<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://axiomverge.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Francca</id>
	<title>Axiom Verge Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://axiomverge.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Francca"/>
	<link rel="alternate" type="text/html" href="https://axiomverge.wiki/wiki/Special:Contributions/Francca"/>
	<updated>2026-06-29T02:43:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Axiom_Verge&amp;diff=8250</id>
		<title>Axiom Verge</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Axiom_Verge&amp;diff=8250"/>
		<updated>2021-03-01T10:02:16Z</updated>

		<summary type="html">&lt;p&gt;Francca: Added genre and age ratings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title=Axiom Verge&lt;br /&gt;
|image=[[File:BannerSmall.png|100px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=Tom Happ&lt;br /&gt;
|publisher=Thomas Happ Games LLC&lt;br /&gt;
|distributor=Tom Happ&lt;br /&gt;
|director=&lt;br /&gt;
|designer=Tom Happ&lt;br /&gt;
|writer=Tom Happ&lt;br /&gt;
|artist=Tom Happ&lt;br /&gt;
|composer=Tom Happ&lt;br /&gt;
|platform=PlayStation 4, PS Vita, Mac OS X, Windows, Linux, Nintendo Switch, Wii U&lt;br /&gt;
|released=March 31, 2015&lt;br /&gt;
|genre=Action-Adventure, Metroidvania&lt;br /&gt;
|ratings=T for Teen (ESRB), 12+ (PEGI)}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;A failed scientist is crippled in an accident, only to awaken in a mysterious, alien world. Where is he? How did he get here? And why do the fundamental laws of reality appear broken?&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Life. Afterlife. Real. Virtual. Dream. Nightmare. It&#039;s a thin line.&lt;br /&gt;
&lt;br /&gt;
Axiom Verge is a 2D retro-syled metroidvania action-adventure game inspired by such classics as Rygar, Contra, Castlevania, Bionic Commando, Blaster Master, and Metroid. It was created, developed, stylized and composed by Tom Happ. He worked during the day as a developer for Petroglyph Games but worked on his own game during his off hours. Sony contacted Tom Happ and offered funding through one of their programs and Tom was able to work on the game full time. Five years later, the project is finished and ready for the public. Thanks to the exposure from Sony, the game has already grown in popularity and was GameSpot&#039;s Best of E3 in 2014. &lt;br /&gt;
&lt;br /&gt;
The game was released on March 31st, 2015 for the PS4. Initial release will included a 10% discount off the $19.99 price for PS+ subscribers.&lt;br /&gt;
&lt;br /&gt;
The PS Vita version was initially delayed due to technical complications with the porting process (as well as Paternity Leave)&amp;lt;ref&amp;gt;See information in this blog post: http://www.axiomverge.com/blog/baby-alastair-paternity-leave-and-vita&amp;lt;/ref&amp;gt;, but was eventually released on April 19, 2016.&lt;br /&gt;
&lt;br /&gt;
Purchasing the game for PS4 also includes a download of the Vita version and purchases made prior to the Vita release will grant a retroactive cross-buy download.&amp;lt;ref&amp;gt;See the [https://store.playstation.com/#!/en-us/games/axiom-verge/cid=UP2149-CUSA01230_00-AXIOMVERGE001PS4 Playstation Store page].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Expansive, non-linear exploration of 9 labyrinthine, interlocking areas.&lt;br /&gt;
*Unique [[:Category:Upgrades|tools and abilities]], lots of [[:Category:Weapons|weapons]], and tons of [[:Category:Powerups|health/power/attribute]] upgrades.&lt;br /&gt;
*Combat with dozens of unique [[:Category:Bestiary|creatures]] and [[:Category:Bosses|bosses]].&lt;br /&gt;
*Glitches allowing players to break past the boundaries of normal gameplay.&lt;br /&gt;
*Speedrun Mode – Play with a streamlined interface and additional features to facilitate speedrunning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Players play as [[Trace]], a scientist who awoke after a lab explosion only to find himself in a strange new environment. It will be up to players to uncover the truth about this new world as well as Trace&#039;s role in it. One of the features that is unique to this game compared to other metroidvania games is the use of glitches. Anyone who has played older 2D platform type games remembers the feeling they get when they find a way to glitch something out in the game and go into areas or do things they weren&#039;t expected to be able to do. In this game, the developer made sure those possibilities not only existed but hopes that players will discover and use them. His hope is to bring back the &amp;quot;magical feeling&amp;quot; of discovering a glitch. It could be anything from an unexplored secret area not shown on the map, an item with bizzare stats, or character glitches. It is up to the players to find them.&lt;br /&gt;
&lt;br /&gt;
To help players along, the developer has also provided Powerups, which he descibes as the &amp;quot;lifeblood of an exploration based game&amp;quot;. Some Powerups give players access to areas they were unable to get to before and open up new sections of the game. Others include weapons like the [[Nova]], which unlike the basic weapon players start with, can be shot in two different ways. The basic way is to shoot it like a normal weapon, which is slow. The other ways is to detonate it while it&#039;s mid-air and make it split into 6 pieces. Players can use this to hit targets that are not in a direct line of sight. Another powerup is the [[Laser Drill|Drill]]. Players acquire this after defeating the [[Xedur|first boss]] and will need it to destroy rocks to progress through certain areas. Another is the [[Address Disruptor]], which acts as a type of glitch ray that will corrupt reality around the player and cause unique things to happen. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;227&amp;quot;&amp;gt;&lt;br /&gt;
Axiom verge-2553342.jpg&lt;br /&gt;
Axiom Verge (4).jpg&lt;br /&gt;
Axiom Verge (3).jpg&lt;br /&gt;
Axiom Verge (6).jpg&lt;br /&gt;
Axiom Verge (5).jpg&lt;br /&gt;
Axiom Verge (2).jpg&lt;br /&gt;
Axiom Verge (1).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Axiom Verge&#039;&#039; received &amp;quot;generally favorable&amp;quot; reviews on Metacritic getting a metascore of 80/100 on PC,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/pc/axiom-verge Metascore for Axiom Verge on PC]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; 84/100 on PS4,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/playstation-4/axiom-verge Metascore for Axiom Verge on PS4]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; 85/100 on Xbox One,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/xbox-one/axiom-verge Metascore for Axiom Verge on Xbox One]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; 78/100 on PS Vita,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/playstation-vita/axiom-verge Metascore for Axiom Verge on PS Vita]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; 89/100 on Wii U,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/wii-u/axiom-verge Metascore for Axiom Verge on Wii U]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; and 87/100 on Nintendo Switch.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/axiom-verge Metascore for Axiom Verge on Switch]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Axiom Verge]]&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Axiom_Verge_2&amp;diff=8249</id>
		<title>Axiom Verge 2</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Axiom_Verge_2&amp;diff=8249"/>
		<updated>2021-03-01T09:56:36Z</updated>

		<summary type="html">&lt;p&gt;Francca: Updated publisher name and added metroidvania genre&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title=Axiom Verge&lt;br /&gt;
|image=[[File:Axiom Verge 2 Banner.jpg]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=Tom Happ&lt;br /&gt;
|publisher=Thomas Happ Games LLC&lt;br /&gt;
|distributor=Tom Happ&lt;br /&gt;
|director=&lt;br /&gt;
|designer=Tom Happ&lt;br /&gt;
|writer=Tom Happ&lt;br /&gt;
|artist=Tom Happ&lt;br /&gt;
|composer=Tom Happ&lt;br /&gt;
|platform=Nintendo Switch&lt;br /&gt;
|released= 2021&lt;br /&gt;
|genre=Action-Adventure, Metroidvania&lt;br /&gt;
|ratings=TBA}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Axiom Verge 2&#039;&#039;&#039;&#039;&#039; is an action-adventure game developed by Tom Happ. Originally slated to release on Nintendo Switch in Fall 2020, it was silently delayed to &amp;quot;late 2020&amp;quot; and later delayed once again to sometime in 2021, while also being announced to simultaneously release on the Epic Games Store platform.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;DECADES LATER… OR IS IT CENTURIES EARLIER?&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Life. Afterlife. Real. Virtual. Dream. Nightmare. It’s a thin line.&amp;lt;br&amp;gt;&lt;br /&gt;
It’s Axiom Verge.&lt;br /&gt;
&lt;br /&gt;
Hiding in a cargo lift in Antarctica is what appears to be an ancient, alternate Earth, complete with mountains, lakes, deserts, and the ruins of a civilization.  But you get the feeling that something else is lurking just past the fringes of reality, waiting to pull you in.&amp;lt;ref&amp;gt;[https://www.axiomverge2.com/ Axiom Verge 2 site]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
* Climb your way across a variety of terrains&lt;br /&gt;
* Exploit enemies through hacking&lt;br /&gt;
* Venture off with your remote drone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
A small preview of items &amp;amp; enemies:&lt;br /&gt;
* Urns: If you break open one of these you’ll gain new powers and abilities from the entities trapped inside.  But at what cost?&lt;br /&gt;
* Compass: This lapis lazuli pendant sparkles with light.  As you draw nearer to an urn, the light coalesces to point in its general direction.&lt;br /&gt;
* Drones: These mechanical foes attack you on sight.  But like anything with a computer at its core, they can be hacked, each for varying effects.&lt;br /&gt;
* Save Shrines: Every time you stop at one of these, a tiny piece of you is left behind.  This allows you to be reborn if you take too much damage to continue.&lt;br /&gt;
* ...And something else. You sense there is a bigger secret to this world.  What could it be?&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;227&amp;quot;&amp;gt;&lt;br /&gt;
File:Axiom Verge 2 - Announcement Trailer - Nintendo Switch&lt;br /&gt;
File:Ansible.png&lt;br /&gt;
File:Crevasse.png&lt;br /&gt;
File:DigSite.png&lt;br /&gt;
File:FortressBreachPortal.png&lt;br /&gt;
File:Heli.png&lt;br /&gt;
File:HunterDrone.png&lt;br /&gt;
File:JonesTown.png&lt;br /&gt;
File:MountainClimb.png&lt;br /&gt;
File:SerpentDrone.png&lt;br /&gt;
File:SonarDrone2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Axiom_Verge&amp;diff=8248</id>
		<title>Axiom Verge</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Axiom_Verge&amp;diff=8248"/>
		<updated>2021-03-01T09:55:21Z</updated>

		<summary type="html">&lt;p&gt;Francca: Updated publisher name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title=Axiom Verge&lt;br /&gt;
|image=[[File:BannerSmall.png|100px]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=Tom Happ&lt;br /&gt;
|publisher=Thomas Happ Games LLC&lt;br /&gt;
|distributor=Tom Happ&lt;br /&gt;
|director=&lt;br /&gt;
|designer=Tom Happ&lt;br /&gt;
|writer=Tom Happ&lt;br /&gt;
|artist=Tom Happ&lt;br /&gt;
|composer=Tom Happ&lt;br /&gt;
|platform=PlayStation 4, PS Vita, Mac OS X, Windows, Linux, Nintendo Switch, Wii U&lt;br /&gt;
|released=March 31, 2015&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|ratings=TBA}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;A failed scientist is crippled in an accident, only to awaken in a mysterious, alien world. Where is he? How did he get here? And why do the fundamental laws of reality appear broken?&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Life. Afterlife. Real. Virtual. Dream. Nightmare. It&#039;s a thin line.&lt;br /&gt;
&lt;br /&gt;
Axiom Verge is a 2D retro-syled metroidvania action-adventure game inspired by such classics as Rygar, Contra, Castlevania, Bionic Commando, Blaster Master, and Metroid. It was created, developed, stylized and composed by Tom Happ. He worked during the day as a developer for Petroglyph Games but worked on his own game during his off hours. Sony contacted Tom Happ and offered funding through one of their programs and Tom was able to work on the game full time. Five years later, the project is finished and ready for the public. Thanks to the exposure from Sony, the game has already grown in popularity and was GameSpot&#039;s Best of E3 in 2014. &lt;br /&gt;
&lt;br /&gt;
The game was released on March 31st, 2015 for the PS4. Initial release will included a 10% discount off the $19.99 price for PS+ subscribers.&lt;br /&gt;
&lt;br /&gt;
The PS Vita version was initially delayed due to technical complications with the porting process (as well as Paternity Leave)&amp;lt;ref&amp;gt;See information in this blog post: http://www.axiomverge.com/blog/baby-alastair-paternity-leave-and-vita&amp;lt;/ref&amp;gt;, but was eventually released on April 19, 2016.&lt;br /&gt;
&lt;br /&gt;
Purchasing the game for PS4 also includes a download of the Vita version and purchases made prior to the Vita release will grant a retroactive cross-buy download.&amp;lt;ref&amp;gt;See the [https://store.playstation.com/#!/en-us/games/axiom-verge/cid=UP2149-CUSA01230_00-AXIOMVERGE001PS4 Playstation Store page].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Expansive, non-linear exploration of 9 labyrinthine, interlocking areas.&lt;br /&gt;
*Unique [[:Category:Upgrades|tools and abilities]], lots of [[:Category:Weapons|weapons]], and tons of [[:Category:Powerups|health/power/attribute]] upgrades.&lt;br /&gt;
*Combat with dozens of unique [[:Category:Bestiary|creatures]] and [[:Category:Bosses|bosses]].&lt;br /&gt;
*Glitches allowing players to break past the boundaries of normal gameplay.&lt;br /&gt;
*Speedrun Mode – Play with a streamlined interface and additional features to facilitate speedrunning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Players play as [[Trace]], a scientist who awoke after a lab explosion only to find himself in a strange new environment. It will be up to players to uncover the truth about this new world as well as Trace&#039;s role in it. One of the features that is unique to this game compared to other metroidvania games is the use of glitches. Anyone who has played older 2D platform type games remembers the feeling they get when they find a way to glitch something out in the game and go into areas or do things they weren&#039;t expected to be able to do. In this game, the developer made sure those possibilities not only existed but hopes that players will discover and use them. His hope is to bring back the &amp;quot;magical feeling&amp;quot; of discovering a glitch. It could be anything from an unexplored secret area not shown on the map, an item with bizzare stats, or character glitches. It is up to the players to find them.&lt;br /&gt;
&lt;br /&gt;
To help players along, the developer has also provided Powerups, which he descibes as the &amp;quot;lifeblood of an exploration based game&amp;quot;. Some Powerups give players access to areas they were unable to get to before and open up new sections of the game. Others include weapons like the [[Nova]], which unlike the basic weapon players start with, can be shot in two different ways. The basic way is to shoot it like a normal weapon, which is slow. The other ways is to detonate it while it&#039;s mid-air and make it split into 6 pieces. Players can use this to hit targets that are not in a direct line of sight. Another powerup is the [[Laser Drill|Drill]]. Players acquire this after defeating the [[Xedur|first boss]] and will need it to destroy rocks to progress through certain areas. Another is the [[Address Disruptor]], which acts as a type of glitch ray that will corrupt reality around the player and cause unique things to happen. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;227&amp;quot;&amp;gt;&lt;br /&gt;
Axiom verge-2553342.jpg&lt;br /&gt;
Axiom Verge (4).jpg&lt;br /&gt;
Axiom Verge (3).jpg&lt;br /&gt;
Axiom Verge (6).jpg&lt;br /&gt;
Axiom Verge (5).jpg&lt;br /&gt;
Axiom Verge (2).jpg&lt;br /&gt;
Axiom Verge (1).jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Axiom Verge&#039;&#039; received &amp;quot;generally favorable&amp;quot; reviews on Metacritic getting a metascore of 80/100 on PC,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/pc/axiom-verge Metascore for Axiom Verge on PC]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; 84/100 on PS4,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/playstation-4/axiom-verge Metascore for Axiom Verge on PS4]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; 85/100 on Xbox One,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/xbox-one/axiom-verge Metascore for Axiom Verge on Xbox One]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; 78/100 on PS Vita,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/playstation-vita/axiom-verge Metascore for Axiom Verge on PS Vita]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; 89/100 on Wii U,&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/wii-u/axiom-verge Metascore for Axiom Verge on Wii U]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt; and 87/100 on Nintendo Switch.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/axiom-verge Metascore for Axiom Verge on Switch]&#039;&#039;Metacritic&#039;&#039;, Retrieved March 7, 2020&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Axiom Verge]]&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Indra&amp;diff=8246</id>
		<title>Indra</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Indra&amp;diff=8246"/>
		<updated>2021-02-19T12:04:58Z</updated>

		<summary type="html">&lt;p&gt;Francca: Adding categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Indra icon fixed.png|right]]&lt;br /&gt;
&#039;&#039;&#039;Indra&#039;&#039;&#039; is (most likely) the main character of the upcoming 2D metroidvania and sequel to [[Axiom Verge]], [[Axiom Verge 2]].&lt;br /&gt;
&lt;br /&gt;
Indra is the billionaire owner and mind behind the mysterious conglomerate called [[Globe 3]].&lt;br /&gt;
&lt;br /&gt;
Indra physical characteristics include having black or very dark brown hair, with scraggly, gray accents and a noticeable, possibly colored large, light gray patch of hair on the right side of her scalp. Her hair reaches to her chest area, with the gray accents continuing all the way down, possibly showing that she&#039;s old, though her face does not suggest so. She also has dark skin, very dark blue-tinted sunglasses and she seems to wear very dark red lipstick, or her lips are naturally the color.&lt;br /&gt;
&lt;br /&gt;
Indra also wears gray clothes with buttons running through the middle and sleeves, with a two-part gray cloak that reaches behind her. Under the gray jacket and cloak she seems to be wearing a dark blue or indigo shirt.&lt;br /&gt;
&lt;br /&gt;
Not much is known about Indra yet, but it is known that [https://www.axiomverge2.com/about she will play a more central role in the story] of Axiom Verge, possibly even being more important than Trace in the overall lore, while also hinting that more games in the franchise are bound to be announced and released.&lt;br /&gt;
&lt;br /&gt;
== Additional images ==&lt;br /&gt;
[[File:Indra HunterDrone.png|left|320x320px]]&lt;br /&gt;
[[File:Indra.png|left|234x234px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[https://www.axiomverge2.com The Axiom Verge 2 site]&lt;br /&gt;
&lt;br /&gt;
[https://www.axiomverge2.com/about The Axiom Verge 2 site&#039;s about-page]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Indra&amp;diff=8245</id>
		<title>Indra</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Indra&amp;diff=8245"/>
		<updated>2021-02-19T12:04:39Z</updated>

		<summary type="html">&lt;p&gt;Francca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Indra icon fixed.png|right]]&lt;br /&gt;
&#039;&#039;&#039;Indra&#039;&#039;&#039; is (most likely) the main character of the upcoming 2D metroidvania and sequel to [[Axiom Verge]], [[Axiom Verge 2]].&lt;br /&gt;
&lt;br /&gt;
Indra is the billionaire owner and mind behind the mysterious conglomerate called [[Globe 3]].&lt;br /&gt;
&lt;br /&gt;
Indra physical characteristics include having black or very dark brown hair, with scraggly, gray accents and a noticeable, possibly colored large, light gray patch of hair on the right side of her scalp. Her hair reaches to her chest area, with the gray accents continuing all the way down, possibly showing that she&#039;s old, though her face does not suggest so. She also has dark skin, very dark blue-tinted sunglasses and she seems to wear very dark red lipstick, or her lips are naturally the color.&lt;br /&gt;
&lt;br /&gt;
Indra also wears gray clothes with buttons running through the middle and sleeves, with a two-part gray cloak that reaches behind her. Under the gray jacket and cloak she seems to be wearing a dark blue or indigo shirt.&lt;br /&gt;
&lt;br /&gt;
Not much is known about Indra yet, but it is known that [https://www.axiomverge2.com/about she will play a more central role in the story] of Axiom Verge, possibly even being more important than Trace in the overall lore, while also hinting that more games in the franchise are bound to be announced and released.&lt;br /&gt;
&lt;br /&gt;
== Additional images ==&lt;br /&gt;
[[File:Indra HunterDrone.png|left|320x320px]]&lt;br /&gt;
[[File:Indra.png|left|234x234px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[https://www.axiomverge2.com The Axiom Verge 2 site]&lt;br /&gt;
&lt;br /&gt;
[https://www.axiomverge2.com/about The Axiom Verge 2 site&#039;s about-page]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Indra&amp;diff=8244</id>
		<title>Indra</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Indra&amp;diff=8244"/>
		<updated>2021-02-19T11:31:19Z</updated>

		<summary type="html">&lt;p&gt;Francca: Added references.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Indra icon fixed.png|right]]&lt;br /&gt;
&#039;&#039;&#039;Indra&#039;&#039;&#039; is (most likely) the main character of the upcoming 2D metroidvania and sequel to [[Axiom Verge]], [[Axiom Verge 2]].&lt;br /&gt;
&lt;br /&gt;
Indra is the billionaire owner and mind behind the mysterious conglomerate called [[Globe 3]].&lt;br /&gt;
&lt;br /&gt;
Indra physical characteristics include having black or very dark brown hair, with scraggly, gray accents and a noticeable, possibly colored large, light gray patch of hair on the right side of her scalp. Her hair reaches to her chest area, with the gray accents continuing all the way down, possibly showing that she&#039;s old, though her face does not suggest so. She also has dark skin, very dark blue-tinted sunglasses and she seems to wear very dark red lipstick, or her lips are naturally the color.&lt;br /&gt;
&lt;br /&gt;
Indra also wears gray clothes with buttons running through the middle and sleeves, with a two-part gray cloak that reaches behind her. Under the gray jacket and cloak she seems to be wearing a dark blue or indigo shirt.&lt;br /&gt;
&lt;br /&gt;
Not much is known about Indra yet, but it is known that [https://www.axiomverge2.com/about she will play a more central role in the story] of Axiom Verge, possibly even being more important than Trace in the overall lore, while also hinting that more games in the franchise are bound to be announced and released.&lt;br /&gt;
&lt;br /&gt;
== Additional images ==&lt;br /&gt;
[[File:Indra HunterDrone.png|left|320x320px]]&lt;br /&gt;
[[File:Indra.png|left|234x234px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
[https://www.axiomverge2.com The Axiom Verge 2 site]&lt;br /&gt;
&lt;br /&gt;
[https://www.axiomverge2.com/about The Axiom Verge 2 site&#039;s about-page]&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Indra&amp;diff=8243</id>
		<title>Indra</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Indra&amp;diff=8243"/>
		<updated>2021-02-19T11:26:06Z</updated>

		<summary type="html">&lt;p&gt;Francca: Created a stub page for Indra, using all of the information that is known about her (for now).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Indra icon fixed.png|right]]&lt;br /&gt;
&#039;&#039;&#039;Indra&#039;&#039;&#039; is (most likely) the main character of the upcoming 2D metroidvania and sequel to [[Axiom Verge]], [[Axiom Verge 2]].&lt;br /&gt;
&lt;br /&gt;
Indra is the billionaire owner and mind behind the mysterious conglomerate called [[Globe 3]].&lt;br /&gt;
&lt;br /&gt;
Indra physical characteristics include having black or very dark brown hair, with scraggly, gray accents and a noticeable, possibly colored large, light gray patch of hair on the right side of her scalp. Her hair reaches to her chest area, with the gray accents continuing all the way down, possibly showing that she&#039;s old, though her face does not suggest so. She also has dark skin, very dark blue-tinted sunglasses and she seems to wear very dark red lipstick, or her lips are naturally the color.&lt;br /&gt;
&lt;br /&gt;
Indra also wears gray clothes with buttons running through the middle and sleeves, with a two-part gray cloak that reaches behind her. Under the gray jacket and cloak she seems to be wearing a dark blue or indigo shirt.&lt;br /&gt;
&lt;br /&gt;
Not much is known about Indra yet, but it is known that [https://www.axiomverge2.com/about she will play a more central role in the story] of Axiom Verge, possibly even being more important than Trace in the overall lore, while also hinting that more games in the franchise are bound to be announced and released.&lt;br /&gt;
&lt;br /&gt;
== Additional images ==&lt;br /&gt;
[[File:Indra HunterDrone.png|left|320x320px]]&lt;br /&gt;
[[File:Indra.png|left|234x234px]]&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=File:Indra_HunterDrone.png&amp;diff=8242</id>
		<title>File:Indra HunterDrone.png</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=File:Indra_HunterDrone.png&amp;diff=8242"/>
		<updated>2021-02-19T11:24:10Z</updated>

		<summary type="html">&lt;p&gt;Francca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Indra fighting an unknown robotic enemy with a boomerang-like weapon.&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=File:Indra_icon_fixed.png&amp;diff=8241</id>
		<title>File:Indra icon fixed.png</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=File:Indra_icon_fixed.png&amp;diff=8241"/>
		<updated>2021-02-19T11:13:35Z</updated>

		<summary type="html">&lt;p&gt;Francca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Indra&#039;s face&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=File:Indra_icon.png&amp;diff=8240</id>
		<title>File:Indra icon.png</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=File:Indra_icon.png&amp;diff=8240"/>
		<updated>2021-02-19T10:58:26Z</updated>

		<summary type="html">&lt;p&gt;Francca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Indra&#039;s face&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=File:Indra.png&amp;diff=8239</id>
		<title>File:Indra.png</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=File:Indra.png&amp;diff=8239"/>
		<updated>2021-02-19T10:57:21Z</updated>

		<summary type="html">&lt;p&gt;Francca: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Full body image of Indra, the protagonist of Axiom Verge 2.&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Axiom_Verge_2&amp;diff=8238</id>
		<title>Axiom Verge 2</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Axiom_Verge_2&amp;diff=8238"/>
		<updated>2021-02-19T10:46:43Z</updated>

		<summary type="html">&lt;p&gt;Francca: Added information regarding the recent news about Axiom Verge 2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title=Axiom Verge&lt;br /&gt;
|image=[[File:Axiom Verge 2 Banner.jpg]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=Tom Happ&lt;br /&gt;
|publisher=Sony Computer Entertainment&lt;br /&gt;
|distributor=Tom Happ&lt;br /&gt;
|director=&lt;br /&gt;
|designer=Tom Happ&lt;br /&gt;
|writer=Tom Happ&lt;br /&gt;
|artist=Tom Happ&lt;br /&gt;
|composer=Tom Happ&lt;br /&gt;
|platform=Nintendo Switch&lt;br /&gt;
|released= 2021&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|ratings=TBA}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Axiom Verge 2&#039;&#039;&#039;&#039;&#039; is an action-adventure game developed by Tom Happ. Originally slated to release on Nintendo Switch in Fall 2020, it was silently delayed to &amp;quot;late 2020&amp;quot; and later delayed once again to sometime in 2021, while also being announced to simultaneously release on the Epic Games Store platform.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;DECADES LATER… OR IS IT CENTURIES EARLIER?&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Life. Afterlife. Real. Virtual. Dream. Nightmare. It’s a thin line.&amp;lt;br&amp;gt;&lt;br /&gt;
It’s Axiom Verge.&lt;br /&gt;
&lt;br /&gt;
Hiding in a cargo lift in Antarctica is what appears to be an ancient, alternate Earth, complete with mountains, lakes, deserts, and the ruins of a civilization.  But you get the feeling that something else is lurking just past the fringes of reality, waiting to pull you in.&amp;lt;ref&amp;gt;[https://www.axiomverge2.com/ Axiom Verge 2 site]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
* Climb your way across a variety of terrains&lt;br /&gt;
* Exploit enemies through hacking&lt;br /&gt;
* Venture off with your remote drone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
A small preview of items &amp;amp; enemies:&lt;br /&gt;
* Urns: If you break open one of these you’ll gain new powers and abilities from the entities trapped inside.  But at what cost?&lt;br /&gt;
* Compass: This lapis lazuli pendant sparkles with light.  As you draw nearer to an urn, the light coalesces to point in its general direction.&lt;br /&gt;
* Drones: These mechanical foes attack you on sight.  But like anything with a computer at its core, they can be hacked, each for varying effects.&lt;br /&gt;
* Save Shrines: Every time you stop at one of these, a tiny piece of you is left behind.  This allows you to be reborn if you take too much damage to continue.&lt;br /&gt;
* ...And something else. You sense there is a bigger secret to this world.  What could it be?&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;227&amp;quot;&amp;gt;&lt;br /&gt;
File:Axiom Verge 2 - Announcement Trailer - Nintendo Switch&lt;br /&gt;
File:Ansible.png&lt;br /&gt;
File:Crevasse.png&lt;br /&gt;
File:DigSite.png&lt;br /&gt;
File:FortressBreachPortal.png&lt;br /&gt;
File:Heli.png&lt;br /&gt;
File:HunterDrone.png&lt;br /&gt;
File:JonesTown.png&lt;br /&gt;
File:MountainClimb.png&lt;br /&gt;
File:SerpentDrone.png&lt;br /&gt;
File:SonarDrone2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Axiom_Verge_2&amp;diff=8182</id>
		<title>Axiom Verge 2</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Axiom_Verge_2&amp;diff=8182"/>
		<updated>2020-11-11T13:42:29Z</updated>

		<summary type="html">&lt;p&gt;Francca: Corrected Axiom Verge 2&amp;#039;s release date/window.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title=Axiom Verge&lt;br /&gt;
|image=[[File:Axiom Verge 2 Banner.jpg]]&lt;br /&gt;
|caption=&lt;br /&gt;
|developer=Tom Happ&lt;br /&gt;
|publisher=Sony Computer Entertainment&lt;br /&gt;
|distributor=Tom Happ&lt;br /&gt;
|director=&lt;br /&gt;
|designer=Tom Happ&lt;br /&gt;
|writer=Tom Happ&lt;br /&gt;
|artist=Tom Happ&lt;br /&gt;
|composer=Tom Happ&lt;br /&gt;
|platform=Nintendo Switch&lt;br /&gt;
|released=Late 2020&lt;br /&gt;
|genre=Action-Adventure&lt;br /&gt;
|ratings=TBA}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Axiom Verge 2&#039;&#039;&#039;&#039;&#039; is an action-adventure game developed by Tom Happ. Originally slated to release on Nintendo Switch in Fall 2020, it was silently delayed to &amp;quot;late 2020&amp;quot; and even later delayed once again to sometime in 2021.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;DECADES LATER… OR IS IT CENTURIES EARLIER?&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Life. Afterlife. Real. Virtual. Dream. Nightmare. It’s a thin line.&amp;lt;br&amp;gt;&lt;br /&gt;
It’s Axiom Verge.&lt;br /&gt;
&lt;br /&gt;
Hiding in a cargo lift in Antarctica is what appears to be an ancient, alternate Earth, complete with mountains, lakes, deserts, and the ruins of a civilization.  But you get the feeling that something else is lurking just past the fringes of reality, waiting to pull you in.&amp;lt;ref&amp;gt;[https://www.axiomverge2.com/ Axiom Verge 2 site]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
* Climb your way across a variety of terrains&lt;br /&gt;
* Exploit enemies through hacking&lt;br /&gt;
* Venture off with your remote drone&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
A small preview of items &amp;amp; enemies:&lt;br /&gt;
* Urns: If you break open one of these you’ll gain new powers and abilities from the entities trapped inside.  But at what cost?&lt;br /&gt;
* Compass: This lapis lazuli pendant sparkles with light.  As you draw nearer to an urn, the light coalesces to point in its general direction.&lt;br /&gt;
* Drones: These mechanical foes attack you on sight.  But like anything with a computer at its core, they can be hacked, each for varying effects.&lt;br /&gt;
* Save Shrines: Every time you stop at one of these, a tiny piece of you is left behind.  This allows you to be reborn if you take too much damage to continue.&lt;br /&gt;
* ...And something else. You sense there is a bigger secret to this world.  What could it be?&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery position=&amp;quot;center&amp;quot; widths=&amp;quot;227&amp;quot;&amp;gt;&lt;br /&gt;
File:Axiom Verge 2 - Announcement Trailer - Nintendo Switch&lt;br /&gt;
File:Ansible.png&lt;br /&gt;
File:Crevasse.png&lt;br /&gt;
File:DigSite.png&lt;br /&gt;
File:FortressBreachPortal.png&lt;br /&gt;
File:Heli.png&lt;br /&gt;
File:HunterDrone.png&lt;br /&gt;
File:JonesTown.png&lt;br /&gt;
File:MountainClimb.png&lt;br /&gt;
File:SerpentDrone.png&lt;br /&gt;
File:SonarDrone2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Axiom Verge 2]]&lt;/div&gt;</summary>
		<author><name>Francca</name></author>
	</entry>
</feed>