allow for different types of combat style.

Axiom Verge

Axiom Disruptor A high-tech biomechanoid weapon.
Nova Firing once launches a large projectile; firing again causes it to detonate.
Multi-Disruptor Fires 3 projectiles at a time.
Kilver Fires a short-range burst of electricity.
Firewall Bombs that ignite into walls of flame.
Hypo-Atomizer Each projectile fires additional projectiles at a set frequency.
Voranj Bifurcating energy bolts.
Reflector Projectiles reflect off of walls.
Inertial Pulse A beam of pure inertia drives through multiple targets.
Orbital Discharge Clings to and travels along any surface it hits.
Lightning Gun Creates strong electric potential difference between muzzle and nearest target.
Turbine Pulse Spinning charged particle blades release discrete pulses of energy.
Shards Ambient moisture is frozen into razor sharp shards of ice.
Distortion Field Distorts the underlying lattice of space.
Data Bomb Explodes on impact.
Tethered Charge A field of charged particles on an unbreakable leash.
Quantum Variegator  Randomly adjusts its flight vector for more coverage.
Ion Beam Fires a continuous, directed beam of ionized particles.
Reverse Slicer Spins through the air, then reverses direction.
FlameThrower Fires a stream of flame.
Heat Seeker[1] Projectiles attract towards enemies. (Secret World)
Scissor Beam[1] Twin beams converge on a single point. (Secret World)
Fat Beam[1] Explodes into a powerful beam after a targeting period. (Secret World)

Secret World Weapons

There are 3 total weapons that can be found in Axiom Verge's Secret World. You can only find one in each save game. Once you have found all 3 secret world weapons, the game will randomly select which one appears in the next game.[2]

In Randomizer Mode, these can be found outside of a Secret World replacing another item, and all 3 can be obtained in a single save.

Axiom Verge 2

The sequel to Axiom Verge is notably lacking in the weapons that made its predecessor unique, however, compensates with the addition of Arms to not only enhance certain weapons, but give the player capabilities they wouldn't have had in the first game.

Ice Axe A climbing tool used by mountaineers. Has a good heft. Could probably use this to break through wood, too.
Gishru Similar to a boomerang, but glistening with nanomachines.
Bronze Axe A weapon from another time.
Gud An-Na[3] You explode with a shockwave that shakes the earth.
Double Axe Two-handed axe that is slow but powerful.
Sickle Sword Trades damage for speed.
Mulusan A spinning razor emitted by the drone.
Udusan A more powerful version of the Mulusan.
Royal Dagger Made of arsenical copper and lapis lazuli.
An Gishru Remote Controlled Gishru[sic]

References

  1. 1.0 1.1 1.2 Not required to obtain the achievement for 100% Weapons
  2. Tom Happ answered a question about Secret World Weapons on this Reddit AMA
  3. While this is an Arm, it causes direct damage to enemies, classifying it as both an Arm and a weapon.