Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Rlm-Izihal: Difference between revisions

From Axiom Verge Wiki
Pvfa-r (talk | contribs)
m edited location
Pvfa-r (talk | contribs)
Formatting
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[File:Rlm-izihal.png|thumb|Attacking]]
[[File:Rlm-izihal.png|thumb|Attacking]]
[[File:Rlm-izihal idle.png|thumb|Idle]]
[[File:Rlm-izihal idle.png|thumb|Idle]]
The Rlm-Izihal is an enemy found on [[Mount Ebih]] and in [[Irikar]], hiding in grasses or laying flat on terrain. When idle, it appears to be a flat disk with a small antenna poking out from the top, but will turn onto its side when approached and emit a loud alarm before pursuing Indra and exploding on impact.
 
== Description ==
The '''Rlm-Izihal''' is an enemy found on [[Mount Ebih]] and in [[Irikar]], hiding in grasses or laying flat on terrain. When idle, it appears to be a flat disk with a small antenna poking out from the top, but will turn onto its side when approached and emit a loud alarm before pursuing [[Indra]] and exploding on impact. It can very easily be jumped over, but will detonate when it comes into contact with anything or after a certain amount of time.
 
==Hacking==
{| class="article-table"
!Function
!Desc
!Lvl
!Cost
|-
|%_SLOW____$
|Target moves/attacks slower
|01
|50
|-
|%_DETONATE@
|Target detonates/explodes
|01
|100
|-
|%_ALLEGNCE$
|Target becomes an ally
|02
|100
|}
 
==Relatives==
 
{{li|Rvm-Izidirig}}
[[Category:Bestiary]]
[[Category:Bestiary]]
<references />

Latest revision as of 14:34, 20 September 2022

Attacking
Idle

Description

The Rlm-Izihal is an enemy found on Mount Ebih and in Irikar, hiding in grasses or laying flat on terrain. When idle, it appears to be a flat disk with a small antenna poking out from the top, but will turn onto its side when approached and emit a loud alarm before pursuing Indra and exploding on impact. It can very easily be jumped over, but will detonate when it comes into contact with anything or after a certain amount of time.

Hacking

Function Desc Lvl Cost
%_SLOW____$ Target moves/attacks slower 01 50
%_DETONATE@ Target detonates/explodes 01 100
%_ALLEGNCE$ Target becomes an ally 02 100

Relatives