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	<title>Axiom Verge Wiki - User contributions [en]</title>
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	<updated>2026-08-01T15:54:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://axiomverge.wiki/index.php?title=My_Lovely_(Note)&amp;diff=11879</id>
		<title>My Lovely (Note)</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=My_Lovely_(Note)&amp;diff=11879"/>
		<updated>2025-12-01T19:40:11Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;[[The Storm (Note)|- Previous Note]] | [[Athetos (Note)|Next Note -&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
== Transcription ==&lt;br /&gt;
&#039;&#039;I have a new dream for you. I think you will like this one; it starts with your death and goes on from there. Return to my embrace; I&#039;ve missed killing you.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== About the Note ==&lt;br /&gt;
This is a green note, and written in Vykhya by a Rusalka, likely [[Veruska]].  The note might be aimed at [[Oracca]] as Veruska is stated in the notes to have given her dreams. The [[Passcode Tool]] is needed to translate this note in-game.&lt;br /&gt;
&lt;br /&gt;
This is Note 08.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
This note can be found in the upper portion of [[Ukkin-Na]], just above the room where you meet [[Ophelia]].&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
* [[Grapple]]&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Indra&amp;diff=11878</id>
		<title>Indra</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Indra&amp;diff=11878"/>
		<updated>2025-12-01T19:11:02Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Cited Wikipedia page for Nephropidae&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Indra icon fixed.png|right]]&lt;br /&gt;
&#039;&#039;&#039;Indra Chaudhari&#039;&#039;&#039; is the protagonist of [[Axiom Verge 2]]. She is a mysterious billionaire who owns the worldwide [[Globe 3]] conglomerate.&lt;br /&gt;
&lt;br /&gt;
Indra’s physical characteristics include having black or very dark brown hair, with scraggly, gray accents and a noticeable, possibly colored large, light gray patch of hair on the right side of her scalp. Her hair reaches to her chest area, with the gray accents continuing all the way down, possibly showing that she&#039;s old, though her face does not suggest so. She also has blue eyes, dark skin, very dark blue-tinted sunglasses and she seems to wear very dark red lipstick, or her lips are naturally the color.&lt;br /&gt;
&lt;br /&gt;
Indra also wears gray clothes with buttons running through the middle and sleeves, with a two-part gray cloak that reaches behind her. Under the gray jacket and cloak she seems to be wearing a dark blue or indigo shirt.&lt;br /&gt;
&lt;br /&gt;
She is revealed fairly early on to have a daughter named Samara, and she is looking for her.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
Prior to the events of the game, Globe 3 purchases Hammond Corp, letting them gain control of [[Doctor Hammond|Elizabeth Hammond]]&#039;s antarctic base after it had been abandoned for a year. Starting the game, Indra arrives at the base via helicopter to investigate it and see what technology has been left there. However, she is led to a one-way elevator that takes her to the world of [[Kiengir]], where the game takes place.&lt;br /&gt;
&lt;br /&gt;
Through the events of the game, Indra becomes skilled with weapons, explores the world, and obtains nanomachines called [[Arms]], which help her in her journeys and give her special abilities. The first Arm she obtains, named [[Amashilama]], guides her through Kiengir, eventually to a machine which she promises will sever Indra&#039;s consciousness between her and the remote drone she controls, letting the two exist independently and be able to merge together. However, this process is used to Amashilama&#039;s advantage, as she takes control of Indra&#039;s body to carry out the plan she had all along - destroying [[A&#039;ansur]].&lt;br /&gt;
&lt;br /&gt;
With the help of the [[Lamassu]], Indra, now stuck as a drone, must try to combat Amashilama to gain her body back and prevent Amashilama from destroying the universe. In the process though, Amashilama discards of Indra&#039;s body in favor of inhabiting one of the Siuna. Indra assumes that her original body is dead, and goes to fight Amashilama. At the end of the fight, Indra&#039;s body arrives to hold back Amashilama while Indra sets off a Breach bomb. This kills Indra&#039;s human body and its consciousness, keeping Indra stuck as a drone forever and stuck on Kiengir. She no longer cares about going home, however, and instead seeks technology that will make [[Damu]] flesh and blood again. In a secret post-credits scene, the Indra who sacrificed herself to defeat Amashilama reunites with Samara and Hammond in what appears to be an afterlife.&lt;br /&gt;
&lt;br /&gt;
=== Speculation ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Indra-Rusalka.png|thumb|Indra in the end credits]]&lt;br /&gt;
It is heavily implied that Indra becomes the [[Rusalki|Rusalka]] known as [[Ophelia]]. In the ending cutscene for Axiom Verge 2, Indra laments about how she didn&#039;t really feel like she was worthy of her name since her past body died holding Amashilama down, saying how she doesn&#039;t feel like &#039;Indra&#039; anymore. Additionally, in the note [[Dr. Gloria at it Again (Note)|Dr. Gloria at It Again]], Indra is noted to be a fan of Shakespeare, and Ophelia is a character from Shakespeare&#039;s Hamlet, a character which happens to die by drowning (similar to how Indra first encountered Amashilama).  &lt;br /&gt;
&lt;br /&gt;
Furthermore, the last ending credits image depicts a full-body image of Indra&#039;s latest form, [[:File:Indra-Rusalka.png|her face and hair]] greatly mirroring the forward-facing Ophelia&#039;s facial structure and wiring, and Ophelia&#039;s eyes resembling the sunglasses Indra wears in the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
Ophelia is also referred to as an &amp;quot;Outsider&amp;quot; among other Rusalki, which may be a reference to her alliance with the other Kazakh (such as [[Drushka]]) in [[Sudra|The Emergence]].&lt;br /&gt;
&lt;br /&gt;
Further corroborating this theory is the song utilized during the final battle of Axiom Verge 2, &#039;&#039;Nephropidae&#039;&#039;. The song&#039;s name is the same as a family of lobsters&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Nephropidae&amp;lt;/ref&amp;gt;, which correlates to the giant mechanical lobster body found on Sudra (in Edin) that is implied to belong to Ophelia based on color and orientation. Additionally, the song&#039;s main motif is pulled from &#039;&#039;Amnesia&#039;&#039;, the theme of [[Ukkin-Na]] - where both Ophelia and the Pathogen (which is linked to Indra via [[Damu]]) are first encountered in Axiom Verge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Indra HunterDrone.png&lt;br /&gt;
File:Indra.png&lt;br /&gt;
File:Indra glasses off.png|Indra without her sunglasses&lt;br /&gt;
File:Trace and indra.png|Nano Indra seen with [[Trace]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[https://www.axiomverge2.com The Axiom Verge 2 site]&lt;br /&gt;
&lt;br /&gt;
[https://www.axiomverge2.com/about The Axiom Verge 2 site&#039;s about-page]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Rebirth_Chamber&amp;diff=11877</id>
		<title>Rebirth Chamber</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Rebirth_Chamber&amp;diff=11877"/>
		<updated>2025-12-01T17:44:28Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Added citation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RebirthChamber.png|right|240x248px]]&#039;&#039;Not to be confused with [[Save Shrine|Save Shrines]], the save method for [[Axiom Verge 2]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Rebirth Chambers&#039;&#039;&#039; are the egg-shaped save points in the game that allow players to fully heal and replenish bomb charges. These chambers are an ancient Sudran technology from before the collapse of their civilization. Should Trace lose all of his [[health]], the [[Plan B (Note)|Nanogates]] the [[Rusalki]] use to communicate with, and monitor Trace swarm back to the last Rebirth Chamber he used.&lt;br /&gt;
&lt;br /&gt;
None of the Rebirth Chamber rooms contain any items, secrets, or upgrades.  There is no need to attempt drill or corrupt the walls of them.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
During the coming of [[Athetos]], the Sudrans guarded these Rebirth Chambers from even the [[Rusalki]], who had to request access to them&amp;lt;ref&amp;gt;See [[The Storm (Note)]]&amp;lt;/ref&amp;gt; in order to proceed with Ophelia&#039;s plan to create a clone of [[Trace]].&lt;br /&gt;
&lt;br /&gt;
The Rebirth Chambers do not repair a damaged [[Remote Drone]]. It is possible that they were built to only heal biological organisms, and cannot repair technology. This is further supported by Elsenova&#039;s statement &amp;quot;You can heal inside egg&amp;quot;&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt;, as though the Rusalki cannot use them.&lt;br /&gt;
[[File:Broken rebirth chamber.png|thumb|A broken Rebirth Chamber.]]&lt;br /&gt;
They are also seen on [[Kiengir]], albeit in a broken post-war state. They are described by [[Damu]] as where the [[Sagiga]] healed their wounded and made copies of soldiers. After the Udug War, the [[Lamassu]] ordered the Sagiga to destroy the Rebirth Chambers, claiming them to be too dangerous.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0065&amp;lt;/ref&amp;gt; There is only one Rebirth Chamber found on Kiengir that isn&#039;t dismantled, though it can only be used once as a portal to enter [[The Filter]]. Additionally, the bottom half of what appears to be a Rebirth Chamber is found in [[The Emergence]], though it cannot be used.&lt;br /&gt;
&lt;br /&gt;
==Location ==&lt;br /&gt;
Rebirth Chambers can be found all around the [[map]], marked as light-blue rooms in Axiom Verge 1. These rooms are safe from any enemies and can be used to save your progress.  Upon death, Trace will be returned to the most recently used Rebirth Chamber.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Sudra&amp;diff=11850</id>
		<title>Sudra</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Sudra&amp;diff=11850"/>
		<updated>2025-05-14T17:44:39Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Fixed broken reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Edin Landscape.png|right]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;Sudra&#039;&#039;&#039; is the planet where the events of [[Axiom Verge]] take place, and native home to the [[Sudran (Race)|Sudrans]]. &lt;br /&gt;
&lt;br /&gt;
Sudra&#039;s atmosphere is much like that of Earth. [[Trace]] can breathe the air on Sudra without any technological aid and there is moisture found in Sudra&#039;s atmosphere, as snow can be seen falling in the open air of [[Kur]]. Plant life and animal life alike are both found on Sudra, such as trees, grasses, bugs, snails, and various other creatures. (See the [[:Category:Bestiary|Bestiary]] for a full list of creatures found on Sudra)&lt;br /&gt;
&lt;br /&gt;
Several areas are explorable:&lt;br /&gt;
&lt;br /&gt;
* [[Eribu]]&lt;br /&gt;
*[[Absu]]&lt;br /&gt;
*[[Zi]]&lt;br /&gt;
* [[Kur]]&lt;br /&gt;
*[[Indi]]&lt;br /&gt;
* [[Ukkin-Na]]&lt;br /&gt;
* [[Edin]]&lt;br /&gt;
* [[E-Kur-Mah]]&lt;br /&gt;
*[[Mar-Uru]] &lt;br /&gt;
*Several [[Secret World|Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;See: [[Sudran (Race)#History]]&#039;&#039;&amp;lt;/blockquote&amp;gt;Little is known about Sudran society and its history. Hundreds of years before the events of Axiom Verge, Sudra was a gateway world between universes, a port to civilizations with advanced technologies. The [[Rusalki]] describe that the world itself is designed to keep the Breach under control.&amp;lt;ref&amp;gt;&amp;quot;&#039;&#039;This planet, Sudra, is designed to keep Breach in check.&#039;&#039;&amp;quot; -[[Elsenova]], [[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt;  At some point, perhaps gradually, the Sudrans&#039; descendants grew less and less scientifically literate. As a result, their former port world experienced a collapse and the gateway was closed. Sudra fell into a state of isolation as a result of the Sudrans&#039; lack of scientific understanding, now holding their technology with deep religious significance. They referred to their ancient technology as the Old Machines, deeply fearing such things.&amp;lt;ref&amp;gt;[[The Land of Civilized Kings (Note)]]&amp;lt;/ref&amp;gt; It is unknown if the machines were feared indiscriminately, or if certain ones were seen as less significant.&lt;br /&gt;
&lt;br /&gt;
Most notably, the [[Athetos|prime Trace]], along with his colleague [[Doctor Hammond|Elizabeth Hammond]], discovered Sudra&#039;s incredible technology and used a [[Rebirth Chamber]] to completely heal him of injuries sustained from the lab explosion back on Earth, restoring his sight and mobility. For some time, Trace explored Sudra and made contact with its inhabitants. According to [[Faded Note (Note)|one of his records]], Trace eventually decided that the Sudran technology is too dangerous to bring back to Earth, believing it to be connected to the collapse of Sudra&#039;s civilization and not wanting to bring similar havoc on Earth. He was dismayed by how the Sudrans had become isolationist, shunning all outsiders and halting all technological advancement. They no longer permitted travel between worlds and saw the Breach as a barrier to shut them off from the outside universe.&amp;lt;ref name=&amp;quot;37 av1&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&amp;quot;&#039;&#039;Outside of a Breach elevator, passing through the Breach can be fatal. The Sudrans used this as a makeshift shield to keep out intruders - or, as in our case, to keep something else trapped in.&amp;quot;&#039;&#039; -[[The Breach (Note)]]&amp;lt;/ref&amp;gt; Some Sudran records contradict this, however, stating that the Breach was summoned as a way to combat the Rusalki.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt; After his exploration, Trace, accompanied, attempted to traverse the Breach and go upstream, aiming to go to the next upstream filter and whatever worlds lay beyond, likely for scientific exploration. It is unknown when he returned to Sudra. &lt;br /&gt;
&lt;br /&gt;
At some point, the Rusalki appeared on Sudra, dwelling in the skies. They are observed to have battled in the sky before a High Priestess summoned the Breach, injuring the Rusalki and leaving them vulnerable to being taken into the custody of the Sudran priesthood.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; After this, a [[Pathogen|plague]] emerged on Sudra, suspected to be released by an intruder commandeering the Breach Attractor.&amp;lt;ref&amp;gt;[[Security Notice (Note)]]&amp;lt;/ref&amp;gt; The Sudrans would not recover from this, and would be wiped out before the events of Axiom Verge take place. Athetos later claims that he was the one who released the pathogen on Sudra, agreeing with the Rusalki.&amp;lt;ref name=&amp;quot;37 av1&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Emergence==&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
:&#039;&#039;Main article: [[The Emergence]]&#039;&#039;&lt;br /&gt;
The Kazakhs from Hammond&#039;s Antarctic base explore the breach and then discover a different planet pass the branch, which they dub &amp;quot;The Emergence&amp;quot;. While it is never directly referenced by the Kazakhs or other text, The Emergence has similar creatures, monuments, and color hues when compared to Sudra.&lt;br /&gt;
&lt;br /&gt;
==Additional Images==&lt;br /&gt;
[[File:Kur Landscape.png]]&lt;br /&gt;
[[File:The-Emergence.png|450px]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Cutscenes&amp;diff=11849</id>
		<title>Cutscenes</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Cutscenes&amp;diff=11849"/>
		<updated>2025-05-14T01:16:04Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Realized a link doesn&amp;#039;t work&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Magazine.png|right]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;Cutscenes&#039;&#039;&#039;&amp;lt;ref&amp;gt;See Wikipedia article defining [https://en.wikipedia.org/wiki/Cutscene Cutscene] in more general terms.&amp;lt;/ref&amp;gt; are in-game story telling sequences, usually involving conversations between Axiom Verge&#039;s [[characters]]. The player will not be able to control [[Trace]] or [[Indra]] during cutscenes and will instead be able to advance the dialogue. In some cases, the game may switch to full-screen video while dialogue takes place over the top.&lt;br /&gt;
&lt;br /&gt;
All cutscenes in Axiom Verge can be played back using the [[Passcode Tool]] with the [[Passcodes|passcode]] CUTSCE-NE0001, where &amp;quot;0001&amp;quot; can be replaced with values between &amp;quot;0000&amp;quot; and &amp;quot;0044&amp;quot;, or &amp;quot;0084&amp;quot; in the case of [[Axiom Verge 2]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WARNING: Save first! This can sometimes cause the game to become unresponsive!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== List of Cutscenes ==&lt;br /&gt;
&lt;br /&gt;
=== Axiom Verge ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
! 00 through 10&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
 CUTSCENE 0000 - &lt;br /&gt;
&lt;br /&gt;
[[Elsenova]]: ...Trace ... &lt;br /&gt;
&lt;br /&gt;
Elsenova: ...Wake up, Trace...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0001 - &lt;br /&gt;
&lt;br /&gt;
Trace: Ugh... what happened?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace... there is... gun... in next room.&lt;br /&gt;
&lt;br /&gt;
Elsenova: You must get it.&lt;br /&gt;
&lt;br /&gt;
Trace: Wait, what&#039;s going on? Where are you?&lt;br /&gt;
&lt;br /&gt;
Trace, upon receiving no reply: Hello?&lt;br /&gt;
&lt;br /&gt;
Trace: Where am I?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0002 - &lt;br /&gt;
&lt;br /&gt;
Trace, after picking up the [[Axiom Disruptor]]: Is this the gun that lady mentioned? Or did I just imagine her?&lt;br /&gt;
&lt;br /&gt;
Elsenova: ... Sorry, I am very weak. You must go, now! Before he finds you ...&lt;br /&gt;
&lt;br /&gt;
Trace: Before WHO finds me? What&#039;s going on?&lt;br /&gt;
&lt;br /&gt;
Trace, upon receiving no reply: ...I guess she&#039;s gone again.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0003 - &lt;br /&gt;
&lt;br /&gt;
Trace, after first in-game death: Gaaah! What just happened?!&lt;br /&gt;
&lt;br /&gt;
Elsenova: ... You died ... we saved your ... mind machines ...&lt;br /&gt;
&lt;br /&gt;
Trace: WHAT??&lt;br /&gt;
&lt;br /&gt;
Trace: I&#039;m sorry miss. I think - HOPE - I&#039;m misunderstanding something. Could you try rephrasing that?&lt;br /&gt;
&lt;br /&gt;
Trace: Hello?&lt;br /&gt;
&lt;br /&gt;
Trace: Oh, man. This is insane! I died? Am I still... me?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0004 - &lt;br /&gt;
&lt;br /&gt;
Trace, confronting [[Xedur]]: Crap, I&#039;m trapped!&lt;br /&gt;
&lt;br /&gt;
Xedur: DEMON&lt;br /&gt;
&lt;br /&gt;
Trace: Woah, hey- you can talk! Listen, I&#039;m, uh, lost, and...&lt;br /&gt;
&lt;br /&gt;
Xedur: DEMON, [[Athetos|ATHETOS]] SAY, KILL&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0005 - &lt;br /&gt;
&lt;br /&gt;
[First meeting with Elsenova]&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace...&lt;br /&gt;
&lt;br /&gt;
Elsenova: My name is Elsenova.&lt;br /&gt;
&lt;br /&gt;
Trace: Are you the voice I&#039;ve been hearing?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Yes... we are connected through mind machine.&lt;br /&gt;
&lt;br /&gt;
Elsenova: I need you to fix [[Power Filter|power filter]]... I am dying.&lt;br /&gt;
&lt;br /&gt;
Trace: Power filter?? Uh, I guess I can try; where is it?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Not near...&lt;br /&gt;
&lt;br /&gt;
Elsenova: ...I am sorry, I need rest now... bye...&lt;br /&gt;
&lt;br /&gt;
Trace: Hey, wait! Where are we?&lt;br /&gt;
&lt;br /&gt;
Trace: This is definitely not good...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0006 - &lt;br /&gt;
&lt;br /&gt;
Trace, confronting [[Telal]]: Oh crap... an even bigger one.&lt;br /&gt;
&lt;br /&gt;
Telal: DEMON&lt;br /&gt;
&lt;br /&gt;
Trace: Look, I mean no harm! Please, can we just talk it out?&lt;br /&gt;
&lt;br /&gt;
Telal: TALK&lt;br /&gt;
&lt;br /&gt;
Trace: Yeah, ok!&lt;br /&gt;
&lt;br /&gt;
Trace: So, my name is Trace, and I have no idea how I got here, but-&lt;br /&gt;
&lt;br /&gt;
Telal: DEMON, ATHETOS SAY, KILL&lt;br /&gt;
&lt;br /&gt;
Trace: Have it your way, then.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0007 - &lt;br /&gt;
&lt;br /&gt;
Elsenova, upon the discovery of a [[Secret World]]: Trace! Turn back! This place is... artifact.&lt;br /&gt;
&lt;br /&gt;
Trace: Like some kind of dimensional rift?&lt;br /&gt;
&lt;br /&gt;
Trace: What if there&#039;s something I need in here?&lt;br /&gt;
&lt;br /&gt;
Elsenova: No... it is dangerous. Flotsam, jetsam... caused by [[Breach]].&lt;br /&gt;
&lt;br /&gt;
Trace: Is there radiation or something in here?&lt;br /&gt;
&lt;br /&gt;
Trace, upon receiving no reply: Well, that&#039;s not exactly reassuring.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0008 - &lt;br /&gt;
&lt;br /&gt;
Trace, discovering [[Veruska]]: Another one of these?&lt;br /&gt;
&lt;br /&gt;
Trace: Hello, miss? Are you awake?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, that is Veruska. She is in great need of repair drones.&lt;br /&gt;
&lt;br /&gt;
Elsenova: She is very dangerous... but she is our ally.&lt;br /&gt;
&lt;br /&gt;
Trace: Dangerous? I mean, I&#039;d figured you were sort of... networked supercomputers or something.&lt;br /&gt;
&lt;br /&gt;
Elsenova: No. Our word is &amp;quot;[[Rusalki]]&amp;quot;... it is like... water machine?&lt;br /&gt;
&lt;br /&gt;
Elsenova: But we have all been damage... this situation you see is emergency.&lt;br /&gt;
&lt;br /&gt;
Elsenova: If you can enable repair drones, it will greatly help.&lt;br /&gt;
&lt;br /&gt;
Trace: So just the &amp;quot;Power Filter&amp;quot; isn&#039;t enough?&lt;br /&gt;
&lt;br /&gt;
Elsenova: That is bare minimum for survival...&lt;br /&gt;
&lt;br /&gt;
Trace: Okay, hang in there. Whatever you are, I&#039;m not going to let you die without a fight.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Thank you...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0009 - &lt;br /&gt;
&lt;br /&gt;
Trace, confronting [[Uruku]]: Oh, crap.&lt;br /&gt;
&lt;br /&gt;
Uruku: DEMON, ATHETOS SAY, KILL&lt;br /&gt;
&lt;br /&gt;
Trace: Here goes nothing...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0010 - &lt;br /&gt;
&lt;br /&gt;
Trace, obtaining the [[White Lab Coat]]. It&#039;s an old labcoat, like from the laser lab. &lt;br /&gt;
&lt;br /&gt;
Trace: Though the inner layer is different... looks biomechanoid, like my gun.&lt;br /&gt;
&lt;br /&gt;
Trace: How the hell did it get here?&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!11 through 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0011 - &lt;br /&gt;
&amp;lt;ref name=&amp;quot;cinematic&amp;quot;&amp;gt;This Cutscene contains a cinematic sequence, not just dialogue.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;Trace, enabling the Power Filter: Hopefully this is the &amp;quot;power filter&amp;quot; that Elsenova was talking about.&lt;br /&gt;
&lt;br /&gt;
Elsenova: ...Yes... I still need some time for poison to clear, but I will be OK now.&lt;br /&gt;
&lt;br /&gt;
Trace: Are you well enough to tell me what&#039;s going on?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Yes. But it is long story.&lt;br /&gt;
&lt;br /&gt;
Trace: I&#039;m listening.&lt;br /&gt;
&lt;br /&gt;
[Cinematic sequence begins]&lt;br /&gt;
&lt;br /&gt;
Elsenova: There are two sides to universe- Worldstream and Breach. Breach is like storm- deadly, cannot be pass.&lt;br /&gt;
&lt;br /&gt;
Elsenova: This planet, [[Sudra]], is designed to keep Breach in check. But then, many years in past, a man came through.&lt;br /&gt;
&lt;br /&gt;
Elsenova: His name is Athetos. Athetos is PatternMind- powerful manipulator.&lt;br /&gt;
&lt;br /&gt;
Elsenova: He infected all of Sudra with pathogen. Only we survive- Rusalki, like me.&lt;br /&gt;
&lt;br /&gt;
Elsenova: To trap us, he used [[Breach Attractor]].&lt;br /&gt;
&lt;br /&gt;
Elsenova: Breach surrounds entire world now, and we cannot leave. But Athetos is win. Soon, he will destroy us, and enter rest of Worldstream.&lt;br /&gt;
&lt;br /&gt;
[Cinematic sequence ends]&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, my &amp;quot;sister&amp;quot;- [[Ophelia]]- find you in Breach. Only you, no other, can stop Athetos.&lt;br /&gt;
&lt;br /&gt;
Trace: She &amp;quot;found&amp;quot; me in this Breach? What exactly does that mean?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Unfortunately, I am not knowing. Only Ophelia entered Breach, and she is damage.&lt;br /&gt;
&lt;br /&gt;
Trace: Okay, so why me? The whole &amp;quot;chosen one&amp;quot; story doesn&#039;t inspire much confidence...&lt;br /&gt;
&lt;br /&gt;
Elsenova: Only Ophelia knows. This is my next task, also: Enable repair drones to fix Ophelia and other Rusalka.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Ophelia has way to circumvent pathogen, which you will want.&lt;br /&gt;
&lt;br /&gt;
Trace: Am I in danger? Or could I already be infected and not know it?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Pathogen is now in all creatures here... but you can heal inside egg. So, maybe not?&lt;br /&gt;
&lt;br /&gt;
Trace: Thanks for being so forthcoming about all this.&lt;br /&gt;
&lt;br /&gt;
Trace: I&#039;ll help you- not that it seems like there&#039;s a choice.&lt;br /&gt;
&lt;br /&gt;
Trace: But I&#039;m going to expect some answers from your friend.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Okay, go. I am always watch you; if you need me, call.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0012 - &lt;br /&gt;
&lt;br /&gt;
Trace, obtaining the [[Bioflux Accelerator|Bioflux Accelerator 1]]: A syringe lying in the middle of a room? That&#039;s just a bit ominous.&lt;br /&gt;
&lt;br /&gt;
Elsenova: This contains, how you say, small blood machines? Like in your mind.&lt;br /&gt;
&lt;br /&gt;
Elsenova: They can provide powerful modification. Please, take them!&lt;br /&gt;
&lt;br /&gt;
Trace: Don&#039;t tell me you want me to stick myself with this thing?!&lt;br /&gt;
&lt;br /&gt;
Elsenova: Too late; I have transferred necessary info using near connection. Your body will produce, now.&lt;br /&gt;
&lt;br /&gt;
Trace: Injection over wireless? Somehow that&#039;s even MORE terrifying.&lt;br /&gt;
&lt;br /&gt;
Trace: What did you do to me?&lt;br /&gt;
&lt;br /&gt;
Elsenova: You will find this useful. But, only works if you are uninjured.&lt;br /&gt;
&lt;br /&gt;
Trace: Thanks- I guess.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0013 - &lt;br /&gt;
&lt;br /&gt;
Trace, confronting [[Gir-Tab]]: Surprise, surprise; it&#039;s another giant, armed monster!&lt;br /&gt;
&lt;br /&gt;
Gir-Tab: WHO IS it?? ARE you DEMON??&lt;br /&gt;
&lt;br /&gt;
Trace: No, just a normal guy. Trust me, I don&#039;t even want to be here.&lt;br /&gt;
&lt;br /&gt;
Gir-Tab: IT carries WEAPONS... but LOOKS like...&lt;br /&gt;
&lt;br /&gt;
Gir-Tab: UNSURE&lt;br /&gt;
&lt;br /&gt;
Trace: I only carry this gun to defend myself. If you just let me be, I won&#039;t use it.&lt;br /&gt;
&lt;br /&gt;
Gir-Tab: CANNOT trust SELF... Cannot trust ATHETOS! But, to be safe...&lt;br /&gt;
&lt;br /&gt;
Gir-Tab: IT MUST DIE.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0014 - &lt;br /&gt;
&lt;br /&gt;
Trace, after killing Gir-Tab: That one seemed almost reluctant to fight. Elsenova, what&#039;s going on?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Athetos&#039; soldiers were originally normal humans.&lt;br /&gt;
&lt;br /&gt;
Elsenova: He used his pathogen to transform them.&lt;br /&gt;
&lt;br /&gt;
Elsenova: But, sometimes, they remember small part of who they once were.&lt;br /&gt;
&lt;br /&gt;
Trace: So I&#039;ve been killing innocent people?!&lt;br /&gt;
&lt;br /&gt;
Elsenova: No. They were... those most loyal to him.&lt;br /&gt;
&lt;br /&gt;
Elsenova: They helped him spread pathogen.&lt;br /&gt;
&lt;br /&gt;
Trace: Okay, maybe they&#039;re not innocent, but still, they&#039;re people.&lt;br /&gt;
&lt;br /&gt;
Trace: Is there some way I could get by with NOT killing them?&lt;br /&gt;
&lt;br /&gt;
Elsenova: No. At least, I do not think so.&lt;br /&gt;
&lt;br /&gt;
Elsenova: But, Trace, if you had been here...&lt;br /&gt;
&lt;br /&gt;
Elsenova: ...you would not want them to live, either.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0015 - &lt;br /&gt;
&lt;br /&gt;
[Discovering [[Katrahaska]]&#039;s body]&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, this was Katrahaska.&lt;br /&gt;
&lt;br /&gt;
Elsenova: She was ally of Athetos... she tried to kill us, but we stopped her.&lt;br /&gt;
&lt;br /&gt;
Trace: So she&#039;s dead.&lt;br /&gt;
&lt;br /&gt;
Trace: All of you look rather immobile, you know. How did you even fight?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Drone. It was all we had after everyone died.&lt;br /&gt;
&lt;br /&gt;
Elsenova: But then Athetos disabled even those.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0016 - &lt;br /&gt;
&lt;br /&gt;
[Repair drones reactivated]&lt;br /&gt;
&lt;br /&gt;
Elsenova: Thank you. The drones can now begin repairing us.&lt;br /&gt;
&lt;br /&gt;
Trace: So what now?&lt;br /&gt;
&lt;br /&gt;
Elsenova: It would be good to make sure Ophelia is repaired.&lt;br /&gt;
&lt;br /&gt;
Elsenova: She has way to bypass pathogen. Also, you wanted to ask her about Breach.&lt;br /&gt;
&lt;br /&gt;
Trace: That&#039;s the key to this whole thing, right?&lt;br /&gt;
&lt;br /&gt;
Trace: Athetos is using the Breach to trap you here while slowly killing you off?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Yes. So, ultimate goal is stopping Athetos, with secondary goal finding Ophelia.&lt;br /&gt;
&lt;br /&gt;
Elsenova: But you will need to look for ways of reaching them.&lt;br /&gt;
&lt;br /&gt;
Trace: That makes sense. Let&#039;s see what I can find up ahead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0017 - &lt;br /&gt;
&lt;br /&gt;
Veruska, awakening: Ah, the membrane parts, and lo, a foreign body enters the rift!&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, that is Veruska. Thanks to you, the repair drones have revived her.&lt;br /&gt;
&lt;br /&gt;
Trace: I&#039;m glad to see you&#039;re okay. So... what is it you do here?&lt;br /&gt;
&lt;br /&gt;
Veruska: I am but a humble predator, like yourself. We have much in common.&lt;br /&gt;
&lt;br /&gt;
Trace: Predator? Maybe you can explain that a bit?&lt;br /&gt;
&lt;br /&gt;
Veruska: I speak of the exposed, trembling viscera of a riven red;&lt;br /&gt;
&lt;br /&gt;
Veruska: the succulent organelles of life, excised, masticated, and ultimately-&lt;br /&gt;
&lt;br /&gt;
Elsenova: Veruska is... dreamer. Special kind of Rusalka for making mind worlds.&lt;br /&gt;
&lt;br /&gt;
Veruska: We all make mind worlds, my dear, just not everybody admits to it.&lt;br /&gt;
&lt;br /&gt;
Veruska: Anyway, some time ago, I stole one of Athetos&#039; [[Passcode Tool|devices]]. But I could not make it work.&lt;br /&gt;
&lt;br /&gt;
Veruska: You can find it in the back.&lt;br /&gt;
&lt;br /&gt;
Trace: Sounds good.&lt;br /&gt;
&lt;br /&gt;
Trace: And, uh, nice meeting you.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0018 - &lt;br /&gt;
&lt;br /&gt;
[Returning to [[Elsenova]]]&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace... It has been long time since meeting in person.&lt;br /&gt;
&lt;br /&gt;
Trace: You&#039;re looking a lot better.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Thank you. Repair drones have restored my plating. But work is far from finished.&lt;br /&gt;
&lt;br /&gt;
Trace: You mean this isn&#039;t the final product?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Not even little bit. But we don&#039;t have time for full restoration.&lt;br /&gt;
&lt;br /&gt;
Trace: Well, I guess if I&#039;m ever to see what that looks like, I&#039;d better get going.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Take care. I will watch over you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; It is possible to play through the game without ever seeing this cutscene, if you do not go back to Elsenova&#039;s chamber.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0019 - &lt;br /&gt;
&lt;br /&gt;
Trace, seeing a hallucination of himself in [[Ukkin-Na]]: What the hell?! Elsenova! Did you see that?!&lt;br /&gt;
&lt;br /&gt;
Elsenova: Sorry, no. What did you see?&lt;br /&gt;
&lt;br /&gt;
Trace: There was a man who looked just like me, standing over there, then he ran away!&lt;br /&gt;
&lt;br /&gt;
Elsenova: Very strange; I did not see this.&lt;br /&gt;
&lt;br /&gt;
Trace: I&#039;m going after him. Keep your eyes open! Or whatever it is you do.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0020 - &lt;br /&gt;
&lt;br /&gt;
Trace, chasing his hallucination: Hey you! Stop!&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, there is nothing.&lt;br /&gt;
&lt;br /&gt;
Trace: He was RIGHT THERE.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, I think you should find Ophelia soon.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Please, tell me if you see more strange things.&lt;br /&gt;
&lt;br /&gt;
Trace: You mean that totally unironically, am I right?&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!21 through 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0021 - &lt;br /&gt;
&lt;br /&gt;
[Trace begins feeling the effects of [[Pathogen|The Pathogen]]]&lt;br /&gt;
&lt;br /&gt;
Trace: Whew, pretty hot in this place.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0022 - &lt;br /&gt;
&lt;br /&gt;
Trace, feeling the effects of The Pathogen: Ugh... Elsenova... something&#039;s wrong; I don&#039;t feel well.&lt;br /&gt;
&lt;br /&gt;
Elsenova: I was afraid of this. Athetos&#039;s pathogen is starting to affect you.&lt;br /&gt;
&lt;br /&gt;
Elsenova: But, I think Ophelia is near. She can fix. Just try to stay calm.&lt;br /&gt;
&lt;br /&gt;
Trace: Thanks, Athetos.&lt;br /&gt;
&lt;br /&gt;
Trace: I mean Elsenova.&lt;br /&gt;
&lt;br /&gt;
Trace: Sorry... Think I&#039;ll just shut up and keep moving.&lt;br /&gt;
 CUTSCENE 0023 -&lt;br /&gt;
[Trace hallucinates an impostor [[Ophelia]] face]&lt;br /&gt;
&lt;br /&gt;
Impostor: Well, it&#039;s about time.&lt;br /&gt;
&lt;br /&gt;
Trace: Oh, sorry. Are you Ophelia?&lt;br /&gt;
&lt;br /&gt;
Impostor: There&#039;s no such thing as Ophelia.&lt;br /&gt;
&lt;br /&gt;
Trace: If there isn&#039;t, then how did you even know who I was talking about?&lt;br /&gt;
&lt;br /&gt;
Impostor: You know the answer to that.&lt;br /&gt;
&lt;br /&gt;
Trace: Because you&#039;re a hallucination, right? That pathogen is making me see things?&lt;br /&gt;
&lt;br /&gt;
Trace: Crap, I&#039;d better get moving.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0024 - &lt;br /&gt;
&lt;br /&gt;
Trace: That&#039;s odd; the drone won&#039;t launch. &lt;br /&gt;
&lt;br /&gt;
Trace: The rest of the gun seems to be working, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0025 - &lt;br /&gt;
&lt;br /&gt;
[Trace enters the [[Vision]] battle] &lt;br /&gt;
&lt;br /&gt;
Trace: Crap, I&#039;m trapped!&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, please, just stay put. I have made contact with Ophelia.&lt;br /&gt;
&lt;br /&gt;
Trace: Elsenova, that man... from before... he&#039;s here!&lt;br /&gt;
&lt;br /&gt;
Hallucination: DEMON&lt;br /&gt;
&lt;br /&gt;
Trace: Wait, I&#039;m no demon!&lt;br /&gt;
&lt;br /&gt;
Trace: Am I?&lt;br /&gt;
&lt;br /&gt;
Hallucination: DEMON, ATHETOS SAY, KILL&lt;br /&gt;
&lt;br /&gt;
Trace: I&#039;m sorry, I&#039;m so sorry!!!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0026 - &lt;br /&gt;
&lt;br /&gt;
[The [[Vision]] is defeated]&lt;br /&gt;
&lt;br /&gt;
Trace: GHAAAAAAAAAAAAA!!!!!!!!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0027 - &lt;br /&gt;
&lt;br /&gt;
[Trace awakens with [[Ophelia]]] &lt;br /&gt;
&lt;br /&gt;
Trace: So I&#039;m still... here.&lt;br /&gt;
&lt;br /&gt;
Ophelia: I&#039;ve cleared out the bioflux. Your nanogates should take care of the rest.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, this is Ophelia. It it she who brought you to Sudra.&lt;br /&gt;
&lt;br /&gt;
Trace: Okay, Ophelia. Why exactly would you do that?&lt;br /&gt;
&lt;br /&gt;
Ophelia: Several reasons, but mainly because you, like Athetos, are a PatternMind.&lt;br /&gt;
&lt;br /&gt;
Ophelia: It means only you could survive Athetos&#039; pathogen.&lt;br /&gt;
&lt;br /&gt;
Ophelia: It also makes you the only person capable of using Athetos&#039; weapons, like that gun.&lt;br /&gt;
&lt;br /&gt;
Ophelia: In short, you were the only chance we had to defeat him.&lt;br /&gt;
&lt;br /&gt;
Trace: So what makes Athetos and I &amp;quot;PatternMinds&amp;quot;? Something we were born with, or something that happened?&lt;br /&gt;
&lt;br /&gt;
Ophelia: To be honest, we don&#039;t know.&lt;br /&gt;
&lt;br /&gt;
Ophelia: Within the Breach, there are many worlds. Athetos came from one, so that&#039;s where we started.&lt;br /&gt;
&lt;br /&gt;
Ophelia: I entered the Breach, where I learned about PatternMinds- special individuals who can manipulate reality at will.&lt;br /&gt;
&lt;br /&gt;
Ophelia: Using a special device called a Scry, we searched for another PatternMind that could stop him.&lt;br /&gt;
&lt;br /&gt;
Ophelia: We found only you, on your world- Earth- and extracted you.&lt;br /&gt;
&lt;br /&gt;
Ophelia: We know for sure that you&#039;re a PatternMind, but not why. We were hoping YOU could tell us that.&lt;br /&gt;
&lt;br /&gt;
Trace: Nope. I&#039;m pretty normal. And I&#039;m fairly confident there&#039;s no secret magic going on in my DNA or anything.&lt;br /&gt;
&lt;br /&gt;
Trace: Are you sure you&#039;re not leaving something out?&lt;br /&gt;
&lt;br /&gt;
Elsenova: We are sure. Regardless, you are doing well. Breach attractor- and Athetos- are in elevator above us.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Destroy it, and we can take care of rest.&lt;br /&gt;
&lt;br /&gt;
Elsenova: But, getting inside may take some time yet.&lt;br /&gt;
&lt;br /&gt;
Trace: And then?&lt;br /&gt;
&lt;br /&gt;
Elsenova: You are done. We send you back home.&lt;br /&gt;
&lt;br /&gt;
Trace: Okay. Looks like I&#039;m off to see the wizard, then...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0028 - &lt;br /&gt;
&lt;br /&gt;
Trace, finding [[Axiom 1 (Note)]]: (This axiom ... it&#039;s from my paper. The one that earned me that nickname...)&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0029 - &lt;br /&gt;
&lt;br /&gt;
[Trace discovers the [[Aborted Clone]]] &lt;br /&gt;
&lt;br /&gt;
Trace: Oh God, what the hell is this?!&lt;br /&gt;
&lt;br /&gt;
Aborted Clone: ...GRRRROOOOOAAARRR...&lt;br /&gt;
&lt;br /&gt;
Ophelia: Trace, that is an... aborted... clone of Athetos.&lt;br /&gt;
&lt;br /&gt;
Elsenova: This is how Athetos makes soldiers.&lt;br /&gt;
&lt;br /&gt;
Trace: Oh.&lt;br /&gt;
&lt;br /&gt;
Trace: What do I do? Can&#039;t he be healed?&lt;br /&gt;
&lt;br /&gt;
Ophelia: It is too late. He&#039;s dying. He should not even have survived this long.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0030 - &lt;br /&gt;
&lt;br /&gt;
Trace, after finding the [[Aborted Clone|Aborted Clone:]] I&#039;ve had it. I can&#039;t do this anymore. &lt;br /&gt;
&lt;br /&gt;
Trace: I know I&#039;m him.&lt;br /&gt;
&lt;br /&gt;
Trace: In some messed up way, I&#039;m Athetos.&lt;br /&gt;
&lt;br /&gt;
Trace: So tell me, now, what the hell is going on?!&lt;br /&gt;
&lt;br /&gt;
Elsenova: Ophelia.&lt;br /&gt;
&lt;br /&gt;
Ophelia: It&#039;s true. You are Athetos- or would be, if you continued on as you were.&lt;br /&gt;
&lt;br /&gt;
Ophelia: But you were not one of these clones.&lt;br /&gt;
&lt;br /&gt;
Ophelia: The Athetos that made these is much older. Changed.&lt;br /&gt;
&lt;br /&gt;
Elsenova: After Athetos arrived here, we discovered it was not for first time.&lt;br /&gt;
&lt;br /&gt;
Ophelia: He apparently made his way here once before, when he was your age.&lt;br /&gt;
&lt;br /&gt;
Ophelia: Legend has it he was kinder, then. And he used one of the rebirth chambers.&lt;br /&gt;
&lt;br /&gt;
Trace: Let me get this straight; I came here at some point years ago, before this plague happened?&lt;br /&gt;
&lt;br /&gt;
Ophelia: Yes. And you used a rebirth chamber.&lt;br /&gt;
&lt;br /&gt;
Trace: The red mechanical egg I woke up in. But clearly that wasn&#039;t the first time, or we&#039;d have no Athetos.&lt;br /&gt;
&lt;br /&gt;
Ophelia: The original exited the chamber and became Athetos; you are a copy made from the data left behind.&lt;br /&gt;
&lt;br /&gt;
Ophelia: We gambled that a much younger Athetos would be different. That you would help us.&lt;br /&gt;
&lt;br /&gt;
Trace: So why don&#039;t I remember coming here? Copy or not, I shouldn&#039;t have had any sense of time passage.&lt;br /&gt;
&lt;br /&gt;
Trace: It should have felt like any other time I stepped into an egg and stepped immediately out.&lt;br /&gt;
&lt;br /&gt;
Ophelia: We don&#039;t know. All of this happened long ago- hundreds of years ago, even. Data degradation?&amp;lt;ref&amp;gt;Read further about the supposed &amp;quot;data degradation&amp;quot; with Thomas Happ&#039;s [https://www.thomashapp.com/omniverse/a-simple-example The Omniverse].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ophelia: What exactly do you remember?&lt;br /&gt;
&lt;br /&gt;
Trace: You first. What made Athetos want to attack this world? Or is that part even true?&lt;br /&gt;
&lt;br /&gt;
Elsenova: It is true. It is entire reason we are here.&lt;br /&gt;
&lt;br /&gt;
Ophelia: The years have changed him, Trace... he was in the Breach for a long time.&lt;br /&gt;
&lt;br /&gt;
Ophelia: We don&#039;t know what happened there.&lt;br /&gt;
&lt;br /&gt;
Trace: I need to talk to him. He&#039;ll tell me what&#039;s going on. That&#039;s what I&#039;d do.&lt;br /&gt;
&lt;br /&gt;
Elsenova: No. You will continue on as planned.&lt;br /&gt;
&lt;br /&gt;
Trace: And how are you going to make me do that, exactly?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Like this.&lt;br /&gt;
&lt;br /&gt;
Trace: GAAAAH!!!! Something&#039;s wrong!! I&#039;m... I&#039;m-&lt;br /&gt;
&lt;br /&gt;
[Trace dies]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: &#039;&#039;&#039;Replaying this cutscene will cause Trace to die and go back to his most recent save point.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!31 through 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0031 - &lt;br /&gt;
&lt;br /&gt;
Trace, after [[Elsenova]] kills him: GAAAAH!! Holy crap, that was excruciating!&lt;br /&gt;
&lt;br /&gt;
Ophelia: Trace, are you okay?&lt;br /&gt;
&lt;br /&gt;
Trace: Hell NO!! What just happened?!&lt;br /&gt;
&lt;br /&gt;
Ophelia: Elsenova...&lt;br /&gt;
&lt;br /&gt;
Ophelia: She hates Athetos. And, as you pointed out, you are him.&lt;br /&gt;
&lt;br /&gt;
Trace: Just now, what happened to me- did she...?&lt;br /&gt;
&lt;br /&gt;
Ophelia: Yes. She can shut down your nanogates at any time.&lt;br /&gt;
&lt;br /&gt;
Ophelia: I brought you back. This goes much faster with your help.&lt;br /&gt;
&lt;br /&gt;
Ophelia: Please, find Athetos and speak with him, if that&#039;s what you want. You don&#039;t have to fight him.&lt;br /&gt;
&lt;br /&gt;
Ophelia: We just need the Breach attractor shut down. Can you do that?&lt;br /&gt;
&lt;br /&gt;
Trace: Okay.&lt;br /&gt;
&lt;br /&gt;
Trace: But no killing him.&lt;br /&gt;
&lt;br /&gt;
Ophelia: Agreed.&lt;br /&gt;
&lt;br /&gt;
Ophelia: I&#039;m going to talk to Elsenova. She&#039;ll come around.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0032 - &lt;br /&gt;
&lt;br /&gt;
Ophelia, upon Trace discovering the [[Rusalki]] bodies: In case you were wondering what our bodies look like.&lt;br /&gt;
&lt;br /&gt;
Trace: What are you talking about? Those big things back there?&lt;br /&gt;
&lt;br /&gt;
Ophelia: Hundreds of years old, but, intact. More or less.&lt;br /&gt;
&lt;br /&gt;
Ophelia: Even self-repairing technology has its limits.&lt;br /&gt;
&lt;br /&gt;
Trace: So, you have bodies...&lt;br /&gt;
&lt;br /&gt;
Trace: ...am I supposed to help you attach your heads onto these things?&lt;br /&gt;
&lt;br /&gt;
Ophelia: I don&#039;t think that&#039;s necessary. The repair drones will be more than adequate.&lt;br /&gt;
&lt;br /&gt;
Ophelia: But I wanted to prepare you for what is to come.&lt;br /&gt;
&lt;br /&gt;
Trace: Rusalki...&lt;br /&gt;
&lt;br /&gt;
Ophelia: That is the word in Elsenova&#039;s language.&lt;br /&gt;
&lt;br /&gt;
Trace: These things are huge. Why do you even need me?&lt;br /&gt;
&lt;br /&gt;
Ophelia: You&#039;re still the only one who can get close enough to Athetos to disable the Breach Attractor.&lt;br /&gt;
&lt;br /&gt;
Ophelia: But, you&#039;re right- one on one against our true forms, he wouldn&#039;t post even a slight threat.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0033 - &lt;br /&gt;
&lt;br /&gt;
Elsenova, after finding the impassible yellow wall in [[E-Kur-Mah|E-Kur-Mah:]] Trace, I have seen this kind of barrier before.  &lt;br /&gt;
&lt;br /&gt;
Elsenova: It requires special key to bypass. Physical object, carried by Sudrans. &lt;br /&gt;
&lt;br /&gt;
Trace: Okay. &lt;br /&gt;
&lt;br /&gt;
Trace: Are you going to apologize for killing me earlier? &lt;br /&gt;
&lt;br /&gt;
Ophelia: Trace, that WAS her apology. &lt;br /&gt;
&lt;br /&gt;
Trace: I think I&#039;ll just go look for the damned key now, thanks. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; If you get the [[Sudran Key]] before going to this wall, you will not trigger this cutscene.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0034 - &lt;br /&gt;
&lt;br /&gt;
[Trace encounters Elsenova in her true form] &lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace... &lt;br /&gt;
&lt;br /&gt;
Trace: Wow. Elsenova? &lt;br /&gt;
&lt;br /&gt;
Elsenova: Yes. Drones repaired my body before other Rusalki. &lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, I am sorry for my reaction earlier. &lt;br /&gt;
&lt;br /&gt;
Elsenova: You should not carry blame for Athetos&#039; crimes. &lt;br /&gt;
&lt;br /&gt;
Trace: Okay... &lt;br /&gt;
&lt;br /&gt;
Elsenova: Ahead is elevator to breach. Athetos is inside. &lt;br /&gt;
&lt;br /&gt;
Elsenova: I do not ask you to kill him. Just shut down Breach attractor. &lt;br /&gt;
&lt;br /&gt;
Elsenova: But, he will try to stop you. As always, there is weak point. Find and destroy it. &lt;br /&gt;
&lt;br /&gt;
Elsenova: Once Breach recedes, I can help. But I cannot survive in Breach, so, be careful. &lt;br /&gt;
&lt;br /&gt;
Trace: Athetos lives, okay? We can lock him up or something. But no killing. &lt;br /&gt;
&lt;br /&gt;
Elsenova: No killing. &lt;br /&gt;
&lt;br /&gt;
Trace: Thank you. &lt;br /&gt;
&lt;br /&gt;
Trace: So. This is you? &lt;br /&gt;
&lt;br /&gt;
Elsenova: I was originally... soldier. Does it frighten you? &lt;br /&gt;
&lt;br /&gt;
Trace: I think I was already at some point beyond fear. &lt;br /&gt;
&lt;br /&gt;
Trace: Ah, crap. I forgot what I was going to say. &lt;br /&gt;
&lt;br /&gt;
Trace: Thanks for apologizing. Please don&#039;t kill me again. &lt;br /&gt;
&lt;br /&gt;
Elsenova: I won&#039;t. &lt;br /&gt;
&lt;br /&gt;
Elsenova: Be careful. Athetos is devious. You cannot trust him. &lt;br /&gt;
&lt;br /&gt;
Trace: I&#039;ll keep that in mind.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0035 - &lt;br /&gt;
&lt;br /&gt;
Trace, encountering [[Ukhu]]: Ah crap. This one doesn&#039;t even look partially human.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0036 - &lt;br /&gt;
&lt;br /&gt;
[Trace encounters [[Xedur Hul]] Variant] &lt;br /&gt;
&lt;br /&gt;
Xedur Hul: DEMON&lt;br /&gt;
&lt;br /&gt;
Trace: WRONG! It&#039;s me, Athetos! OBEY ME!&lt;br /&gt;
&lt;br /&gt;
Xedur Hul: DEMON, ATHETOS SAY, KILL&lt;br /&gt;
&lt;br /&gt;
Trace: Well, it was worth a try.&lt;br /&gt;
&lt;br /&gt;
Trace: Looks like I&#039;m not actually trapped here, so, maybe I can just pass through?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0037 - &lt;br /&gt;
&lt;br /&gt;
[Trace confronts [[Athetos]], seeing him in the tank for the first time] &lt;br /&gt;
&lt;br /&gt;
Trace: So, it&#039;s you.&lt;br /&gt;
&lt;br /&gt;
[Cinematic sequence begins]&lt;br /&gt;
&lt;br /&gt;
Athetos: Yes. I have been wondering when you&#039;d come.&lt;br /&gt;
&lt;br /&gt;
[Cinematic sequence ends]&lt;br /&gt;
&lt;br /&gt;
Trace: It&#039;s been a long time since I&#039;ve seen another human...&lt;br /&gt;
&lt;br /&gt;
Trace: What is this contraption you&#039;re in? Are you okay?&lt;br /&gt;
&lt;br /&gt;
Athetos: It protects me from the pathogen. I previously used a much more portable device... but the Rusalki destroyed it. This ungainly machine merely prolongs my demise.&lt;br /&gt;
&lt;br /&gt;
Trace: Is it true that you released the pathogen on the whole world? Intentionally?&lt;br /&gt;
&lt;br /&gt;
Athetos: Yes.&lt;br /&gt;
&lt;br /&gt;
Trace: Then you&#039;d better do some explaining.&lt;br /&gt;
&lt;br /&gt;
Athetos: If I tell you too much, your captors will have to kill you. But, try this:&lt;br /&gt;
&lt;br /&gt;
Athetos: Long ago, this world- Sudra- was the doorway to an unrivaled civilization.  Like a port on the way to the greatest nation ever envisioned. But the port had a collapse.  By the time I came, they barely remembered who they were. They regarded their own technology with superstition and religious reverence. &lt;br /&gt;
&lt;br /&gt;
Athetos: When I first crossed the Breach from Earth to Sudra, I was expecting to find enlightenment. Instead, I discovered that they were using the Breach to keep out the greater universe. In their superstitious culture, the outside universe is taboo. For this, I do not regret removing the main obstacle in my path&amp;lt;sup&amp;gt;[sic]&amp;lt;/sup&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Trace: You&#039;d resort to genocide just for that?&lt;br /&gt;
&lt;br /&gt;
Athetos: Imagine millennia of scientific, cultural, and technological progress.  A civilization so advanced that our world is paleolithic by comparison-- that is what lies beyond the breach.  Death, disease, war, famine- these could all become things of the past. But the Sudrans were obstinate. This was the forbidden fruit. The loss of a single people balanced against the whole of humanity... how else could I choose?&lt;br /&gt;
&lt;br /&gt;
Trace: Well, you did it. You have the Breach Attractor now. Why not just shut it down?&lt;br /&gt;
&lt;br /&gt;
Athetos: The Rusalki were the flaw in my plan. They are masters of war. If I disable the Breach Attractor, I free them, too. But Trace, with you at my side, we have a chance. Will you help me?&lt;br /&gt;
&lt;br /&gt;
Trace: Hmm, let me think about that for a bit. &lt;br /&gt;
&lt;br /&gt;
Trace: Okay, I&#039;ve thought about it, and my answer is...&lt;br /&gt;
&lt;br /&gt;
Trace: ...hell no, you self-righteous jerk!&lt;br /&gt;
&lt;br /&gt;
Athetos: So be it, then.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: Playing this cutscene will also trigger the final boss battle music.&amp;lt;ref name=&amp;quot;cinematic&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0038 - &lt;br /&gt;
&lt;br /&gt;
Athetos: So ... it appears I have lost. &lt;br /&gt;
&lt;br /&gt;
Trace: Elsenova! We did it! The Breach is gone!&lt;br /&gt;
&lt;br /&gt;
Elsenova: I&#039;m sorry, but there is one more thing I need to do.&lt;br /&gt;
&lt;br /&gt;
Trace: You&#039;re going to kill him, aren&#039;t you? &lt;br /&gt;
&lt;br /&gt;
Trace: He can&#039;t do anything now. Just leave him!&lt;br /&gt;
&lt;br /&gt;
Elsenova: Unfortunately that&#039;s not a chance we can take.&lt;br /&gt;
&lt;br /&gt;
Athetos: This was inevitable, Trace. Do not blame yourself.&lt;br /&gt;
&lt;br /&gt;
Trace: Athetos...&lt;br /&gt;
&lt;br /&gt;
[Elsenova kills Athetos]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0039 - &lt;br /&gt;
&lt;br /&gt;
Trace: So that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
Trace: I&#039;ll never know if...&lt;br /&gt;
&lt;br /&gt;
Trace: I mean... what if he could have been redeemed?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Trace, you are not him. He chose wrongly, not you.&lt;br /&gt;
&lt;br /&gt;
Elsenova: But now, it is time for you to go home.&lt;br /&gt;
&lt;br /&gt;
Trace: Go home? As the clone of a mass murderer? What&#039;s even there for me?&lt;br /&gt;
&lt;br /&gt;
Elsenova: Do not worry, we have taken care of it.&lt;br /&gt;
&lt;br /&gt;
Trace: What&#039;s happening? ... I&#039;m suddenly exhausted ...&lt;br /&gt;
&lt;br /&gt;
Elsenova: Rest, now.&lt;br /&gt;
&lt;br /&gt;
Elsenova: Perhaps we&#039;ll meet again sometime?&lt;br /&gt;
&lt;br /&gt;
Trace: Wait ... please ...&lt;br /&gt;
&lt;br /&gt;
[Trace faints]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: &#039;&#039;&#039;Interestingly, replaying this cutscene will cause Trace to faint, but you can get right back up after.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0040 -  &lt;br /&gt;
Opening cinematic.&amp;lt;ref name=&amp;quot;cinematic&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!41 through 44&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0041 &amp;lt;ref name=&amp;quot;cinematic&amp;quot; /&amp;gt; - &lt;br /&gt;
&lt;br /&gt;
[After Trace faints from the Pathogen]&lt;br /&gt;
&lt;br /&gt;
Trace: Ugh... where am I?&lt;br /&gt;
&lt;br /&gt;
Unknown voice (likely a nurse): Safe. This is the trauma ward.&lt;br /&gt;
&lt;br /&gt;
Trace: ...everything hurts... how bad is it?&lt;br /&gt;
&lt;br /&gt;
Nurse: This may be hard to accept, but... your injuries were severe.&lt;br /&gt;
&lt;br /&gt;
Nurse: You will never see, nor walk, ever again.&lt;br /&gt;
&lt;br /&gt;
[Cinematic sequence begins]&lt;br /&gt;
&lt;br /&gt;
Trace, now narrating: I remember now.&lt;br /&gt;
&lt;br /&gt;
Trace: While I&#039;d assumed this was all connected to the lab explosion... in fact, that was just an unrelated accident.&lt;br /&gt;
&lt;br /&gt;
Trace: A frozen pressure valve, of all things.&lt;br /&gt;
&lt;br /&gt;
Trace: Boom. How could I have forgotten? I&#039;d survived the blast, and awoken.&lt;br /&gt;
&lt;br /&gt;
Trace: And for months, was locked in darkness.&lt;br /&gt;
&lt;br /&gt;
Trace: I was broken. Not just blind, but crippled. But as I lay there helpless, thinking... I had an epiphany.&lt;br /&gt;
&lt;br /&gt;
Trace: An idea that would soon become a scientific breakthrough.&lt;br /&gt;
&lt;br /&gt;
Trace: I worked with Dr. Hammond, who had recovered completely. Together, we published a new Theory of Everything.&lt;br /&gt;
&lt;br /&gt;
Trace: It was a rewriting of physics. The media got wind, and loved it. But the physics community decried it as pseudoscience. &lt;br /&gt;
&lt;br /&gt;
Trace: I was blacklisted. And given a nickname: &amp;quot;Athetos&amp;quot; - without place.&lt;br /&gt;
&lt;br /&gt;
Trace: That&#039;s where the memories end. Over a year of my life, completely forgotten ... and somehow, I&#039;m him. Athetos. Elsenova knows this, but she thinks that I don&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0042 - First ending. &amp;lt;ref name=&amp;quot;cinematic&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Trace: As for what happened next ... &lt;br /&gt;
&lt;br /&gt;
[Cinematic sequence begins]&lt;br /&gt;
&lt;br /&gt;
Trace: I was back. But this was different. It was as if nothing ever happened.&lt;br /&gt;
&lt;br /&gt;
Trace: The laser lab had still collapsed. But I was uninjured - and nobody else seemed to think that was strange.&lt;br /&gt;
&lt;br /&gt;
Trace: I didn&#039;t stick around much longer. &lt;br /&gt;
&lt;br /&gt;
Trace: I tried to go back to my former life, but it felt ... wrong. I didn&#039;t know who I was anymore, or where I belonged.&lt;br /&gt;
&lt;br /&gt;
Trace: I had to get back to Sudra. To find the truth of things. I started with what I&#039;d learned there.&lt;br /&gt;
&lt;br /&gt;
Trace: I was determined to get to the bottom of it. That was all I had left.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0043 - Second ending. &amp;lt;ref name=&amp;quot;cinematic&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Trace: I&#039;ve almost got it ... just a bit more -&lt;br /&gt;
&lt;br /&gt;
Trace: Who&#039;s there?&lt;br /&gt;
&lt;br /&gt;
[Camera pans to Athetos standing in the doorway]&lt;br /&gt;
&lt;br /&gt;
Athetos: There&#039;s no use running from your own self. [Camera pans down to show he&#039;s holding a gun] Time to wake up, Trace.&lt;br /&gt;
&lt;br /&gt;
[Athetos shoots Trace]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0044 - Third ending. &amp;lt;ref name=&amp;quot;cinematic&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;Trace: And ... done. Boy do I rule!&lt;br /&gt;
&lt;br /&gt;
Trace: Who&#039;s there?&lt;br /&gt;
&lt;br /&gt;
[Camera pans to Athetos standing in the doorway]&lt;br /&gt;
&lt;br /&gt;
Trace: Athetos?!&lt;br /&gt;
&lt;br /&gt;
Athetos: Did you really think you could escape? After all, there&#039;s no use running from your own self. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axiom Verge 2 ===&lt;br /&gt;
In Axiom Verge 2, there is no natural way for Indra to pick up the Passcode Tool, however, inputting the directional portions of the Konami Code on the title screen will cause Indra to have the Passcode Tool in her inventory upon starting a new file.&amp;lt;ref&amp;gt;https://www.reddit.com/r/axiomverge/comments/p58srg/av2_password_tool/&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!00 through 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0000&amp;lt;ref name=&amp;quot;cinematic&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the year 2007, a young scientist, Dr. Elizabeth Hammond, revolutionized the world as we know it with the invention of the first ever &amp;quot;ansible&amp;quot;, or superluminal communicator.&lt;br /&gt;
&lt;br /&gt;
Zero latency computing soon became the standard, and Hammond Corp a household name.&lt;br /&gt;
&lt;br /&gt;
But in 2053, a bizarre, unexplained tragedy befell Jones Station, Antarctica, when an entire research team helmed by Hammond Corp vanished without a trace.&lt;br /&gt;
&lt;br /&gt;
Dr. Hammond was with them. She was never seen again.&lt;br /&gt;
&lt;br /&gt;
Without its CEO, her company floundered.&lt;br /&gt;
&lt;br /&gt;
Indra Chaudhari, founder and CEO of the Globe 3 conglomerate, seized the opportunity to purchase the majority of Hammond Corp and its subsidiaries, thus eliminating her biggest competitor. &lt;br /&gt;
&lt;br /&gt;
The acquisition included Hammond&#039;s original Ansible prototype. When Indra powered it up, she received a message:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Come to Antarctica if you wish to see your daughter again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As it happened, Globe has just inherited Hammond Corp&#039;s contract for the defunct Jones Station, Antarctica. What would she find there?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0001&lt;br /&gt;
&lt;br /&gt;
Stan: The base is just ahead, ma&#039;am. You sure this is legal?&lt;br /&gt;
&lt;br /&gt;
Indra: Probably. Just get us there safely.&lt;br /&gt;
&lt;br /&gt;
Stan: Will do, ma&#039;am. Prepare for landing.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0002&lt;br /&gt;
&lt;br /&gt;
Indra: Stan, please wait with the chopper while I get the power online.&lt;br /&gt;
&lt;br /&gt;
Indra: This place hasn&#039;t been occupied for over a year.&lt;br /&gt;
&lt;br /&gt;
Stan: Will do, ma&#039;am. Call me when you&#039;re ready.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0003&lt;br /&gt;
&lt;br /&gt;
Stan: Just taking it all in, ma&#039;am. Never been to Antarctica before.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0004&lt;br /&gt;
&lt;br /&gt;
Indra: It&#039;s an old ansible. Why would they have one of these here?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0005&lt;br /&gt;
&lt;br /&gt;
Indra: There&#039;s a message on the ansible screen.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0006&lt;br /&gt;
&lt;br /&gt;
Ansible: There is a secret door past the 3 bookshelves on floor 1. &amp;lt;EOM&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Indra: Who is this? Why did you send me here?&lt;br /&gt;
&lt;br /&gt;
Indra, getting up: No response.&lt;br /&gt;
&lt;br /&gt;
Indra: Okay, I&#039;ll play your game. For now.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0007&lt;br /&gt;
&lt;br /&gt;
Indra: The hell was that?&lt;br /&gt;
&lt;br /&gt;
Voice: Hello? Have you come back for me?&lt;br /&gt;
&lt;br /&gt;
Indra: Hey! Is someone else down here?&lt;br /&gt;
&lt;br /&gt;
Voice: Yes. But I need help. Please, I am further down.&lt;br /&gt;
&lt;br /&gt;
Indra: Ok, I&#039;m coming.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0008&lt;br /&gt;
&lt;br /&gt;
Amashilama: Not to alarm you, but your new body is too dense to float.&lt;br /&gt;
&lt;br /&gt;
Amashilama: However, you no longer need to breathe, which should help.&lt;br /&gt;
&lt;br /&gt;
Indra: (It just gets weirder. What the hell did she do to me?!)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0009&lt;br /&gt;
&lt;br /&gt;
Indra: Now here&#039;s an interesting gadget...&lt;br /&gt;
&lt;br /&gt;
Voice: Did you find the compass? Good. You can use it to locate me.&lt;br /&gt;
&lt;br /&gt;
Indra: If I can figure out how to use it, you mean.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0010&lt;br /&gt;
&lt;br /&gt;
Indra: Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah!!!!!&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!11 through 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0011&lt;br /&gt;
&lt;br /&gt;
Indra: Oh god ... it&#039;s FREEZING!&lt;br /&gt;
&lt;br /&gt;
Voice: You are close now. Do you see a pot, or urn?&lt;br /&gt;
&lt;br /&gt;
Indra: I can&#039;t see a goddamn thing... give me a sec.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0012&lt;br /&gt;
&lt;br /&gt;
Indra: The water&#039;s rising.&lt;br /&gt;
&lt;br /&gt;
Voice: Look for the urn. It will help.&lt;br /&gt;
&lt;br /&gt;
Indra: Ok, ok, I&#039;m looking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0013&lt;br /&gt;
&lt;br /&gt;
Indra: I think I see the urn...&lt;br /&gt;
&lt;br /&gt;
Indra: ..but there&#039;s a grating in the way...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0014&lt;br /&gt;
&lt;br /&gt;
Indra: How am I going to get out of this?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0015&lt;br /&gt;
&lt;br /&gt;
Indra: So this is where it ends ...&lt;br /&gt;
&lt;br /&gt;
Indra: I guess it&#039;s just as well.&lt;br /&gt;
&lt;br /&gt;
Indra: I deserved this.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0016&lt;br /&gt;
&lt;br /&gt;
Indra: Ughhhh... What happened?&lt;br /&gt;
&lt;br /&gt;
Voice: You found my urn. I was able to... rebuild you.&lt;br /&gt;
&lt;br /&gt;
Indra: Just what ... what the hell are you?&lt;br /&gt;
&lt;br /&gt;
Voice: I am an Arm. An intelligent collection of machines. And a part of you, now.&lt;br /&gt;
&lt;br /&gt;
Indra: Oh. Shit.&lt;br /&gt;
&lt;br /&gt;
Voice: My name is Amashilama. It is an honor to have a new Wielder.&lt;br /&gt;
&lt;br /&gt;
Indra: (I&#039;ve got to get out of here... Find someone who can get this thing out of me!)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0017&lt;br /&gt;
&lt;br /&gt;
Indra: What was the deal with those drones? They don&#039;t look like something Hammond Corp would have made.&lt;br /&gt;
&lt;br /&gt;
Amashilama: They were sent by the Lamassu - a sort of machine designed to protect against interlopers.&lt;br /&gt;
&lt;br /&gt;
Amashilama: It is likely what destroyed your people&#039;s settlement.&lt;br /&gt;
&lt;br /&gt;
Indra: What the hell is going on here?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0018&lt;br /&gt;
&lt;br /&gt;
Sheshkala: I AM SHESHKALA. Thank you for freeing me from my slumber.&lt;br /&gt;
&lt;br /&gt;
Indra: Another one?!&lt;br /&gt;
&lt;br /&gt;
Amashilama: The Arms are many, Wielder. Sheshkala can help you surmount high ledges.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0019&lt;br /&gt;
&lt;br /&gt;
Damu: Oh my, is it true? Am I finally free?&lt;br /&gt;
&lt;br /&gt;
Indra: Hold on a sec... you&#039;re a *kid*?&lt;br /&gt;
&lt;br /&gt;
Damu: My name is Damu.&lt;br /&gt;
&lt;br /&gt;
Damu: At the end of the war, they thought maybe kids would make better Arms...&lt;br /&gt;
&lt;br /&gt;
Indra: So you&#039;ve been ... trapped like this ... ever since?&lt;br /&gt;
&lt;br /&gt;
Indra: I am so sorry.&lt;br /&gt;
&lt;br /&gt;
Amashilama: Damu may be the youngest of the Arms, but his powers can still be of use.&lt;br /&gt;
&lt;br /&gt;
Indra: This kid was trapped in a jar all this time, and all you can think about is how useful he can be?&lt;br /&gt;
&lt;br /&gt;
Damu: No really! Hold out your hand. I can make a ball out of it.&lt;br /&gt;
&lt;br /&gt;
Damu: Then throw it and see what happens.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0020&lt;br /&gt;
&lt;br /&gt;
Damu: See?&lt;br /&gt;
&lt;br /&gt;
Damu: I was supposed to be able to turn you into giant beasts, but this pretty good, too, right?&amp;lt;sup&amp;gt;[sic]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Indra: It&#039;s certainly ... something.&lt;br /&gt;
&lt;br /&gt;
Damu: Now try and go through that storm portal. No other Arm can do that!&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!21 through 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0021&lt;br /&gt;
&lt;br /&gt;
Malka: Hey there!&lt;br /&gt;
&lt;br /&gt;
Indra: Oh thank god, I thought I was alone here.&lt;br /&gt;
&lt;br /&gt;
Malka: Ah, did you stumble upon our special freight elevator? It&#039;s a gift that keeps giving.&lt;br /&gt;
&lt;br /&gt;
Malka: One way ticket, unfortunately. Seems we&#039;re still trapped here awhile.&lt;br /&gt;
&lt;br /&gt;
Indra: Trapped *where* exactly?&lt;br /&gt;
&lt;br /&gt;
Malka: The locals - the Sagiga - called this place &#039;Kiengir&#039;. It&#039;s a different universe from Earth.&lt;br /&gt;
&lt;br /&gt;
Malka: Dr. Hammond built the portal here, but was afraid what would happen if anyone found out.&lt;br /&gt;
&lt;br /&gt;
Indra: She discovered a whole alternate world ... then kept it a secret? Why?&lt;br /&gt;
&lt;br /&gt;
Malka: Unfortunately she disappeared years ago, so we can&#039;t ask her.&lt;br /&gt;
&lt;br /&gt;
Malka: And it turns out the locals ... or their machines, I guess... didn&#039;t really like us poking around.&lt;br /&gt;
&lt;br /&gt;
Malka: Not many of us survived.&lt;br /&gt;
&lt;br /&gt;
Indra: Please tell me you&#039;re working on a way to get back home.&lt;br /&gt;
&lt;br /&gt;
Malka: Not me specifically - I&#039;m just an archaeologist. But the Site Manager, Warren, is up at the observatory trying to build portal going back.&lt;br /&gt;
&lt;br /&gt;
Indra: Where is that?&lt;br /&gt;
&lt;br /&gt;
Malka: Only at the top of the mountain just ahead.&lt;br /&gt;
&lt;br /&gt;
Malka: But listen, we&#039;ve got to be honest, we&#039;ve tried a hundred different ways to get back, and nothing works. Be prepared for failure.&lt;br /&gt;
&lt;br /&gt;
Indra: I&#039;m Indra Chaudhari. I&#039;ll reverse engineer and build a portal myself if I have to.&lt;br /&gt;
&lt;br /&gt;
Malka: Maybe I should be more optimistic; it&#039;s just hard with everyone gone.&lt;br /&gt;
&lt;br /&gt;
Malka: My name&#039;s Malka, by the way. Nice to see a new face around here.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0022&lt;br /&gt;
&lt;br /&gt;
Indra: What can you tell me about the ruins around here?&lt;br /&gt;
&lt;br /&gt;
Malka: It&#039;s funny, they look like they came from ancient Mesopotamia, but according to radio carbon dating...&lt;br /&gt;
&lt;br /&gt;
Malka: ... these are a few hundred years *newer*. So it&#039;s convergent evolution? How improbable is that?&lt;br /&gt;
&lt;br /&gt;
Malka: Dr. Hammond knew what was going on, but she&#039;s probably long dead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0023&lt;br /&gt;
&lt;br /&gt;
Malka: Hey there. Build that portal yet?&lt;br /&gt;
&lt;br /&gt;
Indra: You&#039;ll have to wait just a bit longer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0024&lt;br /&gt;
&lt;br /&gt;
Malka: Don&#039;t come near ... you don&#039;t want whatever I&#039;ve got.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0025&lt;br /&gt;
&lt;br /&gt;
Ansible: You must enter an upstream port. Your daughter depends on you.&lt;br /&gt;
&lt;br /&gt;
Indra: Who are you?&lt;br /&gt;
&lt;br /&gt;
Ansible: Running out of memory. Go to telescope next, sector 23, 3.&lt;br /&gt;
&lt;br /&gt;
Indra: Damn. These old ansibles had to be pre-loaded with all the memory they would ever use.&lt;br /&gt;
&lt;br /&gt;
Indra: They must have already used up every last byte.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0026&lt;br /&gt;
&lt;br /&gt;
Indra: Excuse me.&lt;br /&gt;
&lt;br /&gt;
Warren: Ah, hello there. A newcomer!&lt;br /&gt;
&lt;br /&gt;
Warren: My name is Warren. I&#039;m the site manager here.&lt;br /&gt;
&lt;br /&gt;
Warren: How did you even get here? The mountain is crawling with robots.&lt;br /&gt;
&lt;br /&gt;
Indra: Let&#039;s just say I&#039;m getting better at swinging an ice axe.&lt;br /&gt;
&lt;br /&gt;
Indra: Let&#039;s cut to the chase. I&#039;m Indra Chaudhari. I hear you&#039;re building a portal back home.&lt;br /&gt;
&lt;br /&gt;
Warren: Indeed! Well, *ahem*, I&#039;ve encountered a slight problem ...&lt;br /&gt;
&lt;br /&gt;
Warren: You see, the portal is based on ansible technology developed by Dr. Hammond.&lt;br /&gt;
&lt;br /&gt;
Indra: There&#039;s an ansible right over there.&lt;br /&gt;
&lt;br /&gt;
Warren: Unfortunately it has to be a specific ansible - one of the originals made back in 2007 ...&lt;br /&gt;
&lt;br /&gt;
Warren: ... and it was stolen by the Kazakhs.&lt;br /&gt;
&lt;br /&gt;
Indra: Wasn&#039;t Jones Station run by the Americans?&lt;br /&gt;
&lt;br /&gt;
Warren: Well, it is - was - a private effort. The US government didn&#039;t know about the portal.&lt;br /&gt;
&lt;br /&gt;
Warren: However, some researchers from nearby Sagimbayev Station discovered what we were doing.&lt;br /&gt;
&lt;br /&gt;
Warren: In exchange for their silence, we let them through.&lt;br /&gt;
&lt;br /&gt;
Indra: So do *they* have a portal back home?&lt;br /&gt;
&lt;br /&gt;
Warren: I don&#039;t know if they&#039;re even still alive. They didn&#039;t stay in contact.&lt;br /&gt;
&lt;br /&gt;
Warren: They built a research station somewhere south of us, if you can figure out how to get there.&lt;br /&gt;
&lt;br /&gt;
Indra: I wish you had just led with that.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0027&lt;br /&gt;
&lt;br /&gt;
Indra: So what the hell is this place? Outside it looks almost like a tube?&lt;br /&gt;
&lt;br /&gt;
Warren: Good question. We think it is some form of adjacent universe, where the laws of physics differ.&lt;br /&gt;
&lt;br /&gt;
Warren: Clearly our chemistry and biology transfers over here, but gravity does not seem to be driven by mass.&lt;br /&gt;
&lt;br /&gt;
Warren: We built this telescope to find out more. It&#039;s as if we&#039;re inside a torus the size of a planetary orbit.&lt;br /&gt;
&lt;br /&gt;
Warren: But it&#039;s not fully solid; it&#039;s more like a lattice. We can see through some of the openings and behind them ..&lt;br /&gt;
&lt;br /&gt;
Warren: ... is just more lattice. We don&#039;t know what keeps it from collapsing in on itself.&lt;br /&gt;
&lt;br /&gt;
Indra: How did you build a portal leading here if you don&#039;t even know what &amp;quot;here&amp;quot; is?&lt;br /&gt;
&lt;br /&gt;
Warren: That was all Dr. Hammond. She always seemed to have some insight the rest of us weren&#039;t privy to.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0028&lt;br /&gt;
&lt;br /&gt;
Warren: I&#039;ll let you know if I learn anything else.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0029&lt;br /&gt;
&lt;br /&gt;
Warren: Please ... stay away ...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0030&lt;br /&gt;
&lt;br /&gt;
Indra, typing: Anyone there?&lt;br /&gt;
&lt;br /&gt;
Ansible: Output data throttling has resulted in input overflow.&lt;br /&gt;
&lt;br /&gt;
Ansible: In effect, millions are trapped in detention.&lt;br /&gt;
&lt;br /&gt;
Indra: On this ansible? It&#039;s old. Nothing I can do about that.&lt;br /&gt;
&lt;br /&gt;
Ansible: No. Sorry, terminal running low trying to cndnse info&amp;lt;sup&amp;gt;[sic]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ansible: Next in CliffTown, sector 14, 16.&lt;br /&gt;
&lt;br /&gt;
Indra, standing up: What the hell?&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!31 through 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0031&lt;br /&gt;
&lt;br /&gt;
Indra: Hello, I accidentally came here through the portal in Jones Station.&lt;br /&gt;
&lt;br /&gt;
Indra: I&#039;m just looking for a way back.&lt;br /&gt;
&lt;br /&gt;
Kari: Hi, I&#039;m Kari. Malka radioed that someone might be coming by.&lt;br /&gt;
&lt;br /&gt;
Kari: Warren was working on a new portal, but the Kazakhs took his tech.&lt;br /&gt;
&lt;br /&gt;
Kari: They had a base somewhere southeast of here, but we haven&#039;t heard from them in quite a while.&lt;br /&gt;
&lt;br /&gt;
Kari: You may have noticed all of the drones around ... it&#039;s too dangerous for us to go look.&lt;br /&gt;
&lt;br /&gt;
Indra: That is ... not ideal. But I&#039;m going to have to try.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0032&lt;br /&gt;
&lt;br /&gt;
Indra: So what is this area here?&lt;br /&gt;
&lt;br /&gt;
Kari: This was CliffTown; it was going to be a new base for EU researchers.&lt;br /&gt;
&lt;br /&gt;
Kari: We didn&#039;t really get far before the drones attacked.&lt;br /&gt;
&lt;br /&gt;
Kari: I wish I could go back to Jonestown and be with Malka and Warren.&lt;br /&gt;
&lt;br /&gt;
Kari: I&#039;m tired of being alone.&lt;br /&gt;
&lt;br /&gt;
Indra: There is power in being independent, though.&lt;br /&gt;
&lt;br /&gt;
Indra: Try to appreciate that.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0033&lt;br /&gt;
&lt;br /&gt;
Kari: *Cough* I feel like crap. Ugh. Better keep your distance.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0033&lt;br /&gt;
&lt;br /&gt;
Ansible: We need permissions to control data throttling.&lt;br /&gt;
&lt;br /&gt;
Indra: Is this Samara?&lt;br /&gt;
&lt;br /&gt;
Ansible: Username is ehammond. Samara depends on you.&lt;br /&gt;
&lt;br /&gt;
Indra: As in Elizabeth Hammond? WTF??&lt;br /&gt;
&lt;br /&gt;
Ansible: No data left, next terminal at Kazakh base, sector 24, 22.&lt;br /&gt;
&lt;br /&gt;
Indra, getting up: Dammit, I should have known Hammond was behind the whole thing.&lt;br /&gt;
&lt;br /&gt;
Indra: So she&#039;s alive after all. What the hell does she want?&lt;br /&gt;
&lt;br /&gt;
Indra: Root access? Is she so incompetent she can&#039;t even do that on her own?!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0035&lt;br /&gt;
&lt;br /&gt;
Indra, typing: Enough BS, Hammond. Where is my daughter?&lt;br /&gt;
&lt;br /&gt;
Ansible: In detention. She needs you.&lt;br /&gt;
&lt;br /&gt;
Ansible: Go to upstream port, sector 43, 20.&lt;br /&gt;
&lt;br /&gt;
Indra: You&#039;ve got some nerve using my daughter like this.&lt;br /&gt;
&lt;br /&gt;
Ansible: She is safe but needs fix asap &amp;lt;EOM&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Indra, getting up: Somone&#039;s really asking for an ass-kicking.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0036&lt;br /&gt;
&lt;br /&gt;
Ninhursag: I am Ninhursag. I shall bestow upon you the climbing strength of the mountain goat.&lt;br /&gt;
&lt;br /&gt;
Indra: So, Ninhursag, can you explain something to me?&lt;br /&gt;
&lt;br /&gt;
Indra: Why is it some &amp;quot;Arms&amp;quot; can talk and others don&#039;t?&lt;br /&gt;
&lt;br /&gt;
Ninhursag: I am no expert, but the first Arms used primitive machine intelligence.&lt;br /&gt;
&lt;br /&gt;
Ninhursag: This proved inadequate, so we learned how to transfer a human mind into an Arm.&lt;br /&gt;
&lt;br /&gt;
Ninhursag: But there are still many of those early Arms remaining.&lt;br /&gt;
&lt;br /&gt;
Indra: Right. Of course. Thanks.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0037&lt;br /&gt;
&lt;br /&gt;
Lamassu: Welcome, Wielder. They call me the Lamassu.&lt;br /&gt;
&lt;br /&gt;
Indra: Am I talking to a ... statue?&lt;br /&gt;
&lt;br /&gt;
Lamassu: This form is a facade designed to make me more familiar to those who once lived here.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Unfortunately, Wielder, I cannot be of help whlie you are bearing the Arms.&lt;br /&gt;
&lt;br /&gt;
Amashilama: Do not listen to it, Indra. It is broken. It is why the machines here are so hostile.&lt;br /&gt;
&lt;br /&gt;
Indra: I just want to go back to my world. You can have these &amp;quot;arms&amp;quot; for all I care.&lt;br /&gt;
&lt;br /&gt;
Lamassu: To prevent contamination of the other worlds, I cannot allow you or anyone else to leave.&lt;br /&gt;
&lt;br /&gt;
Lamassu: If possible, the best way to remove the Arms is to destroy yourself. I can help with this if necessary.&lt;br /&gt;
&lt;br /&gt;
Damu: Please don&#039;t! I don&#039;t want you to die!&lt;br /&gt;
&lt;br /&gt;
Indra: Sorry, I&#039;m going to have to take a raincheck on that. Nice meeting you, Lamassu.&lt;br /&gt;
&lt;br /&gt;
Indra: (Seriously, what the hell is wrong with this place?)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0038&lt;br /&gt;
&lt;br /&gt;
Indra: So, it looks like this was some kind of temple ...&lt;br /&gt;
&lt;br /&gt;
Indra: ... what else is here?&lt;br /&gt;
&lt;br /&gt;
Lamassu: This is priveleged&amp;lt;sup&amp;gt;[sic]&amp;lt;/sup&amp;gt; information and cannot be disclosed.&lt;br /&gt;
&lt;br /&gt;
Amashilama: This place was devoted to the Lamassu&#039;s teachings.&lt;br /&gt;
&lt;br /&gt;
Amashilama: It gave us the knowledge needed to build the Arms.&lt;br /&gt;
&lt;br /&gt;
Indra: Is there something that could help me build a portal back home?&lt;br /&gt;
&lt;br /&gt;
Lamassu: Again, this is priveleged information and cannot be disclosed.&lt;br /&gt;
&lt;br /&gt;
Amashilama: I don&#039;t believe so. But there is rumored to be a device that can help protect your body while you control the drone.&lt;br /&gt;
&lt;br /&gt;
Amashilama: It would allow you to split your consciousness and re-integrate it afterwards.&lt;br /&gt;
&lt;br /&gt;
Indra: That would be a relief.&lt;br /&gt;
&lt;br /&gt;
Damu: Yes, that sounds great! You should try to find a way in there.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0039&lt;br /&gt;
&lt;br /&gt;
Indra: So, Lamassu, you are in charge of the drones that are running all over?&lt;br /&gt;
&lt;br /&gt;
Lamassu: Yes. They are important in de-contaiminating Kiengir from external influences.&lt;br /&gt;
&lt;br /&gt;
Indra: What if, say, someone dismantles you? Such as with a bomb?&lt;br /&gt;
&lt;br /&gt;
Lamassu: The risk of that, fortunately, is low, as I am a distributed system with A&#039;ansur level protections.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0040&lt;br /&gt;
&lt;br /&gt;
Amashilama: Ah, this is it. If you can get it working...&lt;br /&gt;
&lt;br /&gt;
Amashilama: ...this will allow your human body to defend itself when you are using the drone.&lt;br /&gt;
&lt;br /&gt;
Indra: So instead of just sitting there in a fugue, my body will get up and fight?&lt;br /&gt;
&lt;br /&gt;
Amashilama: Yes, your body will remain conscious.&lt;br /&gt;
&lt;br /&gt;
Amashilama: When you return, your two halves merge and your experiences combine.&lt;br /&gt;
&lt;br /&gt;
Indra: That sounds terrifying ... but too useful to pass up.&lt;br /&gt;
|}&lt;br /&gt;
(NOTE: From here on contains major spoilers for the plot of Axiom Verge 2!)&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!41 through 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0041&lt;br /&gt;
&lt;br /&gt;
Indra, in Amashilama&#039;s voice: Finally, I breathe again.&lt;br /&gt;
&lt;br /&gt;
Indra, speaking as her drone: That... doesn&#039;t sound like something I would say.&lt;br /&gt;
&lt;br /&gt;
Amashilama: Indeed, you are no longer in control of this body.&lt;br /&gt;
&lt;br /&gt;
Amashilama: I am sorry to have deceived you. But now I must go.&lt;br /&gt;
&lt;br /&gt;
(NOTE: Replaying this cutscene will leave Indra (the player) unable to move, and the game must be restarted.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0042&lt;br /&gt;
&lt;br /&gt;
Indra: Bloody Hell!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0043&lt;br /&gt;
&lt;br /&gt;
Indra: Shit!&lt;br /&gt;
&lt;br /&gt;
Indra: She straight up just ... STOLE my body.&lt;br /&gt;
&lt;br /&gt;
Indra: Am I stuck like this?&lt;br /&gt;
&lt;br /&gt;
Damu: I&#039;m really sorry, Indra. I had no idea this would happen.&lt;br /&gt;
&lt;br /&gt;
Indra: So you&#039;re still trapped in here with me ...&lt;br /&gt;
&lt;br /&gt;
Damu: It&#039;s just us now. I&#039;m sorry. I&#039;m not as strong as the others.&lt;br /&gt;
&lt;br /&gt;
Damu: If I was stronger, I could turn you back into a human.&lt;br /&gt;
&lt;br /&gt;
Damu: I was supposed to be able to transform things.&lt;br /&gt;
&lt;br /&gt;
Indra: Is there a way to ... power you up?&lt;br /&gt;
&lt;br /&gt;
Damu: Well ... maybe?&lt;br /&gt;
&lt;br /&gt;
Damu: They used to have Arms that basically add to existing Arms.&lt;br /&gt;
&lt;br /&gt;
Damu: But it&#039;s been so long.&lt;br /&gt;
&lt;br /&gt;
Indra: Well, that&#039;s still plan B. Plan A being to take my damn body back. Somehow.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0044&lt;br /&gt;
&lt;br /&gt;
Lamassu: Wielder. It is I, the Lamassu.&lt;br /&gt;
&lt;br /&gt;
Indra: Have you decided to stop trying to kill me?&lt;br /&gt;
&lt;br /&gt;
Lamassu: Unfortunately that directive must still remain. But recent events have caused another directive to take priority.&lt;br /&gt;
&lt;br /&gt;
Indra: You mean Amashilama taking my body?&lt;br /&gt;
&lt;br /&gt;
Lamassu: Indeed, the consequences of this are dire. In the past Amashilama was one of the more troublesome Arms.&lt;br /&gt;
&lt;br /&gt;
Lamassu: After the Wielders defeated the Udug, it was necessary to restore and rebuild society to how it was prior to their introduction.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Though most Wielders complied faithfully, Amashilama and her Wielder resisted, creating a new conflict.&lt;br /&gt;
&lt;br /&gt;
Indra: By &amp;quot;complied faithfully&amp;quot;, do you by any chance mean they killed themselves?&lt;br /&gt;
&lt;br /&gt;
Lamassu: Destroyed is perhaps more apt, as nothing less than a storm bomb can completely dismantle the Arms&#039; nanotech.&lt;br /&gt;
&lt;br /&gt;
Indra: So you asked Amashilama to nuke herself and she declined. Can&#039;t say I blame her.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Nevertheless, you and I have some common cause.&lt;br /&gt;
&lt;br /&gt;
Lamassu: I have reason to believe she is heading for the suspension bridge at sector 33, 26.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Destroy her and I will endeavor to return you to your human form.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0045&lt;br /&gt;
&lt;br /&gt;
Indra: The ocean continues on for miles and miles.&lt;br /&gt;
&lt;br /&gt;
Indra: I suppose I could just keep going until I get to the other side ...&lt;br /&gt;
&lt;br /&gt;
Indra: ... but I&#039;m not going to do that.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0046&lt;br /&gt;
&lt;br /&gt;
Drushka: What curious creature is this?&lt;br /&gt;
&lt;br /&gt;
Indra: Ah, yeah ... I used to be just a normal human.&lt;br /&gt;
&lt;br /&gt;
Indra: I had an unfortunate encounter with some nanotech.&lt;br /&gt;
&lt;br /&gt;
Indra: I&#039;m trying to find my way back to Antarctica.&lt;br /&gt;
&lt;br /&gt;
Drushka: I see. My name is Zhansaya Korshunova. But you can call me Drushka.&lt;br /&gt;
&lt;br /&gt;
Indra: What is this place?&lt;br /&gt;
&lt;br /&gt;
Drushka: We call this place the &amp;quot;Emergence&amp;quot;. Most of those from Sagimbayev Station migrated here.&lt;br /&gt;
&lt;br /&gt;
Drushka: Unfortunately, the portal you took here is not physically capable of returning you to Earth.&lt;br /&gt;
&lt;br /&gt;
Indra: But there has to be a way, even if I have to build a whole new portal.&lt;br /&gt;
&lt;br /&gt;
Drushka: We&#039;ve found evidence that the people in Kiengir - the world you came from - were not alone.&lt;br /&gt;
&lt;br /&gt;
Drushka: There are some ruins in the east that are so advanced as to defy civilization.&lt;br /&gt;
&lt;br /&gt;
Drushka: If you can find your way in there, perhaps there is something that can help.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0047&lt;br /&gt;
&lt;br /&gt;
Indra: So why are you behind that barrier?&lt;br /&gt;
&lt;br /&gt;
Drushka: A woman came by here earlier, bearing nanomachines. She thought to threaten us.&lt;br /&gt;
&lt;br /&gt;
Drushka: The barrier is a precaution to keep her from entering the Emergence.&lt;br /&gt;
&lt;br /&gt;
Indra: That was Amashilama. She&#039;s the one who did this to me.&lt;br /&gt;
&lt;br /&gt;
Indra: This may be hard to believe, but she took my original body. Though I intend to get it back.&lt;br /&gt;
&lt;br /&gt;
Drushka: It is not so hard to believe. Separation of mind from body is one of our goals in the Emergence.&lt;br /&gt;
&lt;br /&gt;
Drushka: One day I hope to leverage that same technology for the good of our people.&lt;br /&gt;
&lt;br /&gt;
Indra: Why are you out here, in this chamber, and not with your people?&lt;br /&gt;
&lt;br /&gt;
Drushka: The supreme purpose of life is evolution, but our lifetimes are too short to perceive it.&lt;br /&gt;
&lt;br /&gt;
Drushka: However, in the Emergence, time passes differently.&lt;br /&gt;
&lt;br /&gt;
Drushka: In the chamber behind us, for example, is a doorway we call a &amp;quot;time valve&amp;quot;. Beyond it time moves faster.&lt;br /&gt;
&lt;br /&gt;
Drushka: That is where we have settled. For some of us, it has been decades since we arrived.&lt;br /&gt;
&lt;br /&gt;
Drushka: I come here periodically to pass the time faster. This way I can steer the advancement of humanity on a long term scale.&lt;br /&gt;
&lt;br /&gt;
Damu: So she just ... waits out here? While everyone she knows grows old?&lt;br /&gt;
&lt;br /&gt;
Damu: It must feel like when I was in that urn all those years ... Everyone is gone now ...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0048&lt;br /&gt;
&lt;br /&gt;
Indra: Do you know anything else that can help me?&lt;br /&gt;
&lt;br /&gt;
Drushka: Perhaps ... some time back, we found an urn of nanotech. It was of no use to us, but maybe it can help you.&lt;br /&gt;
&lt;br /&gt;
Drushka: We left it in on one of the chambers above us, if I remember correctly.&lt;br /&gt;
&lt;br /&gt;
Indra: That is very useful, thank you.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0049&lt;br /&gt;
&lt;br /&gt;
Damu: This is it! With this I should have enough strength to make you human again.&lt;br /&gt;
&lt;br /&gt;
Damu: Well, human-ish.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0050&lt;br /&gt;
&lt;br /&gt;
Amashilama: Ah, you again. I was hoping you&#039;d gone away.&lt;br /&gt;
&lt;br /&gt;
Indra: I still want my body back, asshole.&lt;br /&gt;
&lt;br /&gt;
Amashilama: What makes you think you deserve it?&lt;br /&gt;
&lt;br /&gt;
Amashilama: Leaving Samara like that... how could you?&lt;br /&gt;
&lt;br /&gt;
Indra: ... the hell? ... you remember that?&lt;br /&gt;
&lt;br /&gt;
Amashilama: I have more than just your body now. The truth is, I can hardly stand being you.&lt;br /&gt;
&lt;br /&gt;
Amashilama: In point of fact: I expect killing you to be most therapeutic!&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!51 through 60&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0051&lt;br /&gt;
&lt;br /&gt;
Amashilama: You&#039;re just going to keep coming back, aren&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Indra: You say that like I was given a choice.&lt;br /&gt;
&lt;br /&gt;
Amashilama: I&#039;m not finished yet. Once I have the Siuna, I will end you for good.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0052&lt;br /&gt;
&lt;br /&gt;
Amashilama: Ptah, this body is as useless as the soul that went with it. Nothing the Siuna won&#039;t remedy.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0053&lt;br /&gt;
&lt;br /&gt;
Indra: Is a part of my mind still alive inside her? This is very bad.&lt;br /&gt;
&lt;br /&gt;
Damu: What did she mean about ... Samara?&lt;br /&gt;
&lt;br /&gt;
Indra: It was long ago ... I was far away for business all the time.&lt;br /&gt;
&lt;br /&gt;
Indra: I should have been more of a mother to her.&lt;br /&gt;
&lt;br /&gt;
Indra: ... she left in her teens, and I haven&#039;t seen her since.&lt;br /&gt;
&lt;br /&gt;
Damu: Oh. I&#039;m sorry.&lt;br /&gt;
&lt;br /&gt;
Damu: My parents were always off fighting in the war.&lt;br /&gt;
&lt;br /&gt;
Damu: Before I became like this, I mean.&lt;br /&gt;
&lt;br /&gt;
Damu: It was just me and my sister. But we understood.&lt;br /&gt;
&lt;br /&gt;
Indra: It is messed up what happened to you, kid.&lt;br /&gt;
&lt;br /&gt;
Indra: Maybe after I get back home, we can do something about it.&lt;br /&gt;
&lt;br /&gt;
Damu: I don&#039;t know if that&#039;s possible, but thank you.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0054&lt;br /&gt;
&lt;br /&gt;
Lamassu: Wielder. It is I, the Lamassu.&lt;br /&gt;
&lt;br /&gt;
Indra: I gave a go at fighting Amashilama just now. Seems neither of us can beat the other.&lt;br /&gt;
&lt;br /&gt;
Indra: She said something about a ... Suna?&lt;br /&gt;
&lt;br /&gt;
Lamassu: Siuna. This is troubling.&lt;br /&gt;
&lt;br /&gt;
Lamassu: The Siuna are powerful&amp;lt;sup&amp;gt;[sic]&amp;lt;/sup&amp;gt; cache of weapons. In the past, she was obsessed with them.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Normally each Arm was under the control of a Wielder.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Siuna, on the other hand, were powerful corporeal forms that made Wielders redundant.&lt;br /&gt;
&lt;br /&gt;
Indra: So, if she gets a Siuna, can I have my old body back?&lt;br /&gt;
&lt;br /&gt;
Lamassu: It is too dangerous. Most of the Siuna were sealed in A&#039;ansur - our mother world.&lt;br /&gt;
&lt;br /&gt;
Lamassu: But once she had them, her intention was use them to destroy it.&lt;br /&gt;
&lt;br /&gt;
Lamassu: She believed this would &amp;quot;free&amp;quot; our world.&lt;br /&gt;
&lt;br /&gt;
Indra: Is she wrong?&lt;br /&gt;
&lt;br /&gt;
Lamassu: Suffice it to say destroying A&#039;ansur would mean the destruction of this world and many others.&lt;br /&gt;
&lt;br /&gt;
Indra: If the Siuna are so dangerous, why even have them?&lt;br /&gt;
&lt;br /&gt;
Lamassu: They were a contingency plan that was never needed.&lt;br /&gt;
&lt;br /&gt;
Lamassu: The cache was meant to be destroyed, but this did not happen.&lt;br /&gt;
&lt;br /&gt;
Indra: Let me guess - you want me to find it and finish the job?&lt;br /&gt;
&lt;br /&gt;
Lamassu: I have a conundrum: If I tell you where the Siuna are, how do I know you won&#039;t take them for yourself?&lt;br /&gt;
&lt;br /&gt;
Lamassu: And if I don&#039;t tell you, who will stop Amashilama?&lt;br /&gt;
&lt;br /&gt;
Indra: All I want is to get the hell out of here.&lt;br /&gt;
&lt;br /&gt;
Lamassu: I shall compromise by giving you the location of just one of the Siuna.&lt;br /&gt;
&lt;br /&gt;
Lamassu: If you use it to destroy Amashilama, all the better.&lt;br /&gt;
&lt;br /&gt;
Lamassu: If not, nothing will have changed between us.&lt;br /&gt;
&lt;br /&gt;
Indra: Thank you?&lt;br /&gt;
&lt;br /&gt;
Lamassu: You may find it on your map at sector 38, 16.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0055&lt;br /&gt;
&lt;br /&gt;
Lamassu: Wielder, it is I, the Lamassu.&lt;br /&gt;
&lt;br /&gt;
Indra: I haven&#039;t located Amashilama yet.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Nevertheless, I feel I am forced to trust you.&lt;br /&gt;
&lt;br /&gt;
Lamassu: In the chamber to the right is the Lost Siuna.&lt;br /&gt;
&lt;br /&gt;
Lamassu: It is the only one of its kind not locked away upstream.&lt;br /&gt;
&lt;br /&gt;
Lamassu: If you can find a way inside, it will help you defeat Amashilama.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0056&lt;br /&gt;
&lt;br /&gt;
Ivan: С меня хватит. Я больше не могу этого выносить.&amp;lt;ref&amp;gt;When translated from Russian, it reads &amp;quot;I&#039;ve had enough. I can&#039;t take it anymore.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Indra: Sorry, do you speak English?&lt;br /&gt;
&lt;br /&gt;
Ivan: Yes, sorry. I am Ivan. You look strange. You are from Jonestown?&lt;br /&gt;
&lt;br /&gt;
Indra: My name is Indra; I did come through there. I know I look weird, nanotech did this to me.&lt;br /&gt;
&lt;br /&gt;
Indra: I&#039;m guessing you are with the Kazakhs?&lt;br /&gt;
&lt;br /&gt;
Ivan: Strange machines all over here, watch you, heh heh!&lt;br /&gt;
&lt;br /&gt;
Ivan: Anyway, Drushka took other Kazakhs through breach into next world, PAST breach. Even stranger there. They are crazy! So I stay here.&lt;br /&gt;
&lt;br /&gt;
Indra: Yet another world? I don&#039;t blame you. Did you see another woman come through here besides me?&lt;br /&gt;
&lt;br /&gt;
Ivan: I see many, MANY strange thing - robot, monster, trap ... *sigh*. But not woman.&lt;br /&gt;
&lt;br /&gt;
Indra: Thanks for your help. Stay safe.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0057&lt;br /&gt;
&lt;br /&gt;
Indra: Hello again. Any news?&lt;br /&gt;
&lt;br /&gt;
Ivan: No, all is still same crazy bullshit, heh heh! Thank you for checking me.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0058&lt;br /&gt;
&lt;br /&gt;
Ivan: Please ... stay back ... демон ...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0059&lt;br /&gt;
&lt;br /&gt;
Indra: What is this place?&lt;br /&gt;
&lt;br /&gt;
Damu: They used to say it was the home of the gods.&lt;br /&gt;
&lt;br /&gt;
Damu: I kinda doubt that, though.&lt;br /&gt;
&lt;br /&gt;
Damu: Whoever made it, we used it as a kind of factory to help with the war.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0060&lt;br /&gt;
&lt;br /&gt;
Indra: Damu, any idea what these do?&lt;br /&gt;
&lt;br /&gt;
Damu: Oh, I remember this.&lt;br /&gt;
&lt;br /&gt;
Damu: This is where I became ... what I am now.&lt;br /&gt;
&lt;br /&gt;
Damu: An Arm.&lt;br /&gt;
&lt;br /&gt;
Indra: Why would anyone do this to you? It&#039;s inhuman.&lt;br /&gt;
&lt;br /&gt;
Damu: The younger you are, the more adaptable your mind is.&lt;br /&gt;
&lt;br /&gt;
Damu: They thought I could do all kinds of things an adult couldn&#039;t.&lt;br /&gt;
&lt;br /&gt;
Indra: What happened? Didn&#039;t it work?&lt;br /&gt;
&lt;br /&gt;
Damu: The war ended before I was really needed. Like all this stuff, I was too dangerous to keep around ...&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!61 through 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0061&lt;br /&gt;
&lt;br /&gt;
Hammond: Indra? Can you hear me?&lt;br /&gt;
&lt;br /&gt;
Indra: Hammond?&lt;br /&gt;
&lt;br /&gt;
Hammond: Yes. This terminal doesn&#039;t have the limitations of an ansible, so we can speak freely.&lt;br /&gt;
&lt;br /&gt;
Hammond: I&#039;m very sorry for having lured you here. But you must believe I had no other choice.&lt;br /&gt;
&lt;br /&gt;
Indra: Cut the crap. Is Samara there? I want to talk to her.&lt;br /&gt;
&lt;br /&gt;
Hammond: Of course. Just a minute.&lt;br /&gt;
&lt;br /&gt;
Samara: Mother? Are you there?&lt;br /&gt;
&lt;br /&gt;
Indra: Samara ...&lt;br /&gt;
&lt;br /&gt;
Indra: It&#039;s really you, isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
Samara: Yes, it&#039;s me. Listen, I&#039;m here with Hammond and so many other people. It&#039;s nuts!&lt;br /&gt;
&lt;br /&gt;
Indra: Sweetie ... where are you? Are they treating you well?&lt;br /&gt;
&lt;br /&gt;
Samara: Mom, I&#039;m not like a hostage or anything.&lt;br /&gt;
&lt;br /&gt;
Samara: But this place is going to get wiped out if you don&#039;t do what Hammond asks.&lt;br /&gt;
&lt;br /&gt;
Indra: Is there a way out?&lt;br /&gt;
&lt;br /&gt;
Samara: No, Mom. We&#039;re in another place like where you are, with no exists.&lt;br /&gt;
&lt;br /&gt;
Samara: Hammond wants to talk again. Hold on.&lt;br /&gt;
&lt;br /&gt;
Hammond: Indra, this is important. Centuries ago, the Lamassu repurposed some upstream tech to combat the Udug.&lt;br /&gt;
&lt;br /&gt;
Hammond: Evidently it worked, but caused several important systems to fail. We are now at the verge of collapse.&lt;br /&gt;
&lt;br /&gt;
Hammond: Samara, myself, and eventually everyone alive today will be flushed out of existence.&lt;br /&gt;
&lt;br /&gt;
Hammond: I can fix it, but I need you to hack this terminal to give me total control.&lt;br /&gt;
&lt;br /&gt;
Indra: Why don&#039;t you hack it yourself?&lt;br /&gt;
&lt;br /&gt;
Hammond: We&#039;re in a kind of detention center. I had to resort to some very tricky methods to even contact you.&lt;br /&gt;
&lt;br /&gt;
Indra: Detention center? How did you get there?&lt;br /&gt;
&lt;br /&gt;
Hammond: I don&#039;t think you are ready to hear the answer to that just yet.&lt;br /&gt;
&lt;br /&gt;
Indra: You&#039;re insufferable. Can you help me to get back home?&lt;br /&gt;
&lt;br /&gt;
Hammond: Possibly. But first, the hack.&lt;br /&gt;
&lt;br /&gt;
Indra: Fine. Hang on.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0062&lt;br /&gt;
&lt;br /&gt;
Indra: Hammond, can you tell me anything about Amashilama and what she we&#039;s trying to do?&lt;br /&gt;
&lt;br /&gt;
Hammond: Those nanomachine entities were tools in an ancient war. But some of them were once human.&lt;br /&gt;
&lt;br /&gt;
Hammond: At one point, they created bodies - they called them Siuna - so they wouldn&#039;t need a Wielder like yourself to harness them.&lt;br /&gt;
&lt;br /&gt;
Hammond: They were evidently dangerously powerful, so only one was ever used before they decided to seal the rest away.&lt;br /&gt;
&lt;br /&gt;
Indra: Do you know where they might be?&lt;br /&gt;
&lt;br /&gt;
Hammond: I just know they were sequestered in another world.&lt;br /&gt;
&lt;br /&gt;
Hammond: I don&#039;t know where or how to get to there, but if the wrong person had access, it would be very bad.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0063&lt;br /&gt;
&lt;br /&gt;
Indra: It&#039;s done.&lt;br /&gt;
&lt;br /&gt;
Hammond: I don&#039;t see a change ...&lt;br /&gt;
&lt;br /&gt;
Hammond: Wait, hold on ...&lt;br /&gt;
&lt;br /&gt;
Hammond: Ah, that&#039;s it! You did it.&lt;br /&gt;
&lt;br /&gt;
Indra: For once something went smoothly? I&#039;m impressed.&lt;br /&gt;
&lt;br /&gt;
Hammond: I&#039;ll get your daughter. Hold on.&lt;br /&gt;
&lt;br /&gt;
Samara: Mom, we are being ... evacuated to somewhere safer. It&#039;s gonna take a while, though.&lt;br /&gt;
&lt;br /&gt;
Indra: Evacuated to where?&lt;br /&gt;
&lt;br /&gt;
Samara: Hammond showed me some of the things you&#039;ve done since ... I left.&lt;br /&gt;
&lt;br /&gt;
Samara: I want you to stop blaming yourself over what happened to me.&lt;br /&gt;
&lt;br /&gt;
Samara: Thanks to you, I&#039;m going to be just fine.&lt;br /&gt;
&lt;br /&gt;
Indra: That&#039;s doesn&#039;t answer my question.&lt;br /&gt;
&lt;br /&gt;
Samara: There&#039;s no time. But we&#039;ll see each other again, eventually, I know it.&lt;br /&gt;
&lt;br /&gt;
Indra: Samara ... I&#039;m sorry.&lt;br /&gt;
&lt;br /&gt;
Hammond: It&#039;s Hammond again. Samara had to go. But they&#039;re letting me stay longer so I can make sure things are working properly.&lt;br /&gt;
&lt;br /&gt;
Indra: I ... okay.&lt;br /&gt;
&lt;br /&gt;
Hammond: Once you leave I&#039;m going to deactivate portal you came through. It&#039;s too much of a risk that someone could undo what we&#039;ve accomplished.&lt;br /&gt;
&lt;br /&gt;
Hammond: I&#039;m trying to get the ansible at 44,10  back online so we can still communicate.&lt;br /&gt;
&lt;br /&gt;
Indra: This has been a lot to take in. I think I need to be alone now.&lt;br /&gt;
&lt;br /&gt;
Hammond: Understandable. Be safe, Indra.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0064&lt;br /&gt;
&lt;br /&gt;
Indra: So what&#039;s this one do?&lt;br /&gt;
&lt;br /&gt;
Damu: Nobody knows. Actually it was never lit up like this before.&lt;br /&gt;
&lt;br /&gt;
Damu: Like I said, the elders believed all this stuff was made by the gods.&lt;br /&gt;
&lt;br /&gt;
Damu: But you know it was probably just made by people.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0065&lt;br /&gt;
&lt;br /&gt;
Damu: This is where we healed our wounded. We could also make copies of soldiers here.&lt;br /&gt;
&lt;br /&gt;
Indra: It looks like a bomb went off in here.&lt;br /&gt;
&lt;br /&gt;
Damu: After the war, the Lamassu had everyone destroy this stuff.&lt;br /&gt;
&lt;br /&gt;
Damu: It&#039;s too dangerous or something.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0066&lt;br /&gt;
&lt;br /&gt;
[After picking up [[Goodbye (Note)|Goodbye]]]&lt;br /&gt;
Indra: Hammond ...&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0067&lt;br /&gt;
&lt;br /&gt;
Amashilama: At long last, I can free us from our Primordial bonds.&lt;br /&gt;
&lt;br /&gt;
Amashilama: Now to find the portal to A&#039;ansur.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0068&lt;br /&gt;
&lt;br /&gt;
Original Indra: You have ... to stop her ...&lt;br /&gt;
&lt;br /&gt;
Original Indra: I saw inside her mind ...&lt;br /&gt;
&lt;br /&gt;
Original Indra: If she destroys A&#039;ansur, it all ends.&lt;br /&gt;
&lt;br /&gt;
Original Indra: I&#039;ll never see ... Samara ...&lt;br /&gt;
&lt;br /&gt;
[She collapses]&lt;br /&gt;
&lt;br /&gt;
Indra: She&#039;s not breathing.&lt;br /&gt;
&lt;br /&gt;
Indra: It seemed like she was back to being ... Indra ... again.&lt;br /&gt;
&lt;br /&gt;
Indra: And now she&#039;s dead? So what does that make me?&lt;br /&gt;
&lt;br /&gt;
Indra: And that big red thing - is that the Lost Siuna?&lt;br /&gt;
&lt;br /&gt;
Indra: An empty body just waiting for an Arm to take over.&lt;br /&gt;
&lt;br /&gt;
Indra: And that A&#039;ansur place is supposed to have more of them.&lt;br /&gt;
&lt;br /&gt;
Damu: Do you think Amashilama really wants to destroy the world?&lt;br /&gt;
&lt;br /&gt;
Indra: I&#039;m not sure that&#039;s what she means to happen.&lt;br /&gt;
&lt;br /&gt;
Indra: Though I don&#039;t exactly want to find out if she&#039;s right, either.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0069&lt;br /&gt;
&lt;br /&gt;
Tilhar: I am Tilhar. With me you become as a cloud, able to pass through cracks and grates.&lt;br /&gt;
&lt;br /&gt;
Indra: I&#039;ve been seeing gratings all over since I arrived. It&#039;s like a damn motif.&lt;br /&gt;
&lt;br /&gt;
Tilhar: Indeed, these barriers are one of the ways the Wielders were finally able to entrap and vanquish the Udug.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0070&lt;br /&gt;
&lt;br /&gt;
Lamassu: Wielder, we are in grave danger.&lt;br /&gt;
&lt;br /&gt;
Indra: I saw ... she said is&amp;lt;sup&amp;gt;[sic]&amp;lt;/sup&amp;gt; looking for the portal to A&#039;ansur.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Yes, she means to obtain the rest of the Siuna cache.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Then she will destroy our mother world with a legion of Arms.&lt;br /&gt;
&lt;br /&gt;
Indra: I think you need to explain a bit what this means.&lt;br /&gt;
&lt;br /&gt;
Lamassu: In the same way that destroying the Universe would mean destroying all the planets within the universe, destroying the A&#039;ansur will destroy all the universes within it.&lt;br /&gt;
&lt;br /&gt;
Indra: And what sort of insanity makes her think this is a good idea?&lt;br /&gt;
&lt;br /&gt;
Lamassu: She believes in that this universe can somehow survive independently of the mother.&lt;br /&gt;
&lt;br /&gt;
Lamassu: Indra, it is paramount that you stop her.&lt;br /&gt;
&lt;br /&gt;
Lamassu: At the portal to the Siuna cache is an undetonated storm/breach&amp;lt;sup&amp;gt;[sic]&amp;lt;/sup&amp;gt; bomb left over from the war. All that is needed is for you to activate it.&lt;br /&gt;
&lt;br /&gt;
Indra: Where is it?&lt;br /&gt;
&lt;br /&gt;
Lamassu: In sector 43, 18, beneath your peoples&#039; research base.&lt;br /&gt;
&lt;br /&gt;
Lamassu: It was nearly discovered by them, is why I sent drones to chase them from the area.&lt;br /&gt;
&lt;br /&gt;
Indra: This sounds dangerous. What is the blast radius of the bomb?&lt;br /&gt;
&lt;br /&gt;
Lamassu: The walls are of a material not native to this world, and should contain the blast.&lt;br /&gt;
&lt;br /&gt;
Indra: Okay, I&#039;ll check it out. If it&#039;s as you say, I&#039;ll set it to blow.&lt;br /&gt;
&lt;br /&gt;
Indra: And then you&#039;d better find a way to get me back into my own body.&lt;br /&gt;
&lt;br /&gt;
Lamassu: We have an agreement.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!71 through 80&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0071&lt;br /&gt;
&lt;br /&gt;
Indra, thinking: The ansible has been powered on?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0072&lt;br /&gt;
&lt;br /&gt;
Indra, typing: Hammond, are you there?&lt;br /&gt;
&lt;br /&gt;
Hammond: Yes, thanks to you, I have circumvented the character limits of this terminal.&lt;br /&gt;
&lt;br /&gt;
Indra: Something&#039;s come up. Amashilama ... she got the Lost Siuna. But she wants to find the rest, which are somewhere below us.&lt;br /&gt;
&lt;br /&gt;
Hammond: From what I know of them, they&#039;re very dangerous - at least the locals thought so.&lt;br /&gt;
&lt;br /&gt;
Indra: The Lamassu says she wants to use them to destroy the A&#039;ansur, the &amp;quot;mother world&amp;quot;, because she thinks it&#039;ll somehow &amp;quot;free&amp;quot; us. Is this a plausible thing?&lt;br /&gt;
&lt;br /&gt;
Hammond: Oh god no. Indra, that would literally mean the end of our universe.&lt;br /&gt;
&lt;br /&gt;
Hammond: Even if, as Amashilama seems to think, this Universe could survive ...&lt;br /&gt;
&lt;br /&gt;
Hammond: Even then the places Samara and I are in would be forever disconnected ...&lt;br /&gt;
&lt;br /&gt;
Hammond: ... you would never see Samara again.&lt;br /&gt;
&lt;br /&gt;
Indra: I was starting to suspect as much.&lt;br /&gt;
&lt;br /&gt;
Hammond: I think you understand, then. Please don&#039;t let Amashilama do this.&lt;br /&gt;
&lt;br /&gt;
Indra: I&#039;m about to set off a breach bomb. Apparently it&#039;s the only thing that can destroy the portal leading to the A&#039;ansur. So if you don&#039;t hear from me again ...&lt;br /&gt;
&lt;br /&gt;
Hammond: If I don&#039;t hear from you again it&#039;s because you ceased to exist. So, don&#039;t let that happen.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0073&lt;br /&gt;
&lt;br /&gt;
Lamassu: Indra, an upstream portal lies ahead. It leads to A&#039;ansur.&lt;br /&gt;
&lt;br /&gt;
Lamassu: I had the Siuna cache placed there to keep it secure, but this has since become exactly the place Amashilama needs to do the most damage.&lt;br /&gt;
&lt;br /&gt;
Indra: And we were so afraid computers were going to be smarter than us.&lt;br /&gt;
&lt;br /&gt;
Lamassu: You should be able to hack the bomb with your nanites. Set a timer for 1 minute, that should be enough to get clear.&lt;br /&gt;
&lt;br /&gt;
Lamassu: After that I will seal the doors.&lt;br /&gt;
&lt;br /&gt;
Indra: And then nobody can ever get to this cache again, right?&lt;br /&gt;
&lt;br /&gt;
Lamassu: Only a PatternMind could do that. And there are none left in this world.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0074&lt;br /&gt;
&lt;br /&gt;
Indra, thinking: There is an open gate at the entrance to this room.&lt;br /&gt;
&lt;br /&gt;
Indra: I wouldn&#039;t put it past the Lamassu to shut it just as soon as I trigger the bomb.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0075&lt;br /&gt;
&lt;br /&gt;
Amashilama: Not so fast, Indra.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0076&lt;br /&gt;
&lt;br /&gt;
Amashilama: We wouldn&#039;t want you destroying the Portal now, would we?&lt;br /&gt;
&lt;br /&gt;
Indra: Amashilama.&lt;br /&gt;
&lt;br /&gt;
Amashilama: This portal leads to A&#039;ansur, the mother world.&lt;br /&gt;
&lt;br /&gt;
Amashilama: Once I&#039;ve obtained the remaining Siuna, we will destroy it.&lt;br /&gt;
&lt;br /&gt;
Indra: And in the process, destroy the world too.&lt;br /&gt;
&lt;br /&gt;
Amashilama: A matter of semantics. I will return it to its original form.&lt;br /&gt;
&lt;br /&gt;
Amashilama: It will become part of the pure realm of ideas once again.&lt;br /&gt;
&lt;br /&gt;
Amashilama: Those living in the current world will no longer exist to experience the destruction of it.&lt;br /&gt;
&lt;br /&gt;
Indra: Yeah, that&#039;s a bunch of nonsense I&#039;m not about to let happen.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0077&lt;br /&gt;
&lt;br /&gt;
Amashilama: Enough!&lt;br /&gt;
&lt;br /&gt;
Amashilama: You don&#039;t think I know what you&#039;re trying to do?&lt;br /&gt;
&lt;br /&gt;
Amashilama: I was here when this bomb was MADE.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0078&lt;br /&gt;
&lt;br /&gt;
Original Indra, after jumping Amashilama: Indra, hack the bomb!&lt;br /&gt;
&lt;br /&gt;
Amashilama: *GaSp* YOU! How - ? *ChOkE*&lt;br /&gt;
&lt;br /&gt;
Original Indra: - And get the hell out here!&lt;br /&gt;
&lt;br /&gt;
Original Indra: I&#039;ll keep her busy!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0079&lt;br /&gt;
&lt;br /&gt;
Lamassu: Indra, you did it! Run, hurry!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0080&lt;br /&gt;
&lt;br /&gt;
Indra: True to what the Lamassu said, the Breach bomb completely obliterated the portal to A&#039;ansur.&lt;br /&gt;
&lt;br /&gt;
[Credits begin here. Upon replaying via the Passcode Tool, this freezes the player until opening the map.]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed article-table&amp;quot;&lt;br /&gt;
!81 through 84&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 CUTSCENE 0081&lt;br /&gt;
&lt;br /&gt;
[Indra gets back up after collapsing. This freezes the player when replayed via the Passcode Tool.]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0082&lt;br /&gt;
&lt;br /&gt;
Indra: We had survived - Damu and myself.&lt;br /&gt;
&lt;br /&gt;
Indra: Or at least some version of myself.&lt;br /&gt;
&lt;br /&gt;
Indra: The other me - she&#039;d died to protect everyone.&lt;br /&gt;
&lt;br /&gt;
Indra: I realized then that I didn&#039;t care about getting home anymore.&lt;br /&gt;
&lt;br /&gt;
Indra: So I promised Damu that no matter what happened, I&#039;d find a way to fix him.&lt;br /&gt;
&lt;br /&gt;
Indra: To make him flesh and blood again.&lt;br /&gt;
&lt;br /&gt;
Indra: And I knew where I could find the technology for that.&lt;br /&gt;
&lt;br /&gt;
Indra: But ironically, I&#039;d just blown up the only known way to get there.&lt;br /&gt;
&lt;br /&gt;
Indra: So I was going to need help.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0083&lt;br /&gt;
&lt;br /&gt;
Drushka: And so you&#039;ve come to me, hoping I can help you reach this &amp;quot;A&#039;ansur&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Drushka: By your own admission, that was Amashilama&#039;s goal.&lt;br /&gt;
&lt;br /&gt;
Drushka: Are you sure you are completely free of her influence?&lt;br /&gt;
&lt;br /&gt;
Indra: Of course. That was where they stored their most advanced tech.&lt;br /&gt;
&lt;br /&gt;
Indra: I&#039;d think you, too, would find it ... lucrative.&lt;br /&gt;
&lt;br /&gt;
Indra: But in order to get there, we will need a PatternMind.&lt;br /&gt;
&lt;br /&gt;
Drushka: And Hammond? Do you think she is there, too?&lt;br /&gt;
&lt;br /&gt;
Indra: I don&#039;t pretend to have any idea where Hammond is ...&lt;br /&gt;
&lt;br /&gt;
Indra: I tried contacting her using the ansibles, but they&#039;re all dead now.&lt;br /&gt;
&lt;br /&gt;
Indra: But I feel like she, and Samara, are still around, somewhere.&lt;br /&gt;
&lt;br /&gt;
Drushka: Very well. I look forward to working with you, Indra.&lt;br /&gt;
&lt;br /&gt;
Indra: I don&#039;t think I can really call myself &amp;quot;Indra&amp;quot; anymore.&lt;br /&gt;
&lt;br /&gt;
Indra: The real Indra died saving us.&lt;br /&gt;
&lt;br /&gt;
Indra: I&#039;m something else.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 CUTSCENE 0084&lt;br /&gt;
&lt;br /&gt;
[There is no way to play CUTSCENE 0084, however, there is empty dialogue labelled &amp;quot;DLG_ENDINGSAMARA_2&amp;quot; where CUTSCENE 0084 may be.]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=File:Trace_and_indra.png&amp;diff=11821</id>
		<title>File:Trace and indra.png</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=File:Trace_and_indra.png&amp;diff=11821"/>
		<updated>2024-03-12T04:19:55Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Trace and Nano Indra as seen on the back of the physical release of the Axiom Verge 1 and 2 double pack.&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=File:Trace_and_indra.png&amp;diff=11820</id>
		<title>File:Trace and indra.png</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=File:Trace_and_indra.png&amp;diff=11820"/>
		<updated>2024-03-12T04:18:32Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Pvfa-r uploaded a new version of File:Trace and indra.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Trace and Nano Indra as seen on the back of the physical release of Axiom Verge 1 and 2 for the Nintendo Switch.&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Indra&amp;diff=11819</id>
		<title>Indra</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Indra&amp;diff=11819"/>
		<updated>2024-03-12T03:59:21Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Indra icon fixed.png|right]]&lt;br /&gt;
&#039;&#039;&#039;Indra Chaudhari&#039;&#039;&#039; is the protagonist of [[Axiom Verge 2]]. She is a mysterious billionaire who owns the worldwide [[Globe 3]] conglomerate.&lt;br /&gt;
&lt;br /&gt;
Indra’s physical characteristics include having black or very dark brown hair, with scraggly, gray accents and a noticeable, possibly colored large, light gray patch of hair on the right side of her scalp. Her hair reaches to her chest area, with the gray accents continuing all the way down, possibly showing that she&#039;s old, though her face does not suggest so. She also has blue eyes, dark skin, very dark blue-tinted sunglasses and she seems to wear very dark red lipstick, or her lips are naturally the color.&lt;br /&gt;
&lt;br /&gt;
Indra also wears gray clothes with buttons running through the middle and sleeves, with a two-part gray cloak that reaches behind her. Under the gray jacket and cloak she seems to be wearing a dark blue or indigo shirt.&lt;br /&gt;
&lt;br /&gt;
She is revealed fairly early on to have a daughter named Samara, and she is looking for her.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
Prior to the events of the game, Globe 3 purchases Hammond Corp, letting them gain control of [[Doctor Hammond|Elizabeth Hammond]]&#039;s antarctic base after it had been abandoned for a year. Starting the game, Indra arrives at the base via helicopter to investigate it and see what technology has been left there. However, she is led to a one-way elevator that takes her to the world of [[Kiengir]], where the game takes place.&lt;br /&gt;
&lt;br /&gt;
Through the events of the game, Indra becomes skilled with weapons, explores the world, and obtains nanomachines called [[Arms]], which help her in her journeys and give her special abilities. The first Arm she obtains, named [[Amashilama]], guides her through Kiengir, eventually to a machine which she promises will sever Indra&#039;s consciousness between her and the remote drone she controls, letting the two exist independently and be able to merge together. However, this process is used to Amashilama&#039;s advantage, as she takes control of Indra&#039;s body to carry out the plan she had all along - destroying [[A&#039;ansur]].&lt;br /&gt;
&lt;br /&gt;
With the help of the [[Lamassu]], Indra, now stuck as a drone, must try to combat Amashilama to gain her body back and prevent Amashilama from destroying the universe. In the process though, Amashilama discards of Indra&#039;s body in favor of inhabiting one of the Siuna. Indra assumes that her original body is dead, and goes to fight Amashilama. At the end of the fight, Indra&#039;s body arrives to hold back Amashilama while Indra sets off a Breach bomb. This kills Indra&#039;s human body and its consciousness, keeping Indra stuck as a drone forever and stuck on Kiengir. She no longer cares about going home, however, and instead seeks technology that will make [[Damu]] flesh and blood again. In a secret post-credits scene, the Indra who sacrificed herself to defeat Amashilama reunites with Samara and Hammond in what appears to be an afterlife.&lt;br /&gt;
&lt;br /&gt;
=== Speculation ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Indra-Rusalka.png|thumb|Indra in the end credits]]&lt;br /&gt;
It is heavily implied that Indra becomes the [[Rusalki|Rusalka]] known as [[Ophelia]]. In the ending cutscene for Axiom Verge 2, Indra laments about how she didn&#039;t really feel like she was worthy of her name since her past body died holding Amashilama down, saying how she doesn&#039;t feel like &#039;Indra&#039; anymore. Additionally, in the note [[Dr. Gloria at it Again (Note)|Dr. Gloria at It Again]], Indra is noted to be a fan of Shakespeare, and Ophelia is a character from Shakespeare&#039;s Hamlet, a character which happens to die by drowning (similar to how Indra first encountered Amashilama).  &lt;br /&gt;
&lt;br /&gt;
Furthermore, the last ending credits image depicts a full-body image of Indra&#039;s latest form, [[:File:Indra-Rusalka.png|her face and hair]] greatly mirroring the forward-facing Ophelia&#039;s facial structure and wiring, and Ophelia&#039;s eyes resembling the sunglasses Indra wears in the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
Ophelia is also referred to as an &amp;quot;Outsider&amp;quot; among other Rusalki, which may be a reference to her alliance with the other Kazakh (such as [[Drushka]]) in [[Sudra|The Emergence]].&lt;br /&gt;
&lt;br /&gt;
Further corroborating this theory is the song utilized during the final battle of Axiom Verge 2, &#039;&#039;Nephropidae&#039;&#039;. The song&#039;s name is the same as a family of lobsters&amp;lt;ref&amp;gt;https://www.encyclopedia.com/science/dictionaries-thesauruses-pictures-and-press-releases/nephropidae&amp;lt;/ref&amp;gt;, which correlates to the giant mechanical lobster body found on Sudra (in Edin) that is implied to belong to Ophelia based on color and orientation. Additionally, the song&#039;s main motif is pulled from &#039;&#039;Amnesia&#039;&#039;, the theme of [[Ukkin-Na]] - where both Ophelia and the Pathogen (which is linked to Indra via [[Damu]]) are first encountered in Axiom Verge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Indra HunterDrone.png&lt;br /&gt;
File:Indra.png&lt;br /&gt;
File:Indra glasses off.png|Indra without her sunglasses&lt;br /&gt;
File:Trace and indra.png|Nano Indra seen with [[Trace]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[https://www.axiomverge2.com The Axiom Verge 2 site]&lt;br /&gt;
&lt;br /&gt;
[https://www.axiomverge2.com/about The Axiom Verge 2 site&#039;s about-page]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Trace&amp;diff=11818</id>
		<title>Trace</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Trace&amp;diff=11818"/>
		<updated>2024-03-12T03:54:20Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the in-game Note called &amp;quot;Trace&amp;quot;, see [[Trace (Note)]].&#039;&#039;[[File:Trace-Portrait.png|thumb|220x220px|Trace, as seen during his ingame conversations with other characters.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;Trace&#039;&#039;&#039; Eschenbrenner&amp;lt;ref&amp;gt;[https://twitter.com/AxiomVerge/status/996605967860023296?s=20 Tom Happ tweet about his last name]&amp;lt;/ref&amp;gt; is the protagonist of Axiom Verge. The [[story]] focuses mainly around Trace&#039;s attempts to understand [[Sudra]] and get himself back home to Earth.&lt;br /&gt;
&lt;br /&gt;
Trace is a scientist from Earth, not a warrior. As such, it&#039;s generally in his character to defend himself, but not to seek out violence — only knowledge. This theme is reiterated throughout the game as Trace not only struggles to understand the world he has been thrown into, but also struggles to deal with having to kill other living beings, particularly seen in dialogue before and after fights.&lt;br /&gt;
[[Category:Bosses|boss]]&lt;br /&gt;
== History ==&lt;br /&gt;
&#039;&#039;&#039;WARNING! This section contains major plot spoilers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The story starts in the year 2005 in a New Mexico research facility where Trace and colleague [[Doctor Hammond|Hammond]] are working on an undisclosed experiment. A problem with the experiment seemingly causes a huge explosion, severely injuring Trace and rendering him unconscious. This is the last memory of Earth that Trace recalls before waking up in an alien world. Unbeknownst to Trace, he has been mysteriously transported to an egg-shaped device called a [[Rebirth Chamber]] through the intervention of sentient, towering machines called [[Rusalki]]. Strangely, his body is seemingly intact and uninjured. Upon awakening, Trace is implored telepathically by a female voice, who later introduces herself as the Rusalka [[Elsenova]], to retrieve a gun called the [[Axiom Disruptor]] in the adjacent room. She also warns Trace to stay away from an ominous being called Athetos for the moment. In actuality, the Rusalki have cloned a much younger, kinder version of Athetos in hopes that this younger version could eventually locate and kill Athetos. Trace is the identity of this clone. The lab explosion never actually happened to this clone of Trace; the events of the explosion are merely a memory inherited from the memories of Athetos, the original Trace, although the cloned Trace is not aware of this.&lt;br /&gt;
&lt;br /&gt;
As the game progresses, Trace is informed by Elsenova that he has ended up on an alien world called [[Sudra]], and that a [[Pathogen|plague]] created by [[Athetos]] has wiped out or mutated most of the Sudrans on the planet. Trace is then told that defeating Athetos is the key to finding his way back to Earth, but he is first urged to locate and activate the Power Filter and the Remote Drones in order to repair the bodies of Elsenova and her fellow Rusalki [[Veruska]] and [[Ophelia]]. Throughout his explorations of Sudra, Trace encounters and kills several cybernetic monstrosities called [[Variant|Variants]], which he later discovers are mutated clones of Athetos, and by extension, himself.&lt;br /&gt;
&lt;br /&gt;
When Trace is again rendered unconscious, some of his imprinted memories begin to come back. He was a theoretical physicist who, working with Dr. Hammond, re-invented physics. However, his revolutionary theories were regarded by his peers as pseudoscience and earned him the nickname &amp;quot;Athetos.&amp;quot; Trace was then blacklisted by the scientific community. Nonetheless, he continued striving to validate his work.&lt;br /&gt;
&lt;br /&gt;
Once he wakes up, Trace is able to continue his adventure. Eventually, Trace finds Athetos in a life support vat located in the atmosphere above Sudra, along with the [[Breach Attractor]], which is preventing Elsenova from approaching the atmosphere without killing her. During the ensuing battle, Trace momentarily disrupts the [[Breach]] Attractor, allowing Elsenova to rise to the upper atmosphere and destroy it entirely. After doing so, the Rusalki are once again free to move about above the planet, and Elsenova chooses to kill Athetos with a laser beam despite Trace&#039;s pleas not to do so. Afterward, Elsenova renders Trace unconscious and seemingly sends him back to Earth, during the aftermath of the lab explosion, unharmed and in perfect condition. &lt;br /&gt;
&lt;br /&gt;
However, scenes during the credits show Trace lying unconscious on top of what appears to be the body of a Rusalka, suggesting that Elsenova had not actually sent Trace back to Earth. This seems to imply that, unbeknownst to Trace, Elsenova had the Rusalka Veruska create an algorithm for a dream of Earth, where Trace wakes up without injury and in perfect condition. Believing that he has returned to Earth, Trace devotes his time trying to learn more about Sudra, in hopes that he may find a way to return to it someday. Then one day, an unannounced guest arrives at Trace&#039;s lab, revealed to be Athetos, who shoots Trace with a gun, but not before telling him, &amp;quot;There&#039;s no use running from your own self. Time to wake up, Trace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Based on the game&#039;s events, the very first (Prime) Trace managed to reach Sudra sometime during the 21st century. The game&#039;s events take place hundreds, if not thousands, of years after that. This timeline seems to support the idea that Trace, the player character, had been put in a dream algorithm of Earth by Veruska, because he would not have had a recognizable real-world Earth to return to since many centuries had passed since his memory of the lab explosion.&lt;br /&gt;
&lt;br /&gt;
== Non-Canon Information ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=ozQqekMSQqY Video of pre-release intro.]&lt;br /&gt;
&lt;br /&gt;
Trace:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I think I&#039;d better begin with the first time I died.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I was at the end of my proverbial rope.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Jobless.  Carless.  Homeless.  I couldn&#039;t afford a plane ticket, so I took the train.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Hopefully my parents would take pity on me.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;d screwed up.  And I had no idea how to un-screw things up.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Maybe it&#039;s just as well then, that things happened the way they did -&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;- An unexceptional life coming to an unexceptional end.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;But that&#039;s when things started to get interesting.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: When previewed, the Youtube commentator said the intro was pretentious, so it was reworked into the Z-machine New Mexico Physicist scenes shown in the final version.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Cutscene1.png&lt;br /&gt;
Trace and indra.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
&lt;br /&gt;
*Trace was confirmed to be around 5&#039;9&amp;quot;, 155 lbs&amp;lt;ref&amp;gt;https://twitter.com/AxiomVerge/status/1233097987716341760?s=20&amp;amp;t=HKMykKjpuBt66GR5enx5PQ&amp;lt;/ref&amp;gt;, and around 28 years old&amp;lt;ref name=&amp;quot;otacon&amp;quot;&amp;gt;https://twitter.com/AxiomVerge/status/1520488410292523009?s=20&amp;amp;t=ybZV9jmZpeD2Jrkg4lCk_Q&amp;lt;/ref&amp;gt;&lt;br /&gt;
*He is lactose intolerant- as shown by his grocery list&amp;lt;ref&amp;gt;&amp;quot;&#039;&#039;Notes on Sudra&amp;quot;&#039;&#039; [https://imgur.com/a/aNwnv07 artbook]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*He&#039;s described having a voice similar to that of Otacon from the &#039;&#039;Metal Gear&#039;&#039; series&amp;lt;ref name=&amp;quot;otacon&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=File:Trace_and_indra.png&amp;diff=11817</id>
		<title>File:Trace and indra.png</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=File:Trace_and_indra.png&amp;diff=11817"/>
		<updated>2024-03-12T03:53:24Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Trace and Nano Indra as seen on the back of the physical release of Axiom Verge 1 and 2 for the Nintendo Switch.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Trace and Nano Indra as seen on the back of the physical release of Axiom Verge 1 and 2 for the Nintendo Switch.&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Soundtracks&amp;diff=11816</id>
		<title>Soundtracks</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Soundtracks&amp;diff=11816"/>
		<updated>2024-03-12T03:35:40Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Added title to references section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Thomas Happ]] created the soundtracks for both [[Axiom Verge]] and [[Axiom Verge 2]]. Both were released at the same time as their respective video game releases.&lt;br /&gt;
&amp;lt;gallery widths=256px heights=256px&amp;gt;&lt;br /&gt;
File:Axiom-Verge-OST.jpg|Axiom Verge OST cover&lt;br /&gt;
File:Axiom-Verge-2-OST.jpg|Axiom Verge 2 OST cover&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
Both soundtracks are available for purchase on Thomas Happ&#039;s official [https://axiomverge.bandcamp.com/ Axiom Verge Bandcamp] page. They are also available on streaming services, such as Spotify, Amazon Music, YouTube Music, etc.&lt;br /&gt;
&lt;br /&gt;
The soundtracks can be bought on black vinyl (for a limited time) from [https://limitedrungames.com/ Limited Run]:&lt;br /&gt;
&lt;br /&gt;
[[File:AxiomVerge-OST-Vinyl.png|256px|link=https://limitedrungames.com/products/axiom-verge-2-vinyl-soundtrack]] [[File:AxiomVerge2-OST-Vinyl.png|256px|link=https://limitedrungames.com/products/axiom-verge-2-vinyl-soundtrack-1]]&lt;br /&gt;
&lt;br /&gt;
Ship to Shore PhonoCo previously printed [https://www.vgmwax.com/reviews/2019/7/31/axiom-verge three different limited presses of the first soundtrack], but they have all sold out.&lt;br /&gt;
&lt;br /&gt;
== Track list ==&lt;br /&gt;
&lt;br /&gt;
=== Axiom Verge ===&lt;br /&gt;
{| class=&amp;quot;sortable article-table&amp;quot; style=&amp;quot;line-height: 1;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; |#&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; |Len.&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; | Where it plays&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
|&#039;&#039;&#039;The Axiom&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:25&lt;br /&gt;
|Main menu&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
|&#039;&#039;&#039;Intro&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1:37&lt;br /&gt;
| data-sort-value=&amp;quot;Cine1&amp;quot; |Intro ([[Cutscenes#Axiom Verge|🎬40]]),&amp;lt;br&amp;gt;[[Power Filter]] cinematic ([[Cutscenes#Axiom Verge|🎬11]]),&amp;lt;br&amp;gt;&amp;quot;True ending&amp;quot; ([[Cutscenes#Axiom Verge|🎬43|44]]),&amp;lt;br&amp;gt;Ending stats&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
|&#039;&#039;&#039;Trace Awakens&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:04 &lt;br /&gt;
| data-sort-value=&amp;quot;Eribu2&amp;quot; |[[Eribu]] (after getting [[Axiom Disruptor]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
|&#039;&#039;&#039;Trace Rising&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:33&lt;br /&gt;
| data-sort-value=&amp;quot;Boss2&amp;quot; |[[Bosses]] ([[Xedur]], [[Telal]], [[Gir-Tab]], [[Ukhu]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 5&lt;br /&gt;
|&#039;&#039;&#039;Otherworld&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:29&lt;br /&gt;
| data-sort-value=&amp;quot;Absu1&amp;quot; |[[Absu]] (except prison areas)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
|&#039;&#039;&#039;Rusalka&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:13&lt;br /&gt;
| data-sort-value=&amp;quot;Absu2&amp;quot; |[[Absu]] ([[Elsenova]]&#039;s room)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
|&#039;&#039;&#039;Vital Tide&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:58&lt;br /&gt;
|[[Zi]] (except prison areas)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
|&#039;&#039;&#039;Inexorable&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:54&lt;br /&gt;
| data-sort-value=&amp;quot;Kur3&amp;quot; |[[Kur]] (caves)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 9&lt;br /&gt;
|&#039;&#039;&#039;Apocalypse&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:38&lt;br /&gt;
| data-sort-value=&amp;quot;Boss3&amp;quot; |[[Bosses]] ([[Uruku]], [[Vision]], [[Athetos]]) &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
|&#039;&#039;&#039;Cellular Skies&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:22&lt;br /&gt;
| data-sort-value=&amp;quot;Kur4&amp;quot; |[[Kur]] (outside)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|&#039;&#039;&#039;Amnesia&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:05&lt;br /&gt;
|[[Ukkin-Na]] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12&lt;br /&gt;
|&#039;&#039;&#039;The Dream&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:12&lt;br /&gt;
| data-sort-value=&amp;quot;Cine2&amp;quot; |Cinematic after [[Vision]]  ([[Cutscenes#Axiom Verge|🎬41]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
|&#039;&#039;&#039;Phosphene&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:16&lt;br /&gt;
|[[Edin]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| &#039;&#039;&#039;Occlusion&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:13&lt;br /&gt;
| data-sort-value=&amp;quot;Kur2&amp;quot; |Upper [[E-Kur-Mah]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
|&#039;&#039;&#039;Occlusion Lens&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:13&lt;br /&gt;
| data-sort-value=&amp;quot;Kur1&amp;quot; |Lower [[E-Kur-Mah]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|&#039;&#039;&#039;Without Place&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:19&lt;br /&gt;
|[[Mar-Uru]], including [[Bosses]] ([[Sentinel]], [[Xedur Hul]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
|&#039;&#039;&#039;Trace Reborn&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:00&lt;br /&gt;
| data-sort-value=&amp;quot;Cine3&amp;quot; |Ending cinematic ([[Cutscenes#Axiom Verge|🎬42]]) &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|&#039;&#039;&#039;Primordial&amp;amp;nbsp;Shores&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Bonus Track)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2:58&lt;br /&gt;
| data-sort-value=&amp;quot;zz&amp;quot; |[Unused] Intended for an ocean-themed&amp;lt;br&amp;gt;area that was later scrapped.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/IAmA/comments/35uj1p/we_are_tom_happ_sole_developer_of_axiom_verge_and/cr7zl4g/ Tom Happ&#039;s Reddit AMA]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;19&amp;quot;|—&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Ambient&amp;quot;&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;This track is found in the game&#039;s Steam files, but is not part of the official soundtrack release. Therefore, this name is based on the file name. &amp;lt;/ref&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2:28&lt;br /&gt;
| data-sort-value=&amp;quot;Eribu1&amp;quot; |[[Eribu]] (before getting [[Axiom Disruptor]]),&amp;lt;br&amp;gt;[[Absu]]/[[Zi]] (prison areas), [[Indi]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;20&amp;quot;|—&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Boss Growl&amp;quot;&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1:35&lt;br /&gt;
| data-sort-value=&amp;quot;Boss1&amp;quot; |Approaching a [[Bosses|boss]],&amp;lt;br&amp;gt;Boss ([[Aborted Clone]])&lt;br /&gt;
|}  &lt;br /&gt;
* The vocals on &#039;&#039;&#039;Inexorable&#039;&#039;&#039; were modified from a royalty-free sample CD of Indian vocals.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/IAmA/comments/35uj1p/we_are_tom_happ_sole_developer_of_axiom_verge_and/cr7y03h/ Tom Happ&#039;s Reddit AMA]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The vocals on &#039;&#039;&#039;Apocalypse&#039;&#039;&#039; are reversed.&amp;lt;ref&amp;gt;[https://twitter.com/AxiomVerge/status/809513378641104896 Tom Happ on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Axiom Verge 2 ===&lt;br /&gt;
{| class=&amp;quot;sortable article-table&amp;quot; style=&amp;quot;line-height: 1;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; |#&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align:center;&amp;quot; |Len.&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; |Where it plays&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1&lt;br /&gt;
|&#039;&#039;&#039;Omni&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:51&lt;br /&gt;
|Main menu, Storyboard ([[Cutscenes#Axiom Verge 2|🎬0]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
|&#039;&#039;&#039;Indra&#039;s Discovery&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:09&lt;br /&gt;
|[[Antartica]], [[Anunna Gorge]] (exterior)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
|&#039;&#039;&#039;Ancient Armaments&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5:01&lt;br /&gt;
| data-sort-value=&amp;quot;Glacier&amp;quot; |[[The Glacier]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
|&#039;&#039;&#039;Stranded&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:57&lt;br /&gt;
|[[Mount Ebih]] ([[Malka|Jonestown]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|&#039;&#039;&#039;Silver Pipes&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:04&lt;br /&gt;
|[[Mount Ebih]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
|&#039;&#039;&#039;Drowned&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:15&lt;br /&gt;
|[[Lake Amagi]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
|&#039;&#039;&#039;Procession of the Anunna&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6:12&lt;br /&gt;
|[[Giguna Steppes]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
|&#039;&#039;&#039;I/O Echo&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:21&lt;br /&gt;
|[[Giguna Steppes#Breach|Giguna Steppes (Breach)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
|&#039;&#039;&#039;Argentum Alias&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:15&lt;br /&gt;
|[[Mount Ebih#Breach|Mount Ebih (Breach)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
|&#039;&#039;&#039;Monsoon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4:50&lt;br /&gt;
|[[Uhrum Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|&#039;&#039;&#039;Breath &amp;amp; Shadows&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:14&lt;br /&gt;
|[[Uhrum Valley#Breach|Uhrum Valley (Breach)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12 &lt;br /&gt;
| &#039;&#039;&#039;White Sand City&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:50&lt;br /&gt;
|[[Irikar]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
|&#039;&#039;&#039;Orn&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2:27&lt;br /&gt;
|[[Irikar#Breach|Irikar (Breach)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
|&#039;&#039;&#039;An Otherworld&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:28&lt;br /&gt;
| data-sort-value=&amp;quot;Emergence&amp;quot; |[[The Emergence]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15 &lt;br /&gt;
|&#039;&#039;&#039;Indra Internal&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2:28&lt;br /&gt;
|Boss (Old Body), Escape sequence&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|&#039;&#039;&#039;Refraction Seed&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:48&lt;br /&gt;
|[[Anunna Gorge#Breach|Anunna Gorge (Breach)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
|&#039;&#039;&#039;Deluge&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:31&lt;br /&gt;
|[[Lake Amagi#Breach|Lake Amagi (Breach)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|&#039;&#039;&#039;Interstitial Drift&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2:52&lt;br /&gt;
| data-sort-value=&amp;quot;Glacier (Breach)&amp;quot; |[[The Glacier#Breach|The Glacier (Breach)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|&#039;&#039;&#039;Primordial Axiom&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:39&lt;br /&gt;
|[[Anunna Gorge]] (factory)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|&#039;&#039;&#039;Essence&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:47&lt;br /&gt;
| data-sort-value=&amp;quot;Filter&amp;quot; |[[The Filter]], [[Anunna Gorge]] (way to [[A&#039;ansur]]&#039;s portal)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|&#039;&#039;&#039;Nephropidae&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2:11&lt;br /&gt;
| data-sort-value=&amp;quot;Boss2&amp;quot; |[[Amashilama|Final Boss]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|&#039;&#039;&#039;Primordial Axiom&amp;lt;br&amp;gt;(Ending Mix)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:42&lt;br /&gt;
| data-sort-value=&amp;quot;Boss3&amp;quot; |Ending ([[Cutscenes#Axiom Verge 2|🎬80~83]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
|&#039;&#039;&#039;Ancient Axiom&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Bonus Track)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:17&lt;br /&gt;
| data-sort-value=&amp;quot;zz&amp;quot; |[Unused]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|&#039;&#039;&#039;Afterworld&amp;amp;nbsp;Axiom&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Bonus Track)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3:42&lt;br /&gt;
| data-sort-value=&amp;quot;zz&amp;quot; |[Unused]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; data-sort-value=&amp;quot;25&amp;quot;|—&lt;br /&gt;
| data-sort-value=&amp;quot;zz&amp;quot; |&#039;&#039;&#039;[Silence]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |—&lt;br /&gt;
| data-sort-value=&amp;quot;Glacier (f…&amp;quot; |&amp;lt;small&amp;gt;The Glacier (first time), After consciousness split, Uhrum Valley (entrance), After fighting old body, Siuna&#039;s room, A&#039;ansur&#039;s portal room&amp;lt;/small&amp;gt;&lt;br /&gt;
|}  &lt;br /&gt;
* &#039;&#039;&#039;Silver Pipes&#039;&#039;&#039;, &#039;&#039;&#039;Procession of the Anunna&#039;&#039;&#039;, &#039;&#039;&#039;Monsoon&#039;&#039;&#039;, &#039;&#039;&#039;White Sand City&#039;&#039;&#039; all feature vocals by Lebanese-American singer [https://en.wikipedia.org/wiki/Mayssa_Karaa Mayssa Karaa].&lt;br /&gt;
&lt;br /&gt;
== Motifs ==&lt;br /&gt;
Several songs borrow motifs from other Axiom Verge songs:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;line-height: 1.2;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Song !! Inspiration&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;The Dream&#039;&#039;&#039; || Extended version of [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;Intro&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;Occlusion Lens&#039;&#039;&#039; || [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;Occlusion&#039;&#039;&#039;, with extra percussion&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;Trace Reborn&#039;&#039;&#039; || [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;Trace Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;An Otherworld&#039;&#039;&#039; || [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;Otherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Indra Internal&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Refraction Seed&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Deluge&#039;&#039;&#039; || [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;The Axiom&#039;&#039;&#039;, [https://www.youtube.com/watch?v=1rR6RQdAEqs#t=1m24s the secondary motif found in 1:24]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Primordial Axiom&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Primordial Axiom (Ending Mix)&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Ancient Axiom&#039;&#039;&#039; &amp;lt;small&amp;gt;(Bonus Track)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Afterworld Axiom&#039;&#039;&#039; &amp;lt;small&amp;gt;(Bonus Track)&amp;lt;/small&amp;gt; || [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;The Axiom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Essence&#039;&#039;&#039; || [[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Omni&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Axiom-Verge-2-OST.jpg|18x18px|link=#Axiom Verge 2]] &#039;&#039;&#039;Nephropidae&#039;&#039;&#039; || [[File:Axiom-Verge-OST.jpg|18x18px|link=#Axiom Verge]] &#039;&#039;&#039;Amnesia&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Axiom Verge]]&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=MediaWiki:Wiki-navigation&amp;diff=11815</id>
		<title>MediaWiki:Wiki-navigation</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=MediaWiki:Wiki-navigation&amp;diff=11815"/>
		<updated>2024-03-08T17:42:44Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Added Trace and Indra to Characters tab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Gameplay&lt;br /&gt;
**Bestiary&lt;br /&gt;
***Bosses&lt;br /&gt;
**Items&lt;br /&gt;
***Weapons&lt;br /&gt;
***Upgrades&lt;br /&gt;
***Powerups&lt;br /&gt;
**Mechanics&lt;br /&gt;
***Corruption&lt;br /&gt;
***Hacking&lt;br /&gt;
***Speedrun Mode&lt;br /&gt;
***Randomizer&lt;br /&gt;
**Areas&lt;br /&gt;
**Developer&lt;br /&gt;
&lt;br /&gt;
*Lore&lt;br /&gt;
**World&lt;br /&gt;
***Sudra&lt;br /&gt;
***Kiengir&lt;br /&gt;
***Breach&lt;br /&gt;
**Story&lt;br /&gt;
**Characters&lt;br /&gt;
***Trace&lt;br /&gt;
***Indra&lt;br /&gt;
***Rusalki&lt;br /&gt;
**Notes&lt;br /&gt;
**Cutscenes&lt;br /&gt;
&lt;br /&gt;
*Community&lt;br /&gt;
**Special:Forum|Forum&lt;br /&gt;
**Blog:Recent_posts|Recent blog posts&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Ninhursag&amp;diff=11814</id>
		<title>Ninhursag</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Ninhursag&amp;diff=11814"/>
		<updated>2024-03-08T17:25:43Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Moved image, added source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ninhursag arm.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&amp;quot;Allows you to climb vertical walls.&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:Ninhursag icon.png|thumb]]&#039;&#039;&#039;Ninhursag&#039;&#039;&#039; is an [[:Category:Arms|Arm]] in Axiom Verge 2. Upon meeting, she allows [[Indra]] to climb vertical walls. &lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
[[File:Ninhursag urn.png|thumb|Ninhursag&#039;s urn.]]She is found in the [[Giguna Steppes]], in Sector 13,15.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Ninhursag, also known as Ninhursaga, Damgalnuna, or Ninmah, is a Mesopotamian goddess- or &#039;&#039;Nin&#039;&#039;&amp;lt;ref&amp;gt;http://www.sumerian.org/sumcvc.htm&amp;lt;/ref&amp;gt;- of mountains and rocky ground, the &#039;&#039;hursag,&#039;&#039; as well as a goddess of fertility. She had the power to produce wildlife, especially the onagers of the desert, as well as plant life with her husband Enki, the god of creation.&amp;lt;ref&amp;gt;https://www.brooklynmuseum.org/eascfa/dinner_party/heritage_floor/ninhursaga&amp;lt;/ref&amp;gt; Her husband is also, in some traditions, seen to be Sul-pa-e, a god of the underworld, though she had many children with both men.&amp;lt;ref&amp;gt;https://www.britannica.com/topic/Ninhursag&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Arms]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Sudra&amp;diff=11813</id>
		<title>Sudra</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Sudra&amp;diff=11813"/>
		<updated>2024-03-08T17:15:14Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Wrote history, will get to the Emergence later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Edin Landscape.png|right]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;Sudra&#039;&#039;&#039; is the planet where the events of [[Axiom Verge]] take place, and native home to the [[Sudran (Race)|Sudrans]]. &lt;br /&gt;
&lt;br /&gt;
Sudra&#039;s atmosphere is much like that of Earth. [[Trace]] can breathe the air on Sudra without any technological aid and there is moisture found in Sudra&#039;s atmosphere, as snow can be seen falling in the open air of [[Kur]]. Plant life and animal life alike are both found on Sudra, such as trees, grasses, bugs, snails, and various other creatures. (See the [[:Category:Bestiary|Bestiary]] for a full list of creatures found on Sudra)&lt;br /&gt;
&lt;br /&gt;
Several areas are explorable:&lt;br /&gt;
&lt;br /&gt;
* [[Eribu]]&lt;br /&gt;
*[[Absu]]&lt;br /&gt;
*[[Zi]]&lt;br /&gt;
* [[Kur]]&lt;br /&gt;
*[[Indi]]&lt;br /&gt;
* [[Ukkin-Na]]&lt;br /&gt;
* [[Edin]]&lt;br /&gt;
* [[E-Kur-Mah]]&lt;br /&gt;
*[[Mar-Uru]] &lt;br /&gt;
*Several [[Secret World|Secret Worlds]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;See: [[Sudran (Race)#History]]&#039;&#039;&amp;lt;/blockquote&amp;gt;Little is known about Sudran society and its history. Hundreds of years before the events of Axiom Verge, Sudra was a gateway world between universes, a port to civilizations with advanced technologies. The [[Rusalki]] describe that the world itself is designed to keep the Breach under control.&amp;lt;ref&amp;gt;&amp;quot;&#039;&#039;This planet, Sudra, is designed to keep Breach in check.&#039;&#039;&amp;quot; -[[Elsenova]], [[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt;  At some point, perhaps gradually, the Sudrans&#039; descendants grew less and less scientifically literate. As a result, their former port world experienced a collapse and the gateway was closed. Sudra fell into a state of isolation as a result of the Sudrans&#039; lack of scientific understanding, now holding their technology with deep religious significance. They referred to their ancient technology as the Old Machines, deeply fearing such things.&amp;lt;ref&amp;gt;[[The Land of Civilized Kings (Note)]]&amp;lt;/ref&amp;gt; It is unknown if the machines were feared indiscriminately, or if certain ones were seen as less significant.&lt;br /&gt;
&lt;br /&gt;
Most notably, the [[Athetos|prime Trace]], along with his colleague [[Doctor Hammond|Elizabeth Hammond]], discovered Sudra&#039;s incredible technology and used a [[Rebirth Chamber]] to completely heal him of injuries sustained from the lab explosion back on Earth, restoring his sight and mobility. For some time, Trace explored Sudra and made contact with its inhabitants. According to [[Faded Note (Note)|one of his records]], Trace eventually decided that the Sudran technology is too dangerous to bring back to Earth, believing it to be connected to the collapse of Sudra&#039;s civilization and not wanting to bring similar havoc on Earth. He was dismayed by how the Sudrans had become isolationist, shunning all outsiders and halting all technological advancement. They no longer permitted travel between worlds and saw the Breach as a barrier to shut them off from the outside universe.&amp;lt;ref name=&amp;quot;37 av1&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&amp;quot;&#039;&#039;Outside of a Breach elevator, passing through the Breach can be fatal. The Sudrans used this as a makeshift shield to keep out intruders - or, as in our case, to keep something else trapped in.&amp;quot;&#039;&#039; -[[The Breach (Note)]]&amp;lt;/ref&amp;gt; Some Sudran records contradict this, however, stating that the Breach was summoned as a way to combat the Rusalki.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt; After his exploration, Trace, accompanied, attempted to traverse the Breach and go upstream, aiming to go to the next upstream filter and whatever worlds lay beyond, likely for scientific exploration. It is unknown when he returned to Sudra. &lt;br /&gt;
&lt;br /&gt;
At some point, the Rusalki appeared on Sudra, dwelling in the skies. They are observed to have battled in the sky before a High Priestess summoned the Breach, injuring the Rusalki and leaving them vulnerable to being taken into the custody of the Sudran priesthood.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; After this, a [[Pathogen|plague]] emerged on Sudra, suspected to be released by an intruder commandeering the Breach Attractor.&amp;lt;ref&amp;gt;[[Security Notice (Note)]]&amp;lt;/ref&amp;gt; The Sudrans would not recover from this, and would be wiped out before the events of Axiom Verge take place. Athetos later claims that he was the one who released the pathogen on Sudra, agreeing with the Rusalki.&amp;lt;ref name=&amp;quot;37 av1&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;[[Athetos (Note)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Emergence==&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
:&#039;&#039;Main article: [[The Emergence]]&#039;&#039;&lt;br /&gt;
The Kazakhs from Hammond&#039;s Antarctic base explore the breach and then discover a different planet pass the branch, which they dub &amp;quot;The Emergence&amp;quot;. While it is never directly referenced by the Kazakhs or other text, The Emergence has similar creatures, monuments, and color hues when compared to Sudra.&lt;br /&gt;
&lt;br /&gt;
==Additional Images==&lt;br /&gt;
[[File:Kur Landscape.png]]&lt;br /&gt;
[[File:The-Emergence.png|450px]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Sudran_(Race)&amp;diff=11812</id>
		<title>Sudran (Race)</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Sudran_(Race)&amp;diff=11812"/>
		<updated>2024-03-08T06:13:15Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Added history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This page refers to the Sudran people. For the Sudran language, see [[Sudran (Language)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Sudrans&#039;&#039;&#039; were a race of people who populated the planet [[Sudra]] prior to the catastrophic effects of the [[Pathogen]]. No Sudrans are depicted visually in [[Axiom Verge]] aside from piles of bones found in [[Absu]] and [[Zi]] (from which we know they were bipedal and likely human-like in size and appearance), but their writings can be found in the form of [[Notes]] scattered around the explorable [[areas]], written in their own [[Sudran (Language)|language]].&lt;br /&gt;
&lt;br /&gt;
== History==&lt;br /&gt;
Sudran society descended from an ancient civilization capable of miraculous developments; the ancient Sudrans developed wondrous technologies such as the [[Rebirth Chamber|Rebirth Chambers]] and mechanisms capable of traversing the [[Breach]]. The Sudra of this time would later be known as [[The Land of Civilized Kings (Note)|the Land of Civilized Kings]]. However, they later had a sociological collapse, presumably caused by war&amp;lt;ref&amp;gt;As mentioned in [[Anonymous Quote (Note)]].&amp;lt;/ref&amp;gt;, causing them to become xenophobic and superstitious of their own technology. Several of their old technologies were referred to as the Old Machines, and many of these would be feared- possibly with a religious element to it.&lt;br /&gt;
&lt;br /&gt;
It&#039;s shown that the priesthood was very important to the Sudran people, and that the High Priestess- likely one of, if not the highest social status- was able to make decisions affecting all of Sudra, such as the decision to power on the [[Breach Attractor]] and surround the planet with Breach.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt; Several High Priestesses are mentioned, [[Eshinimma|High Priestess Eshinimma]] and an unnamed High Priestess who summoned the Breach. Kings are mentioned in Sudran writing&amp;lt;ref&amp;gt;[[Proverb (Note)]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[The Land of Civilized Kings (Note)]]&amp;lt;/ref&amp;gt;, but it is not known if Sudra had a monarchy, or if the priesthood and monarchy overlapped. Sudra is described as a kingdom,&amp;lt;ref name=&amp;quot;public&amp;quot;&amp;gt;[[Public Notice (Note)]]&amp;lt;/ref&amp;gt; but no kings are ever mentioned outside poetic idea. Part of Sudra&#039;s nobility contained Nins; priestesses or noble ladies.&amp;lt;ref&amp;gt;http://www.sumerian.org/sumcvc.htm&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.sumerian.org/sumerian.pdf&amp;lt;/ref&amp;gt;. Known Nins are Nin Urunna and Nin Turri. It is implied Sudra&#039;s nobility- or perhaps simply the priesthood- was comprised solely of women, as all known noble roles are feminine ones.&lt;br /&gt;
&lt;br /&gt;
The Sudrans had a deep, complex history with the Rusalki, who crossed through the Breach into Sudra. Resembling the Old Machines, the Rusalki were feared by the Sudrans. This prompted the High Priestess of the time to use the Breach Attractor and surround Sudra with Breach, contaminating the sky with it and rendering the Rusalki helpless. The Sudran priesthood then took custody of the Rusalki. It is likely that they did not treat the Rusalki with care, as evidenced by [[Oracca]]&#039;s imprisonment underground&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;Driven insane by long years of subterranean imprisonment, this once-formidable Rusalka wanders Sudra&#039;s large central cavern, restless and mute.&amp;quot;&#039;&#039; -Oracca&#039;s [https://steamcommunity.com/market/listings/753/332200-Oracca Steam Trading Card]&amp;lt;/ref&amp;gt; and an unnamed Rusalka holding bitterness towards High Priestess Eshinimma.&amp;lt;ref name=&amp;quot;the storm&amp;quot;&amp;gt;[[The Storm (Note)]]&amp;lt;/ref&amp;gt;. Some Sudrans, such as Nin Turri, recognized that the Rusalki likely hold grudges against the Sudrans, fearing what the Rusalki could do should they be released.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When a [[Pathogen|plague]] broke out on Sudra, the Sudrans attempted to escape, but were stopped by the Breach surrounding the planet. Trapped, they ordered people to stay away from public areas in order to try and minimize the spread.&amp;lt;ref&amp;gt;[[Security Notice (Note)]]&amp;lt;/ref&amp;gt; As the plague worsened, the Rusalki tried negotiating with the priesthood, asking for access to the Old Machines and Rebirth Chambers.&amp;lt;ref name=&amp;quot;the storm&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Reluctantly&amp;lt;ref&amp;gt;[[Official Letter (Note)]]&amp;lt;/ref&amp;gt;, the clergy allowed them access, accepting that they had no choice.&amp;lt;ref&amp;gt;[[From the High Priestess (Note)]]&amp;lt;/ref&amp;gt; After most of the clergy died of plague, the remaining Sudrans fled while the Rusalki got to work reactivating the Old Machines.&amp;lt;ref name=&amp;quot;public&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; This proved to be the end for the Sudrans, and they were wiped out.&lt;br /&gt;
&lt;br /&gt;
==Notable Sudrans==&lt;br /&gt;
*[[Eshinimma|High Priestess Eshinimma]]&lt;br /&gt;
*Nin Urunna&lt;br /&gt;
*Nin Turri&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
It is possible that the Sudrans are descended, partially or fully, from the [[Sagiga (People)|Sagiga]], the native people of [[Kiengir]]. The people of Kiengir traversed to what was formerly [[Udug]] land during the Udug War, to a land they called Engur.&amp;lt;ref&amp;gt;[[Commemorative Speech (Note)]]&amp;lt;/ref&amp;gt; The word engur refers to the primeval sea that dwells underneath Sumer in both Sumerian and Akkadian mythology&amp;lt;ref&amp;gt;Leick, D. G. (2002). [https://www.google.com/books/edition/A_Dictionary_of_Ancient_Near_Eastern_Myt/c52EAgAAQBAJ?hl=en&amp;amp;gbpv=0 A Dictionary of Ancient Near Eastern Mythology. United Kingdom: Taylor &amp;amp; Francis]. Page 40&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Abzu&amp;lt;/ref&amp;gt;, however, it is mostly called Abzu- which bears a striking resemblance to the Sudran land of [[Absu]]. Engur (in-game) is described as a great watery cavern, suiting Absu&#039;s description as being &amp;quot;comprised of natural caverns&amp;quot;&amp;lt;ref&amp;gt;&#039;&#039;The Art of Axiom Verge,&#039;&#039; page 6&amp;lt;/ref&amp;gt; and hosting much fungal life. Additionally, according to [[Mageshgetil]], several Wielders fled Kiengir after the [[Udug War]] and traversed the [[Breach]]- though it&#039;s unknown where to, or if they were successful at all.&amp;lt;ref&amp;gt;[[Beware the Patternmind (Note)]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Many elements of Sudran society are found on Kiengir, most notably the [[Rebirth Chamber|Rebirth Chambers]], though this simply could be due to dwelling downstream of [[A&#039;ansur]]. &lt;br /&gt;
&lt;br /&gt;
==Additional Images==&lt;br /&gt;
[[File:Shot4BG0.png]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Breach&amp;diff=11811</id>
		<title>Breach</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Breach&amp;diff=11811"/>
		<updated>2024-03-08T03:33:50Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the in-game Note called &amp;quot;The Breach&amp;quot;, see [[The Breach (Note)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Breach&#039;&#039;&#039; refers to a vast, nebulous storm that both exists between universes and links universes together. Though not fully understood, the Breach has proven to be passable, and many individuals have successfully navigated it to enter another universe. However, traveling through the Breach is highly dangerous and can be fatal without some form of protection or means of conveyance, such as a Breach Elevator. Special technology must be developed to be able to observe or travel through it, as it also damages technology as well.&amp;lt;ref&amp;gt;[[Terminal Breakthrough 1 (Note)]]&amp;lt;/ref&amp;gt; Though travelers have claimed to be able to see the Breach with the naked eye, the Breach itself may be invisible, and the effect seen in the sky is a jumbled molecular layer — a collection of random, glitch-like particles that fill the gaps where the Breach ends and another universe begins. &amp;lt;ref name=&amp;quot;the breach&amp;quot;&amp;gt;[[The Breach (Note)]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It&#039;s described in various ways; [[Athetos]], who later developed methods of traversing it, theorized that the Breach is a mesh that links adjacent universes. Athetos [[Variant]] 7 further hypothesized that the visual effect of the Breach which can be seen in the upper areas of [[Kur]] and [[Edin]] is actually invisible and that &amp;quot;a protective field of microscopic elements covering the frayed ends&#039;&#039;&amp;quot; &#039;&#039;is being seen&#039;&#039;.&#039;&#039;&amp;lt;ref name=&amp;quot;the breach&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; The [[Sudran (Race)|Sudrans]] and [[Sagiga (People)|Sagiga]] both described the Breach as a fiery storm descending from the sky.&amp;lt;ref name=&amp;quot;the kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;storm bomb&amp;quot;&amp;gt;[[Storm Bomb (Note)]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Anonymous Quote (Note)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge ==&lt;br /&gt;
The planet [[Sudra]] has a deep history with the Breach, one that is not entirely whole. According to what the [[Rusalki]] say, Athetos used the [[Breach Attractor]] as part of his plan, surrounding Sudra with Breach and trapping the Rusalki on Sudra as he flooded the planet with his [[pathogen]]. The Rusalki cannot pass through the Breach&amp;lt;ref&amp;gt;[[Journal Page (Note)#Journal Page (Breach Pockets)|Journal Page (Breach Pockets) (Note)]]&amp;lt;/ref&amp;gt;, and they tell [[Trace]] that Athetos is keeping them there until he can destroy them, along with the rest of the [[Worldstream]].&amp;lt;ref name=&amp;quot;11 av1&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt; Athetos tells a similar story, that he&#039;s keeping the Rusalki trapped on Sudra, but claims that it was the Sudrans were the ones who surrounded the planet with Breach, saying that they were isolationist and trying to keep the outside world away.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt; However, according to Sudran records, the Breach surrounded Sudra after a High Priestess used the Breach Attractor to pull the Breach in around the planet, attempting to either kill or impair the Rusalki.&amp;lt;ref name=&amp;quot;the kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Trace&#039;s mission, as dictated by the Rusalki, is to defeat Athetos so that the Breach Attractor can be turned off and the Rusalki can be freed.&amp;lt;ref name=&amp;quot;11 av1&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
[[File:Breach2.png|center|Breach is like storm - deadly, cannot be pass.|825x825px]]&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2 ==&lt;br /&gt;
In Axiom Verge 2, [[Indra]] is able to see the Breach as more than a link between worlds, rather, a physical realm in and of itself. Her [[Damu|drone]] is able to pass through small gaps in reality in order to enter the Breach, utilizing it to travel between areas that are usually inaccessible.&lt;br /&gt;
[[File:Damu urn.png|thumb|A Breach portal near Damu&#039;s urn.]]&lt;br /&gt;
On [[Kiengir]], the Breach is mentioned in several [[:Category:Notes|notes]] as a storm descending from the sky in bursts of fire, or as a great flood overtaking the land.&amp;lt;ref name=&amp;quot;storm bomb&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; As seen in notes, as well as gameplay, the Breach houses demons known to the [[Sagiga (People)|Sagiga]] as [[Udug]].&amp;lt;ref&amp;gt;See [[Udug Mite]] and [[Udug Xul]]&amp;lt;/ref&amp;gt; At some point in Kiengir&#039;s history, storms opened up in the sky to allow the Udug to pass through the Breach and enter the world of Kiengir. They seemed to be complacent with the Sagiga&#039;s presence, but at some point, the [[Lamassu]] decided to send the Sagiga to war and vanquish the Udug. This caused the Udug to begin targetting the Sagiga, actively hunting them down. After utilizing upstream technology for the purpose of defeating the Udug, the lattices between worlds began to shift and collide, the Breach slowly descending on the Worldstream.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0061, AV2&amp;lt;/ref&amp;gt; This can be seen in the breach portals presumably honored by the Sagiga, put onto pedestals.&lt;br /&gt;
&lt;br /&gt;
It is possible the Sagiga traveled through the Breach&amp;lt;ref&amp;gt;[[Beware the Patternmind (Note)]]&amp;lt;/ref&amp;gt;, travelling to a place they called Engur, a former home of the Udug.&amp;lt;ref&amp;gt;[[Commemorative Speech (Note)]]&amp;lt;/ref&amp;gt; It was described as being a great watery cavern. Given its name, it&#039;s possible that this was Absu, a land on Sudra.&amp;lt;ref&amp;gt;See: [https://axiom-verge.fandom.com/wiki/Absu#Etymology Absu (Etymology)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Breach map rkNoltem.webp|center|800x600px]]&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Breach&amp;diff=11810</id>
		<title>Breach</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Breach&amp;diff=11810"/>
		<updated>2024-03-08T03:33:18Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Fixed source error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the in-game Note called &amp;quot;The Breach&amp;quot;, see [[The Breach (Note)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Breach&#039;&#039;&#039; refers to a vast, nebulous storm that both exists between universes and links universes together. Though not fully understood, the Breach has proven to be passable, and many individuals have successfully navigated it to enter another universe. However, traveling through the Breach is highly dangerous and can be fatal without some form of protection or means of conveyance, such as a Breach Elevator. Special technology must be developed to be able to observe or travel through it, as it also damages technology as well.&amp;lt;ref&amp;gt;[[Terminal Breakthrough 1 (Note)]]&amp;lt;/ref&amp;gt; Though travelers have claimed to be able to see the Breach with the naked eye, the Breach itself may be invisible, and the effect seen in the sky is a jumbled molecular layer — a collection of random, glitch-like particles that fill the gaps where the Breach ends and another universe begins. &amp;lt;ref name=&amp;quot;the breach&amp;quot;&amp;gt;[[The Breach (Note)]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It&#039;s described in various ways; [[Athetos]], who later developed methods of traversing it, theorized that the Breach is a mesh that links adjacent universes. Athetos [[Variant]] 7 further hypothesized that the visual effect of the Breach which can be seen in the upper areas of [[Kur]] and [[Edin]] is actually invisible and that &amp;quot;a protective field of microscopic elements covering the frayed ends&#039;&#039;&amp;quot; &#039;&#039;is being seen&#039;&#039;.&#039;&#039;&amp;lt;ref name=&amp;quot;the breach&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; The [[Sudran (Race)|Sudrans]] and [[Sagiga (People)|Sagiga]] both described the Breach as a fiery storm descending from the sky.&amp;lt;ref name=&amp;quot;the kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;storm bomb&amp;quot;&amp;gt;[[Storm Bomb (Note)]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Anonymous Quote (Note)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge ==&lt;br /&gt;
The planet [[Sudra]] has a deep history with the Breach, one that is not entirely whole. According to what the [[Rusalki]] say, Athetos used the [[Breach Attractor]] as part of his plan, surrounding Sudra with Breach and trapping the Rusalki on Sudra as he flooded the planet with his [[pathogen]]. The Rusalki cannot pass through the Breach&amp;lt;ref&amp;gt;[[Journal Page (Note)#Journal Page (Breach Pockets)|Journal Page (Breach Pockets) (Note)]]&amp;lt;/ref&amp;gt;, and they tell [[Trace]] that Athetos is keeping them there until he can destroy them, along with the rest of the [[Worldstream]].&amp;lt;ref name=&amp;quot;11 av1&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt; Athetos tells a similar story, that he&#039;s keeping the Rusalki trapped on Sudra, but claims that it was the Sudrans were the ones who surrounded the planet with Breach, saying that they were isolationist and trying to keep the outside world away.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt; However, according to Sudran records, the Breach surrounded Sudra after a High Priestess used the Breach Attractor to pull the Breach in around the planet, attempting to either kill or impair the Rusalki.&amp;lt;ref name=&amp;quot;the kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Trace&#039;s mission, as dictated by the Rusalki, is to defeat Athetos so that the Breach Attractor can be turned off and the Rusalki can be freed.&amp;lt;ref name=&amp;quot;11 av1&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
[[File:Breach2.png|center|Breach is like storm - deadly, cannot be pass.|825x825px]]&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2 ==&lt;br /&gt;
In Axiom Verge 2, [[Indra]] is able to see the Breach as more than a link between worlds, rather, a physical realm in and of itself. Her [[Damu|drone]] is able to pass through small gaps in reality in order to enter the Breach, utilizing it to travel between areas that are usually inaccessible.&lt;br /&gt;
[[File:Damu urn.png|thumb|A Breach portal near Damu&#039;s urn.]]&lt;br /&gt;
On [[Kiengir]], the Breach is mentioned in several [[:Category:Notes|notes]] as a storm descending from the sky in bursts of fire, or as a great flood overtaking the land.&amp;lt;ref name=&amp;quot;storm bomb&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; As seen in notes, as well as gameplay, the Breach houses demons known to the [[Sagiga (People)|Sagiga]] as [[Udug]].&amp;lt;ref&amp;gt;See [[Udug Mite]] and [[Udug Xul]]&amp;lt;/ref&amp;gt; At some point in Kiengir&#039;s history, storms opened up in the sky to allow the Udug to pass through the Breach and enter the world of Kiengir. They seemed to be complacent with the Sagiga&#039;s presence, but at some point, the [[Lamassu]] decided to send the Sagiga to war and vanquish the Udug. This caused the Udug to begin targetting the Sagiga, actively hunting them down. After utilizing upstream technology for the purpose of defeating the Udug, the lattices between worlds began to shift and collide, the Breach slowly descending on the Worldstream.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0061, AV2&amp;lt;/ref&amp;gt;This can be seen in the breach portals presumably honored by the Sagiga, put onto pedestals.&lt;br /&gt;
&lt;br /&gt;
It is possible the Sagiga traveled through the Breach&amp;lt;ref&amp;gt;[[Beware the Patternmind (Note)]]&amp;lt;/ref&amp;gt;, travelling to a place they called Engur, a former home of the Udug.&amp;lt;ref&amp;gt;[[Commemorative Speech (Note)]]&amp;lt;/ref&amp;gt; It was described as being a great watery cavern. Given its name, it&#039;s possible that this was Absu, a land on Sudra.&amp;lt;ref&amp;gt;See: [https://axiom-verge.fandom.com/wiki/Absu#Etymology Absu (Etymology)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Breach map rkNoltem.webp|center|800x600px]]&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Breach&amp;diff=11809</id>
		<title>Breach</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Breach&amp;diff=11809"/>
		<updated>2024-03-08T03:31:19Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Reworked sources&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the in-game Note called &amp;quot;The Breach&amp;quot;, see [[The Breach (Note)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Breach&#039;&#039;&#039; refers to a vast, nebulous storm that both exists between universes and links universes together. Though not fully understood, the Breach has proven to be passable, and many individuals have successfully navigated it to enter another universe. However, traveling through the Breach is highly dangerous and can be fatal without some form of protection or means of conveyance, such as a Breach Elevator. Special technology must be developed to be able to observe or travel through it, as it also damages technology as well.&amp;lt;ref&amp;gt;[[Terminal Breakthrough 1 (Note)]]&amp;lt;/ref&amp;gt; Though travelers have claimed to be able to see the Breach with the naked eye, the Breach itself may be invisible, and the effect seen in the sky is a jumbled molecular layer — a collection of random, glitch-like particles that fill the gaps where the Breach ends and another universe begins. &amp;lt;ref name=&amp;quot;the breach&amp;quot;&amp;gt;[[The Breach (Note)]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It&#039;s described in various ways; [[Athetos]], who later developed methods of traversing it, theorized that the Breach is a mesh that links adjacent universes. Athetos [[Variant]] 7 further hypothesized that the visual effect of the Breach which can be seen in the upper areas of [[Kur]] and [[Edin]] is actually invisible and that &amp;quot;a protective field of microscopic elements covering the frayed ends&#039;&#039;&amp;quot; &#039;&#039;is being seen&#039;&#039;.&#039;&#039;&amp;lt;ref name=&amp;quot;the breach&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; The [[Sudran (Race)|Sudrans]] and [[Sagiga (People)|Sagiga]] both described the Breach as a fiery storm descending from the sky.&amp;lt;ref name=&amp;quot;the kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;storm bomb&amp;quot;&amp;gt;[[Storm Bomb (Note)]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Anonymous Quote (Note)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge ==&lt;br /&gt;
The planet [[Sudra]] has a deep history with the Breach, one that is not entirely whole. According to what the [[Rusalki]] say, Athetos used the [[Breach Attractor]] as part of his plan, surrounding Sudra with Breach and trapping the Rusalki on Sudra as he flooded the planet with his [[pathogen]]. The Rusalki cannot pass through the Breach&amp;lt;ref&amp;gt;[[Journal Page (Note)#Journal Page (Breach Pockets)|Journal Page (Breach Pockets) (Note)]]&amp;lt;/ref&amp;gt;, and they tell [[Trace]] that Athetos is keeping them there until he can destroy them, along with the rest of the [[Worldstream]].&amp;lt;ref name=&amp;quot;11 av1&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt; Athetos tells a similar story, that he&#039;s keeping the Rusalki trapped on Sudra, but claims that it was the Sudrans were the ones who surrounded the planet with Breach, saying that they were isolationist and trying to keep the outside world away.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt; However, according to Sudran records, the Breach surrounded Sudra after a High Priestess used the Breach Attractor to pull the Breach in around the planet, attempting to either kill or impair the Rusalki.&amp;lt;ref name=&amp;quot;the kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Trace&#039;s mission, as dictated by the Rusalki, is to defeat Athetos so that the Breach Attractor can be turned off and the Rusalki can be freed.&amp;lt;ref name=&amp;quot;11 av1&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
[[File:Breach2.png|center|Breach is like storm - deadly, cannot be pass.|825x825px]]&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2 ==&lt;br /&gt;
In Axiom Verge 2, [[Indra]] is able to see the Breach as more than a link between worlds, rather, a physical realm in and of itself. Her [[Damu|drone]] is able to pass through small gaps in reality in order to enter the Breach, utilizing it to travel between areas that are usually inaccessible.&lt;br /&gt;
[[File:Damu urn.png|thumb|A Breach portal near Damu&#039;s urn.]]&lt;br /&gt;
On [[Kiengir]], the Breach is mentioned in several [[:Category:Notes|notes]] as a storm descending from the sky in bursts of fire, or as a great flood overtaking the land.&amp;lt;ref name=&amp;quot;storm bomb&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; As seen in notes, as well as gameplay, the Breach houses demons known to the [[Sagiga (People)|Sagiga]] as [[Udug]].&amp;lt;ref&amp;gt;See [[Udug Mite]] and [[Udug Xul]]&amp;lt;/ref&amp;gt; At some point in Kiengir&#039;s history, storms opened up in the sky to allow the Udug to pass through the Breach and enter the world of Kiengir. They seemed to be complacent with the Sagiga&#039;s presence, but at some point, the [[Lamassu]] decided to send the Sagiga to war and vanquish the Udug. This caused the Udug to begin targetting the Sagiga, actively hunting them down. After utilizing upstream technology for the purpose of defeating the Udug, the lattices between worlds began to shift and collide, the Breach slowly descending on the Worldstream.&amp;lt;ref name=&amp;quot;61&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0061, AV2&amp;lt;/ref&amp;gt;This can be seen in the breach portals presumably honored by the Sagiga, put onto pedestals.&lt;br /&gt;
&lt;br /&gt;
It is possible the Sagiga traveled through the Breach&amp;lt;ref&amp;gt;[[Beware the Patternmind (Note)]]&amp;lt;/ref&amp;gt;, travelling to a place they called Engur, a former home of the Udug.&amp;lt;ref&amp;gt;[[Commemorative Speech (Note)]]&amp;lt;/ref&amp;gt; It was described as being a great watery cavern. Given its name, it&#039;s possible that this was Absu, a land on Sudra.&amp;lt;ref&amp;gt;See: [https://axiom-verge.fandom.com/wiki/Absu#Etymology Absu (Etymology)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Breach map rkNoltem.webp|center|800x600px]]&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Breach&amp;diff=11808</id>
		<title>Breach</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Breach&amp;diff=11808"/>
		<updated>2024-03-08T03:24:13Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Rewrote a lot, added sources&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the in-game Note called &amp;quot;The Breach&amp;quot;, see [[The Breach (Note)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Breach&#039;&#039;&#039; refers to a vast, nebulous storm that both exists between universes and links universes together. Though not fully understood, the Breach has proven to be passable, and many individuals have successfully navigated it to enter another universe. However, traveling through the Breach is highly dangerous and can be fatal without some form of protection or means of conveyance, such as a Breach Elevator. Special technology must be developed to be able to observe or travel through it, as it also damages technology as well.&amp;lt;ref&amp;gt;[[Terminal Breakthrough 1 (Note)]]&amp;lt;/ref&amp;gt; Though travelers have claimed to be able to see the Breach with the naked eye, the Breach itself may be invisible, and the effect seen in the sky is a jumbled molecular layer — a collection of random, glitch-like particles that fill the gaps where the Breach ends and another universe begins. &amp;lt;ref&amp;gt;See [[The Breach (Note)]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It&#039;s described in various ways; [[Athetos]], who later developed methods of traversing it, theorized that the Breach is a mesh that links adjacent universes. Athetos [[Variant]] 7 further hypothesized that the visual effect of the Breach which can be seen in the upper areas of [[Kur]] and [[Edin]] is [[The Breach (Note)|actually invisible]] and that &amp;quot;&#039;&#039;a protective field of microscopic elements covering the frayed ends&amp;quot; &#039;&#039;is being seen&#039;&#039;.&#039;&#039; The [[Sudran (Race)|Sudrans]] and [[Sagiga (People)|Sagiga]] both described the Breach as a storm, the Sagiga describing it as fiery.&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge==&lt;br /&gt;
The planet [[Sudra]] has a deep history with the Breach, one that is not entirely whole. According to what the [[Rusalki]] say, Athetos used the [[Breach Attractor]] as part of his plan, surrounding Sudra with Breach and trapping the Rusalki on Sudra as he flooded the planet with his [[pathogen]]. The Rusalki cannot pass through the Breach&amp;lt;ref&amp;gt;[[Journal Page (Note)#Journal Page (Breach Pockets)|Journal Page (Breach Pockets) (Note)]]&amp;lt;/ref&amp;gt;, and they tell [[Trace]] that Athetos is keeping them there until he can destroy them, along with the rest of the [[Worldstream]].&amp;lt;ref name=&amp;quot;11 av1&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt; Athetos tells a similar story, that he&#039;s keeping the Rusalki trapped on Sudra, but claims that it was the Sudrans were the ones who surrounded the planet with Breach, saying that they were isolationist and trying to keep the outside world away.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt; However, according to Sudran records, the Breach surrounded Sudra after a High Priestess used the Breach Attractor to pull the Breach in around the planet, attempting to either kill or impair the Rusalki.&amp;lt;ref&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Trace&#039;s mission, as dictated by the Rusalki, is to defeat Athetos so that the Breach Attractor can be turned off and the Rusalki can be freed.&amp;lt;ref name=&amp;quot;11 av1&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; &lt;br /&gt;
[[File:Breach2.png|center|Breach is like storm - deadly, cannot be pass.|825x825px]]&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
In Axiom Verge 2, [[Indra]] is able to see the Breach as more than a link between worlds, rather, a physical realm in and of itself. Her [[Damu|drone]] is able to pass through small gaps in reality in order to enter the Breach, utilizing it to travel between areas that are usually inaccessible.&lt;br /&gt;
[[File:Damu urn.png|thumb|A Breach portal near Damu&#039;s urn.]]&lt;br /&gt;
On [[Kiengir]], the Breach is mentioned in several [[:Category:Notes|notes]] as a storm descending from the sky in bursts of fire, or as a great flood overtaking the land.&amp;lt;ref&amp;gt;See [[Storm Bomb (Note)]]&amp;lt;/ref&amp;gt; As seen in notes, as well as gameplay, the Breach houses demons known to the [[Sagiga (People)|Sagiga]] as [[Udug]].&amp;lt;ref&amp;gt;See [[Udug Mite]] and [[Udug Xul]]&amp;lt;/ref&amp;gt; At some point in Kiengir&#039;s history, storms opened up in the sky to allow the Udug to pass through the Breach and enter the world of Kiengir. They seemed to be complacent with the Sagiga&#039;s presence, but at some point, the [[Lamassu]] decided to send the Sagiga to war and vanquish the Udug. This caused the Udug to begin targetting the Sagiga, actively hunting them down. After utilizing upstream technology for the purpose of defeating the Udug, the lattices between worlds began to shift and collide, the Breach slowly descending on the Worldstream.&amp;lt;ref name=&amp;quot;61&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0061, AV2&amp;lt;/ref&amp;gt;This can be seen in the breach portals presumably honored by the Sagiga, put onto pedestals.&lt;br /&gt;
&lt;br /&gt;
It is possible the Sagiga traveled through the Breach&amp;lt;ref&amp;gt;[[Beware the Patternmind (Note)]]&amp;lt;/ref&amp;gt;, travelling to a place they called Engur, a former home of the Udug.&amp;lt;ref&amp;gt;[[Commemorative Speech (Note)]]&amp;lt;/ref&amp;gt; It was described as being a great watery cavern. Given its name, it&#039;s possible that this was Absu, a land on Sudra.&amp;lt;ref&amp;gt;See: [https://axiom-verge.fandom.com/wiki/Absu#Etymology Absu (Etymology)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Breach map rkNoltem.webp|center|800x600px]]&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Ludari&amp;diff=11807</id>
		<title>Ludari</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Ludari&amp;diff=11807"/>
		<updated>2024-03-06T03:55:33Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ludari&#039;&#039;&#039; is a character mentioned in Axiom Verge 2, brother to [[Amashilama]], formerly Elutil. He is never seen in-game and it can be reasonably assumed he is deceased by the time Indra arrives to Kiengir.&amp;lt;ref&amp;gt;&amp;quot;So she just ... waits out here? While everyone she knows grows old? It must feel like when I was in that urn all those years ... Everyone is gone now ...&amp;quot; -[[Damu]], [[Cutscenes|Cutscene]] 0047, AV2&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is shown that Amashilama cared very deeply about her brother, though he did not approve of her becoming an [[Arms|Arm]], and never followed her path.&amp;lt;ref&amp;gt;https://axiom-verge.fandom.com/wiki/Becoming_an_Arm_(Note)&amp;lt;/ref&amp;gt; Amashilama sent him several letters ([[The Student (Note)|The Student]], [[Becoming an Arm (Note)|Becoming an Arm]], [[A&#039;ansur (Note)|A&#039;ansur]]) throughout her schooling, but it&#039;s unknown if Ludari sent any letters back. There are no letters seen from her after becoming an Arm; this may partly be due to an inability to write letters to him.&amp;lt;ref&amp;gt;Several [[notes]] written by [[Mageshgetil]] are &amp;quot;on behalf of Amashilama&amp;quot;, implying she has no physical ability to write her own letters.&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
It&#039;s implied their mother was neglectful, appearing to not care about her children,&amp;lt;ref&amp;gt;https://axiom-verge.fandom.com/wiki/A%27ansur_(Note)&amp;lt;/ref&amp;gt; and other members of their family are never seen- with the exception of their grandfather being [[The Eternal Arm (Note)|mentioned]]. &lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Udug_Mite&amp;diff=11806</id>
		<title>Udug Mite</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Udug_Mite&amp;diff=11806"/>
		<updated>2024-03-06T02:58:26Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Udug mite.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Udug Mite&#039;&#039;&#039; is an enemy found in [[Uhrum Valley]], both in the [[Breach]] and on [[Kiengir]], nearing the portal to the [[The Emergence|Emergence]]. It has an umbrella-like appearance with a large arm-like limb that attacks the player. It has the ability to cloak itself, and must be located by the proximity of its clicking sound as it snips towards the player. The &amp;quot;umbrella&amp;quot; cannot be damaged, and attacking it will cause no damage to the mite; its only weak spot is its underside, including its arm.&lt;br /&gt;
[[Category:Bestiary]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Amashilama&amp;diff=11805</id>
		<title>Amashilama</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Amashilama&amp;diff=11805"/>
		<updated>2024-03-05T17:03:26Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: /* Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoilers}}&lt;br /&gt;
[[File:Amashilama arm.png|thumb|Amashilama as she first appears.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;An intelligent entity that has healed you and now lives inside your head.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amashilama&#039;&#039;&#039; is an [[Arms|Arm]] in [[Axiom Verge 2]]. She is the first of the Arms to be found by [[Indra]], and offers her help. She is found in an urn in [[The Glacier]] and calls out to Indra, asking for help. Indra is led into freezing water, where she inevitably drowns but is revived by Amashilama.&lt;br /&gt;
==Story==&lt;br /&gt;
Amashilama, formerly Elutil and sister to [[Ludari]], takes the appearance of a red woman. Prior to the game, she was the Arm to [[Mageshgetil]], a scholar with similar beliefs to Amashilama herself. She became an arm during the Udug war, feeling she had no other choice, while also tempted by the near-immortality the transformation promised. Her brother did not follow her, and her name was changed from Elutil to Amashilama, named after the goddess.&amp;lt;ref&amp;gt;[[Becoming an Arm (Note)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Amashilama urn.png|thumb]]After her discovery by Indra, she acts like a mentor, guiding Indra through [[Kiengir]] and informing her about Arms, as well as the technology in this new world. Upon finding the Lamassu and hearing its words to dispose of the Arms, she urges for Indra to seek technology that will let her split her consciousness between herself and her drone, guarding her body while she uses the drone.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0038, AV2&amp;lt;/ref&amp;gt; Indra follows Amashilama&#039;s plan, unknowingly being led to a machine that directs her consciousness from her body to her drone, enabling Amashilama to take Indra&#039;s body and run away with it&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0041, AV2&amp;lt;/ref&amp;gt;, seeking the Siuna- which she was previously obsessed with in her life on Kiengir. The [[Lamassu]] urges Indra to stop her before she can cause more havoc.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0054, AV2&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Amashilama&#039;s Siuna sprite.png|thumb|Amashilama&#039;s Siuna.]]&lt;br /&gt;
Amashilama proceeds to try and access the portal to [[A&#039;ansur]], discovered to be beneath The Glacier, before being stopped by Indra. The two fight, as Indra tries to fill the Breach Bomb at the portal, until Amashilama captures her. This is where Indra&#039;s original body runs in and tackles Amashilama, choking her and giving Indra enough time to set off the bomb. Amashilama and the Siuna she obtained are both destroyed here.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
In Mesopotamian lore, Amashilama is a divine leech, and sister to the god Damu. After her brother dies and goes to the underworld, their mother digs up his blood, chopping it into pieces and feeding it to Amashilama with a mix of beer in hopes of bringing Damu back to life. However, after seeing their efforts, Damu realizes he is dead and declares he is not in the &amp;quot;grass which shall grow for his mother again,&amp;quot; nor in the &amp;quot;waters which will rise.&amp;quot; He is blessed by his mother and Amashilama dies to join him in the underworld, telling him &amp;quot;the day that dawns for you will also dawn for me; the day you see, I shall also see&amp;quot;.&amp;lt;ref&amp;gt;https://religer.org/mesopotamian-amashilama/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Shushan, Gregory. [https://www.google.com/books/edition/Conceptions_of_the_Afterlife_in_Early_Ci/GErGV6a48sUC?hl=en&amp;amp;gbpv=0 Conceptions of the Afterlife in Early Civilizations: Universalism, Constructivism and Near-Death Experience.] United Kingdom, Bloomsbury Publishing, 2011.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her given name, Elutil, means &amp;quot;‘the temple (which gives) life to man&amp;quot;. &#039;&#039;é&#039;&#039; ‘house’ and ‘temple’ + &#039;&#039;lú&#039;&#039; ‘man’ + &#039;&#039;tìl&#039;&#039; ‘life’.&amp;lt;ref&amp;gt;https://namenookdotcom.wordpress.com/2011/07/02/sumerian-names-part-1/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;br /&gt;
[[Category:Arms]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Amashilama&amp;diff=11804</id>
		<title>Amashilama</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Amashilama&amp;diff=11804"/>
		<updated>2024-03-05T17:03:06Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Changed died to destroyed- can she and the Siuna really be considered alive?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoilers}}&lt;br /&gt;
[[File:Amashilama arm.png|thumb|Amashilama as she first appears.]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;An intelligent entity that has healed you and now lives inside your head.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amashilama&#039;&#039;&#039; is an [[Arms|Arm]] in [[Axiom Verge 2]]. She is the first of the Arms to be found by [[Indra]], and offers her help. She is found in an urn in [[The Glacier]] and calls out to Indra, asking for help. Indra is led into freezing water, where she inevitably drowns but is revived by Amashilama.&lt;br /&gt;
==Story==&lt;br /&gt;
Amashilama, formerly Elutil and sister to [[Ludari]], takes the appearance of a red woman. Prior to the game, she was the Arm to [[Mageshgetil]], a scholar with similar beliefs to Amashilama herself. She became an arm during the Udug war, feeling she had no other choice, while also tempted by the near-immortality the transformation promised. Her brother did not follow her, and her name was changed from Elutil to Amashilama, named after the goddess.&amp;lt;ref&amp;gt;[[Becoming an Arm (Note)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Amashilama urn.png|thumb]]After her discovery by Indra, she acts like a mentor, guiding Indra through [[Kiengir]] and informing her about Arms, as well as the technology in this new world. Upon finding the Lamassu and hearing its words to dispose of the Arms, she urges for Indra to seek technology that will let her split her consciousness between herself and her drone, guarding her body while she uses the drone.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0038, AV2&amp;lt;/ref&amp;gt; Indra follows Amashilama&#039;s plan, unknowingly being led to a machine that directs her consciousness from her body to her drone, enabling Amashilama to take Indra&#039;s body and run away with it&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0041, AV2&amp;lt;/ref&amp;gt;, seeking the Siuna- which she was previously obsessed with in her life on Kiengir. The [[Lamassu]] urges Indra to stop her before she can cause more havoc.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0054, AV2&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Amashilama&#039;s Siuna sprite.png|thumb|Amashilama&#039;s Siuna.]]&lt;br /&gt;
Amashilama proceeds to try and access the portal to [[A&#039;ansur]], discovered to be beneath The Glacier, before being stopped by Indra. The two fight, as Indra tries to fill the Breach Bomb at the portal, until Amashilama captures her. This is where Indra&#039;s original body runs in and tackles Amashilama, choking her and giving Indra enough time to set off the bomb. Amashilama and the Siuna she obtained both are destroyed here.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
In Mesopotamian lore, Amashilama is a divine leech, and sister to the god Damu. After her brother dies and goes to the underworld, their mother digs up his blood, chopping it into pieces and feeding it to Amashilama with a mix of beer in hopes of bringing Damu back to life. However, after seeing their efforts, Damu realizes he is dead and declares he is not in the &amp;quot;grass which shall grow for his mother again,&amp;quot; nor in the &amp;quot;waters which will rise.&amp;quot; He is blessed by his mother and Amashilama dies to join him in the underworld, telling him &amp;quot;the day that dawns for you will also dawn for me; the day you see, I shall also see&amp;quot;.&amp;lt;ref&amp;gt;https://religer.org/mesopotamian-amashilama/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Shushan, Gregory. [https://www.google.com/books/edition/Conceptions_of_the_Afterlife_in_Early_Ci/GErGV6a48sUC?hl=en&amp;amp;gbpv=0 Conceptions of the Afterlife in Early Civilizations: Universalism, Constructivism and Near-Death Experience.] United Kingdom, Bloomsbury Publishing, 2011.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Her given name, Elutil, means &amp;quot;‘the temple (which gives) life to man&amp;quot;. &#039;&#039;é&#039;&#039; ‘house’ and ‘temple’ + &#039;&#039;lú&#039;&#039; ‘man’ + &#039;&#039;tìl&#039;&#039; ‘life’.&amp;lt;ref&amp;gt;https://namenookdotcom.wordpress.com/2011/07/02/sumerian-names-part-1/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;br /&gt;
[[Category:Arms]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=MediaWiki:Wiki-navigation&amp;diff=11803</id>
		<title>MediaWiki:Wiki-navigation</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=MediaWiki:Wiki-navigation&amp;diff=11803"/>
		<updated>2024-02-26T04:37:52Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Gameplay&lt;br /&gt;
**Bestiary&lt;br /&gt;
***Bosses&lt;br /&gt;
**Items&lt;br /&gt;
***Weapons&lt;br /&gt;
***Upgrades&lt;br /&gt;
***Powerups&lt;br /&gt;
**Mechanics&lt;br /&gt;
***Corruption&lt;br /&gt;
***Hacking&lt;br /&gt;
***Speedrun Mode&lt;br /&gt;
***Randomizer&lt;br /&gt;
**Areas&lt;br /&gt;
**Developer&lt;br /&gt;
&lt;br /&gt;
*Lore&lt;br /&gt;
**World&lt;br /&gt;
***Sudra&lt;br /&gt;
***Kiengir&lt;br /&gt;
***Breach&lt;br /&gt;
**Story&lt;br /&gt;
**Characters&lt;br /&gt;
***Rusalki&lt;br /&gt;
**Notes&lt;br /&gt;
**Cutscenes&lt;br /&gt;
&lt;br /&gt;
*Community&lt;br /&gt;
**Special:Forum|Forum&lt;br /&gt;
**Blog:Recent_posts|Recent blog posts&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Randomizer_Mode&amp;diff=11802</id>
		<title>Randomizer Mode</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Randomizer_Mode&amp;diff=11802"/>
		<updated>2024-02-26T04:35:24Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Made some minor tweaks, added details about its creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Randomizer Mode&#039;&#039;&#039; is a mode in Axiom Verge that changes where items appear. It was designed by members of the Axiom Verge speedrunning community; Pozzum (original mod developer), NoReset Games, Chris Couture (aka VideoGameRoulette), Dimitrios Lianopoulos (GVirus), Mark Rawls (Willow), Lars Lehmann (Leemyy), and Crowd Controls Matthew Jakubowski (Jaku) before being adopted by Thomas Happ and added to Axiom Verge in January 2021.&lt;br /&gt;
&lt;br /&gt;
It is a derivative of [[Speedrun Mode]], having all of the same options and creating its own save file separate from the main ones in the same way. Likewise, [[Secret World|Secret Worlds]] do not appear&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Needs confirmation&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
A specific seed can be generated one randomly, or the user may input one. Seeds are in the range from 0 to 9,999,999,999 (10 digits). Due to the way pseudorandom number generation works on computers, you will always get the same results with the same seed and &amp;quot;progression&amp;quot; type, of which there are 3: &lt;br /&gt;
&lt;br /&gt;
* Default, which randomizes &amp;quot;using vanilla item progression logic&amp;quot; and &amp;quot;assumes that you will be playing through the game in much the same way that anyone would progress through it&amp;quot;.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://www.axiomverge.com/blog/announcing-axiom-verges-first-ever-free-content-update-in-open-beta-now Randomizer Steam/Epic Store beta announcement on Thomas Happ&#039;s blog]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Advanced, which randomizes &amp;quot;using speedrun progressional logic&amp;quot; and &amp;quot;assumes that you’ll play through the game the way a speedrunner familiar with exploiting certain glitches may go through it&amp;quot;.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* Masochist, which randomizes &amp;quot;using low % speedrun item progression logic&amp;quot; and was included for the &amp;quot;exactly 4 people in the world able to play this mode&amp;quot;, including some of its developers.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
As it still seems reasonable to complete the higher progression difficulties for non-speedrunners and without using glitches, these phrases likely refer to the potentially much lower number of items that are on an optimal route for a given seed compared to the normal item distribution.&lt;br /&gt;
&lt;br /&gt;
In addition to the timer display and optional boss split display from Speedrun Mode, Randomizer Mode can also display the seed and item and map percentage for each area. If the option is enabled to display the seed on the screen, these progression types show the seed in blue, green, and red text respectively.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Randomizer Mode only affects the placement of items — enemies, room layouts, destructible elements, etc. will still be the same. Items cannot appear in any location, instead they will always be found where an item usually appears — but it will almost certainly be a different one.&lt;br /&gt;
&lt;br /&gt;
The item randomization is done in an intelligent fashion to avoid progression softlocks, but this does not mean that the normal progression item is always the one that is found first — any upgrades or sidegrades may appear instead. Nor does it always appear in the usual location — it may appear anywhere in between the start of the game and when it is first required. (In particular, bosses can very often be skipped since they end up guarding optional items.) For a non-exhaustive list of examples:[[File:Red coat early.png|thumb|A screenshot of the Red Coat found very early in Randomizer Mode (in Absu shortly before reaching Zi).]]&lt;br /&gt;
&lt;br /&gt;
* The first item obtained, where the [[Axiom Disruptor]] is usually found, will always be a weapon so that the bubbles on the right side of the initial save room can be destroyed&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;.&lt;br /&gt;
* A weapon that shoots through walls may be placed anywhere in between the start of the game and where the [[Kilver]] is usually acquired&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;. &lt;br /&gt;
* The [[Drone Drill|Drone]] may be acquired before the [[Laser Drill]].&lt;br /&gt;
* The [[Red Coat]] may appear before either the [[Modified Lab Coat]] or the [[Trenchcoat]].&lt;br /&gt;
* The [[Address Bomb]] may appear before either [[Address Disruptor 1]] or [[Address Disruptor 2]].&lt;br /&gt;
* It may be that there are additional possible replacements between seemingly unrelated items the Randomizer does not account for&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;. For example, many barriers that usually require an Address Disruptor or a weapon that shoot through walls could be bypassed with the Trench Coat or Red Coat instead. &lt;br /&gt;
&lt;br /&gt;
Considering this, a [[map]] of the game will still be useful, or even more useful than usual, as it is possible that &amp;quot;you may have to explore some of the nooks and crannies of the areas... that you might normally only explore later&amp;quot; to obtain a necessary item&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;. On the other hand, if a late-game item is obtained early, it may enable significant out-of-order exploration. &lt;br /&gt;
&lt;br /&gt;
Just in case a softlock occurs anyway (e.g. falling into the room where the [[Field Disruptor]] is normally found without having already obtained it), there is a new option in the pause menu to respawn in the first room .&lt;br /&gt;
&lt;br /&gt;
On Default progression, only 4 [[Notes]] appear: the two language translation notes, &amp;quot;[[Proverb (Note)|Proverb]]&amp;quot;, and &amp;quot;[[English (Note)|English]]&amp;quot;. On Advanced and Masochist, none appear. Notes that are missing are replaced in the pool of items by additional [[Health Node|Health Nodes]], [[Power Node|Power Nodes]], [[Health Node Fragment|Health Node Fragments]], [[Power Node Fragment|Power Node Fragments]], [[Size Node|Size Nodes]], and [[Range Node|Range Nodes]], and even Secret World weapons&amp;lt;ref&amp;gt;Based on sampling 15 Randomizer files (5 on each progression type) and analyzing the decrypted contents.&amp;lt;/ref&amp;gt;! Specifically:[[File:Randomizer all weapons.png|alt=All weapons in Randomizer Mode|thumb|A screenshot of the weapon selector wheel at the end of a 100% Randomizer Mode run, notably including all Secret World weapons.]]&lt;br /&gt;
* On Default, 24 Notes are replaced by...&lt;br /&gt;
** 3 additional Health Nodes&lt;br /&gt;
** 4 additional Power Nodes&lt;br /&gt;
** 12 additional Power Node Fragments&lt;br /&gt;
** 1 Size Node&lt;br /&gt;
** 1 Range Node&lt;br /&gt;
** All 3 Secret World weapons&lt;br /&gt;
* On Advanced/Masochist, all 28 Notes are replaced by...&lt;br /&gt;
** 1 additional Health Node&lt;br /&gt;
** 2 additional Power Nodes&lt;br /&gt;
** 10 additional Health Node Fragments&lt;br /&gt;
** 12 additional Power Node Fragments&lt;br /&gt;
** 3 Secret World weapons&lt;br /&gt;
&lt;br /&gt;
Although Advanced/Masochist replace more Notes with useful items, most of them are Node Fragments. As a result, after 100% collection, a Default playthrough will end with an equal amount of health, 2 additional Power Nodes worth, and one extra Size and one extra Range Node compared to Advanced/Masochist (though these will still have more health/power than a normal playthrough).&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Compass&amp;diff=11783</id>
		<title>Compass</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Compass&amp;diff=11783"/>
		<updated>2023-12-29T07:17:41Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &amp;quot;sparkles&amp;quot; felt too informal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Compass icon.png|thumb]]&#039;&#039;&amp;quot;A lapis lazuli pendant that is lit up on one side, as if pointing like a compass.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Compass is an item found by [[Indra]] in [[The Glacier]] on her way to finding [[Amashilama]]. A red shimmering indicates the direction of a Breach Portal while a blue color indicates a nearby object, such as a [[Health Node]] or [[Apocalypse Flask]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
[[File:Compass location.png|thumb]]&lt;br /&gt;
It is found in [[The Glacier]], in sector 42,11.&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Compass&amp;diff=11782</id>
		<title>Compass</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Compass&amp;diff=11782"/>
		<updated>2023-12-29T07:16:10Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Compass icon.png|thumb]]&#039;&#039;&amp;quot;A lapis lazuli pendant that is lit up on one side, as if pointing like a compass.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Compass is an item found by [[Indra]] in [[The Glacier]] on her way to finding [[Amashilama]]. The red sparkles indicate the direction of a Breach Portal while the blue sparkles indicate a nearby object, such as a [[Health Node]] or [[Apocalypse Flask]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
[[File:Compass location.png|thumb]]&lt;br /&gt;
It is found in [[The Glacier]], in sector 42,11.&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Dear_Earnest_(Note)&amp;diff=11774</id>
		<title>Dear Earnest (Note)</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Dear_Earnest_(Note)&amp;diff=11774"/>
		<updated>2023-05-09T19:48:18Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weekly Meeting Notes 2/27/2053 (Note)|&amp;lt;- Previous Note]]   |   [[Urgent Message for the Royal Builder (Note)|Next Note -&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Transcription==&lt;br /&gt;
&#039;&#039;I know you will probably never have the chance to read this, but I&#039;m writing for my own sanity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I am happy here. Looking back it is hard to believe I ever worried so much about all the bullshit of the &amp;quot;real&amp;quot; world - work, rent, taxes, the stupid rat race. It was hard at first but now I&#039;m actually glad they destroyed the stupid &amp;quot;freight elevator&amp;quot;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You didn&#039;t think the Antarctic job paid enough and probably by now you&#039;re thinking you were right. But what you never will understand is whether or not I ever see home again, the decision was still mine, and that alone makes it worth it to me.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Agusta&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==About the Note==&lt;br /&gt;
This is a white paper note, written by someone named Agusta, likely one of the former members of [[Doctor Hammond|Dr. Hammond]]&#039;s research team.&lt;br /&gt;
&lt;br /&gt;
This is Note 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
[[File:Note 2.png|thumb]]&lt;br /&gt;
It is found in [[Mount Ebih]] inside a building in sector 30,13.&lt;br /&gt;
[[Category:Notes]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Small_Mogra&amp;diff=11773</id>
		<title>Small Mogra</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Small_Mogra&amp;diff=11773"/>
		<updated>2023-05-09T19:47:08Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy Infobox|image = Small Mogra.png|Areas = [[Kur]]|Allegiance = Foe|Hit Points = 200|Corruptable = Yes; [[Address Disruptor 1]]|Corrupted Behaviour = [[Mogra]]|Size = Small|Movement = Crawling on floor &amp;amp; ceiling, drops from above.|Physical Damage = 150|Filename = SmallMogra}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;Small Mogras&#039;&#039;&#039;{{cite|b}} {{aka|Baby Mothmites}} are tiny, white six-legged furry creatures that crawl on the ceiling and floor. When Trace is under one, it will drop down on him.&lt;br /&gt;
&lt;br /&gt;
== Corrupted Form ==&lt;br /&gt;
When corrupted, they take on the characteristics and behaviour of an adult [[Mogra]].&lt;br /&gt;
&lt;br /&gt;
== Familial Relatives ==&lt;br /&gt;
{{li|Mogra}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Udug&amp;diff=11761</id>
		<title>Udug</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Udug&amp;diff=11761"/>
		<updated>2023-02-05T05:18:42Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Udug&#039;&#039;&#039;- a Sumerian word used for the same purpose&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Udug&amp;lt;/ref&amp;gt;- is a general term used to refer to demons of [[Kiengir]], historical enemies of the Sagiga. In the past, the Udug didn&#039;t target the Sagiga much, merely brushing them aside while they carried out their activities and lives.&amp;lt;ref&amp;gt;https://axiom-verge.fandom.com/wiki/Storm_Bomb_(Note)&amp;lt;/ref&amp;gt; However, the [[Lamassu]] one day fortold that the Udug would strike against the Sagiga, and that they must construct weapons to defend themselves. In response, the Udug felt threatened and began hunting the Sagiga, targeting them and starting the Udug War.&lt;br /&gt;
&lt;br /&gt;
== Additional Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Udug polyp firing.png&lt;br /&gt;
File:Udug Xul.png&lt;br /&gt;
File:Ruins of Udug.jpg|Ruins of Udug- &amp;quot;These antediluvian ruins contrast starkly the high technology of the merely ancient areas of Sudra.&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Category:Bosses&amp;diff=11760</id>
		<title>Category:Bosses</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Category:Bosses&amp;diff=11760"/>
		<updated>2023-02-05T05:16:56Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Redirected page to Bosses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Bosses]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Bosses&amp;diff=11759</id>
		<title>Bosses</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Bosses&amp;diff=11759"/>
		<updated>2023-02-05T05:16:52Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Removed redirect to Category:Bosses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== List of Bosses in Axiom Verge ==&lt;br /&gt;
{{li|Xedur}}&lt;br /&gt;
{{li|Telal}}&lt;br /&gt;
{{li|Uruku}}&lt;br /&gt;
{{li|Gir-Tab}}&lt;br /&gt;
{{li|Vision|x=aka Hallucination}}&lt;br /&gt;
{{li|Aborted Clone}}&lt;br /&gt;
{{li|Ukhu}}&lt;br /&gt;
{{li|Sentinel}}&lt;br /&gt;
{{li|Xedur Hul}}&lt;br /&gt;
{{li|Athetos}}&lt;br /&gt;
&lt;br /&gt;
=== Music ===&lt;br /&gt;
:&#039;&#039;Main article: [[Soundtracks]]&#039;&#039;&lt;br /&gt;
Most boss battles use the song &amp;quot;Trace Rising&amp;quot;. Uruku, Vision, and Athetos use the song &amp;quot;Apocalypse&amp;quot; instead. Sentinel and Xedur Hul do not have songs of their own; instead the theme of Mar-Uru &amp;quot;Without Place&amp;quot; continues playing throughout their fights.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Trace Rising&amp;quot; and &amp;quot;Apocalypse&amp;quot; can be replayed using the [[Passcodes]] TRACK0-000003 and TRACK0-000010, respectively.&amp;lt;ref name=&amp;quot;album&amp;quot;&amp;gt;Also, check out the [https://axiomverge.bandcamp.com/releases Axiom Verge Band Camp page], where you can purchase the full album!&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of Bosses in Axiom Verge 2 ==&lt;br /&gt;
Unlike the first game, almost all bosses are optional, with the exception of accessing the ending, and achieving 100% completion.&lt;br /&gt;
&lt;br /&gt;
{{li|An-Alu}}&lt;br /&gt;
{{li|Mus-A-M20}}&lt;br /&gt;
{{li|Gubi}}&lt;br /&gt;
{{li|Gudam}}&lt;br /&gt;
{{li|Robopede}}&lt;br /&gt;
{{li|Possessed Indra}}&lt;br /&gt;
{{li|Ellag}}&lt;br /&gt;
{{li|Proto-Xedur}}&lt;br /&gt;
{{li|Amashilama&#039;s Siuna}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Category:Drones&amp;diff=11758</id>
		<title>Category:Drones</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Category:Drones&amp;diff=11758"/>
		<updated>2023-02-03T16:26:44Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Redirected page to Drones&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Drones]]&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Drones&amp;diff=11757</id>
		<title>Drones</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Drones&amp;diff=11757"/>
		<updated>2023-02-03T16:26:32Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Created page with &amp;quot;==Description==  ===Appearance=== right &amp;#039;&amp;#039;&amp;#039;Drones&amp;#039;&amp;#039;&amp;#039; are small, four-legged, remotely controlled machines in Axiom Verge. There are several different kinds, some which can act independently and some which seem to be part of a larger machine network. However all Drones seem capable of defending themselves with some form of laser weaponry.  ===Deployment=== Drones are stored in a small egg-like capsule until they need to be deployed. Upon impact with a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
[[File:Drones.png|right]]&lt;br /&gt;
&#039;&#039;&#039;Drones&#039;&#039;&#039; are small, four-legged, remotely controlled machines in Axiom Verge. There are several different kinds, some which can act independently and some which seem to be part of a larger machine network. However all Drones seem capable of defending themselves with some form of laser weaponry.&lt;br /&gt;
&lt;br /&gt;
===Deployment===&lt;br /&gt;
Drones are stored in a small egg-like capsule until they need to be deployed. Upon impact with a hard surface or upon remote-activation, a drone will burst the capsule and then is free to walk around on its own.&lt;br /&gt;
&lt;br /&gt;
In addition to more efficient storage, the capsule has the advantage of being a vehicle for launching a drone across gaps and into otherwise unreachable spaces.&lt;br /&gt;
&lt;br /&gt;
==List of Drones==&lt;br /&gt;
*Battle Drones - Elsenova says that the [[Rusalki]] used Drones to fight one-another after the Rusalki themselves became immobile.&lt;br /&gt;
*[[Remote Drone]] - Trace acquires this battery-powered drone and can use it to enter small spaces&lt;br /&gt;
*[[Repair Drones]] - At the request of Elsenova, Trace activates these to help fix [[Ophelia]] and the other damaged Rusalki.&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Powerups&amp;diff=11756</id>
		<title>Powerups</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Powerups&amp;diff=11756"/>
		<updated>2023-02-03T16:23:14Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Axiom Verge==&lt;br /&gt;
[[File:Powerups.png|thumb|upright=0.65]]&lt;br /&gt;
{{li|Health Node}}&lt;br /&gt;
{{li|Health Node Fragment}}&lt;br /&gt;
{{li|Power Node}}&lt;br /&gt;
{{li|Power Node Fragment}}&lt;br /&gt;
{{li|Size Node}}&lt;br /&gt;
{{li|Range Node}}&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
{{li|Health Node|g=2}}&lt;br /&gt;
{{li|Health Node Fragment|g=2}}&lt;br /&gt;
{{li|Apocalypse Flask (Small)}}&lt;br /&gt;
{{li|Apocalypse Flask (Medium)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Powerups&amp;diff=11755</id>
		<title>Powerups</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Powerups&amp;diff=11755"/>
		<updated>2023-02-03T16:22:52Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Adding categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Axiom Verge==&lt;br /&gt;
[[File:Powerups.png|thumb|upright=0.65]]&lt;br /&gt;
{{li|Health Node}}&lt;br /&gt;
{{li|Health Node Fragment}}&lt;br /&gt;
{{li|Power Node}}&lt;br /&gt;
{{li|Power Node Fragment}}&lt;br /&gt;
{{li|Size Node}}&lt;br /&gt;
{{li|Range Node}}&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
{{li|Health Node|g=2}}&lt;br /&gt;
{{li|Health Node Fragment|g=2}}&lt;br /&gt;
{{li|Apocalypse Flask (Small)}}&lt;br /&gt;
{{li|Apocalypse Flask (Medium)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Category:Powerups&amp;diff=11754</id>
		<title>Category:Powerups</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Category:Powerups&amp;diff=11754"/>
		<updated>2023-02-03T16:22:29Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Redirected page to Powerups&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Powerups]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Powerups&amp;diff=11753</id>
		<title>Powerups</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Powerups&amp;diff=11753"/>
		<updated>2023-02-03T16:22:26Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Removed redirect to Category:Powerups&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Axiom Verge==&lt;br /&gt;
[[File:Powerups.png|thumb|upright=0.65]]&lt;br /&gt;
{{li|Health Node}}&lt;br /&gt;
{{li|Health Node Fragment}}&lt;br /&gt;
{{li|Power Node}}&lt;br /&gt;
{{li|Power Node Fragment}}&lt;br /&gt;
{{li|Size Node}}&lt;br /&gt;
{{li|Range Node}}&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
{{li|Health Node|g=2}}&lt;br /&gt;
{{li|Health Node Fragment|g=2}}&lt;br /&gt;
{{li|Apocalypse Flask (Small)}}&lt;br /&gt;
{{li|Apocalypse Flask (Medium)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Category:Items&amp;diff=11752</id>
		<title>Category:Items</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Category:Items&amp;diff=11752"/>
		<updated>2023-02-03T16:20:02Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Redirected page to Items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Items]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Items&amp;diff=11751</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Items&amp;diff=11751"/>
		<updated>2023-02-03T16:19:59Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Items in Axiom Verge is a category that encompasses all collectibles that can be found in the game. This includes [[Weapons]], [[Upgrades]], [[Powerups]], and [[Notes]].&lt;br /&gt;
&lt;br /&gt;
Items can be found through the various areas of [[Sudra]], sometimes out in the open and sometimes hidden in secret locations. After finding all Items in an area, a small yellow dot will appear in the upper-right corner of the in-game map for that area.&lt;br /&gt;
&lt;br /&gt;
Some &amp;quot;commented out&amp;quot; dialog in the data files mentions that the icons Trace picks up for [[weapons]] and [[upgrades]] are actually program disks for the [[Axiom Disruptor]], some of which may have been built by [[Athetos]], but not all, and that the Axiom Disruptor and the disks were built by ancient [[Sudran (Race)|Sudrans]] for their sudran soldiers before Trace Prime/Athetos arrived at [[Sudra]].&lt;br /&gt;
&lt;br /&gt;
Dialog by Trace after acquiring the Drill (Between [[Cutscenes|cutscene]] 4 and 5):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Another disk; must be the drill that disembodied voice was telling me to find.  Where did she go?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A note from Tom to himself during the Power Filter conversation between Elsenova and Trace ([[Cutscenes|cutscene]] 11):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note to self:  The upgrades Trace finds should be programs made for Watchers by the Primordials.  Mayber Athetos made some as well, but not all.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Weapons&amp;diff=11750</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Weapons&amp;diff=11750"/>
		<updated>2023-02-03T16:18:57Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Throughout Axiom Verge 1 and 2, a variety of weapons are encountered to allow for different types of combat style.&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width:700px; line-height:1.3;&amp;quot;&lt;br /&gt;
|[[File:Axiom_Disruptor.png|30px]]&lt;br /&gt;
|[[Axiom Disruptor]]&lt;br /&gt;
|A high-tech biomechanoid weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nova.png|30px]]&lt;br /&gt;
|[[Nova]]&lt;br /&gt;
|Firing once launches a large projectile; firing again causes it to detonate.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multi-Disruptor.png|30px]]&lt;br /&gt;
|[[Multi-Disruptor]]&lt;br /&gt;
|Fires 3 projectiles at a time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kilver.png|30px]]&lt;br /&gt;
|[[Kilver]]&lt;br /&gt;
|Fires a short-range burst of electricity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Firewall.png|30px]]&lt;br /&gt;
|[[Firewall]]&lt;br /&gt;
|Bombs that ignite into walls of flame.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hypo-Atomizer.png|30px]]&lt;br /&gt;
|[[Hypo-Atomizer]]&lt;br /&gt;
|Each projectile fires additional projectiles at a set frequency.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Voranj.png|30px]]&lt;br /&gt;
|[[Voranj]]&lt;br /&gt;
|Bifurcating energy bolts.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reflector.png|30px]]&lt;br /&gt;
|[[Reflector]]&lt;br /&gt;
|Projectiles reflect off of walls.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inertial_Pulse.png|30px]]&lt;br /&gt;
|[[Inertial Pulse]]&lt;br /&gt;
|A beam of pure inertia drives through multiple targets.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Orbital_Discharge.png|30px]]&lt;br /&gt;
|[[Orbital Discharge]]&lt;br /&gt;
|Clings to and travels along any surface it hits.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightning_Gun.png|30px]]&lt;br /&gt;
|[[Lightning Gun]]&lt;br /&gt;
|Creates strong electric potential difference between muzzle and nearest target.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Turbine_Pulse.png|30px]]&lt;br /&gt;
|[[Turbine Pulse]]&lt;br /&gt;
|Spinning charged particle blades release discrete pulses of energy.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shards.png|30px]]&lt;br /&gt;
|[[Shards]]&lt;br /&gt;
|Ambient moisture is frozen into razor sharp shards of ice.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Distortion_Field.png|30px]]&lt;br /&gt;
|[[Distortion Field]]&lt;br /&gt;
|Distorts the underlying lattice of space.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Data_Bomb.png|30px]]&lt;br /&gt;
|[[Data Bomb]]&lt;br /&gt;
|Explodes on impact.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tethered_Charge.png|30px]]&lt;br /&gt;
|[[Tethered Charge]]&lt;br /&gt;
|A field of charged particles on an unbreakable leash.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quantum_Variegator.png|30px]]&lt;br /&gt;
|[[Quantum Variegator |Quantum Variegator&amp;amp;nbsp;]]&lt;br /&gt;
|Randomly adjusts its flight vector for more coverage.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ion_Beam.png|30px]]&lt;br /&gt;
|[[Ion Beam]]&lt;br /&gt;
|Fires a continuous, directed beam of ionized particles.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Reverse_Slicer.png|30px]]&lt;br /&gt;
|[[Reverse Slicer]]&lt;br /&gt;
|Spins through the air, then reverses direction.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FlameThrower.png|30px]]&lt;br /&gt;
|[[FlameThrower]]&lt;br /&gt;
|Fires a stream of flame.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Heat Seeker.png|30px]]&lt;br /&gt;
|[[Heat Seeker]]&amp;lt;ref name=&amp;quot;NoAchieve&amp;quot;&amp;gt;Not required to obtain the achievement for 100% Weapons&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Projectiles attract towards enemies. (Secret World)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scissor_Beam.png|30px]]&lt;br /&gt;
|[[Scissor Beam]]&amp;lt;ref name=&amp;quot;NoAchieve&amp;quot; /&amp;gt;&lt;br /&gt;
|Twin beams converge on a single point. (Secret World)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fat_Beam.png|30px]]&lt;br /&gt;
|[[Fat Beam]]&amp;lt;ref name=&amp;quot;NoAchieve&amp;quot; /&amp;gt;&lt;br /&gt;
|Explodes into a powerful beam after a targeting period. (Secret World)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Secret World Weapons===&lt;br /&gt;
There are 3 total weapons that can be found in Axiom Verge&#039;s Secret World. You can only find one in each save game. Once you have found all 3 secret world weapons, the game will randomly select which one appears in the next game.&amp;lt;ref&amp;gt;Tom Happ answered a question about Secret World Weapons on [https://www.reddit.com/r/IAmA/comments/35uj1p/we_are_tom_happ_sole_developer_of_axiom_verge_and/cr7yicf this Reddit AMA]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
The sequel to Axiom Verge is notably lacking in the weapons that made its predecessor unique, however, compensates with the addition of [[:Category:Arms|Arms]] to not only enhance certain weapons, but give the player capabilities they wouldn&#039;t have had in the first game.&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width:700px; line-height:1.3;&amp;quot;&lt;br /&gt;
|[[File:Ice_Axe.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Ice Axe]]&lt;br /&gt;
|A climbing tool used by mountaineers. Has a good heft. Could probably use this to break through wood, too.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gishru.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Gishru]]&lt;br /&gt;
|Similar to a boomerang, but glistening with nanomachines.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bronze Axe.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Bronze Axe]]&lt;br /&gt;
|A weapon from another time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gud An-Na.png|frameless|center|32x32px]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;white-space:nowrap;&amp;quot;&amp;gt;[[Gud An-Na]]&amp;lt;/span&amp;gt;&amp;lt;ref&amp;gt;While this is an Arm, it causes direct damage to enemies, classifying it as both an Arm and a weapon.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|You explode with a shockwave that shakes the earth.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Double Axe.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Double Axe]]&lt;br /&gt;
|Two-handed axe that is slow but powerful.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sickle Sword.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Sickle Sword]]&lt;br /&gt;
|Trades damage for speed.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mulusan.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Mulusan]]&lt;br /&gt;
|A spinning razor emitted by the drone.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Udusan.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Udusan]]&lt;br /&gt;
|A more powerful version of the Mulusan.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Royal Dagger.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Royal Dagger]]&lt;br /&gt;
|Made of arsenical copper and lapis lazuli.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:An Gishru.png|frameless|center|32x32px]]&lt;br /&gt;
|[[An Gishru]]&lt;br /&gt;
|Remote Controlled Gishru&amp;lt;sup&amp;gt;[sic]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Axiom Verge]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Category:Weapons&amp;diff=11749</id>
		<title>Category:Weapons</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Category:Weapons&amp;diff=11749"/>
		<updated>2023-02-03T16:18:54Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Redirected page to Weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Weapons]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Category:Upgrades&amp;diff=11748</id>
		<title>Category:Upgrades</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Category:Upgrades&amp;diff=11748"/>
		<updated>2023-02-03T16:18:02Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Redirected page to Upgrades&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Upgrades]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Upgrades&amp;diff=11747</id>
		<title>Upgrades</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Upgrades&amp;diff=11747"/>
		<updated>2023-02-03T16:17:58Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In-game Axiom verge makes a distinction between [[Weapons]], [[Powerups]], and &#039;&#039;&#039;Upgrades&#039;&#039;&#039;. Playstation Trophies will refer to Upgrades as &amp;quot;Tools&amp;quot; and &amp;quot;Abilities&amp;quot;. The following is a list of all Upgrades that can be collected throughout the game.&lt;br /&gt;
&lt;br /&gt;
==List of Upgrades in Axiom Verge==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width:700px; line-height:1.3;&amp;quot;&lt;br /&gt;
|[[File:Laser Drill.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Laser Drill]]&lt;br /&gt;
|A high-powered drill capable of cutting through rock.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Address Disruptor 1.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Address Disruptor 1]]&lt;br /&gt;
|Corrupts or de-corrupts weaker blocks and enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Field Disruptor.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Field Disruptor]]&lt;br /&gt;
|Alters local physics to augment jumping ability.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bioflux Accelerator 1.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Bioflux Accelerator|Bioflux Accelerator 1]]&lt;br /&gt;
|Causes mutation at max health.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Modified Lab Coat.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Modified Lab Coat]]&lt;br /&gt;
|Double-tap and hold while pressing against a wall to teleport across.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Remote Drone IconLg.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Remote Drone]]&lt;br /&gt;
|Fire to launch a remote drone, which you may detonate at any time to return to Trace.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Passcode Tool.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Passcode Tool]]&lt;br /&gt;
|Manipulate reality with encoded strings (use menu).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Address Disruptor 2.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Address Disruptor 2]]&lt;br /&gt;
|Upgrades the power of the [[Address Disruptor 1|Address Disruptor]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Grapple.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Grapple]]&lt;br /&gt;
|Fires a grapple that allows you to swing from the rocks it latches onto.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enhanced Drone Launch.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Enhanced Drone Launch]]&lt;br /&gt;
|Increases range of remote drone.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Trenchcoat.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Trenchcoat]]&lt;br /&gt;
|Double-tap to teleport in any direction.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Address Bomb.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Address Bomb]]&lt;br /&gt;
|Concentrates the power of the [[Address Disruptor]] into a powerful explosion. Requires bomb ammo.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Drone Teleport.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Drone Teleport]]&lt;br /&gt;
|Teleports you to the location of your remote drone.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bioflux Accelerator 2.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Bioflux Accelerator|Bioflux&amp;amp;nbsp;Accelerator&amp;amp;nbsp;2]]&lt;br /&gt;
|Causes mutation at max health.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sudran Key.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Sudran Key]]&lt;br /&gt;
|Used to bypass certain doors on Sudra.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Red Coat.png|frameless|center|30x30px]]&lt;br /&gt;
|[[Red Coat]]&lt;br /&gt;
|Double-tap to teleport. Damages tiles and enemies in your path.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
In Axiom Verge 2, the variety of upgrades is significantly less, though there is a lot more backstory and lore regarding the most prevalent type of upgrade: Arms. They are  used to give [[Indra]] special abilities during her missions. They are made of dust-like nanomachines, stored in urns and assigned to a specific Wielder. Breaking these urns will assign them to Indra, letting her use their abilities. Before the events of the game, several Arms were abandoned and hidden away, so they are littered all over [[Kiengir]]. (&#039;&#039;&#039;See the [[:Category:Arms|category page]] for more details and a full list of Arms.&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
There are also various other items throughout the world, ranging from technological to traditional human craft.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width:700px; line-height:1.3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3|Upgrades:&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Compass.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Compass]]&lt;br /&gt;
|A lapis lazuli pendant that is lit up on one side, as if pointing like a compass.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diviner&#039;s Gem.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Diviner&#039;s Gem]]&lt;br /&gt;
|Chalcedony gemstone that fits perfectly within the compass.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano Lattice 1.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Nano Lattice 1]]&lt;br /&gt;
|Outer nanites form dynamic lattice, reducing damage by 15%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano Lattice 2.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Nano Lattice 2]]&lt;br /&gt;
|Strengthens nanite bonds, reducing damage by 15%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nano Lattice 3.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Nano Lattice 3]]&lt;br /&gt;
|Increasing nanite density reduces damage by 15%&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eye Ring.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Eye Ring]]&lt;br /&gt;
|Allows you to see in the dark without the use of a flashlight.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Carnelian Ring.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Carnelian Ring]]&lt;br /&gt;
|Charge attacks cause the Bronze Axe to fire a projectile.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Royal Ring.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Royal Ring]]&lt;br /&gt;
|Royal Dagger fires projectiles when you are at full health.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ensi&#039;s Bracelet.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Ensi&#039;s&amp;amp;nbsp;Bracelet]]&lt;br /&gt;
|Press down and attack with the Double Axe to perform a downward slam.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3|Items:&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flashlight.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Flashlight]]&lt;br /&gt;
|A wearable flashlight.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gud An-Na.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Gud An-Na]]&lt;br /&gt;
|You explode with a shockwave that shakes the earth.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ki&#039;Inimak.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Ki&#039;Inimak]]&lt;br /&gt;
|Allows you to see into the Breach and enter hidden Breach portals.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Halam.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Halam]]&lt;br /&gt;
|Allows you to exit the Breach at any point.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breach Attractor (AV2).png|frameless|center|32x32px]]&lt;br /&gt;
|[[Breach Attractor#Axiom Verge 2|Breach&amp;amp;nbsp;Attractor]]&lt;br /&gt;
|Pulls breach portals towards you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:An Gishru.png|frameless|center|32x32px]]&lt;br /&gt;
|[[An Gishru]]&lt;br /&gt;
|Remote Controlled Gishru&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power Matrix.png|frameless|center|32x32px]]&lt;br /&gt;
|[[Power Matrix]]&lt;br /&gt;
|Allows you to store and use healing energy from Power Cells dropped by enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Notes&amp;diff=11746</id>
		<title>Notes</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Notes&amp;diff=11746"/>
		<updated>2023-02-03T16:15:36Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
&#039;&#039;&amp;quot;These tablets appear to be written in a text similar to cuneiform.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://steamcommunity.com/market/listings/753/332200-%3Atablet%3A Steam Emoticon] description of clay tablets.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Axiom Verge, Notes are collectibles that contain additional information regarding the lore and background of the game. These notes are written by various characters in the game&#039;s lore — some appearing in the game and some not.&lt;br /&gt;
==Axiom Verge==&lt;br /&gt;
[[File:Notes.png|right]]&lt;br /&gt;
Notes can be divided into 4 groups as outlined in this image on the right.&lt;br /&gt;
&lt;br /&gt;
===Digital Papers===&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;These 10 notes are purple and written in English by [[Athetos]] (or one of his clones).&amp;lt;p&amp;gt;&lt;br /&gt;
{{note|15}}&lt;br /&gt;
{{note|16}}&lt;br /&gt;
{{note|17}}&lt;br /&gt;
{{note|18}}&lt;br /&gt;
{{note|19}}&lt;br /&gt;
{{note|21}}&lt;br /&gt;
{{note|22}}&lt;br /&gt;
{{note|25}}&lt;br /&gt;
{{note|26}}&lt;br /&gt;
{{note|27}}&lt;br /&gt;
&lt;br /&gt;
===Rusalka Tablets===&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;These 9 notes are green and usually written in [[Vykhyan (Language)|Vykhyan]] by the [[Rusalki]].&amp;lt;br&amp;gt;&lt;br /&gt;
(Exceptions: #5 and #7 are in [[Sudran (Language)|Sudran]] and #20 is in English.)&amp;lt;/p&amp;gt;&lt;br /&gt;
{{note|5}}&lt;br /&gt;
{{note|7}}&lt;br /&gt;
{{note|8}}&lt;br /&gt;
{{note|9}}&lt;br /&gt;
{{note|14}}&lt;br /&gt;
{{note|20}}&lt;br /&gt;
{{note|23}}&lt;br /&gt;
{{note|24}}&lt;br /&gt;
{{note|28}}&lt;br /&gt;
&lt;br /&gt;
===Clay Tablets===&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;These 8 notes are light-tan and are written in [[Sudran (Language)|Sudran]] by the [[Sudran (Race)|Sudran]]s.&amp;lt;/p&amp;gt;&lt;br /&gt;
{{note|1}}&lt;br /&gt;
{{note|3}}&lt;br /&gt;
{{note|4}}&lt;br /&gt;
{{note|6}}&lt;br /&gt;
{{note|10}}&lt;br /&gt;
{{note|11}}&lt;br /&gt;
{{note|12}}&lt;br /&gt;
{{note|13}}&lt;br /&gt;
&lt;br /&gt;
===Faded Note===&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;This note is brown and written in English by [[Trace]].&amp;lt;/p&amp;gt;&lt;br /&gt;
{{note|2}}&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
Like the first game, there are four types of notes (although not the same types).&lt;br /&gt;
&lt;br /&gt;
===Newspapers===&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;These two notes come from Earth, before 2049.&amp;lt;/p&amp;gt;&lt;br /&gt;
{{note|g=2|12}}&lt;br /&gt;
{{note|g=2|13}}&lt;br /&gt;
&lt;br /&gt;
===Digital Notes===&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;These four notes also come from Earth, but after 2049.&amp;lt;/p&amp;gt;&lt;br /&gt;
{{note|g=2|10}}&lt;br /&gt;
{{note|g=2|21}}&lt;br /&gt;
{{note|g=2|22}}&lt;br /&gt;
{{note|g=2|27}}&lt;br /&gt;
&lt;br /&gt;
===White Paper Notes===&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;These 11 notes were written by earthlings.&amp;lt;/p&amp;gt;&lt;br /&gt;
{{note|g=2|1}}&lt;br /&gt;
{{note|g=2|2}}&lt;br /&gt;
{{note|g=2|5}}&lt;br /&gt;
{{note|g=2|8}}&lt;br /&gt;
{{note|g=2|11}}&lt;br /&gt;
{{note|g=2|23}}&lt;br /&gt;
{{note|g=2|24}}&lt;br /&gt;
{{note|g=2|25}}&lt;br /&gt;
{{note|g=2|26}}&lt;br /&gt;
{{note|g=2|28}}&lt;br /&gt;
{{note|g=2|35}}&lt;br /&gt;
&lt;br /&gt;
===Clay Tablets===&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-bottom:0;&amp;quot;&amp;gt;These 20&amp;lt;sup&amp;gt;(+1)&amp;lt;/sup&amp;gt; notes were written by the inhabitants of [[Kiengir]].&amp;lt;/p&amp;gt;&lt;br /&gt;
{{note|g=2|3}}&lt;br /&gt;
{{note|g=2|4}}&lt;br /&gt;
{{note|g=2|6}}&lt;br /&gt;
{{note|g=2|7}}&lt;br /&gt;
{{note|g=2|9}}&lt;br /&gt;
{{note|g=2|14}}&lt;br /&gt;
{{note|g=2|15}}&lt;br /&gt;
{{note|g=2|16}}&lt;br /&gt;
{{note|g=2|17}}&lt;br /&gt;
{{note|g=2|18}}&lt;br /&gt;
{{note|g=2|19}}&lt;br /&gt;
{{note|g=2|20}}&lt;br /&gt;
{{note|g=2|29}}&lt;br /&gt;
{{note|g=2|30}}&lt;br /&gt;
{{note|g=2|31}}&lt;br /&gt;
{{note|g=2|32}}&lt;br /&gt;
{{note|g=2|33}}&lt;br /&gt;
{{note|g=2|34}}&lt;br /&gt;
{{note|g=2|36}}&lt;br /&gt;
{{note|g=2|37}}&lt;br /&gt;
{{note|g=2|38}} &#039;&#039;&#039;(Unused)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Category:Notes&amp;diff=11745</id>
		<title>Category:Notes</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Category:Notes&amp;diff=11745"/>
		<updated>2023-02-03T16:15:30Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Redirected page to Notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Notes]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Elsenova&amp;diff=11744</id>
		<title>Elsenova</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Elsenova&amp;diff=11744"/>
		<updated>2023-01-26T15:27:02Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Added story&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elsenova Avatar 0.png|right]]&#039;&#039;&amp;quot;Is she a malevolent force of untold evil or a misunderstood force of good? The truth may not even matter; alone in a hostile alien world, she is your only ally.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://steamcommunity.com/market/listings/753/332200-Elsenova Steam Trading Card] description&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;Elsenova&#039;&#039;&#039; is the first [[Rusalki|Rusalka]] the player meets, and is [[Trace|Trace&#039;s]] only companion through the early stages of the game. She appears friendly toward Trace and willing to help him discover his purpose on [[Sudra]]. When first meeting her, she is in a dilapidated state with notable weathering on her head and a missing bottom jaw. After enabling the [[Repair Drones|repair drones]], however, she is restored and her eyes open. In her room, the track &amp;quot;[https://www.youtube.com/watch?v=hdzD9ey4bPk Rusalka]&amp;quot; plays.&lt;br /&gt;
&lt;br /&gt;
She speaks in broken English, often omitting articles in a manner that implies a Slavic origin. Though she is initially immobile, she is somehow able to watch Trace anywhere he goes, shown to be the use of nanogates in Trace&#039;s body, the red &amp;quot;essence&amp;quot; that appears after he dies.&amp;lt;ref name=&amp;quot;planb&amp;quot;&amp;gt;[[Plan B (Note)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
Elsenova&#039;s physical head can be seen in the middle portion of [[Absu]]. Upon first entering the room and coming in close proximity with her, the player can trigger several dialogue [[cutscenes]] in which she interacts with Trace.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Like the other Rusalki, Elsenova was imprisoned by the [[Sudran (Race)|Sudrans]] underground after crossing the [[Breach]] to arrive on Sudra.&amp;lt;ref&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt; Their bodies were taken from them as the Sudrans took the [[Breach Attractor]]&amp;lt;ref&amp;gt;[[Security Notice (Note)]]&amp;lt;/ref&amp;gt; and surrounded Sudra with Breach. After the conflict between Athetos and the Rusalki began, Ophelia created the plan to make a copy of Athetos, which Elsenova appears to have agreed with eventually; it is implied she did not agree or like this plan at first, and doubted her own actions in the conflict.&amp;lt;ref&amp;gt;[[The Outsider (Note)]]&amp;lt;/ref&amp;gt; She appears to be close with Veruska, as well, though isn&#039;t very trusting of Ophelia, or possibly wasn&#039;t in the past. &lt;br /&gt;
&lt;br /&gt;
Throughout the events of the game, Elsenova mistreats Trace, ranging from several unnecessary white lies to treating him like a puppet in order to get to Athetos. She is stated to hate Athetos, and it can be assumed the rest of the Rusalki do as well. She frequently tries to assert power over Trace, insisting he must kill Athetos and even going as far as to turn on his nanogates to show him she&#039;s in control of him.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0030, AV1&amp;lt;/ref&amp;gt; She also tells Trace that he was &amp;quot;found&amp;quot; in the Breach&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;Trace, my &amp;quot;sister&amp;quot;- Ophelia- find you in Breach.&amp;quot;&#039;&#039; -Elsenova, [[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt;, though this may only be partially true; the tool used to detect him&amp;lt;ref&amp;gt;[[Goodbye (Note)]]&amp;lt;/ref&amp;gt;, a scry&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;Using a special device called a Scry, we searched for another PatternMind that could stop him.&amp;quot;&#039;&#039; -[[Ophelia]], [[Cutscenes|Cutscene]] 0027, AV1 &amp;lt;/ref&amp;gt;, has an unknown function and could involve the Breach. However, the player character Trace was cloned in a Rebirth Chamber, and Elsenova does not want to admit this until Trace remembers his past and remembers that he&#039;s Athetos. &lt;br /&gt;
&lt;br /&gt;
However, she still evidently cares about Trace. She apologizes to him face to face after obtaining her body, and tells him he shouldn&#039;t carry the blame for Athetos&#039;s crimes. She also doesn&#039;t explicitly lie to him about Sudra&#039;s past, answering his questions as best she can. After Athetos is killed, Trace collapses and she tells him to rest, easing him into sleep. &lt;br /&gt;
&lt;br /&gt;
Throughout the game, she is both very helpful and very defensive. She is also the only Rusalka to be shown attached to her full body; she bears a fish-like body with turrets all alongside her stomach, and equipped with a laser built into her mouth. This is likely the reason her lower jaw is dismantled when the player first encounters her. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Elsenova Avatar 1.png&lt;br /&gt;
ElsenovaRoom.png&lt;br /&gt;
Axiom Verge (8).png&lt;br /&gt;
Elsenova Awake.png&lt;br /&gt;
Elsanova orig.png|Elsenova as she appeared in an earlier build of the game.&lt;br /&gt;
File:Elsenova Body.png|Elsenova&#039;s body seen before the fight with Athetos.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Rusalki]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Story&amp;diff=11743</id>
		<title>Story</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Story&amp;diff=11743"/>
		<updated>2023-01-25T16:08:28Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shot1ZMachine.png|right|144x256px]]&lt;br /&gt;
== Preface ==&lt;br /&gt;
Axiom Verge lays out its events through [[Cutscenes]] and [[:Category:Notes|Notes]] hidden around the game. These often hint at actuality, but are sometimes ambiguous. Thus, there are many ways to interpret the game&#039;s story. In fact, the main foundation of the game is to question what is real.&lt;br /&gt;
&lt;br /&gt;
Individual pages for characters and locations also go further in depth about their own individual background; this page simply serves to tell the world&#039;s story. Please also visit the [[Board:Lore Discussion|Lore Discussion Forum]] for questions, controversial ideas, and theories. &lt;br /&gt;
&lt;br /&gt;
===Timeline===&lt;br /&gt;
If you&#039;re interested in a linear timeline of the events presented in the game&#039;s notes and story, please see the [[Timeline]] page.&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge==&lt;br /&gt;
&lt;br /&gt;
===Pre-Game Events===&lt;br /&gt;
Before the events of the game, the [[Rusalki]] arrived to [[Sudra]] and were seen as being of the Old Machines&amp;lt;ref&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt;, or ancient technology the [[Sudran (Race)|Sudrans]] no longer understood.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;By the time I came, they barely remembered who they were. They regarded their own technology with superstition and religious reverence.&amp;quot;&#039;&#039; -Athetos, [[Cutscenes|Cutscene]] 0037&amp;lt;/ref&amp;gt; The High Priestess of the time summoned the storm- the [[Breach]]- and surrounded Sudra with it. This rendered the Rusalki, referred to in [[Sudran (Language)|Sudran]] as Kuliltu, helpless and damaged and able to be stripped of their bodies and taken into the care of the priesthood. This had overall negative effects on the Rusalki, with [[Oracca|one of them]] going insane from the captivity&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;Driven insane by long years of subterranean imprisonment [...]&amp;quot;&#039;&#039; -Oracca&#039;s [https://steamcommunity.com/market/listings/753/332200-Oracca Steam Trading Card]&amp;lt;/ref&amp;gt; and the others growing disdain for the Sudran priesthood.&lt;br /&gt;
&lt;br /&gt;
Years later, a man comes to Sudra. [[Trace|Trace Eschenbrenner]] is a scientist on Earth who works in a laboratory in New Mexico when a frozen pressure valve causes an explosion, and is severely injured. For months, he is bedridden, blind, and paralyzed from the waist down. With little other stimuli, his mind turns to physics and the mysteries of the universe. &lt;br /&gt;
&lt;br /&gt;
After his injury, Trace has an epiphany; one that changes the very laws of physics. With the help of [[Doctor Hammond|Dr. Hammond]], he begins publishing his theories, but the scientific community is skeptical of this drastic departure from established science. He is blacklisted from the scientific community, and they begin to call him &amp;quot;Athetos&amp;quot;, a nickname that can be taken to mean &amp;quot;one whose opinion is rejected&amp;quot;, or quite plainly, &amp;quot;without place&amp;quot;.&amp;lt;ref&amp;gt;For more information on the meaning of &amp;quot;Athetos&amp;quot;, see the [[Athetos#Etymology|Etymology Section]] of the Athetos page.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t let the public backlash stop him; using this new understanding of physics, Athetos and Dr. Hammond are able to cross the [[The Breach|Breach]], a barrier between worlds. Crossing the Breach, they find the world of [[Sudra]]. There, he is introduced to their technology and they use a Rebirth Chamber to heal him of all his injuries, restoring his sight and mobility. He describes it as miraculous, though decides that this technology is too dangerous to introduce to Earth, due to something &amp;quot;catastrophic&amp;quot; that occurred before.&amp;lt;ref&amp;gt;[[Faded Note (Note)]]&amp;lt;/ref&amp;gt; He and Hammond part ways, as Hammond returns to Earth and starts Hammond Corp, while Athetos continues on to the filter upstream of Sudra in pursuit of higher worlds. During this time, he reached higher worlds, and likely saw [[A&#039;ansur]] itself. It&#039;s unknown how much time he stayed there, but he eventually returned to Sudra.&lt;br /&gt;
&lt;br /&gt;
When he returned, he was enraged at the Sudrans for forgetting the origins of their technology, now holding religious reverence for it rather than understanding its construction. They had surrounded Sudra with Breach in order to protect their world, which also cut themselves off from everything else in the [[worldstream]]. In his rage, he starts war with the Rusalki; their life support&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;This is where life-sustaining fluids needed by the Rusalka are purified and pumped back through to the prisons.&amp;quot;&#039;&#039; -[[Zi]] description from &#039;&#039;The Art of Axiom Verge&#039;&#039;, page 10&amp;lt;/ref&amp;gt; is shut off&amp;lt;ref&amp;gt;The Rusalki are biomechanical machines, they can be killed and need maintaining in order to survive.&amp;lt;/ref&amp;gt;, their drones are hindered, and they are disconnected from their bodies, though most of this fault is the Sudrans&#039;. Athetos allies with [[Katrahaska]], a Rusalka, before she is promptly killed by [[Ophelia]]&amp;lt;ref name=&amp;quot;planb&amp;quot;&amp;gt;[[Plan B (Note)]]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
According to the Rusalki, Athetos released a pathogen onto Sudra, which killed all its inhabitants, and proceeded to activate the [[Breach Attractor]], surrounding Sudra with Breach and preventing the Rusalki from escaping; the latter is a lie, as the Sudrans surrounded the planet with Breach&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;[...] the High Priestess rung in the storm [...]&amp;quot;&#039;&#039; -[[The Kuliltu (Note)]]. The Breach is frequently referred to as a storm by the Sudrans and Sagiga.&amp;lt;/ref&amp;gt;, but there may be truth in the rest of the Rusalki&#039;s claims.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;He infected all of Sudra with pathogen. Only we survive- Rusalki, like me.&amp;quot;&#039;&#039; -Elsenova, [[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt; Eventually, Ophelia comes up with an idea to clone Athetos using the imprint left behind from when he used a Rebirth Chamber and imbuing it with Katrahaska&#039;s nanogates&amp;lt;ref name=&amp;quot;planb&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, creating a younger version of Athetos that may be more willing to help their case.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;We gambled that a much younger Athetos would be different. That you would help us.&amp;quot;&#039;&#039; -[[Ophelia]], [[Cutscenes|Cutscene]] 0030, AV1&amp;lt;/ref&amp;gt; This clone becomes Trace, the player character.&lt;br /&gt;
&lt;br /&gt;
===In-Game Events===&lt;br /&gt;
The copy of the younger Trace is the player throughout the game, waking up in a Rebirth Chamber in [[Eribu]] before being beckoned by [[Elsenova]]; at this point in time, she is very degraded and cannot speak for long, simply telling Trace to retrieve the [[Axiom Disruptor|gun]] in the next room and help her. After defeating [[Xedur]], he descends into [[Absu]], where he is able to finally encounter Elsenova face to face. After finding her, she instructs him to seek out the [[Power Filter]] and repair it, as this is essentially the Rusalki&#039;s life support and helps them release toxins from their systems. &lt;br /&gt;
&lt;br /&gt;
He travels through Absu to reach [[Zi]], where the Power Filter is. During this journey, he defeats [[Telal]] and [[Uruku]] and reactivates the filter, enabling Elsenova to talk longer and waking up the other dormant Rusalki dwelling on Sudra. In Zi, he meets [[Veruska]], who introduces herself as a predator in the most literal sense, appearing to obsess over organic flesh and blood, as well as the hunt&#039;s kill. Elsenova describes her as a dreamer, who is able to create &amp;quot;mind worlds&amp;quot;. She lets Trace have access to the [[Passcode Tool]], which she apparently stole from Athetos, stored behind her room.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0017, AV1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace then has to ascend the caverns of [[Kur]], eventually making it above Sudra&#039;s surface to its mountains. Here, he is able to reactivate the [[Repair Drone|Repair Drones]], drones that serve the purpose of simply repairing the Rusalki, both inside and out. These drones will also help Trace occasionally, killing enemies when they&#039;re around, sometimes at the cost of their own life. He defeats [[Gir-Tab]] and gains access to [[Katrahaska]]&#039;s room, where her corpse remains. Elsenova&#039;s words about her are very brief, and does not elaborate on her death much.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0015, AV1&amp;lt;/ref&amp;gt; After activating the Repair Drones, Trace is sent to go find Ophelia, who dwells all the way in [[Ukkin-Na]]. In this journey, he encounters [[Oracca]] in [[Indi]], who does not speak, but offers Trace a method of transportation between the vast distance of Sudra.&lt;br /&gt;
&lt;br /&gt;
Shortly after entering Ukkin-Na, Trace starts to feel hot and faint, which Elsenova says to be the effects of Athetos&#039;s pathogen&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0022, AV1&amp;lt;/ref&amp;gt;. She tells him to simply keep pushing through, and that Ophelia isn&#039;t far. He starts to hallucinate, seeing faces, voices, and eventually faux enemies that can actually kill the player; this doesn&#039;t end the hallucination sequence, and it must be finished from start to end. The hallucinations don&#039;t end until Trace encounters a [[Vision]]. When he enters the arena, he is the vision, and there is a Trace shooting at him. Elsenova tells him to stay put, as she has made contact with Ophelia. The player controls the vision and can fire at the Trace, but the vision is eventually defeated. Trace- the one shooting at the vision- collapses, finally succumbing to the pathogen, until a Repair Drone walks up to him and seemingly drags him across Ukkin-Na to Ophelia&#039;s room.&lt;br /&gt;
&lt;br /&gt;
After he faints from the Pathogen, Trace begins to remember what really happened after the lab explosion; for the whole game, he is under the impression that his appearance on Sudra is directly related to the lab explosion, however, it was simply unrelated, as the explosion was caused by a frozen pressure valve. He remembers what he did before, how he was blinded and paralyzed and discovered a new way of thinking about physics, and how he was named Athetos. He doesn&#039;t immediately tell the Rusalki about his discovery, however.&lt;br /&gt;
&lt;br /&gt;
He wakes up in front of Ophelia, healed by her. Here, she explains several things to Trace; why she &amp;quot;brought&amp;quot; him to Sudra, him being a PatternMind, her own role in traversing the Breach and &amp;quot;finding&amp;quot; Trace, and what he should do next. She tells him that Athetos and the [[Breach Attractor]] are in the elevator above her room; if Trace destroys the Breach Attractor, the Rusalki can handle the rest.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0027, AV1&amp;lt;/ref&amp;gt; Before he is able to scale the elevator, he must traverse [[Edin]], as he doesn&#039;t have the skills required for it. Here, he gains access to the [[Address Bomb]], the [[Drone Teleport]] after defeating [[Ukhu]], as well as kills the [[Aborted Clone]]. &lt;br /&gt;
&lt;br /&gt;
After Trace either kills the Aborted Clone or lets it die, he declares that he &amp;quot;can&#039;t do this anymore&amp;quot;, admitting that he knows he&#039;s Athetos. Elsenova has Ophelia explain that Trace is a clone of Athetos, made from an imprint Athetos left on a Rebirth Chamber. Trace says that he needs to talk to Athetos, but Elsenova refuses, saying Trace must continue on his current path. When he pushes back, saying she can&#039;t make him do it, she emphasizes her power by forcibly killing him by shutting down his nanogates. When he revives, Ophelia apologizes for Elsenova&#039;s behavior and tells Trace he doesn&#039;t have to kill Athetos. After the arena where the Aborted Clone is discovered, Trace is able to continue past and discover the Rusalki&#039;s bodies.&lt;br /&gt;
&lt;br /&gt;
After this, Trace is able to access the highest peak of Kur, [[E-Kur-Mah]]. Here, he is able to descend and obtain the [[Red Coat]], which finally allows him to scale the elevator to [[Mar-Uru]], where Athetos is hiding. Trace is forced to evade and defeat multiple machines that attack relentlessly, including having to destroy the [[Sentinel]] in order to continue scaling. In the beginning of the final stretch, he must also defeat Xedur Hul before beginning the treacherous journey to Athetos.&lt;br /&gt;
&lt;br /&gt;
He finds Athetos in his hideaway, confronting him and talking to him before the fight begins, demanding answers. Athetos says that he cannot tell Trace too much, or else his &amp;quot;captors&amp;quot; will kill him, but he explains Sudra&#039;s past, and how they forgot the origins of their technology, as well as how it sparked Athetos&#039;s rage. He explains that he refuses to turn off the Breach Attractor, as it&#039;d free the Rusalki, who he describes as masters of war.&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Athetos himself does not attack, as he is in a chamber that prolongs his life, and he sends several [[Donaught|Donaughts]] after Trace. When he is finally defeated, Athetos accepts his defeat as Trace realizes Elsenova is going to kill him. Athetos says to Trace that it was inevitable and that he shouldn&#039;t blame himself&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0038, AV1&amp;lt;/ref&amp;gt;. After this, Elsenova fires a laser at him, killing him instantly.&lt;br /&gt;
&lt;br /&gt;
After Athetos is killed, Trace laments, wondering if Athetos could&#039;ve been redeemed and what he&#039;s supposed to do now with the knowledge of his existence as a mere clone. Elsenova reassures him that it wasn&#039;t him that made Athetos&#039;s bad decisions, and that he should just rest. As Trace faints, Elsenova offers that they might see each other again one day.&lt;br /&gt;
&lt;br /&gt;
After the game ends, various ending scenes are available, depending on what percentage completion the player is at. &lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
text here&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
(This section contains major spoilers for Axiom Verge 1 and 2)&lt;br /&gt;
&lt;br /&gt;
It is likely that the [[Rusalki]] truly released the pathogen, as opposed to [[Athetos]].&lt;br /&gt;
&lt;br /&gt;
When the Rusalki came to Sudra, they were imprisoned underground by the Sudran people, and the Sudrans activated the Breach Attractor.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt; This not only shielded Sudra from the outside universe, but prevented the Rusalki from leaving. Being trapped beneath the planet&#039;s surface appeared to have detrimental effects on the Rusalki&#039;s health, as there is the notable imprisonment and subsequent mental health issues suffered by [[Oracca]]&amp;lt;ref&amp;gt;[[Oracca (Note)]]&amp;lt;/ref&amp;gt;. The Rusalki have stated their bitterness towards the Sudran people&amp;lt;ref&amp;gt;[[The Storm (Note)]]&amp;lt;/ref&amp;gt; and don&#039;t appear to be necessarily forgiving towards them. It may also be possible that the Sudrans are responsible for the Rusalki being separated from their bodies.&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to note that Trace is lied to throughout most of the game, so it&#039;s impossible to take what either Elsenova or Athetos says at face-value. The [[:Category:Notes|Notes]] throughout the game provide more reliable information, and it&#039;s necessary to interpret the subtext. Athetos tells Trace that he can&#039;t reveal too much, or else Trace&#039;s &amp;quot;captors&amp;quot; would kill him&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt;, while the Rusalki have several holes in their story.&lt;br /&gt;
&lt;br /&gt;
This theory answers several questions that otherwise seem to be plot holes, such as Athetos and the Rusalki being enemies. They both want the Breach Attractor turned off, and they both are bitter towards the Sudrans- unless Athetos truly isn&#039;t, and the Rusalki, frustrated with their capture and deteriorating situation, decided to unleash the Pathogen on the Sudrans, and Athetos is actually trying to stop them.&lt;br /&gt;
&lt;br /&gt;
The Note [[Athetos (Note)|&amp;quot;Athetos&amp;quot;]] says that Katrahaska &amp;quot;got to&amp;quot; Athetos before the writer &amp;quot;had a chance&amp;quot;. If she had sided with Athetos to kill the Sudrans, then why would the other Rusalki care if she contacted him? Unless, Katrahaska &amp;quot;siding&amp;quot; with Athetos meant she was actually against releasing the Pathogen, and warned Athetos in the hopes he could help stop the Rusalki. Ultimately, she was killed by Ophelia&amp;lt;ref name=&amp;quot;planb&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, so this means the Rusalki didn&#039;t want her stopping the pathogen.&lt;br /&gt;
&lt;br /&gt;
Additionally, Athetos developed a specifically biological pathogen, one that seemingly has no effect on the Rusalki. The Rusalki are certainly a much greater threat to him than the Sudran people. It would make more sense that if Athetos struck first, he would take out the Rusalki, and then kill the Sudrans, not the other way around. If he was so set on reaching outside worlds, it&#039;d be best to get the so-called &amp;quot;masters of war&amp;quot;&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; out of the way first.&lt;br /&gt;
&lt;br /&gt;
Further, Athetos seems unable to cure himself of the pathogen while Ophelia easily treats Trace after the pathogen causes him to hallucinate.  If the Rusalki had the power to cure the pathogen, why did they not save any of the Sudran from the disease? There is a single note called [[Security Notice (Note)|&amp;quot;Security Notice&amp;quot;]] that states &amp;quot;The intruder who commandeered the storm talisman is suspected of releasing a plague.&amp;quot; But who has raised such a suspicion? It&#039;s possible the Rusalki used Athetos as a convenient scape-goat, to misdirect the Sudrans into believing that he was responsible for the Pathogen.&lt;br /&gt;
&lt;br /&gt;
In Axiom Verge 2, [[Indra]] meets [[Damu]], who gives her the ability to traverse the Breach. Before this, any physical contact with the Breach portals will cause physical damage. Her physical body isn&#039;t able to go into the Breach, and she must go in the form of her Remote Drone. However, after first entering the Breach, coming into contact with any NPCs, such as [[Warren]], [[Malka]], [[Kari]], or [[Ivan]] will cause them to eventually become ill- starting with a cough&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0033, AV2&amp;lt;/ref&amp;gt; and possible hallucinations&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0058, AV2&amp;lt;/ref&amp;gt;- and eventually turning into a [[Proto-Xedur]]. This implies the Breach itself holds toxic properties to organic life.&lt;br /&gt;
&lt;br /&gt;
The note Security Notice states that the plague was released by someone who bore the &amp;quot;storm talisman&amp;quot;. As seen in several pieces of lore (see: [[Storm Bomb (Note)|Storm Bomb]], [[Cutscenes|Cutscene]] 0011 AV1), the Breach is referred to as a storm. The lack of scientific understanding makes sense, given how the people of both Sudra and [[Kiengir]] bear extremely close similarities to the people from real-world ancient Sumer. A High Priestess of Sudra was said to have rung in the Storm after the imprisonment of the Rusalki&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, which lines up with how Indra was the first one in the in-game timeline to obtain the Breach Attractor. It is likely that after Indra becomes Ophelia (see [[Indra#Speculation|her]] and [[Ophelia#Speculation|Ophelia&#039;s]] speculation pages for more information), the Breach Attractor was stolen from her during the Sudran imprisonment of the Rusalki, which was in turn used by the clergy to surround Sudra with Breach. This is, inevitably, what caused the spread of the pathogen.&lt;br /&gt;
&lt;br /&gt;
==Alternate Story Interpretations==&lt;br /&gt;
This section will contain any alternate and/or more vague interpretations to Axiom Verge&#039;s plot. Alternate interpretations are those that do not take the game&#039;s events &amp;quot;at face value&amp;quot;, and instead, seek to read the subtext to define what really happened.&lt;br /&gt;
&lt;br /&gt;
===The Multiverse Theory===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Credit to Youtuber &#039;&#039;&#039;The Phawx&#039;&#039;&#039;&#039;&#039; &#039;&#039;for this interpretation of the Axiom Verge Story.&#039;&#039;&amp;lt;ref&amp;gt;Watch [https://youtu.be/OX9Fw2HwyZs his video on Youtube] for more on this theory.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Let&#039;s assume that the events of Axiom Verge take place in not one, but many different parallel universes. In each of these universes, any number of events can have had different outcomes, leading to very small or very large differences from our own universe.&lt;br /&gt;
&lt;br /&gt;
The main convergence point is the beginning cutscene—the lab accident in New Mexico in 2005. The lab explosion happens in Universe A, after which [[Trace]] and [[Doctor Hammond|Dr. Hammond]] travel through [[the Breach]] to Universe C, where they find [[Sudra]]. They then travel through the Breach an unknown number of times (to other times and other Universes) before Trace return to Sudra, in Universe C, as [[Athetos]]. At this point in Universe C, hundreds of years have passed since Trace originally came here and used the [[Rebirth Chamber]]. Athetos now sets in motion his plan to release [[The Pathogen]], and the High Priestess uses the Breach Attractor to bring the Breach closer to the planet. This also forces the Rusalki down under the planet&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
Much of the backstory events on Sudra can be read in the main section above.&lt;br /&gt;
&lt;br /&gt;
The key difference here is that [[Ophelia|Ophelia&#039;s]] new plan, [[Plan B (Note)|Plan B]], does not revolve around cloning the original Trace. Rather, she wants to retrieve him from another universe—a universe in which he has not yet become Athetos. Ophelia travels through the Breach using some new method (hinted at in [[Trace (Note)]]). In her first attempt, she winds up on Earth during the reign of Queen Elizabeth I (see [[English (Note)]]). During this time, Athetos disables the Repair Drones and [[Power Filter]]. Ophelia is eventually able to find Trace in Universe B, and pulls him through the Breach just as the lab explosion is happening. The Trace from Universe B is never blind nor crippled, but instead the Rusalki implant Sudran technology in him so that they can control him, and then he awakens in the Rebirth Chamber—and the game events begin.&lt;br /&gt;
&lt;br /&gt;
After [[Elsenova]] kills Athetos, the Rusalki take the Universe B Trace back to Universe B, just &#039;&#039;after&#039;&#039; the lab explosion (in the Universe B timeline, he would have been gone for a very short period). We know this because the lab explosion has not injured him and there is no duplicate of himself.&lt;br /&gt;
&lt;br /&gt;
But what about the cutscene when Trace remembers being blind and crippled? This occurs during his hallucinogenic coma induced by the Pathogen. Memories from Universe A Trace flood the mind of Universe B Trace and he believes these are his own memories.&amp;lt;ref&amp;gt;On an interesting side-note, the game &#039;&#039;[https://en.wikipedia.org/wiki/BioShock_Infinite Bioshock Infinite]&#039;&#039; deals with this same situation, where the act of pulling a person from one parallel universe to another causes their memories to &amp;quot;fuse&amp;quot; in a way.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And what about the bonus cutscenes where Athetos is alive, meets up with Trace and kills him in Universe B? That&#039;s difficult to explain. It is possible that this is an Athetos from yet another universe. Or it&#039;s possible that it&#039;s the Athetos from Universe A, coming to Universe B out-of-chronology, on one of his many trips through the Breach.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Simulated Universe Theory===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
The note [[Axiom 1 (Note)]] heavily suggests that the universe is actually a simulation, which means that a PatternMind is someone who can manipulate the code from within the simulation to some extent.  The &amp;lt;s&amp;gt;Axiom&amp;lt;/s&amp;gt; Address Disruptor is a direct reference to this universal axiom as it is designed to corrupt and modify the running algorithms.  The various glitches, in that case, would be actual glitches in the simulation - including the Breach.  The Breach itself may be the boundary of Sudran, an early simulation with much narrower bounds than the Earth simulation, and travelling beyond the Breach from Sudran acts like an address overflow.&lt;br /&gt;
&lt;br /&gt;
The reason Athetos can travel between simulations is because he realized the true state of the universe, and found a way to trick the simulation into permitting him to travel between universes.&lt;br /&gt;
&lt;br /&gt;
This may also explain his disdain for the Sudrans; they are merely algorithms being run inside the Sudran simulation and not actual &amp;quot;people&amp;quot;.  How he considers mankind to be any different is anyone&#039;s guess though.&lt;br /&gt;
&lt;br /&gt;
This also plays directly into Veruska&#039;s ability to create mind worlds.  She is a massive computer, after all, and her purpose may be to extract information from enemies by simulating a world for them and convincing them, within that world, to reveal secrets (similar to Inception).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Story&amp;diff=11742</id>
		<title>Story</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Story&amp;diff=11742"/>
		<updated>2023-01-25T15:58:22Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: references&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shot1ZMachine.png|right|144x256px]]&lt;br /&gt;
== Preface ==&lt;br /&gt;
Axiom Verge lays out its events through [[Cutscenes]] and [[:Category:Notes|Notes]] hidden around the game. These often hint at actuality, but are sometimes ambiguous. Thus, there are many ways to interpret the game&#039;s story. In fact, the main foundation of the game is to question what is real.&lt;br /&gt;
&lt;br /&gt;
Individual pages for characters and locations also go further in depth about their own individual background; this page simply serves to tell the world&#039;s story. Please also visit the [[Board:Lore Discussion|Lore Discussion Forum]] for questions, controversial ideas, and theories. &lt;br /&gt;
&lt;br /&gt;
===Timeline===&lt;br /&gt;
If you&#039;re interested in a linear timeline of the events presented in the game&#039;s notes and story, please see the [[Timeline]] page.&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge==&lt;br /&gt;
&lt;br /&gt;
===Pre-Game Events===&lt;br /&gt;
Before the events of the game, the [[Rusalki]] arrived to [[Sudra]] and were seen as being of the Old Machines&amp;lt;ref&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt;, or ancient technology the [[Sudran (Race)|Sudrans]] no longer understood.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;By the time I came, they barely remembered who they were. They regarded their own technology with superstition and religious reverence.&amp;quot;&#039;&#039; -Athetos, [[Cutscenes|Cutscene]] 0037&amp;lt;/ref&amp;gt; The High Priestess of the time summoned the storm- the [[Breach]]- and surrounded Sudra with it. This rendered the Rusalki, referred to in [[Sudran (Language)|Sudran]] as Kuliltu, helpless and damaged and able to be stripped of their bodies and taken into the care of the priesthood. This had overall negative effects on the Rusalki, with [[Oracca|one of them]] going insane from the captivity&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;Driven insane by long years of subterranean imprisonment [...]&amp;quot;&#039;&#039; -Oracca&#039;s [https://steamcommunity.com/market/listings/753/332200-Oracca Steam Trading Card]&amp;lt;/ref&amp;gt; and the others growing disdain for the Sudran priesthood.&lt;br /&gt;
&lt;br /&gt;
Years later, a man comes to Sudra. [[Trace|Trace Eschenbrenner]] is a scientist on Earth who works in a laboratory in New Mexico when a frozen pressure valve causes an explosion, and is severely injured. For months, he is bedridden, blind, and paralyzed from the waist down. With little other stimuli, his mind turns to physics and the mysteries of the universe. &lt;br /&gt;
&lt;br /&gt;
After his injury, Trace has an epiphany; one that changes the very laws of physics. With the help of [[Doctor Hammond|Dr. Hammond]], he begins publishing his theories, but the scientific community is skeptical of this drastic departure from established science. He is blacklisted from the scientific community, and they begin to call him &amp;quot;Athetos&amp;quot;, a nickname that can be taken to mean &amp;quot;one whose opinion is rejected&amp;quot;, or quite plainly, &amp;quot;without place&amp;quot;.&amp;lt;ref&amp;gt;For more information on the meaning of &amp;quot;Athetos&amp;quot;, see the [[Athetos#Etymology|Etymology Section]] of the Athetos page.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t let the public backlash stop him; using this new understanding of physics, Athetos and Dr. Hammond are able to cross the [[The Breach|Breach]], a barrier between worlds. Crossing the Breach, they find the world of [[Sudra]]. There, he is introduced to their technology and they use a Rebirth Chamber to heal him of all his injuries, restoring his sight and mobility. He describes it as miraculous, though decides that this technology is too dangerous to introduce to Earth, due to something &amp;quot;catastrophic&amp;quot; that occurred before.&amp;lt;ref&amp;gt;[[Faded Note (Note)]]&amp;lt;/ref&amp;gt; He and Hammond part ways, as Hammond returns to Earth and starts Hammond Corp, while Athetos continues on to the filter upstream of Sudra in pursuit of higher worlds. During this time, he reached higher worlds, and likely saw [[A&#039;ansur]] itself. It&#039;s unknown how much time he stayed there, but he eventually returned to Sudra.&lt;br /&gt;
&lt;br /&gt;
When he returned, he was enraged at the Sudrans for forgetting the origins of their technology, now holding religious reverence for it rather than understanding its construction. They had surrounded Sudra with Breach in order to protect their world, which also cut themselves off from everything else in the [[worldstream]]. In his rage, he starts war with the Rusalki; their life support&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;This is where life-sustaining fluids needed by the Rusalka are purified and pumped back through to the prisons.&amp;quot;&#039;&#039; -[[Zi]] description from &#039;&#039;The Art of Axiom Verge&#039;&#039;, page 10&amp;lt;/ref&amp;gt; is shut off&amp;lt;ref&amp;gt;The Rusalki are biomechanical machines, they can be killed and need maintaining in order to survive.&amp;lt;/ref&amp;gt;, their drones are hindered, and they are disconnected from their bodies, though most of this fault is the Sudrans&#039;. Athetos allies with [[Katrahaska]], a Rusalka, before she is promptly killed by [[Ophelia]]&amp;lt;ref name=&amp;quot;planb&amp;quot;&amp;gt;[[Plan B (Note)]]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
According to the Rusalki, Athetos released a pathogen onto Sudra, which killed all its inhabitants, and proceeded to activate the [[Breach Attractor]], surrounding Sudra with Breach and preventing the Rusalki from escaping; the latter is a lie, as the Sudrans surrounded the planet with Breach&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;[...] the High Priestess rung in the storm [...]&amp;quot;&#039;&#039; -[[The Kuliltu (Note)]]. The Breach is frequently referred to as a storm by the Sudrans and Sagiga.&amp;lt;/ref&amp;gt;, but there may be truth in the rest of the Rusalki&#039;s claims.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;He infected all of Sudra with pathogen. Only we survive- Rusalki, like me.&amp;quot;&#039;&#039; -Elsenova, [[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt; Eventually, Ophelia comes up with an idea to clone Athetos using the imprint left behind from when he used a Rebirth Chamber and imbuing it with Katrahaska&#039;s nanogates&amp;lt;ref name=&amp;quot;planb&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, creating a younger version of Athetos that may be more willing to help their case.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;We gambled that a much younger Athetos would be different. That you would help us.&amp;quot;&#039;&#039; -[[Ophelia]], [[Cutscenes|Cutscene]] 0030, AV1&amp;lt;/ref&amp;gt; This clone becomes Trace, the player character.&lt;br /&gt;
&lt;br /&gt;
===In-Game Events===&lt;br /&gt;
The copy of the younger Trace is the player throughout the game, waking up in a Rebirth Chamber in [[Eribu]] before being beckoned by [[Elsenova]]; at this point in time, she is very degraded and cannot speak for long, simply telling Trace to retrieve the [[Axiom Disruptor|gun]] in the next room and help her. After defeating [[Xedur]], he descends into [[Absu]], where he is able to finally encounter Elsenova face to face. After finding her, she instructs him to seek out the [[Power Filter]] and repair it, as this is essentially the Rusalki&#039;s life support and helps them release toxins from their systems. &lt;br /&gt;
&lt;br /&gt;
He travels through Absu to reach [[Zi]], where the Power Filter is. During this journey, he defeats [[Telal]] and [[Uruku]] and reactivates the filter, enabling Elsenova to talk longer and waking up the other dormant Rusalki dwelling on Sudra. In Zi, he meets [[Veruska]], who introduces herself as a predator in the most literal sense, appearing to obsess over organic flesh and blood, as well as the hunt&#039;s kill. Elsenova describes her as a dreamer, who is able to create &amp;quot;mind worlds&amp;quot;. She lets Trace have access to the [[Passcode Tool]], which she apparently stole from Athetos, stored behind her room.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0017, AV1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace then has to ascend the caverns of [[Kur]], eventually making it above Sudra&#039;s surface to its mountains. Here, he is able to reactivate the [[Repair Drone|Repair Drones]], drones that serve the purpose of simply repairing the Rusalki, both inside and out. These drones will also help Trace occasionally, killing enemies when they&#039;re around, sometimes at the cost of their own life. He defeats [[Gir-Tab]] and gains access to [[Katrahaska]]&#039;s room, where her corpse remains. Elsenova&#039;s words about her are very brief, and does not elaborate on her death much.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0015, AV1&amp;lt;/ref&amp;gt; After activating the Repair Drones, Trace is sent to go find Ophelia, who dwells all the way in [[Ukkin-Na]]. In this journey, he encounters [[Oracca]] in [[Indi]], who does not speak, but offers Trace a method of transportation between the vast distance of Sudra.&lt;br /&gt;
&lt;br /&gt;
Shortly after entering Ukkin-Na, Trace starts to feel hot and faint, which Elsenova says to be the effects of Athetos&#039;s pathogen&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0022, AV1&amp;lt;/ref&amp;gt;. She tells him to simply keep pushing through, and that Ophelia isn&#039;t far. He starts to hallucinate, seeing faces, voices, and eventually faux enemies that can actually kill the player; this doesn&#039;t end the hallucination sequence, and it must be finished from start to end. The hallucinations don&#039;t end until Trace encounters a [[Vision]]. When he enters the arena, he is the vision, and there is a Trace shooting at him. Elsenova tells him to stay put, as she has made contact with Ophelia. The player controls the vision and can fire at the Trace, but the vision is eventually defeated. Trace- the one shooting at the vision- collapses, finally succumbing to the pathogen, until a Repair Drone walks up to him and seemingly drags him across Ukkin-Na to Ophelia&#039;s room.&lt;br /&gt;
&lt;br /&gt;
After he faints from the Pathogen, Trace begins to remember what really happened after the lab explosion; for the whole game, he is under the impression that his appearance on Sudra is directly related to the lab explosion, however, it was simply unrelated, as the explosion was caused by a frozen pressure valve. He remembers what he did before, how he was blinded and paralyzed and discovered a new way of thinking about physics, and how he was named Athetos. He doesn&#039;t immediately tell the Rusalki about his discovery, however.&lt;br /&gt;
&lt;br /&gt;
He wakes up in front of Ophelia, healed by her. Here, she explains several things to Trace; why she &amp;quot;brought&amp;quot; him to Sudra, him being a PatternMind, her own role in traversing the Breach and &amp;quot;finding&amp;quot; Trace, and what he should do next. She tells him that Athetos and the [[Breach Attractor]] are in the elevator above her room; if Trace destroys the Breach Attractor, the Rusalki can handle the rest.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0027, AV1&amp;lt;/ref&amp;gt; Before he is able to scale the elevator, he must traverse [[Edin]], as he doesn&#039;t have the skills required for it. Here, he gains access to the [[Address Bomb]], the [[Drone Teleport]] after defeating [[Ukhu]], as well as kills the [[Aborted Clone]]. &lt;br /&gt;
&lt;br /&gt;
After Trace either kills the Aborted Clone or lets it die, he declares that he &amp;quot;can&#039;t do this anymore&amp;quot;, admitting that he knows he&#039;s Athetos. Elsenova has Ophelia explain that Trace is a clone of Athetos, made from an imprint Athetos left on a Rebirth Chamber. Trace says that he needs to talk to Athetos, but Elsenova refuses, saying Trace must continue on his current path. When he pushes back, saying she can&#039;t make him do it, she emphasizes her power by forcibly killing him by shutting down his nanogates. When he revives, Ophelia apologizes for Elsenova&#039;s behavior and tells Trace he doesn&#039;t have to kill Athetos. After the arena where the Aborted Clone is discovered, Trace is able to continue past and discover the Rusalki&#039;s bodies.&lt;br /&gt;
&lt;br /&gt;
After this, Trace is able to access the highest peak of Kur, [[E-Kur-Mah]]. Here, he is able to descend and obtain the [[Red Coat]], which finally allows him to scale the elevator to [[Mar-Uru]], where Athetos is hiding. Trace is forced to evade and defeat multiple machines that attack relentlessly, including having to destroy the [[Sentinel]] in order to continue scaling. In the beginning of the final stretch, he must also defeat Xedur Hul before beginning the treacherous journey to Athetos.&lt;br /&gt;
&lt;br /&gt;
He finds Athetos in his hideaway, confronting him and talking to him before the fight begins, demanding answers. Athetos says that he cannot tell Trace too much, or else his &amp;quot;captors&amp;quot; will kill him, but he explains Sudra&#039;s past, and how they forgot the origins of their technology, as well as how it sparked Athetos&#039;s rage. He explains that he refuses to turn off the Breach Attractor, as it&#039;d free the Rusalki, who he describes as masters of war.&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Athetos himself does not attack, as he is in a chamber that prolongs his life, and he sends several [[Donaught|Donaughts]] after Trace. When he is finally defeated, Athetos accepts his defeat as Trace realizes Elsenova is going to kill him. Athetos says to Trace that it was inevitable and that he shouldn&#039;t blame himself&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0038, AV1&amp;lt;/ref&amp;gt;. After this, Elsenova fires a laser at him, killing him instantly.&lt;br /&gt;
&lt;br /&gt;
After Athetos is killed, Trace laments, wondering if Athetos could&#039;ve been redeemed and what he&#039;s supposed to do now with the knowledge of his existence as a mere clone. Elsenova reassures him that it wasn&#039;t him that made Athetos&#039;s bad decisions, and that he should just rest. As Trace faints, Elsenova offers that they might see each other again one day.&lt;br /&gt;
&lt;br /&gt;
After the game ends, various ending scenes are available, depending on what percentage completion the player is at. &lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
text here&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
(This section contains major spoilers for Axiom Verge 1 and 2)&lt;br /&gt;
&lt;br /&gt;
It is likely that the [[Rusalki]] truly released the pathogen, as opposed to [[Athetos]].&lt;br /&gt;
&lt;br /&gt;
When the Rusalki came to Sudra, they were imprisoned underground by the Sudran people, and the Sudrans activated the Breach Attractor.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt; This not only shielded Sudra from the outside universe, but prevented the Rusalki from leaving. Being trapped beneath the planet&#039;s surface appeared to have detrimental effects on the Rusalki&#039;s health, as there is the notable imprisonment and subsequent mental health issues suffered by [[Oracca]]&amp;lt;ref&amp;gt;[[Oracca (Note)]]&amp;lt;/ref&amp;gt;. The Rusalki have stated their bitterness towards the Sudran people&amp;lt;ref&amp;gt;[[The Storm (Note)]]&amp;lt;/ref&amp;gt; and don&#039;t appear to be necessarily forgiving towards them. It may also be possible that the Sudrans are responsible for the Rusalki being separated from their bodies.&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to note that Trace is lied to throughout most of the game, so it&#039;s impossible to take what either Elsenova or Athetos says at face-value. The [[:Category:Notes|Notes]] throughout the game provide more reliable information, and it&#039;s necessary to interpret the subtext. Athetos tells Trace that he can&#039;t reveal too much, or else Trace&#039;s &amp;quot;captors&amp;quot; would kill him&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt;, while the Rusalki have several holes in their story.&lt;br /&gt;
&lt;br /&gt;
This theory answers several questions that otherwise seem to be plot holes, such as Athetos and the Rusalki being enemies. They both want the Breach Attractor turned off, and they both are bitter towards the Sudrans- unless Athetos truly isn&#039;t, and the Rusalki, frustrated with their capture and deteriorating situation, decided to unleash the Pathogen on the Sudrans, and Athetos is actually trying to stop them.&lt;br /&gt;
&lt;br /&gt;
The Note [[Athetos (Note)|&amp;quot;Athetos&amp;quot;]] says that Katrahaska &amp;quot;got to&amp;quot; Athetos before the writer &amp;quot;had a chance&amp;quot;. If she had sided with Athetos to kill the Sudrans, then why would the other Rusalki care if she contacted him? Unless, Katrahaska &amp;quot;siding&amp;quot; with Athetos meant she was actually against releasing the Pathogen, and warned Athetos in the hopes he could help stop the Rusalki. Ultimately, she was killed by Ophelia&amp;lt;ref name&amp;quot;planb&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, so this means the Rusalki didn&#039;t want her stopping the pathogen.&lt;br /&gt;
&lt;br /&gt;
Additionally, Athetos developed a specifically biological pathogen, one that seemingly has no effect on the Rusalki. The Rusalki are certainly a much greater threat to him than the Sudran people. It would make more sense that if Athetos struck first, he would take out the Rusalki, and then kill the Sudrans, not the other way around. If he was so set on reaching outside worlds, it&#039;d be best to get the so-called &amp;quot;masters of war&amp;quot;&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; out of the way first.&lt;br /&gt;
&lt;br /&gt;
Further, Athetos seems unable to cure himself of the pathogen while Ophelia easily treats Trace after the pathogen causes him to hallucinate.  If the Rusalki had the power to cure the pathogen, why did they not save any of the Sudran from the disease? There is a single note called [[Security Notice (Note)|&amp;quot;Security Notice&amp;quot;]] that states &amp;quot;The intruder who commandeered the storm talisman is suspected of releasing a plague.&amp;quot; But who has raised such a suspicion? It&#039;s possible the Rusalki used Athetos as a convenient scape-goat, to misdirect the Sudrans into believing that he was responsible for the Pathogen.&lt;br /&gt;
&lt;br /&gt;
In Axiom Verge 2, [[Indra]] meets [[Damu]], who gives her the ability to traverse the Breach. Before this, any physical contact with the Breach portals will cause physical damage. Her physical body isn&#039;t able to go into the Breach, and she must go in the form of her Remote Drone. However, after first entering the Breach, coming into contact with any NPCs, such as [[Warren]], [[Malka]], [[Kari]], or [[Ivan]] will cause them to eventually become ill- starting with a cough&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0033, AV2&amp;lt;/ref&amp;gt; and possible hallucinations&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0058, AV2&amp;lt;/ref&amp;gt;- and eventually turning into a [[Proto-Xedur]]. This implies the Breach itself holds toxic properties to organic life.&lt;br /&gt;
&lt;br /&gt;
The note Security Notice states that the plague was released by someone who bore the &amp;quot;storm talisman&amp;quot;. As seen in several pieces of lore (see: [[Storm Bomb (Note)|Storm Bomb]], [[Cutscenes|Cutscene]] 0011 AV1), the Breach is referred to as a storm. The lack of scientific understanding makes sense, given how the people of both Sudra and [[Kiengir]] bear extremely close similarities to the people from real-world ancient Sumer. A High Priestess of Sudra was said to have rung in the Storm after the imprisonment of the Rusalki&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, which lines up with how Indra was the first one in the in-game timeline to obtain the Breach Attractor. It is likely that after Indra becomes Ophelia (see [[Indra#Speculation|her]] and [[Ophelia#Speculation|Ophelia&#039;s]] speculation pages for more information), the Breach Attractor was stolen from her during the Sudran imprisonment of the Rusalki, which was in turn used by the clergy to surround Sudra with Breach. This is, inevitably, what caused the spread of the pathogen.&lt;br /&gt;
&lt;br /&gt;
==Alternate Story Interpretations==&lt;br /&gt;
This section will contain any alternate and/or more vague interpretations to Axiom Verge&#039;s plot. Alternate interpretations are those that do not take the game&#039;s events &amp;quot;at face value&amp;quot;, and instead, seek to read the subtext to define what really happened.&lt;br /&gt;
&lt;br /&gt;
===The Multiverse Theory===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Credit to Youtuber &#039;&#039;&#039;The Phawx&#039;&#039;&#039;&#039;&#039; &#039;&#039;for this interpretation of the Axiom Verge Story.&#039;&#039;&amp;lt;ref&amp;gt;Watch [https://youtu.be/OX9Fw2HwyZs his video on Youtube] for more on this theory.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Let&#039;s assume that the events of Axiom Verge take place in not one, but many different parallel universes. In each of these universes, any number of events can have had different outcomes, leading to very small or very large differences from our own universe.&lt;br /&gt;
&lt;br /&gt;
The main convergence point is the beginning cutscene—the lab accident in New Mexico in 2005. The lab explosion happens in Universe A, after which [[Trace]] and [[Doctor Hammond|Dr. Hammond]] travel through [[the Breach]] to Universe C, where they find [[Sudra]]. They then travel through the Breach an unknown number of times (to other times and other Universes) before Trace return to Sudra, in Universe C, as [[Athetos]]. At this point in Universe C, hundreds of years have passed since Trace originally came here and used the [[Rebirth Chamber]]. Athetos now sets in motion his plan to release [[The Pathogen]], and the High Priestess uses the Breach Attractor to bring the Breach closer to the planet. This also forces the Rusalki down under the planet&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
Much of the backstory events on Sudra can be read in the main section above.&lt;br /&gt;
&lt;br /&gt;
The key difference here is that [[Ophelia|Ophelia&#039;s]] new plan, [[Plan B (Note)|Plan B]], does not revolve around cloning the original Trace. Rather, she wants to retrieve him from another universe—a universe in which he has not yet become Athetos. Ophelia travels through the Breach using some new method (hinted at in [[Trace (Note)]]). In her first attempt, she winds up on Earth during the reign of Queen Elizabeth I (see [[English (Note)]]). During this time, Athetos disables the Repair Drones and [[Power Filter]]. Ophelia is eventually able to find Trace in Universe B, and pulls him through the Breach just as the lab explosion is happening. The Trace from Universe B is never blind nor crippled, but instead the Rusalki implant Sudran technology in him so that they can control him, and then he awakens in the Rebirth Chamber—and the game events begin.&lt;br /&gt;
&lt;br /&gt;
After [[Elsenova]] kills Athetos, the Rusalki take the Universe B Trace back to Universe B, just &#039;&#039;after&#039;&#039; the lab explosion (in the Universe B timeline, he would have been gone for a very short period). We know this because the lab explosion has not injured him and there is no duplicate of himself.&lt;br /&gt;
&lt;br /&gt;
But what about the cutscene when Trace remembers being blind and crippled? This occurs during his hallucinogenic coma induced by the Pathogen. Memories from Universe A Trace flood the mind of Universe B Trace and he believes these are his own memories.&amp;lt;ref&amp;gt;On an interesting side-note, the game &#039;&#039;[https://en.wikipedia.org/wiki/BioShock_Infinite Bioshock Infinite]&#039;&#039; deals with this same situation, where the act of pulling a person from one parallel universe to another causes their memories to &amp;quot;fuse&amp;quot; in a way.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And what about the bonus cutscenes where Athetos is alive, meets up with Trace and kills him in Universe B? That&#039;s difficult to explain. It is possible that this is an Athetos from yet another universe. Or it&#039;s possible that it&#039;s the Athetos from Universe A, coming to Universe B out-of-chronology, on one of his many trips through the Breach.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Simulated Universe Theory===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
The note [[Axiom 1 (Note)]] heavily suggests that the universe is actually a simulation, which means that a PatternMind is someone who can manipulate the code from within the simulation to some extent.  The &amp;lt;s&amp;gt;Axiom&amp;lt;/s&amp;gt; Address Disruptor is a direct reference to this universal axiom as it is designed to corrupt and modify the running algorithms.  The various glitches, in that case, would be actual glitches in the simulation - including the Breach.  The Breach itself may be the boundary of Sudran, an early simulation with much narrower bounds than the Earth simulation, and travelling beyond the Breach from Sudran acts like an address overflow.&lt;br /&gt;
&lt;br /&gt;
The reason Athetos can travel between simulations is because he realized the true state of the universe, and found a way to trick the simulation into permitting him to travel between universes.&lt;br /&gt;
&lt;br /&gt;
This may also explain his disdain for the Sudrans; they are merely algorithms being run inside the Sudran simulation and not actual &amp;quot;people&amp;quot;.  How he considers mankind to be any different is anyone&#039;s guess though.&lt;br /&gt;
&lt;br /&gt;
This also plays directly into Veruska&#039;s ability to create mind worlds.  She is a massive computer, after all, and her purpose may be to extract information from enemies by simulating a world for them and convincing them, within that world, to reveal secrets (similar to Inception).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Story&amp;diff=11741</id>
		<title>Story</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Story&amp;diff=11741"/>
		<updated>2023-01-25T00:26:07Z</updated>

		<summary type="html">&lt;p&gt;Pvfa-r: Mostly finished AV1 section, need to finish it and start AV2 section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shot1ZMachine.png|right|144x256px]]&lt;br /&gt;
== Preface ==&lt;br /&gt;
Axiom Verge lays out its events through [[Cutscenes]] and [[:Category:Notes|Notes]] hidden around the game. These often hint at actuality, but are sometimes ambiguous. Thus, there are many ways to interpret the game&#039;s story. In fact, the main foundation of the game is to question what is real.&lt;br /&gt;
&lt;br /&gt;
Individual pages for characters and locations also go further in depth about their own individual background; this page simply serves to tell the world&#039;s story. Please also visit the [[Board:Lore Discussion|Lore Discussion Forum]] for questions, controversial ideas, and theories. &lt;br /&gt;
&lt;br /&gt;
===Timeline===&lt;br /&gt;
If you&#039;re interested in a linear timeline of the events presented in the game&#039;s notes and story, please see the [[Timeline]] page.&lt;br /&gt;
&lt;br /&gt;
==Axiom Verge==&lt;br /&gt;
&lt;br /&gt;
===Pre-Game Events===&lt;br /&gt;
Before the events of the game, the [[Rusalki]] arrived to [[Sudra]] and were seen as being of the Old Machines&amp;lt;ref&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt;, or ancient technology the [[Sudran (Race)|Sudrans]] no longer understood.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;By the time I came, they barely remembered who they were. They regarded their own technology with superstition and religious reverence.&amp;quot;&#039;&#039; -Athetos, [[Cutscenes|Cutscene]] 0037&amp;lt;/ref&amp;gt; The High Priestess of the time summoned the storm- the [[Breach]]- and surrounded Sudra with it. This rendered the Rusalki, referred to in [[Sudran (Language)|Sudran]] as Kuliltu, helpless and damaged and able to be stripped of their bodies and taken into the care of the priesthood. This had overall negative effects on the Rusalki, with [[Oracca|one of them]] going insane from the captivity&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;Driven insane by long years of subterranean imprisonment [...]&amp;quot;&#039;&#039; -Oracca&#039;s [https://steamcommunity.com/market/listings/753/332200-Oracca Steam Trading Card]&amp;lt;/ref&amp;gt; and the others growing disdain for the Sudran priesthood.&lt;br /&gt;
&lt;br /&gt;
Years later, a man comes to Sudra. [[Trace|Trace Eschenbrenner]] is a scientist on Earth who works in a laboratory in New Mexico when a frozen pressure valve causes an explosion, and is severely injured. For months, he is bedridden, blind, and paralyzed from the waist down. With little other stimuli, his mind turns to physics and the mysteries of the universe. &lt;br /&gt;
&lt;br /&gt;
After his injury, Trace has an epiphany; one that changes the very laws of physics. With the help of [[Doctor Hammond|Dr. Hammond]], he begins publishing his theories, but the scientific community is skeptical of this drastic departure from established science. He is blacklisted from the scientific community, and they begin to call him &amp;quot;Athetos&amp;quot;, a nickname that can be taken to mean &amp;quot;one whose opinion is rejected&amp;quot;, or quite plainly, &amp;quot;without place&amp;quot;.&amp;lt;ref&amp;gt;For more information on the meaning of &amp;quot;Athetos&amp;quot;, see the [[Athetos#Etymology|Etymology Section]] of the Athetos page.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t let the public backlash stop him; using this new understanding of physics, Athetos and Dr. Hammond are able to cross the [[The Breach|Breach]], a barrier between worlds. Crossing the Breach, they find the world of [[Sudra]]. There, he is introduced to their technology and they use a Rebirth Chamber to heal him of all his injuries, restoring his sight and mobility. He describes it as miraculous, though decides that this technology is too dangerous to introduce to Earth, due to something &amp;quot;catastrophic&amp;quot; that occurred before.&amp;lt;ref&amp;gt;[[Faded Note (Note)]]&amp;lt;/ref&amp;gt; He and Hammond part ways, as Hammond returns to Earth and starts Hammond Corp, while Athetos continues on to the filter upstream of Sudra in pursuit of higher worlds. During this time, he reached higher worlds, and likely saw [[A&#039;ansur]] itself. It&#039;s unknown how much time he stayed there, but he eventually returned to Sudra.&lt;br /&gt;
&lt;br /&gt;
When he returned, he was enraged at the Sudrans for forgetting the origins of their technology, now holding religious reverence for it rather than understanding its construction. They had surrounded Sudra with Breach in order to protect their world, which also cut themselves off from everything else in the [[worldstream]]. In his rage, he starts war with the Rusalki; their life support&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;This is where life-sustaining fluids needed by the Rusalka are purified and pumped back through to the prisons.&amp;quot;&#039;&#039; -[[Zi]] description from &#039;&#039;The Art of Axiom Verge&#039;&#039;, page 10&amp;lt;/ref&amp;gt; is shut off&amp;lt;ref&amp;gt;The Rusalki are biomechanical machines, they can be killed and need maintaining in order to survive.&amp;lt;/ref&amp;gt;, their drones are hindered, and they are disconnected from their bodies, though most of this fault is the Sudrans&#039;. Athetos allies with [[Katrahaska]], a Rusalka, before she is promptly killed by [[Ophelia]]&amp;lt;ref&amp;gt;[[Plan B (Note)]]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
According to the Rusalki, Athetos released a pathogen onto Sudra, which killed all its inhabitants, and proceeded to activate the [[Breach Attractor]], surrounding Sudra with Breach and preventing the Rusalki from escaping; the latter is a lie, as the Sudrans surrounded the planet with Breach&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;[...] the High Priestess rung in the storm [...]&amp;quot;&#039;&#039; -[[The Kuliltu (Note)]]. The Breach is frequently referred to as a storm by the Sudrans and Sagiga.&amp;lt;/ref&amp;gt;, but there may be truth in the rest of the Rusalki&#039;s claims.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;He infected all of Sudra with pathogen. Only we survive- Rusalki, like me.&amp;quot;&#039;&#039; -Elsenova, [[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt; Eventually, Ophelia comes up with an idea to clone Athetos using the imprint left behind from when he used a Rebirth Chamber and imbuing it with Katrahaska&#039;s nanogates&amp;lt;ref&amp;gt;[[Plan B (Note)]]&amp;lt;/ref&amp;gt;, creating a younger version of Athetos that may be more willing to help their case.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;We gambled that a much younger Athetos would be different. That you would help us.&amp;quot;&#039;&#039; -[[Ophelia]], [[Cutscenes|Cutscene]] 0030, AV1&amp;lt;/ref&amp;gt; This clone becomes Trace, the player character.&lt;br /&gt;
&lt;br /&gt;
===In-Game Events===&lt;br /&gt;
The copy of the younger Trace is the player throughout the game, waking up in a Rebirth Chamber in [[Eribu]] before being beckoned by [[Elsenova]]; at this point in time, she is very degraded and cannot speak for long, simply telling Trace to retrieve the [[Axiom Disruptor|gun]] in the next room and help her. After defeating [[Xedur]], he descends into [[Absu]], where he is able to finally encounter Elsenova face to face. After finding her, she instructs him to seek out the [[Power Filter]] and repair it, as this is essentially the Rusalki&#039;s life support and helps them release toxins from their systems. &lt;br /&gt;
&lt;br /&gt;
He travels through Absu to reach [[Zi]], where the Power Filter is. During this journey, he defeats [[Telal]] and [[Uruku]] and reactivates the filter, enabling Elsenova to talk longer and waking up the other dormant Rusalki dwelling on Sudra. In Zi, he meets [[Veruska]], who introduces herself as a predator in the most literal sense, appearing to obsess over organic flesh and blood, as well as the hunt&#039;s kill. Elsenova describes her as a dreamer, who is able to create &amp;quot;mind worlds&amp;quot;. She lets Trace have access to the [[Passcode Tool]], which she apparently stole from Athetos, stored behind her room.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0017, AV1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trace then has to ascend the caverns of [[Kur]], eventually making it above Sudra&#039;s surface to its mountains. Here, he is able to reactivate the [[Repair Drone|Repair Drones]], drones that serve the purpose of simply repairing the Rusalki, both inside and out. These drones will also help Trace occasionally, killing enemies when they&#039;re around, sometimes at the cost of their own life. He defeats [[Gir-Tab]] and gains access to [[Katrahaska]]&#039;s room, where her corpse remains. Elsenova&#039;s words about her are very brief, and does not elaborate on her death much.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0015, AV1&amp;lt;/ref&amp;gt; After activating the Repair Drones, Trace is sent to go find Ophelia, who dwells all the way in [[Ukkin-Na]]. In this journey, he encounters [[Oracca]] in [[Indi]], who does not speak, but offers Trace a method of transportation between the vast distance of Sudra.&lt;br /&gt;
&lt;br /&gt;
Shortly after entering Ukkin-Na, Trace starts to feel hot and faint, which Elsenova says to be the effects of Athetos&#039;s pathogen&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0022, AV1&amp;lt;/ref&amp;gt;. She tells him to simply keep pushing through, and that Ophelia isn&#039;t far. He starts to hallucinate, seeing faces, voices, and eventually faux enemies that can actually kill the player; this doesn&#039;t end the hallucination sequence, and it must be finished from start to end. The hallucinations don&#039;t end until Trace encounters a [[Vision]]. When he enters the arena, he is the vision, and there is a Trace shooting at him. Elsenova tells him to stay put, as she has made contact with Ophelia. The player controls the vision and can fire at the Trace, but the vision is eventually defeated. Trace- the one shooting at the vision- collapses, finally succumbing to the pathogen, until a Repair Drone walks up to him and seemingly drags him across Ukkin-Na to Ophelia&#039;s room.&lt;br /&gt;
&lt;br /&gt;
After he faints from the Pathogen, Trace begins to remember what really happened after the lab explosion; for the whole game, he is under the impression that his appearance on Sudra is directly related to the lab explosion, however, it was simply unrelated, as the explosion was caused by a frozen pressure valve. He remembers what he did before, how he was blinded and paralyzed and discovered a new way of thinking about physics, and how he was named Athetos. He doesn&#039;t immediately tell the Rusalki about his discovery, however.&lt;br /&gt;
&lt;br /&gt;
He wakes up in front of Ophelia, healed by her. Here, she explains several things to Trace; why she &amp;quot;brought&amp;quot; him to Sudra, him being a PatternMind, her own role in traversing the Breach and &amp;quot;finding&amp;quot; Trace, and what he should do next. She tells him that Athetos and the [[Breach Attractor]] are in the elevator above her room; if Trace destroys the Breach Attractor, the Rusalki can handle the rest.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0027, AV1&amp;lt;/ref&amp;gt; Before he is able to scale the elevator, he must traverse [[Edin]], as he doesn&#039;t have the skills required for it. Here, he gains access to the [[Address Bomb]], the [[Drone Teleport]] after defeating [[Ukhu]], as well as kills the [[Aborted Clone]]. &lt;br /&gt;
&lt;br /&gt;
After Trace either kills the Aborted Clone or lets it die, he declares that he &amp;quot;can&#039;t do this anymore&amp;quot;, admitting that he knows he&#039;s Athetos. Elsenova has Ophelia explain that Trace is a clone of Athetos, made from an imprint Athetos left on a Rebirth Chamber. Trace says that he needs to talk to Athetos, but Elsenova refuses, saying Trace must continue on his current path. When he pushes back, saying she can&#039;t make him do it, she emphasizes her power by forcibly killing him by shutting down his nanogates. When he revives, Ophelia apologizes for Elsenova&#039;s behavior and tells Trace he doesn&#039;t have to kill Athetos. After the arena where the Aborted Clone is discovered, Trace is able to continue past and discover the Rusalki&#039;s bodies.&lt;br /&gt;
&lt;br /&gt;
After this, Trace is able to access the highest peak of Kur, [[E-Kur-Mah]]. Here, he is able to descend and obtain the [[Red Coat]], which finally allows him to scale the elevator to [[Mar-Uru]], where Athetos is hiding. Trace is forced to evade and defeat multiple machines that attack relentlessly, including having to destroy the [[Sentinel]] in order to continue scaling. In the beginning of the final stretch, he must also defeat Xedur Hul before beginning the treacherous journey to Athetos.&lt;br /&gt;
&lt;br /&gt;
He finds Athetos in his hideaway, confronting him and talking to him before the fight begins, demanding answers. Athetos says that he cannot tell Trace too much, or else his &amp;quot;captors&amp;quot; will kill him, but he explains Sudra&#039;s past, and how they forgot the origins of their technology, as well as how it sparked Athetos&#039;s rage. He explains that he refuses to turn off the Breach Attractor, as it&#039;d free the Rusalki, who he describes as masters of war.&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt; Athetos himself does not attack, as he is in a chamber that prolongs his life, and he sends several [[Donaught|Donaughts]] after Trace. When he is finally defeated, Athetos accepts his defeat as Trace realizes Elsenova is going to kill him. Athetos says to Trace that it was inevitable and that he shouldn&#039;t blame himself&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0038, AV1&amp;lt;/ref&amp;gt;. After this, Elsenova fires a laser at him, killing him instantly.&lt;br /&gt;
&lt;br /&gt;
After Athetos is killed, Trace laments, wondering if Athetos could&#039;ve been redeemed and what he&#039;s supposed to do now with the knowledge of his existence as a mere clone. Elsenova reassures him that it wasn&#039;t him that made Athetos&#039;s bad decisions, and that he should just rest. As Trace faints, Elsenova offers that they might see each other again one day.&lt;br /&gt;
&lt;br /&gt;
After the game ends, various ending scenes are available, depending on what percentage completion the player is at. &lt;br /&gt;
&lt;br /&gt;
==Axiom Verge 2==&lt;br /&gt;
text here&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
(This section contains major spoilers for Axiom Verge 1 and 2)&lt;br /&gt;
&lt;br /&gt;
It is likely that the [[Rusalki]] truly released the pathogen, as opposed to [[Athetos]].&lt;br /&gt;
&lt;br /&gt;
When the Rusalki came to Sudra, they were imprisoned underground by the Sudran people, and the Sudrans activated the Breach Attractor.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt; This not only shielded Sudra from the outside universe, but prevented the Rusalki from leaving. Being trapped beneath the planet&#039;s surface appeared to have detrimental effects on the Rusalki&#039;s health, as there is the notable imprisonment and subsequent mental health issues suffered by [[Oracca]]&amp;lt;ref&amp;gt;[[Oracca (Note)]]&amp;lt;/ref&amp;gt;. The Rusalki have stated their bitterness towards the Sudran people&amp;lt;ref&amp;gt;[[The Storm (Note)]]&amp;lt;/ref&amp;gt; and don&#039;t appear to be necessarily forgiving towards them. It may also be possible that the Sudrans are responsible for the Rusalki being separated from their bodies.&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to note that Trace is lied to throughout most of the game, so it&#039;s impossible to take what either Elsenova or Athetos says at face-value. The [[:Category:Notes|Notes]] throughout the game provide more reliable information, and it&#039;s necessary to interpret the subtext. Athetos tells Trace that he can&#039;t reveal too much, or else Trace&#039;s &amp;quot;captors&amp;quot; would kill him&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt;, while the Rusalki have several holes in their story.&lt;br /&gt;
&lt;br /&gt;
This theory answers several questions that otherwise seem to be plot holes, such as Athetos and the Rusalki being enemies. They both want the Breach Attractor turned off, and they both are bitter towards the Sudrans- unless Athetos truly isn&#039;t, and the Rusalki, frustrated with their capture and deteriorating situation, decided to unleash the Pathogen on the Sudrans, and Athetos is actually trying to stop them.&lt;br /&gt;
&lt;br /&gt;
The Note [[Athetos (Note)|&amp;quot;Athetos&amp;quot;]] says that Katrahaska &amp;quot;got to&amp;quot; Athetos before the writer &amp;quot;had a chance&amp;quot;. If she had sided with Athetos to kill the Sudrans, then why would the other Rusalki care if she contacted him? Unless, Katrahaska &amp;quot;siding&amp;quot; with Athetos meant she was actually against releasing the Pathogen, and warned Athetos in the hopes he could help stop the Rusalki. Ultimately, she was killed by Ophelia&amp;lt;ref&amp;gt;[[Plan B (Note)]]&amp;lt;/ref&amp;gt;, so this means the Rusalki didn&#039;t want her stopping the pathogen.&lt;br /&gt;
&lt;br /&gt;
Additionally, Athetos developed a specifically biological pathogen, one that seemingly has no effect on the Rusalki. The Rusalki are certainly a much greater threat to him than the Sudran people. It would make more sense that if Athetos struck first, he would take out the Rusalki, and then kill the Sudrans, not the other way around. If he was so set on reaching outside worlds, it&#039;d be best to get the so-called &amp;quot;masters of war&amp;quot;&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; out of the way first.&lt;br /&gt;
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Further, Athetos seems unable to cure himself of the pathogen while Ophelia easily treats Trace after the pathogen causes him to hallucinate.  If the Rusalki had the power to cure the pathogen, why did they not save any of the Sudran from the disease? There is a single note called [[Security Notice (Note)|&amp;quot;Security Notice&amp;quot;]] that states &amp;quot;The intruder who commandeered the storm talisman is suspected of releasing a plague.&amp;quot; But who has raised such a suspicion? It&#039;s possible the Rusalki used Athetos as a convenient scape-goat, to misdirect the Sudrans into believing that he was responsible for the Pathogen.&lt;br /&gt;
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In Axiom Verge 2, [[Indra]] meets [[Damu]], who gives her the ability to traverse the Breach. Before this, any physical contact with the Breach portals will cause physical damage. Her physical body isn&#039;t able to go into the Breach, and she must go in the form of her Remote Drone. However, after first entering the Breach, coming into contact with any NPCs, such as [[Warren]], [[Malka]], [[Kari]], or [[Ivan]] will cause them to eventually become ill- starting with a cough&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0033, AV2&amp;lt;/ref&amp;gt; and possible hallucinations&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0058, AV2&amp;lt;/ref&amp;gt;- and eventually turning into a [[Proto-Xedur]]. This implies the Breach itself holds toxic properties to organic life.&lt;br /&gt;
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The note Security Notice states that the plague was released by someone who bore the &amp;quot;storm talisman&amp;quot;. As seen in several pieces of lore (see: [[Storm Bomb (Note)|Storm Bomb]], [[Cutscenes|Cutscene]] 0011 AV1), the Breach is referred to as a storm. The lack of scientific understanding makes sense, given how the people of both Sudra and [[Kiengir]] bear extremely close similarities to the people from real-world ancient Sumer. A High Priestess of Sudra was said to have rung in the Storm after the imprisonment of the Rusalki&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, which lines up with how Indra was the first one in the in-game timeline to obtain the Breach Attractor. It is likely that after Indra becomes Ophelia (see [[Indra#Speculation|her]] and [[Ophelia#Speculation|Ophelia&#039;s]] speculation pages for more information), the Breach Attractor was stolen from her during the Sudran imprisonment of the Rusalki, which was in turn used by the clergy to surround Sudra with Breach. This is, inevitably, what caused the spread of the pathogen.&lt;br /&gt;
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==Alternate Story Interpretations==&lt;br /&gt;
This section will contain any alternate and/or more vague interpretations to Axiom Verge&#039;s plot. Alternate interpretations are those that do not take the game&#039;s events &amp;quot;at face value&amp;quot;, and instead, seek to read the subtext to define what really happened.&lt;br /&gt;
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===The Multiverse Theory===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Credit to Youtuber &#039;&#039;&#039;The Phawx&#039;&#039;&#039;&#039;&#039; &#039;&#039;for this interpretation of the Axiom Verge Story.&#039;&#039;&amp;lt;ref&amp;gt;Watch [https://youtu.be/OX9Fw2HwyZs his video on Youtube] for more on this theory.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Let&#039;s assume that the events of Axiom Verge take place in not one, but many different parallel universes. In each of these universes, any number of events can have had different outcomes, leading to very small or very large differences from our own universe.&lt;br /&gt;
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The main convergence point is the beginning cutscene—the lab accident in New Mexico in 2005. The lab explosion happens in Universe A, after which [[Trace]] and [[Doctor Hammond|Dr. Hammond]] travel through [[the Breach]] to Universe C, where they find [[Sudra]]. They then travel through the Breach an unknown number of times (to other times and other Universes) before Trace return to Sudra, in Universe C, as [[Athetos]]. At this point in Universe C, hundreds of years have passed since Trace originally came here and used the [[Rebirth Chamber]]. Athetos now sets in motion his plan to release [[The Pathogen]], and the High Priestess uses the Breach Attractor to bring the Breach closer to the planet. This also forces the Rusalki down under the planet&#039;s surface.&lt;br /&gt;
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Much of the backstory events on Sudra can be read in the main section above.&lt;br /&gt;
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The key difference here is that [[Ophelia|Ophelia&#039;s]] new plan, [[Plan B (Note)|Plan B]], does not revolve around cloning the original Trace. Rather, she wants to retrieve him from another universe—a universe in which he has not yet become Athetos. Ophelia travels through the Breach using some new method (hinted at in [[Trace (Note)]]). In her first attempt, she winds up on Earth during the reign of Queen Elizabeth I (see [[English (Note)]]). During this time, Athetos disables the Repair Drones and [[Power Filter]]. Ophelia is eventually able to find Trace in Universe B, and pulls him through the Breach just as the lab explosion is happening. The Trace from Universe B is never blind nor crippled, but instead the Rusalki implant Sudran technology in him so that they can control him, and then he awakens in the Rebirth Chamber—and the game events begin.&lt;br /&gt;
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After [[Elsenova]] kills Athetos, the Rusalki take the Universe B Trace back to Universe B, just &#039;&#039;after&#039;&#039; the lab explosion (in the Universe B timeline, he would have been gone for a very short period). We know this because the lab explosion has not injured him and there is no duplicate of himself.&lt;br /&gt;
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But what about the cutscene when Trace remembers being blind and crippled? This occurs during his hallucinogenic coma induced by the Pathogen. Memories from Universe A Trace flood the mind of Universe B Trace and he believes these are his own memories.&amp;lt;ref&amp;gt;On an interesting side-note, the game &#039;&#039;[https://en.wikipedia.org/wiki/BioShock_Infinite Bioshock Infinite]&#039;&#039; deals with this same situation, where the act of pulling a person from one parallel universe to another causes their memories to &amp;quot;fuse&amp;quot; in a way.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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And what about the bonus cutscenes where Athetos is alive, meets up with Trace and kills him in Universe B? That&#039;s difficult to explain. It is possible that this is an Athetos from yet another universe. Or it&#039;s possible that it&#039;s the Athetos from Universe A, coming to Universe B out-of-chronology, on one of his many trips through the Breach.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Simulated Universe Theory===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
The note [[Axiom 1 (Note)]] heavily suggests that the universe is actually a simulation, which means that a PatternMind is someone who can manipulate the code from within the simulation to some extent.  The &amp;lt;s&amp;gt;Axiom&amp;lt;/s&amp;gt; Address Disruptor is a direct reference to this universal axiom as it is designed to corrupt and modify the running algorithms.  The various glitches, in that case, would be actual glitches in the simulation - including the Breach.  The Breach itself may be the boundary of Sudran, an early simulation with much narrower bounds than the Earth simulation, and travelling beyond the Breach from Sudran acts like an address overflow.&lt;br /&gt;
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The reason Athetos can travel between simulations is because he realized the true state of the universe, and found a way to trick the simulation into permitting him to travel between universes.&lt;br /&gt;
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This may also explain his disdain for the Sudrans; they are merely algorithms being run inside the Sudran simulation and not actual &amp;quot;people&amp;quot;.  How he considers mankind to be any different is anyone&#039;s guess though.&lt;br /&gt;
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This also plays directly into Veruska&#039;s ability to create mind worlds.  She is a massive computer, after all, and her purpose may be to extract information from enemies by simulating a world for them and convincing them, within that world, to reveal secrets (similar to Inception).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
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[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Pvfa-r</name></author>
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