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	<id>https://axiomverge.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Leahcim4686</id>
	<title>Axiom Verge Wiki - User contributions [en]</title>
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	<updated>2026-06-29T03:34:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://axiomverge.wiki/index.php?title=Sudran_Key&amp;diff=11875</id>
		<title>Sudran Key</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Sudran_Key&amp;diff=11875"/>
		<updated>2025-09-04T03:23:45Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sudran Key.png|128x128px|right]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Used to bypass certain doors on Sudra.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sudran Key&#039;&#039;&#039; is an ancient [[Sudran (Race)|Sudran]] technological key used to raise/unlock certain doors/seals on [[Sudra]] (only seen in [[E-Kur-Mah]] ingame). Its most significant use in Axiom Verge is granting the player access to the lower portions of [[E-Kur-Mah]] and ultimately the [[Red Coat]].&lt;br /&gt;
&lt;br /&gt;
[[File:Sudran_Seal.png]]&lt;br /&gt;
&lt;br /&gt;
When Trace gets to a Sudran Seal, [[Elsenova]] tells him that he needs a special key to bypass it:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trace, I have seen this kind of barrier before.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;It requires special key to bypass. Physical object, carried by Sudrans.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It appears to be a purple anodized metal circle (sphere?), with a diamond shaped pale red flashing object encased inside.&lt;br /&gt;
&lt;br /&gt;
There is no method in-game to manually &amp;quot;use&amp;quot; the key. After obtaining it, the yellow doors in [[E-Kur-Mah]] that were previously blocking the player&#039;s path will be automatically open.&lt;br /&gt;
&lt;br /&gt;
In the game code it is referred to as &amp;quot;Breach Suppressor&amp;quot;.  Perhaps it was intended to aid in the final battle instead of being a key for [[E-Kur-Mah]] in a previous build of the game.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Sudran Key can be found in the largest upper-right room in [[E-Kur-Mah]]. The player will need to drill through a maze of blocks (using either the [[Laser Drill]] or [[Remote Drone]] order to obtain it. The Sudran Key is always in the same location in the maze.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
&lt;br /&gt;
{{li|Drone Teleport}}&lt;br /&gt;
{{li|Enhanced Drone Launch}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Red Coat}}&lt;br /&gt;
{{li|Power Node|x=#6}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
[[File:Sudran Key Pickup.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Sudran_Key&amp;diff=11874</id>
		<title>Sudran Key</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Sudran_Key&amp;diff=11874"/>
		<updated>2025-09-04T03:23:13Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sudran Key.png|128x128px|right]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Used to bypass certain doors on Sudra.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sudran Key&#039;&#039;&#039; is an ancient [[Sudran (Race)|Sudran]] technological key used to raise/unlock certain doors/seals on [[Sudra]] (only seen in [[E-Kur-Mah]] ingame). Its most significant use in Axiom Verge is granting the player access to the lower portions of [[E-Kur-Mah]] and ultimately the [[Red Coat]].&lt;br /&gt;
&lt;br /&gt;
[[File:Sudran_Seal.png]]&lt;br /&gt;
&lt;br /&gt;
When Trace gets to a Sudran Seal, [[Elsenova]] tells him that he needs a special key to bypass it:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trace, I have seen this kind of barrier before.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;It requires special key to bypass. Physical object, carried by Sudrans.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It appears to be a purple anodized metal circle (sphere?), with a diamond shaped pale red flashing object encased inside.&lt;br /&gt;
&lt;br /&gt;
There is no method in-game to manually &amp;quot;use&amp;quot; the key. After obtaining it, the yellow doors in [[E-Kur-Mah]] that were previously blocking the player&#039;s path will be automatically open.&lt;br /&gt;
&lt;br /&gt;
In the game code it is referred to as &amp;quot;Breach Suppressor&amp;quot;.  Perhaps it was intended to aid in the final battle instead of being a key for [[E-Kur-Mah]] in a previous build of the game.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Sudran Key can be found in the largest upper-right room in [[E-Kur-Mah]]. The player will need to drill through a maze of blocks (using either the [[Laser Drill]] or [[Remote Drone]] order to obtain it. The Sudran Key is always in the same location in the maze.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
&lt;br /&gt;
{{li|Drone Teleport}}&lt;br /&gt;
{{li|Trenchcoat}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Red Coat}}&lt;br /&gt;
{{li|Power Node|x=#6}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
[[File:Sudran Key Pickup.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Drone_Teleport&amp;diff=11873</id>
		<title>Drone Teleport</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Drone_Teleport&amp;diff=11873"/>
		<updated>2025-09-04T03:21:24Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Drone Teleport.png|128x128px|right]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Teleports you to the location of your remote drone.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Drone Teleport&#039;&#039;&#039; is a collectible item in Axiom Verge that allows [[Trace]] to immediately transport himself to the location of the [[Remote Drone]]. It is most notable for allowing Trace to climb to new heights since, when combined with the [[Enhanced Drone Launch]], the Drone can be shot far above Trace&#039;s head.  While the drone is walking, Trace can teleport to its location and keep walking without any pause in walking speed.&lt;br /&gt;
&lt;br /&gt;
The Drone Teleport also enables [[Drone Climbing]], an advanced technique that allows gaining infinite altitude to reach otherwise inaccessible areas or take shortcuts to save time.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Drone Teleport is obtained after defeating the [[Ukhu]] Variant in [[Edin]]. Once the boss is dead, [[Trace]] can proceed through the door on the far left side of the room, then use the [[Remote Drone]] to collect the new [[:Category:Upgrades|upgrade]].&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Address Bomb}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Sudran Key|x=With Enhanced Drone Launch}}{{li|Distortion Field}}&lt;br /&gt;
{{li|Data Bomb}}&lt;br /&gt;
{{li|Quantum Variegator}}&lt;br /&gt;
{{li|Bioflux Accelerator 2}}&lt;br /&gt;
{{li|Health Node|x=#7}}&lt;br /&gt;
{{li|Health Node Fragment|x=#20}}&lt;br /&gt;
{{li|Power Node Fragment|x=#16, #17}}&lt;br /&gt;
{{note|2}}&lt;br /&gt;
{{note|4}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Drone Teleport Used.png&lt;br /&gt;
Drone Teleport Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Enhanced_Drone_Launch&amp;diff=11872</id>
		<title>Enhanced Drone Launch</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Enhanced_Drone_Launch&amp;diff=11872"/>
		<updated>2025-09-04T03:20:32Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Enhanced Drone Launch.png|thumb|right|128x128px]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Increases range of remote drone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Enhanced Drone Launch &#039;&#039;&#039;is an [[Upgrades|upgrade]] that allows [[Trace]] to fire the [[Remote Drone]] &amp;quot;egg&amp;quot; projectile a significantly increased distance. The velocity of the projectile out of the Axiom Disruptor is increased from 3 to 6.&lt;br /&gt;
&lt;br /&gt;
This upgrade, when combined with the [[Drone Teleport]], allows access to some of the highest ledges on [[Sudra]], most significantly the previously inaccessible entrance to [[E-Kur-Mah]]. It is also a key component to make efficient use of the &amp;quot;[[Drone Climbing]]&amp;quot; technique.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
This upgrade can be found in the northern portion of [[Kur]], through a door at the top-right corner of the third upper open world area, the first one with heavy snowfall, in a large room just to the left of the room where the [[Reflector]] is found.&lt;br /&gt;
&lt;br /&gt;
An interesting note about obtaining the Enhanced Drone Launch is that it is not necessary to drop into the room to obtain the item. [[Trace]] can stay on the ledge at the top and send the [[Remote Drone]] down to collect the upgrade, then signal the Drone to return after collecting it. This bypasses the need to make a return trip through the room and can save time.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Grapple}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Sudran Key|x=With Drone Teleport}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enhanced Drone Launch Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Enhanced_Drone_Launch&amp;diff=11871</id>
		<title>Enhanced Drone Launch</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Enhanced_Drone_Launch&amp;diff=11871"/>
		<updated>2025-09-04T03:19:25Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Enhanced Drone Launch.png|thumb|right|128x128px]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Increases range of remote drone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Enhanced Drone Launch &#039;&#039;&#039;is an [[Upgrades|upgrade]] that allows [[Trace]] to fire the [[Remote Drone]] &amp;quot;egg&amp;quot; projectile a significantly increased distance. The velocity of the projectile out of the Axiom Disruptor is increased from 3 to 6.&lt;br /&gt;
&lt;br /&gt;
This upgrade, when combined with the [[Drone Teleport]], allows access to some of the highest ledges on [[Sudra]], most significantly the previously inaccessible entrance to [[E-Kur-Mah]]. It is also a key component to make efficient use of the &amp;quot;[[Drone Climbing]]&amp;quot; technique.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
This upgrade can be found in the northern portion of [[Kur]], through a door at the top-right corner of the third upper open world area, the first one with heavy snowfall, in a large room just to the left of the room where the [[Reflector]] is found.&lt;br /&gt;
&lt;br /&gt;
An interesting note about obtaining the Enhanced Drone Launch is that it is not necessary to drop into the room to obtain the item. [[Trace]] can stay on the ledge at the top and send the [[Remote Drone]] down to collect the upgrade, then signal the Drone to return after collecting it. This bypasses the need to make a return trip through the room and can save time.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Grapple}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Sudran Key|x=With Red Coat}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Enhanced Drone Launch Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Drone_Teleport&amp;diff=11870</id>
		<title>Drone Teleport</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Drone_Teleport&amp;diff=11870"/>
		<updated>2025-09-04T03:04:21Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Drone Teleport.png|128x128px|right]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Teleports you to the location of your remote drone.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Drone Teleport&#039;&#039;&#039; is a collectible item in Axiom Verge that allows [[Trace]] to immediately transport himself to the location of the [[Remote Drone]]. It is most notable for allowing Trace to climb to new heights since, when combined with the [[Enhanced Drone Launch]], the Drone can be shot far above Trace&#039;s head.  While the drone is walking, Trace can teleport to its location and keep walking without any pause in walking speed.&lt;br /&gt;
&lt;br /&gt;
The Drone Teleport also enables [[Drone Climbing]], an advanced technique that allows gaining infinite altitude to reach otherwise inaccessible areas or take shortcuts to save time.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Drone Teleport is obtained after defeating the [[Ukhu]] Variant in [[Edin]]. Once the boss is dead, [[Trace]] can proceed through the door on the far left side of the room, then use the [[Remote Drone]] to collect the new [[:Category:Upgrades|upgrade]].&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Address Bomb}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Sudran Key}}{{li|Distortion Field}}&lt;br /&gt;
{{li|Data Bomb}}&lt;br /&gt;
{{li|Quantum Variegator}}&lt;br /&gt;
{{li|Bioflux Accelerator 2}}&lt;br /&gt;
{{li|Health Node|x=#7}}&lt;br /&gt;
{{li|Health Node Fragment|x=#20}}&lt;br /&gt;
{{li|Power Node Fragment|x=#16, #17}}&lt;br /&gt;
{{note|2}}&lt;br /&gt;
{{note|4}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Drone Teleport Used.png&lt;br /&gt;
Drone Teleport Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Trenchcoat&amp;diff=11869</id>
		<title>Trenchcoat</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Trenchcoat&amp;diff=11869"/>
		<updated>2025-09-04T02:59:14Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trenchcoat.png|right|108x128px]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Trenchcoat&#039;&#039;&#039; is the second Lab Coat [[Upgrades|upgrade]]. It will allow [[Trace]] to teleport through walls that are 2-blocks thick and can be used while jumping in mid-air.  It also allows teleporting through roof or floor tiles, as well as teleporting in diagonal directions.  It has the same damage resistance properties as the [[Modified Lab Coat]];   Trace takes 40% of the damage he would without a coat on.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Trenchcoat can be found in the middle-right portion of [[Ukkin-Na]]. After entering Ukkin-Na for the first time, the player will notice that they cannot go back, due to 1-block walls that are above ground-level. Acquiring the Trenchcoat will allow the player to jump and teleport through these walls to once again exit Ukkin-Na.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{Li|Grapple}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Address Bomb}}{{li|Health Node Fragment|x=#16, #19}}&lt;br /&gt;
{{li|Power Node Fragment|x=#9, #10, #15}}&lt;br /&gt;
{{note|9}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trenchcoat Teleport.png&lt;br /&gt;
Trenchcoat Trace.png&lt;br /&gt;
Trenchcoat Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Trenchcoat&amp;diff=11868</id>
		<title>Trenchcoat</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Trenchcoat&amp;diff=11868"/>
		<updated>2025-09-04T02:51:35Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trenchcoat.png|right|108x128px]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Trenchcoat&#039;&#039;&#039; is the second Lab Coat [[Upgrades|upgrade]]. It will allow [[Trace]] to teleport through walls that are 2-blocks thick and can be used while jumping in mid-air.  It also allows teleporting through roof or floor tiles, as well as teleporting in diagonal directions.  It has the same damage resistance properties as the [[Modified Lab Coat]];   Trace takes 40% of the damage he would without a coat on.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Trenchcoat can be found in the middle-right portion of [[Ukkin-Na]]. After entering Ukkin-Na for the first time, the player will notice that they cannot go back, due to 1-block walls that are above ground-level. Acquiring the Trenchcoat will allow the player to jump and teleport through these walls to once again exit Ukkin-Na.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{Li|Grapple}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Health Node Fragment|x=#16, #19}}&lt;br /&gt;
{{li|Power Node Fragment|x=#9, #10, #15}}&lt;br /&gt;
{{note|9}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Trenchcoat Teleport.png&lt;br /&gt;
Trenchcoat Trace.png&lt;br /&gt;
Trenchcoat Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Grapple&amp;diff=11867</id>
		<title>Grapple</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Grapple&amp;diff=11867"/>
		<updated>2025-09-04T02:50:38Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
{{Weapon Infobox|image = Grapple.png|Type = Melee|Damage Type = Physical|Penetrates Walls = No|Damage = 12|Damage+ = 6|Damage Period = 6|Projectile Span = 66|Projectile Span+ = 0|Projectile Size = 5|Projectile Size+ = 0|Final Damage = 66}}&amp;quot;Fires a grapple that allows you to swing from the rocks it latches onto.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grapple&#039;&#039;&#039; is a biomechanoid [[:Category:Items|item]] that [[Trace]] can use to swing from the ceilings and platforms found around [[Sudra]]. The Grapple can be fired straight or diagonally upward and will latch onto the first surface it contacts. Trace can then hang indefinitely, re-position himself vertically, swing from side-to-side, or jump to a new surface.  It is also a melee weapon that can damage enemies.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Grapple can be found in the large upper-right room in [[Kur]]. It can only be obtained after defeating [[Gir-Tab]]. If the game is played sequentially, the Grapple is needed in order to pass the high walls in [[Indi]] or [[Zi]], allowing Trace to retrace his steps, re-enter [[Eribu]] and ultimately access [[Ukkin-Na]]. &lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Address Disruptor 2}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Trenchcoat}}{{li|Enhanced Drone Launch}}&lt;br /&gt;
{{li|Orbital Discharge|x=w/ [[File:Passcode Tool.png|link=Passcode Tool|16px]]}}&lt;br /&gt;
{{li|Power Node|x=#4}}&lt;br /&gt;
{{li|Power Node Fragment|x=#1, #2 w/ [[File:Passcode Tool.png|link=Passcode Tool|16px]], #3, #5, #6, #14}}&lt;br /&gt;
{{li|Health Node Fragment|x=#2, #6, #8, #11, #13}}&lt;br /&gt;
{{li|Range Node|x=#4}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Grapple Pickup.png&lt;br /&gt;
Grapple Hang.png&lt;br /&gt;
Grapple Shot.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Grapple&amp;diff=11866</id>
		<title>Grapple</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Grapple&amp;diff=11866"/>
		<updated>2025-09-04T02:34:43Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
{{Weapon Infobox|image = Grapple.png|Type = Melee|Damage Type = Physical|Penetrates Walls = No|Damage = 12|Damage+ = 6|Damage Period = 6|Projectile Span = 66|Projectile Span+ = 0|Projectile Size = 5|Projectile Size+ = 0|Final Damage = 66}}&amp;quot;Fires a grapple that allows you to swing from the rocks it latches onto.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grapple&#039;&#039;&#039; is a biomechanoid [[:Category:Items|item]] that [[Trace]] can use to swing from the ceilings and platforms found around [[Sudra]]. The Grapple can be fired straight or diagonally upward and will latch onto the first surface it contacts. Trace can then hang indefinitely, re-position himself vertically, swing from side-to-side, or jump to a new surface.  It is also a melee weapon that can damage enemies.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Grapple can be found in the large upper-right room in [[Kur]]. It can only be obtained after defeating [[Gir-Tab]]. If the game is played sequentially, the Grapple is needed in order to pass the high walls in [[Indi]] or [[Zi]], allowing Trace to retrace his steps, re-enter [[Eribu]] and ultimately access [[Ukkin-Na]]. &lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Address Disruptor 2}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Enhanced Drone Launch}}&lt;br /&gt;
{{li|Orbital Discharge|x=w/ [[File:Passcode Tool.png|link=Passcode Tool|16px]]}}&lt;br /&gt;
{{li|Power Node|x=#4}}&lt;br /&gt;
{{li|Power Node Fragment|x=#1, #2 w/ [[File:Passcode Tool.png|link=Passcode Tool|16px]], #3, #5, #6, #14}}&lt;br /&gt;
{{li|Health Node Fragment|x=#2, #6, #8, #11, #13}}&lt;br /&gt;
{{li|Range Node|x=#4}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Grapple Pickup.png&lt;br /&gt;
Grapple Hang.png&lt;br /&gt;
Grapple Shot.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Address_Disruptor_2&amp;diff=11865</id>
		<title>Address Disruptor 2</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Address_Disruptor_2&amp;diff=11865"/>
		<updated>2025-09-04T02:26:19Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox|image = Address Disruptor 2.png|Type = Projectile|Damage Type = Corruption 2|Penetrates Walls = Yes|Damage = 18|Damage+ = 2|Damage Period = 8|Projectile Span+ = 1|Projectile Size+ = 0.01|Final Damage = 36}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Upgrades the power of the Address Disruptor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An upgrade for the [[Address Disruptor 1]] which will replace the level 1 upgrade in the Trace&#039;s inventory (making the 16 [[upgrades]] appear to only be 15 in the inventory screen). The &#039;&#039;&#039;Address Disruptor 2&#039;&#039;&#039; comes with increased power and range, and fires red rectangles as opposed to the original Address Disruptor&#039;s blue.  It is capable of corrupting more enemies and block types than the earlier one.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Address Disruptor 2 is found in the lower section of [[Kur]], in a room just above Kur&#039;s bottom-most save room.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Remote Drone}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Grapple}}{{li|Inertial Pulse}}&lt;br /&gt;
{{li|FlameThrower|x=w/ [[Laser Drill]], [[Grapple]], [[Drone Teleport]] &amp;amp; [[Red Coat]]}}&lt;br /&gt;
{{li|Health Node|x=#4}}&lt;br /&gt;
{{li|Health Node Fragment|x=#9}}&lt;br /&gt;
{{li|Power Node Fragment|x=#6, #8}}&lt;br /&gt;
&lt;br /&gt;
== Additonal Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Address Disruptor 2 Shot.png&lt;br /&gt;
Address Disruptor 2 Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Remote_Drone&amp;diff=11864</id>
		<title>Remote Drone</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Remote_Drone&amp;diff=11864"/>
		<updated>2025-09-04T01:36:22Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Remote Drone IconLg.png|right|128x128px]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Fire to launch a remote drone, which you may detonate at any time to return to Trace.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Control this drone remotely using your nanogates.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://steamcommunity.com/market/listings/753/332200-%3Aavdrone%3A Steam Emoticon] description&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Remote Drone&#039;&#039;&#039; is a small brown machine that walks on four legs, which [[Trace]] can control remotely. Trace is protected in a stasis barrier from all damage while operating the Drone. It has its own health bar and a single [[Drone Drill|short-range laser]] that is produced from its red eye.  This [[Drone Drill]] can harm enemies and destroy breakable terrain blocks just like Trace&#039;s [[Laser Drill]]. The Drone is small enough to fit into tight spaces where Trace is not able to go through, similar to the Morph Ball in Metroid games. This can give him access to hidden tunnels that may lead to secrets and [[:Category:Items|items]]. &lt;br /&gt;
&lt;br /&gt;
When damaged, the remote drone can absorb dropped [[health]] from enemies the way that Trace does. If the drone loses all of its health or is commanded to return, it will detonate and then return to Trace as floating red particles— similar to the way Trace returns to the last [[Rebirth Chamber]] he used.  Once returned to Trace, the Remote Drone&#039;s health will recharge at a rate of about 100 points in 5 seconds. Collecting [[Power Node]]s will increase the drone&#039;s maximum health.&lt;br /&gt;
&lt;br /&gt;
Although most Remote Drones were shut down by [[Athetos]], this one is still active when Trace finds it. This is because it operates on an independent control schema and runs on self-contained battery power.&lt;br /&gt;
&lt;br /&gt;
The Drone can be controlled from great distances, even across several [[:Category:Areas|areas]], as long as it can continue to navigate [[Sudra]]&#039;s terrain.&lt;br /&gt;
&lt;br /&gt;
The Remote Drone includes the weapons [[Remote Drone (Weapon)]] and [[Drone Drill]].&lt;br /&gt;
&lt;br /&gt;
The Remote Drone&#039;s damage resistance is 0.5 meaning it takes 1/2 of the damage Trace would without the [[Modified Lab Coat|Lab Coats]] or [[Red Coat]] on.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Remote Drone is located in the center of [[Kur]]. The entrance to the room it&#039;s in is to the right of the second big overworld area Trace visits. It&#039;s also west of the boss room.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Modified Lab Coat}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Address Disruptor 2}}{{li|Passcode Tool}}&lt;br /&gt;
{{li|Hypo-Atomizer}}&lt;br /&gt;
{{li|Reflector}}&lt;br /&gt;
{{li|Turbine Pulse}}&lt;br /&gt;
{{li|Voranj}}&lt;br /&gt;
{{li|Health Node Fragment|x=#5, #10, #13, #16, #17}}&lt;br /&gt;
{{li|Power Node Fragment|x=#13}}&lt;br /&gt;
{{li|Range Node|x=#3, and #4 with [[Address Disruptor 2]]}}&lt;br /&gt;
{{note|4}}&lt;br /&gt;
{{note|16}}&lt;br /&gt;
{{note|20}}&lt;br /&gt;
{{note|21}}&lt;br /&gt;
{{note|25}}&lt;br /&gt;
{{note|28}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Remote Drone Image1.png&lt;br /&gt;
Remote Drone Pickup.png&lt;br /&gt;
DroneDrill Shot.png&lt;br /&gt;
Remote Drone Barrier.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;br /&gt;
[[Category:Drones]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Remote_Drone&amp;diff=11863</id>
		<title>Remote Drone</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Remote_Drone&amp;diff=11863"/>
		<updated>2025-09-04T01:35:34Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Remote Drone IconLg.png|right|128x128px]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Fire to launch a remote drone, which you may detonate at any time to return to Trace.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Control this drone remotely using your nanogates.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;[https://steamcommunity.com/market/listings/753/332200-%3Aavdrone%3A Steam Emoticon] description&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Remote Drone&#039;&#039;&#039; is a small brown machine that walks on four legs, which [[Trace]] can control remotely. Trace is protected in a stasis barrier from all damage while operating the Drone. It has its own health bar and a single [[Drone Drill|short-range laser]] that is produced from its red eye.  This [[Drone Drill]] can harm enemies and destroy breakable terrain blocks just like Trace&#039;s [[Laser Drill]]. The Drone is small enough to fit into tight spaces where Trace is not able to go through, similar to the Morph Ball in Metroid games. This can give him access to hidden tunnels that may lead to secrets and [[:Category:Items|items]]. &lt;br /&gt;
&lt;br /&gt;
When damaged, the remote drone can absorb dropped [[health]] from enemies the way that Trace does. If the drone loses all of its health or is commanded to return, it will detonate and then return to Trace as floating red particles— similar to the way Trace returns to the last [[Rebirth Chamber]] he used.  Once returned to Trace, the Remote Drone&#039;s health will recharge at a rate of about 100 points in 5 seconds. Collecting [[Power Node]]s will increase the drone&#039;s maximum health.&lt;br /&gt;
&lt;br /&gt;
Although most Remote Drones were shut down by [[Athetos]], this one is still active when Trace finds it. This is because it operates on an independent control schema and runs on self-contained battery power.&lt;br /&gt;
&lt;br /&gt;
The Drone can be controlled from great distances, even across several [[:Category:Areas|areas]], as long as it can continue to navigate [[Sudra]]&#039;s terrain.&lt;br /&gt;
&lt;br /&gt;
The Remote Drone includes the weapons [[Remote Drone (Weapon)]] and [[Drone Drill]].&lt;br /&gt;
&lt;br /&gt;
The Remote Drone&#039;s damage resistance is 0.5 meaning it takes 1/2 of the damage Trace would without the [[Modified Lab Coat|Lab Coats]] or [[Red Coat]] on.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Remote Drone is located in the center of [[Kur]]. The entrance to the room it&#039;s in is to the right of the second big overworld area Trace visits. It&#039;s also west of the boss room.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Modified Lab Coat}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Grapple}}{{li|Passcode Tool}}&lt;br /&gt;
{{li|Hypo-Atomizer}}&lt;br /&gt;
{{li|Reflector}}&lt;br /&gt;
{{li|Turbine Pulse}}&lt;br /&gt;
{{li|Voranj}}&lt;br /&gt;
{{li|Health Node Fragment|x=#5, #10, #13, #16, #17}}&lt;br /&gt;
{{li|Power Node Fragment|x=#13}}&lt;br /&gt;
{{li|Range Node|x=#3, and #4 with [[Address Disruptor 2]]}}&lt;br /&gt;
{{note|4}}&lt;br /&gt;
{{note|16}}&lt;br /&gt;
{{note|20}}&lt;br /&gt;
{{note|21}}&lt;br /&gt;
{{note|25}}&lt;br /&gt;
{{note|28}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Remote Drone Image1.png&lt;br /&gt;
Remote Drone Pickup.png&lt;br /&gt;
DroneDrill Shot.png&lt;br /&gt;
Remote Drone Barrier.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;br /&gt;
[[Category:Drones]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Modified_Lab_Coat&amp;diff=11862</id>
		<title>Modified Lab Coat</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Modified_Lab_Coat&amp;diff=11862"/>
		<updated>2025-09-04T01:29:05Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Modified Lab Coat.png|right|108x128px]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Double-tap and hold while pressing against a wall to teleport across&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Modified Lab Coat is the first Lab Coat upgrade. It is white in color and has a biomechanoid lining designed by [[Athetos]], that will allow [[Trace]] to teleport through walls that are 1-block thick. Trace must be touching the wall in order for the teleport to work correctly.  It changes Trace&#039;s damage resistance so he only takes 40% of the damage he would without it.&lt;br /&gt;
&lt;br /&gt;
[[Primordial Code]] is displayed on the upper-right side while teleporting through walls.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Modified Lab Coat can be found in the furthest room in the upper-right corner of [[Zi]]. After defeating the Uruku Variant, you must use the [[Address Disruptor]] on some blocks in the room, so that you can jump up to a door in the upper-right of this room. &lt;br /&gt;
&lt;br /&gt;
Obtaining this Lab Coat will allow the player to use the teleportation ability to go through the surrounding pillars and exit the room.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Field Disruptor}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Remote Drone}}{{li|Health Node|x=#3}}&lt;br /&gt;
{{li|Health Node Fragment|x=#7}}&lt;br /&gt;
{{li|Power Node|x=#3}}&lt;br /&gt;
{{li|Range Node|x=#1, #2}}&lt;br /&gt;
{{note|7|}} (in Absu, [[Grapple]] is normally required to return)&lt;br /&gt;
{{note|14}} (in Absu, [[Grapple]] is normally required to return)&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Modified Lab Coat Pickup.png&lt;br /&gt;
Modified Lab Coat Trace.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Modified_Lab_Coat&amp;diff=11861</id>
		<title>Modified Lab Coat</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Modified_Lab_Coat&amp;diff=11861"/>
		<updated>2025-09-04T01:20:19Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Modified Lab Coat.png|right|108x128px]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Double-tap and hold while pressing against a wall to teleport across&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Modified Lab Coat is the first Lab Coat upgrade. It is white in color and has a biomechanoid lining designed by [[Athetos]], that will allow [[Trace]] to teleport through walls that are 1-block thick. Trace must be touching the wall in order for the teleport to work correctly.  It changes Trace&#039;s damage resistance so he only takes 40% of the damage he would without it.&lt;br /&gt;
&lt;br /&gt;
[[Primordial Code]] is displayed on the upper-right side while teleporting through walls.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Modified Lab Coat can be found in the furthest room in the upper-right corner of [[Zi]]. After defeating the Uruku Variant, you must use the [[Address Disruptor]] on some blocks in the room, so that you can jump up to a door in the upper-right of this room. &lt;br /&gt;
&lt;br /&gt;
Obtaining this Lab Coat will allow the player to use the teleportation ability to go through the surrounding pillars and exit the room.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Field Disruptor}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Health Node|x=#3}}&lt;br /&gt;
{{li|Health Node Fragment|x=#7}}&lt;br /&gt;
{{li|Power Node|x=#3}}&lt;br /&gt;
{{li|Range Node|x=#1, #2}}&lt;br /&gt;
{{note|7|}} (in Absu, [[Grapple]] is normally required to return)&lt;br /&gt;
{{note|14}} (in Absu, [[Grapple]] is normally required to return)&lt;br /&gt;
{{li|Remote Drone}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Modified Lab Coat Pickup.png&lt;br /&gt;
Modified Lab Coat Trace.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Field_Disruptor&amp;diff=11860</id>
		<title>Field Disruptor</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Field_Disruptor&amp;diff=11860"/>
		<updated>2025-09-04T01:19:28Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Field Disruptor.png|thumb|right|128x128px]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Alters local physics to augment jumping ability.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Field Disruptor&#039;&#039;&#039; is Axiom Verge&#039;s high-jump ability, allowing [[Trace]] to leap to new heights. It gives access to new platforms and generally makes traversal easier in the game.  Without it, Trace can jump on top of terrain that is 4 blocks high.  With it, he can jump on top of a platform 6 blocks high.&lt;br /&gt;
&lt;br /&gt;
Notably, it does not increase Trace&#039;s jumping ability enough to get back to [[Absu]] from [[Zi]].  That requires the [[Grapple]].&lt;br /&gt;
&lt;br /&gt;
Also, right after that, [[Firewall]] can be found in the wall in the next room with the red wasps. You can only obtain it after you obtain the Field Disruptor.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Field Disruptor can be found in the lower-right section of [[Kur]]. The player must drop down into a pit of sorts to get it and will not be able to jump out until the Field Disruptor is obtained, due to the height of the jump required. &lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{Li|Address Disruptor 1}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Modified Lab Coat}}{{li|Firewall}}&lt;br /&gt;
{{li|Bioflux Accelerator 1}}&lt;br /&gt;
{{li|Health Node Fragment|x=#14}}&lt;br /&gt;
{{li|Size Node|x=#3}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
[[File:Field Disruptor Pickup.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Field_Disruptor&amp;diff=11859</id>
		<title>Field Disruptor</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Field_Disruptor&amp;diff=11859"/>
		<updated>2025-09-04T01:13:37Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Field Disruptor.png|thumb|right|128x128px]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Alters local physics to augment jumping ability.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Field Disruptor&#039;&#039;&#039; is Axiom Verge&#039;s high-jump ability, allowing [[Trace]] to leap to new heights. It gives access to new platforms and generally makes traversal easier in the game.  Without it, Trace can jump on top of terrain that is 4 blocks high.  With it, he can jump on top of a platform 6 blocks high.&lt;br /&gt;
&lt;br /&gt;
Notably, it does not increase Trace&#039;s jumping ability enough to get back to [[Absu]] from [[Zi]].  That requires the [[Grapple]].&lt;br /&gt;
&lt;br /&gt;
Also, right after that, [[Firewall]] can be found in the wall in the next room with the red wasps. You can only obtain it after you obtain the Field Disruptor.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Field Disruptor can be found in the lower-right section of [[Kur]]. The player must drop down into a pit of sorts to get it and will not be able to jump out until the Field Disruptor is obtained, due to the height of the jump required. &lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{Li|Address Disruptor 1}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Firewall}}&lt;br /&gt;
{{li|Bioflux Accelerator 1}}&lt;br /&gt;
{{li|Health Node Fragment|x=#14}}&lt;br /&gt;
{{li|Size Node|x=#3}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
[[File:Field Disruptor Pickup.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Address_Disruptor_1&amp;diff=11858</id>
		<title>Address Disruptor 1</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Address_Disruptor_1&amp;diff=11858"/>
		<updated>2025-09-04T01:13:06Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox|image = Address Disruptor 1.png|Type = Projectile|Damage Type = Corruption 1|Penetrates Walls = Yes|Damage = 14|Damage+ = 2|Damage Period = 8|Projectile Size+ = 0.01|Projectile Span+ = 1|Final Damage = 32}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Corrupts or de-corrupts weaker blocks and enemies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sometimes called &amp;quot;the glitch gun,&amp;quot; the &#039;&#039;&#039;Address Disruptor&#039;&#039;&#039; is a tool that rapidly fires out waves of blue rectangles in a cone in front of [[Trace]]. Corruptible blocks or enemies that are caught in the cone will be corrupted or &amp;quot;glitched&amp;quot; and will change form in some way. Enemies usually become easier to defeat, and blocks may become passable or impassable.&lt;br /&gt;
&lt;br /&gt;
The Address Disruptor can become more powerful with the [[Address Disruptor 2]] upgrade.&lt;br /&gt;
&lt;br /&gt;
The properties of blocks which can be corrupted or de-corrupted are pre-set in the map data.  One or more of the following properties will be set:&lt;br /&gt;
&lt;br /&gt;
*  Remove Passability&lt;br /&gt;
*  Apply Passability&lt;br /&gt;
*  Apply Damageable&lt;br /&gt;
*  Remove Damageable&lt;br /&gt;
*  Apply Field&lt;br /&gt;
*  Remove Field&lt;br /&gt;
*  Apply Surface&lt;br /&gt;
*  Remove Surface&lt;br /&gt;
*  Apply Glitchable&lt;br /&gt;
*  Remove Glitchable&lt;br /&gt;
*  Render In Back&lt;br /&gt;
*  Render In Front&lt;br /&gt;
*  Show&lt;br /&gt;
*  Hide&lt;br /&gt;
&lt;br /&gt;
The behaviour and properties of enemies which can be corrupted may be set to that of another enemy.  The enemy behaviour that they would be changed to will be noted on the enemies&#039; wiki page.&lt;br /&gt;
&lt;br /&gt;
[[Primordial Code]] is displayed on the upper-right side when this tool is used.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The &#039;&#039;&#039;Address Disruptor&#039;&#039;&#039; is obtained in [[Absu]] immediately after defeating the game&#039;s second boss, the [[Telal]] variant. It can be found in the room just below where the boss is fought.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{Li|Kilver}}&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Field Disruptor}}{{li|Health Node Fragment|x=#3}}&lt;br /&gt;
{{li|Power Node Fragment|x=#7}}&lt;br /&gt;
{{li|Size Node|x=#2}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Address Disruptor 1 Shot.png&lt;br /&gt;
Address Disruptor Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Address_Disruptor_1&amp;diff=11857</id>
		<title>Address Disruptor 1</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Address_Disruptor_1&amp;diff=11857"/>
		<updated>2025-09-04T00:54:04Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox|image = Address Disruptor 1.png|Type = Projectile|Damage Type = Corruption 1|Penetrates Walls = Yes|Damage = 14|Damage+ = 2|Damage Period = 8|Projectile Size+ = 0.01|Projectile Span+ = 1|Final Damage = 32}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Corrupts or de-corrupts weaker blocks and enemies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sometimes called &amp;quot;the glitch gun,&amp;quot; the &#039;&#039;&#039;Address Disruptor&#039;&#039;&#039; is a tool that rapidly fires out waves of blue rectangles in a cone in front of [[Trace]]. Corruptible blocks or enemies that are caught in the cone will be corrupted or &amp;quot;glitched&amp;quot; and will change form in some way. Enemies usually become easier to defeat, and blocks may become passable or impassable.&lt;br /&gt;
&lt;br /&gt;
The Address Disruptor can become more powerful with the [[Address Disruptor 2]] upgrade.&lt;br /&gt;
&lt;br /&gt;
The properties of blocks which can be corrupted or de-corrupted are pre-set in the map data.  One or more of the following properties will be set:&lt;br /&gt;
&lt;br /&gt;
*  Remove Passability&lt;br /&gt;
*  Apply Passability&lt;br /&gt;
*  Apply Damageable&lt;br /&gt;
*  Remove Damageable&lt;br /&gt;
*  Apply Field&lt;br /&gt;
*  Remove Field&lt;br /&gt;
*  Apply Surface&lt;br /&gt;
*  Remove Surface&lt;br /&gt;
*  Apply Glitchable&lt;br /&gt;
*  Remove Glitchable&lt;br /&gt;
*  Render In Back&lt;br /&gt;
*  Render In Front&lt;br /&gt;
*  Show&lt;br /&gt;
*  Hide&lt;br /&gt;
&lt;br /&gt;
The behaviour and properties of enemies which can be corrupted may be set to that of another enemy.  The enemy behaviour that they would be changed to will be noted on the enemies&#039; wiki page.&lt;br /&gt;
&lt;br /&gt;
[[Primordial Code]] is displayed on the upper-right side when this tool is used.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The &#039;&#039;&#039;Address Disruptor&#039;&#039;&#039; is obtained in [[Absu]] immediately after defeating the game&#039;s second boss, the [[Telal]] variant. It can be found in the room just below where the boss is fought.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{Li|Kilver}}&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Health Node Fragment|x=#3}}&lt;br /&gt;
{{li|Power Node Fragment|x=#7}}&lt;br /&gt;
{{li|Size Node|x=#2}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Address Disruptor 1 Shot.png&lt;br /&gt;
Address Disruptor Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Kilver&amp;diff=11856</id>
		<title>Kilver</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Kilver&amp;diff=11856"/>
		<updated>2025-09-04T00:53:38Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox|image = Kilver.png|Type = Muzzle Flash|Damage Type = Physical|Penetrates Walls = Yes|Damage = 34|Damage+ = 17|Damage Period = 18|Cooldown = 18|Projectile Size = 0.7|Projectile Size+ = 0.05|Final Damage = 187|Projectile Span = 45|Projectile Span+ = 0.05}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Fires a short-range burst of electricity.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Kilver&#039;&#039;&#039; is a short-range &amp;quot;shotgun-like&amp;quot; [[:Category:Weapons|weapon]] that fires a powerful burst of electricity in a circular pattern. For most of the game, it will be the only weapon that can fire through walls and other obstacles, giving the player a distinct advantage over enemies in the game who are unable to return fire.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Trace obtains the Kilver upon his first meeting with [[Elsenova]]. It can be found on a small ledge just below Elsenova&#039;s face in [[Absu]].&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Laser Drill}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Address Disruptor 1}}{{li|Health Node Fragment|x=#4}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kilver Shot.png&lt;br /&gt;
Axiom Verge (1).jpg&lt;br /&gt;
Kilver Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Laser_Drill&amp;diff=11855</id>
		<title>Laser Drill</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Laser_Drill&amp;diff=11855"/>
		<updated>2025-09-04T00:50:53Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox|image = Laser Drill.png|Type = Melee|Damage Type = Physical|Penetrates Walls = No|Damage = 19|Damage+ = 9|Damage Period = 5|Projectile Span = 34 (length)|Projectile Span+ = 5 (length)|Projectile Size = 10 (beam girth)|Projectile Size+ = 1 (beam girth)|Final Damage = 100}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;A high-powered drill capable of cutting through rock.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; is a tool used to cut through rock and other walls in the game. The player will need to use the &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; on breakable blocks in order to access new areas and secrets.  Most destructible blocks are visibly different from unbreakable ones, but some are not.  It can be aimed in all 8 directions.  Trace must jump and hold down while the &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; is active in order to destroy destructible floor blocks.  It is harmful to enemies, but it&#039;s power is on-par with most early projectile weapons.  &lt;br /&gt;
&lt;br /&gt;
In particular, the [[Drometon]], [[Boulder]], [[Gripping Hands]] and [[Spitter Alien]] can be damaged by the &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; (also the [[Drone Drill]], [[Red Coat]], and [[Repair Drone]]&#039;s attacks) while still [[Address Disruptor 2|uncorrupted]], but are otherwise impervious to other weapons.&lt;br /&gt;
&lt;br /&gt;
Visually, when activated, rotating prongs sprout from the front of the [[Axiom Disruptor]] and laser beams are emitted from the end of each, converging at a point in front of Trace.  [[Size Node]]s increase the girth of the beams and [[Range Node]]s increase the distance from Trace the focal point converges. &lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; is found in the far-right section of [[Eribu]], past the [[Xedur|first boss]]. The player will come across this [[:Category:Upgrades|upgrade]] very early in the game&#039;s progression, and will need use it frequently.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Nova}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Kilver}}{{li|Multi-Disruptor}}&lt;br /&gt;
{{li|FlameThrower|x=w/ [[Address Disruptor 2]], [[Grapple]], [[Drone Teleport]] &amp;amp; [[Red Coat]]}}&lt;br /&gt;
{{li|Health Node|x=#1}}&lt;br /&gt;
{{li|Health Node Fragment|x=#1}}&lt;br /&gt;
{{li|Power Node|x=#1, #2}}&lt;br /&gt;
{{note|1}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Laser Drill Shot.png&lt;br /&gt;
Laser Drill Function.png&lt;br /&gt;
Laser Drill Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Axiom_Disruptor&amp;diff=11854</id>
		<title>Axiom Disruptor</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Axiom_Disruptor&amp;diff=11854"/>
		<updated>2025-09-04T00:33:20Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox|image = Axiom Disruptor Default.png|Type = Projectile|Damage Type = Physical|Penetrates Walls = No|Damage = 20|Damage+ = 10|Speed = 6|Cooldown = 9|Cooldown- = 0.2|Projectile Span = 108|Projectile Size = 1|Projectile Size+ = .15|Final Damage = 110}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;A high-tech biomechanoid weapon.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Axiom Disruptor&#039;&#039;&#039; is the first weapon that [[Trace]] finds. It fires a single, long-ranged, red energy shot per button press in the direction it is aimed. All other weapons found in the game are program discs that are utilized by this weapon. &lt;br /&gt;
&lt;br /&gt;
The Axiom Disruptor was not built by [[Athetos]], and some of the program discs may have been built by him, but not all. &lt;br /&gt;
== Location ==&lt;br /&gt;
The Axiom Disruptor is located in [[Eribu]], in the room to the left of where Trace awakens.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Nova}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Av-weapon-axiomdisruptor2.png&lt;br /&gt;
Axiom Disruptor Shot.png&lt;br /&gt;
Axiom Disruptor Object.png&lt;br /&gt;
Weapons AxiomDisruptor.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Laser_Drill&amp;diff=11853</id>
		<title>Laser Drill</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Laser_Drill&amp;diff=11853"/>
		<updated>2025-09-04T00:31:13Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Unlocks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox|image = Laser Drill.png|Type = Melee|Damage Type = Physical|Penetrates Walls = No|Damage = 19|Damage+ = 9|Damage Period = 5|Projectile Span = 34 (length)|Projectile Span+ = 5 (length)|Projectile Size = 10 (beam girth)|Projectile Size+ = 1 (beam girth)|Final Damage = 100}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;A high-powered drill capable of cutting through rock.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; is a tool used to cut through rock and other walls in the game. The player will need to use the &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; on breakable blocks in order to access new areas and secrets.  Most destructible blocks are visibly different from unbreakable ones, but some are not.  It can be aimed in all 8 directions.  Trace must jump and hold down while the &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; is active in order to destroy destructible floor blocks.  It is harmful to enemies, but it&#039;s power is on-par with most early projectile weapons.  &lt;br /&gt;
&lt;br /&gt;
In particular, the [[Drometon]], [[Boulder]], [[Gripping Hands]] and [[Spitter Alien]] can be damaged by the &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; (also the [[Drone Drill]], [[Red Coat]], and [[Repair Drone]]&#039;s attacks) while still [[Address Disruptor 2|uncorrupted]], but are otherwise impervious to other weapons.&lt;br /&gt;
&lt;br /&gt;
Visually, when activated, rotating prongs sprout from the front of the [[Axiom Disruptor]] and laser beams are emitted from the end of each, converging at a point in front of Trace.  [[Size Node]]s increase the girth of the beams and [[Range Node]]s increase the distance from Trace the focal point converges. &lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The &#039;&#039;&#039;Laser Drill&#039;&#039;&#039; is found in the far-right section of [[Eribu]], past the [[Xedur|first boss]]. The player will come across this [[:Category:Upgrades|upgrade]] very early in the game&#039;s progression, and will need use it frequently.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Nova}}&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{Li|Address Disruptor 1}}{{li|Multi-Disruptor}}&lt;br /&gt;
{{li|FlameThrower|x=w/ [[Address Disruptor 2]], [[Grapple]], [[Drone Teleport]] &amp;amp; [[Red Coat]]}}&lt;br /&gt;
{{li|Health Node|x=#1}}&lt;br /&gt;
{{li|Health Node Fragment|x=#1}}&lt;br /&gt;
{{li|Power Node|x=#1, #2}}&lt;br /&gt;
{{note|1}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Laser Drill Shot.png&lt;br /&gt;
Laser Drill Function.png&lt;br /&gt;
Laser Drill Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Address_Disruptor_1&amp;diff=11852</id>
		<title>Address Disruptor 1</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Address_Disruptor_1&amp;diff=11852"/>
		<updated>2025-09-04T00:27:06Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox|image = Address Disruptor 1.png|Type = Projectile|Damage Type = Corruption 1|Penetrates Walls = Yes|Damage = 14|Damage+ = 2|Damage Period = 8|Projectile Size+ = 0.01|Projectile Span+ = 1|Final Damage = 32}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Corrupts or de-corrupts weaker blocks and enemies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sometimes called &amp;quot;the glitch gun,&amp;quot; the &#039;&#039;&#039;Address Disruptor&#039;&#039;&#039; is a tool that rapidly fires out waves of blue rectangles in a cone in front of [[Trace]]. Corruptible blocks or enemies that are caught in the cone will be corrupted or &amp;quot;glitched&amp;quot; and will change form in some way. Enemies usually become easier to defeat, and blocks may become passable or impassable.&lt;br /&gt;
&lt;br /&gt;
The Address Disruptor can become more powerful with the [[Address Disruptor 2]] upgrade.&lt;br /&gt;
&lt;br /&gt;
The properties of blocks which can be corrupted or de-corrupted are pre-set in the map data.  One or more of the following properties will be set:&lt;br /&gt;
&lt;br /&gt;
*  Remove Passability&lt;br /&gt;
*  Apply Passability&lt;br /&gt;
*  Apply Damageable&lt;br /&gt;
*  Remove Damageable&lt;br /&gt;
*  Apply Field&lt;br /&gt;
*  Remove Field&lt;br /&gt;
*  Apply Surface&lt;br /&gt;
*  Remove Surface&lt;br /&gt;
*  Apply Glitchable&lt;br /&gt;
*  Remove Glitchable&lt;br /&gt;
*  Render In Back&lt;br /&gt;
*  Render In Front&lt;br /&gt;
*  Show&lt;br /&gt;
*  Hide&lt;br /&gt;
&lt;br /&gt;
The behaviour and properties of enemies which can be corrupted may be set to that of another enemy.  The enemy behaviour that they would be changed to will be noted on the enemies&#039; wiki page.&lt;br /&gt;
&lt;br /&gt;
[[Primordial Code]] is displayed on the upper-right side when this tool is used.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The &#039;&#039;&#039;Address Disruptor&#039;&#039;&#039; is obtained in [[Absu]] immediately after defeating the game&#039;s second boss, the [[Telal]] variant. It can be found in the room just below where the boss is fought.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{Li|Laser Drill}}&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Health Node Fragment|x=#3}}&lt;br /&gt;
{{li|Power Node Fragment|x=#7}}&lt;br /&gt;
{{li|Size Node|x=#2}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Address Disruptor 1 Shot.png&lt;br /&gt;
Address Disruptor Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Address_Disruptor_1&amp;diff=11851</id>
		<title>Address Disruptor 1</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Address_Disruptor_1&amp;diff=11851"/>
		<updated>2025-09-04T00:26:41Z</updated>

		<summary type="html">&lt;p&gt;Leahcim4686: /* Prerequisites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox|image = Address Disruptor 1.png|Type = Projectile|Damage Type = Corruption 1|Penetrates Walls = Yes|Damage = 14|Damage+ = 2|Damage Period = 8|Projectile Size+ = 0.01|Projectile Span+ = 1|Final Damage = 32}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Corrupts or de-corrupts weaker blocks and enemies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sometimes called &amp;quot;the glitch gun,&amp;quot; the &#039;&#039;&#039;Address Disruptor&#039;&#039;&#039; is a tool that rapidly fires out waves of blue rectangles in a cone in front of [[Trace]]. Corruptible blocks or enemies that are caught in the cone will be corrupted or &amp;quot;glitched&amp;quot; and will change form in some way. Enemies usually become easier to defeat, and blocks may become passable or impassable.&lt;br /&gt;
&lt;br /&gt;
The Address Disruptor can become more powerful with the [[Address Disruptor 2]] upgrade.&lt;br /&gt;
&lt;br /&gt;
The properties of blocks which can be corrupted or de-corrupted are pre-set in the map data.  One or more of the following properties will be set:&lt;br /&gt;
&lt;br /&gt;
*  Remove Passability&lt;br /&gt;
*  Apply Passability&lt;br /&gt;
*  Apply Damageable&lt;br /&gt;
*  Remove Damageable&lt;br /&gt;
*  Apply Field&lt;br /&gt;
*  Remove Field&lt;br /&gt;
*  Apply Surface&lt;br /&gt;
*  Remove Surface&lt;br /&gt;
*  Apply Glitchable&lt;br /&gt;
*  Remove Glitchable&lt;br /&gt;
*  Render In Back&lt;br /&gt;
*  Render In Front&lt;br /&gt;
*  Show&lt;br /&gt;
*  Hide&lt;br /&gt;
&lt;br /&gt;
The behaviour and properties of enemies which can be corrupted may be set to that of another enemy.  The enemy behaviour that they would be changed to will be noted on the enemies&#039; wiki page.&lt;br /&gt;
&lt;br /&gt;
[[Primordial Code]] is displayed on the upper-right side when this tool is used.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The &#039;&#039;&#039;Address Disruptor&#039;&#039;&#039; is obtained in [[Absu]] immediately after defeating the game&#039;s second boss, the [[Telal]] variant. It can be found in the room just below where the boss is fought.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{Li|Laser Drill}}&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
== Unlocks ==&lt;br /&gt;
{{li|Health Node Fragment|x=#3}}&lt;br /&gt;
{{li|Power Node Fragment|x=#7}}&lt;br /&gt;
{{li|Size Node|x=#2}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Address Disruptor 1 Shot.png&lt;br /&gt;
Address Disruptor Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Upgrades]]&lt;/div&gt;</summary>
		<author><name>Leahcim4686</name></author>
	</entry>
</feed>