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	<updated>2026-06-29T06:01:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://axiomverge.wiki/index.php?title=Xedur_Hul&amp;diff=8262</id>
		<title>Xedur Hul</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Xedur_Hul&amp;diff=8262"/>
		<updated>2021-06-08T22:35:35Z</updated>

		<summary type="html">&lt;p&gt;Exitwound 45: vandalism. Undo revision 8261 by 108.20.201.121 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&#039;&#039;&#039;Xedur Hul&#039;&#039;&#039; is the final [[Variant]] to appear in Axiom Verge. It is also the final [[:Category:Bosses|boss]] found in [[Mar-Uru]] before encountering [[Athetos]]. Due to its location and late appearance in the game, Xedur Hul is presumed to be one of the two &amp;quot;new&amp;quot; Variants spoken of in the [[Notes|Note]] titled &amp;quot;[[Trace (Note)|Trace]]&amp;quot;.&lt;br /&gt;
[[File:Xedur Hul Variant.jpg|thumb|220x220px|Xedur Hul attack Trace.]]&lt;br /&gt;
It has a similar appearance to that of [[Xedur]], but its body and armor have a more red-purple-ish hue, its tail is now covered by armor, and it fires purple projectiles instead of red.&lt;br /&gt;
&lt;br /&gt;
Interestingly, Xedur Hul is the only boss battle in the game that does not trap [[Trace]] in the room with a laser wall. The other side of the room will be completely open. In fact, Trace remarks this in a [[Cutscenes|cutscene]] when he enters the room, hinting to the player that the battle can be skipped by passing the Variant and walking through the door on the far side of the room. Doing so will also give the player the [[Achievements|Achievement]] &amp;quot;Mercy&amp;quot; upon the game&#039;s completion. Xedur Hul has 6,000 health.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Xedur Hul is far more aggressive than its counterpart [[Xedur]]. This is likely the inspiration for the &amp;quot;Hul&amp;quot; part of its name. Xedur Hul will attack much more rapidly and will direct all of its shots at Trace. Additionally, there are no platforms in the room to use as cover, leaving Trace exposed to all of its attacks.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
* Run! This boss can be skipped by exiting the room through the door to the far left. This is the easiest way to get past this boss.&lt;br /&gt;
* Fight! If you choose to fight this boss, you will need to move quickly. You can use the [[Red Coat]] to teleport back and forth across the room as you fight, dodging Xedur Hul&#039;s attacks. The [[Lightning Gun]] will be surprisingly ineffective as it tends to strike the armor instead of the exposed flesh. Use the [[Kilver]], [[FlameThrower]], or whichever direct line-of-fire weapon you are most comfortable with to fire diagonally upward at Xedur Hul&#039;s weak spot. You can also use the Red Coat’s damaging trail to damage the boss as you dodge his attacks.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
* In the [https://en.wikipedia.org/wiki/Sumerian_language Sumerian language], The word &amp;quot;Hul&amp;quot; means &amp;quot;evil&amp;quot;, &amp;quot;vicious&amp;quot;, or &amp;quot;to detest&amp;quot;.&amp;lt;ref&amp;gt;From the book &#039;&#039;[https://books.google.com/books?id=vGooAwAAQBAJ&amp;amp;pg=PA184&amp;amp;lpg=PA184&amp;amp;dq=sumerian+word+hul&amp;amp;source=bl&amp;amp;ots=0UvwELqKpj&amp;amp;sig=d3dLZX2ZDc5a_nYoTc6pRmOQCxk&amp;amp;hl=en&amp;amp;sa=X&amp;amp;ved=0CCIQ6AEwAGoVChMIz7aoutDAxwIVQZ-ACh2rXAph#v=onepage&amp;amp;q=sumerian%20word%20hul&amp;amp;f=false SUMERIAN ENGLISH DICTIONARY. Vol. 2: Vocabulary and conversation.]&#039;&#039; By Maximillien De Lafayette&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The term &amp;quot;Hul&amp;quot; might also be referring to the improved armor of this &amp;quot;Security Worm Advanced&amp;quot;, like the &amp;quot;hull&amp;quot; of a ship.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Exitwound 45</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Xedur_Hul&amp;diff=8121</id>
		<title>Xedur Hul</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Xedur_Hul&amp;diff=8121"/>
		<updated>2020-09-20T16:44:19Z</updated>

		<summary type="html">&lt;p&gt;Exitwound 45: spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&#039;&#039;&#039;Xedur Hul&#039;&#039;&#039; is the final [[Variant]] to appear in Axiom Verge. It is also the final [[:Category:Bosses|boss]] found in [[Mar-Uru]] before encountering [[Athetos]]. Due to its location and late appearance in the game, Xedur Hul is presumed to be one of the two &amp;quot;new&amp;quot; Variants spoken of in the [[Notes|Note]] titled &amp;quot;[[Trace (Note)|Trace]]&amp;quot;.&lt;br /&gt;
[[File:Xedur Hul Variant.jpg|thumb|220x220px|Xedur Hul attack Trace.]]&lt;br /&gt;
It has a similar appearance to that of [[Xedur]], but its body and armor have a more red-purple-ish hue, its tail is now covered by armor, and it fires purple projectiles instead of red.&lt;br /&gt;
&lt;br /&gt;
Interestingly, Xedur Hul is the only boss battle in the game that does not trap [[Trace]] in the room with a laser wall. The other side of the room will be completely open. In fact, Trace remarks this in a [[Cutscenes|cutscene]] when he enters the room, hinting to the player that the battle can be skipped by passing the Variant and walking through the door on the far side of the room. Doing so will also give the player the [[Achievements|Achievement]] &amp;quot;Mercy&amp;quot; upon the game&#039;s completion. Xedur Hul has 6,000 health.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Xedur Hul is far more aggressive than its counterpart [[Xedur]]. This is likely the inspiration for the &amp;quot;Hul&amp;quot; part of its name. Xedur Hul will attack much more rapidly and will direct all of its shots at Trace. Additionally, there are no platforms in the room to use as cover, leaving Trace exposed to all of its attacks.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
* Run! This boss can be skipped by exiting the room through the door to the far left. This is the easiest way to get past this boss.&lt;br /&gt;
* Fight! If you choose to fight this boss, you will need to move quickly. You can use the [[Red Coat]] to teleport back and forth across the room as you fight, dodging Xedur Hul&#039;s attacks. The [[Lightning Gun]] will be surprisingly ineffective as it tends to strike the armor instead of the exposed flesh. Use the [[Kilver]], [[FlameThrower]], or whichever direct line-of-fire weapon you are most comfortable with to fire diagonally upward at Xedur Hul&#039;s weak spot. You can also use the Red Coat’s damaging trail to damage the boss as you dodge his attacks.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
* In the [https://en.wikipedia.org/wiki/Sumerian_language Sumerian language], The word &amp;quot;Hul&amp;quot; means &amp;quot;evil&amp;quot;, &amp;quot;vicious&amp;quot;, or &amp;quot;to detest&amp;quot;.&amp;lt;ref&amp;gt;From the book &#039;&#039;[https://books.google.com/books?id=vGooAwAAQBAJ&amp;amp;pg=PA184&amp;amp;lpg=PA184&amp;amp;dq=sumerian+word+hul&amp;amp;source=bl&amp;amp;ots=0UvwELqKpj&amp;amp;sig=d3dLZX2ZDc5a_nYoTc6pRmOQCxk&amp;amp;hl=en&amp;amp;sa=X&amp;amp;ved=0CCIQ6AEwAGoVChMIz7aoutDAxwIVQZ-ACh2rXAph#v=onepage&amp;amp;q=sumerian%20word%20hul&amp;amp;f=false SUMERIAN ENGLISH DICTIONARY. Vol. 2: Vocabulary and conversation.]&#039;&#039; By Maximillien De Lafayette&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The term &amp;quot;Hul&amp;quot; might also be referring to the improved armor of this &amp;quot;Security Worm Advanced&amp;quot;, like the &amp;quot;hull&amp;quot; of a ship.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Exitwound 45</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Xedur_Hul&amp;diff=8120</id>
		<title>Xedur Hul</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Xedur_Hul&amp;diff=8120"/>
		<updated>2020-09-20T16:43:28Z</updated>

		<summary type="html">&lt;p&gt;Exitwound 45: capitalization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&#039;&#039;&#039;Xedur Hul&#039;&#039;&#039; is the final [[Variant]] to appear in Axiom Verge. It is also the final [[:Category:Bosses|boss]] found in [[Mar-Uru]] before encountering [[Athetos]]. Due to its location and late appearance in the game, Xedur Hul is presumed to be one of the two &amp;quot;new&amp;quot; Variants spoken of in the [[Notes|Note]] titled &amp;quot;[[Trace (Note)|Trace]]&amp;quot;.&lt;br /&gt;
[[File:Xedur Hul Variant.jpg|thumb|220x220px|Xedur Hul attack Trace.]]&lt;br /&gt;
It has a similar appearance to that of [[Xedur]], but its body and armor have a more red-purple-ish hue, its tail is now covered by armor, and it fires purple projectiles instead of red.&lt;br /&gt;
&lt;br /&gt;
Interestingly, Xedur Hul is the only boss battle in the game that does not trap [[Trace]] in the room with a laser wall. The other side of the room will be completely open. In fact, Trace remarks this in a [[Cutscenes|cutscene]] when he enters the room, hinting to the player that the battle can be skipped by passing the Variant and walking through the door on the far side of the room. Doing so will also give the player the [[Achievements|Achievement]] &amp;quot;Mercy&amp;quot; upon the game&#039;s completion. Xedur Hul has 6,000 health.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Xedur Hul is far more aggressive than its counterpart [[Xedur]]. This is likely the inspiration for the &amp;quot;Hul&amp;quot; part of its name. Xedur Hul will attack much more rapidly and will direct all of its shots at Trace. Additionally, there are no platforms in the room to use as cover, leaving Trace exposed to all of its attacks.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
* Run! This boss can be skipped by exiting the room through the door to the far left. This is the easiest way to get past this boss.&lt;br /&gt;
* Fight! If you choose to fight this boss, you will need to move quickly. You can use the [[Red Coat]] to teleport back and forth across the room as you fight, dodging Xedur Hul&#039;s attacks. The [[Lightning Gun]] will be surprisingly innefective as it tends to strike the armor instead of the exposed flesh. Use the [[Kilver]], [[FlameThrower]], or whichever direct line-of-fire weapon you are most comfortable with to fire diagonally upward at Xedur Hul&#039;s weak spot. You can also use the Red Coat’s damaging trail to damage the boss as you dodge his attacks.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
* In the [https://en.wikipedia.org/wiki/Sumerian_language Sumerian language], The word &amp;quot;Hul&amp;quot; means &amp;quot;evil&amp;quot;, &amp;quot;vicious&amp;quot;, or &amp;quot;to detest&amp;quot;.&amp;lt;ref&amp;gt;From the book &#039;&#039;[https://books.google.com/books?id=vGooAwAAQBAJ&amp;amp;pg=PA184&amp;amp;lpg=PA184&amp;amp;dq=sumerian+word+hul&amp;amp;source=bl&amp;amp;ots=0UvwELqKpj&amp;amp;sig=d3dLZX2ZDc5a_nYoTc6pRmOQCxk&amp;amp;hl=en&amp;amp;sa=X&amp;amp;ved=0CCIQ6AEwAGoVChMIz7aoutDAxwIVQZ-ACh2rXAph#v=onepage&amp;amp;q=sumerian%20word%20hul&amp;amp;f=false SUMERIAN ENGLISH DICTIONARY. Vol. 2: Vocabulary and conversation.]&#039;&#039; By Maximillien De Lafayette&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The term &amp;quot;Hul&amp;quot; might also be referring to the improved armor of this &amp;quot;Security Worm Advanced&amp;quot;, like the &amp;quot;hull&amp;quot; of a ship.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Exitwound 45</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Kur&amp;diff=8119</id>
		<title>Kur</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Kur&amp;diff=8119"/>
		<updated>2020-09-19T21:44:08Z</updated>

		<summary type="html">&lt;p&gt;Exitwound 45: capitalization, wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kur Map.png|right|402x402px|link=map]]&lt;br /&gt;
&#039;&#039;&#039;Kur &#039;&#039;&#039;is the next area of [[Sudra]] that Trace travels through after [[Zi]] in order to activate the [[Repair Drones]]. It is an arid area with brown and tan rocks, and ancient ruins.&lt;br /&gt;
&lt;br /&gt;
[[Trace]] enters Kur through its underground caverns and ascends to the forested surface mountain slopes, eventually reaching even greater heights of ice crags in the mountains, where snowfall occurs.  At higher elevations, the effect of the [[Breach]] can be seen in the upper atmosphere.&lt;br /&gt;
&lt;br /&gt;
In its eastern section, Kur also has rooms with Thorn Mazes, large flowers, and pools of pink acid that can harm Trace on contact, or which he can drown in if submerged.&lt;br /&gt;
&lt;br /&gt;
The bluish grey wreckage of Repair Drones can be found scattered on the ground all over this area.&lt;br /&gt;
&lt;br /&gt;
Most significantly, Kur is where Trace will find [[Katrahaska|Katrahaska&#039;s]] room, after defeating the [[Variant]] called [[Gir-Tab]].&lt;br /&gt;
&lt;br /&gt;
The etymology of Kur is the underworld, sometimes known as the land of the dead.&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== Boss ===&lt;br /&gt;
[[Gir-Tab|Gir-Tab Variant]]&lt;br /&gt;
&lt;br /&gt;
=== Standard ===&lt;br /&gt;
[[Red Flying Krill]] (12), [[Laser Urchin]] (41), [[Red Wasp]] (44), [[Carnivorous Silk Bug]] (27), [[Armadillo]] (12), [[Mothmite]] (12), [[Baby Mothmite]] (43), [[Cyberdog]] (9), [[Purple Flying Krill]] (18), [[Gray Ghoul]] (1), [[Brown Ghoul]] (7), [[Cyan Scissorbeak]] (22), [[Firefly]] (14), [[Sudran Squid]] (1 stuck in unaccessible wall)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
[[Boulder|Boulder Spawner]] (2), [[Repair Drones|Repair Drone Spawner]] (3), [[Repair Drones|Repair Drone]] (9)&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Upgrades ===&lt;br /&gt;
* [[Field Disruptor]]&lt;br /&gt;
* [[Grapple]]&lt;br /&gt;
* [[Remote Drone]]&lt;br /&gt;
* [[Enhanced Drone Launch]]&lt;br /&gt;
* [[Address Disruptor 2]]&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* [[Firewall]]&lt;br /&gt;
* [[Reflector]]&lt;br /&gt;
* [[Hypo-Atomizer]]&lt;br /&gt;
* [[Ion Beam]]&lt;br /&gt;
* [[Tethered Charge]]&lt;br /&gt;
&lt;br /&gt;
=== Power-Ups ===&lt;br /&gt;
* [[Health Node]] - 04&lt;br /&gt;
* [[Health Node Fragment]] - 08, 09, 10, 11, 12&lt;br /&gt;
* [[Power Node]] - 03, 04&lt;br /&gt;
* [[Power Node Fragment]] - 14&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* [[From the High Priestess (Note)|12]], [[Public Notice (Note)|13]], [[Journal_Page_(Note)#Journal_Page_.28Uruku.29|17]]&lt;br /&gt;
&lt;br /&gt;
== Possible Secret World Entrances ==&lt;br /&gt;
[[Secret World|20]] - Easy Difficulty&lt;br /&gt;
&lt;br /&gt;
== Connected Zones ==&lt;br /&gt;
* [[Zi]] - West and downward&lt;br /&gt;
* [[Edin]] - West&lt;br /&gt;
* [[Indi]] - West&lt;br /&gt;
* [[E-Kur-Mah]] - East&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
&amp;quot;Inexorable&amp;quot; (cave areas)&lt;br /&gt;
&lt;br /&gt;
Official Lyrics: &amp;quot;DOONANADEEDEE BBABBABOOHEEHEE&amp;quot;&amp;lt;ref&amp;gt;https://twitter.com/AxiomVerge/status/669809850478538752&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I believe the language is Hindi, and I have no idea what she is saying - I purchased it on a sample disk of Indian singing&amp;quot;&amp;lt;ref&amp;gt;https://www.reddit.com/r/IAmA/comments/35uj1p/we_are_tom_happ_sole_developer_of_axiom_verge_and/cr7xwb3&amp;lt;/ref&amp;gt; - Tom Happ&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cellular Skies&amp;quot; (overworld areas)&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Areas]]&lt;/div&gt;</summary>
		<author><name>Exitwound 45</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Reverse_Slicer&amp;diff=8118</id>
		<title>Reverse Slicer</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Reverse_Slicer&amp;diff=8118"/>
		<updated>2020-09-19T20:24:52Z</updated>

		<summary type="html">&lt;p&gt;Exitwound 45: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
|image = Reverse Slicer.png&lt;br /&gt;
|Type = Projectile&lt;br /&gt;
|Damage Type = Physical&lt;br /&gt;
|Penetrates Walls = Yes&lt;br /&gt;
|Damage = 20&lt;br /&gt;
|Damage+ = 10&lt;br /&gt;
|Speed = 4 (Speed+ 0.1)&lt;br /&gt;
|Damage Period = 20&lt;br /&gt;
|Cooldown = 15&lt;br /&gt;
|Cooldown- = 0.2&lt;br /&gt;
|Projectile Span = 116&lt;br /&gt;
|Projectile Span+ = 2&lt;br /&gt;
|Projectile Size = 1&lt;br /&gt;
|Projectile Size+ = 0.05&lt;br /&gt;
|Final Damage = 110}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;quot;Spins through the air, then reverses direction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Reverse Slicer&#039;&#039;&#039; is a [[:Category:Weapons|weapon]] that fires a silver metallic crescent blade through the air.  It slowly spins out in the direction it was aimed, then boomerangs back toward the firing point. This weapon has a medium range and can travel through walls, however it is blocked by destructible/drillable blocks.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Reverse Slicer can be found in [[Mar-Uru]], down the hallway to the left of the room where you encounter [[Xedur Hul]] (the boss battle that can be skipped).  Trace must use the [[Red Coat]] to teleport through the left wall.[[File:Axiom Verge Mar-Uru I-Beam Laser Droid Room - Reverse Slicer|thumb|286x286px|Obtaining and firing the Reverse Slicer.|left]]To gain access to this weapon, a puzzle must be solved involving glitching a [[T-Type Sentry]].  The Sentry can then be re-positioned in the room because it follows [[Trace|Trace&#039;s]] movements.&lt;br /&gt;
&lt;br /&gt;
The video shows Trace working the enemy through the path to open the 4-laser wall.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
[[Red Coat]]&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Reverse Slicer Shot.png&lt;br /&gt;
Reverse Slicer Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Exitwound 45</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Ukhu&amp;diff=8113</id>
		<title>Ukhu</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Ukhu&amp;diff=8113"/>
		<updated>2020-09-19T00:28:59Z</updated>

		<summary type="html">&lt;p&gt;Exitwound 45: capitalization, formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ukhu.png|213x242px|right]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;Ukhu&#039;&#039;&#039; is a Variant Clone of [[Athetos]], which takes on the form of a giant wasp-like insect. Its exoskeleton has a purple-ish hue and it flies with four large opaque wings. Ukhu has two sharp mandibles, giving its jaw a beak-like appearance. It has five yellow eyes visible, and possibly more on the other side of its head, and a hard stinger protruding from its abdomen. The etymology of Ukhu is possibly related to the first Sumerian king after the deluge, &#039;&#039;Ukhusi&#039;&#039;; he had his capital city at &#039;&#039;Ukhu&#039;&#039; (north of Mesopotami, at Pteria).&lt;br /&gt;
&lt;br /&gt;
Ukhu is the only Variant not mentioned in any of the [[Notes]].&lt;br /&gt;
&lt;br /&gt;
Ukhu has 2,500 health.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
Ukhu is encountered in the upper-most part of [[Edin]]. Ukhu is one of the more difficult bosses in the game, giving only brief windows of opportunity to attack its weak spot—its open mouth.  &lt;br /&gt;
&lt;br /&gt;
During the battle, Ukhu will spit purple sludge in Trace&#039;s direction. It will also use its stinger and arms to stab at Trace, which deals significant damage. Occasionally, Ukhu will lean backwards and release three smaller [[Ukhu Spawn|wasps]] from the holes in its abdomen. These smaller wasps can be killed for life drops and they can also be glitched (see more on this glitching in Strategy section below). &lt;br /&gt;
&lt;br /&gt;
Upon defeating this Variant, [[Trace]] will gain access to the [[Drone Teleport]].&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
&lt;br /&gt;
=== The Standard Method ===&lt;br /&gt;
The obvious strategy is repeatedly shooting diagonally upward at Ukhu&#039;s mouth, such that when the creature opens it, your line of fire is already hitting it. You will need to jump up or dodge away when Ukhu spits and also jump up when it stabs with its stinger. Try to anticipate the stinger stab in order to avoid it. &lt;br /&gt;
&lt;br /&gt;
Recommended weapons: &lt;br /&gt;
* [[Inertial Pulse]] - Reaches its mouth directly due to the beam&#039;s ability to penetrate enemies. &lt;br /&gt;
* [[Voranj]] - With the way it spreads out with distance, makes it easy to hit its mouth. &lt;br /&gt;
* [[Shards]] - Makes its easier to hit the mouth by just getting close and jumping while holding the attack button constantly. &lt;br /&gt;
[[File:Axiom Verge - Ukhu Variant Strategy|none|thumb|250x250px|The standard method for killing Ukhu]]&lt;br /&gt;
&lt;br /&gt;
=== The Glitch Method ===&lt;br /&gt;
After Ukhu stabs at you with its stinger, it will lay back and release three smaller [[Ukhu Spawn|wasps]]. If these smaller wasps are glitched, they will explode upon death. The explosions will do a &#039;&#039;massive&#039;&#039; amount of damage to Ukhu, if they occur in range of its open mouth. On Normal mode only one explosion is needed to instantly kill it. On Hard mode it may need 3 explosions. &lt;br /&gt;
[[File:Axiom Verge Fast Ukhu Glitch Kill|none|thumb|250x250px|The glitch method for killing Ukhu]]&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Exitwound 45</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Telal&amp;diff=8107</id>
		<title>Telal</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Telal&amp;diff=8107"/>
		<updated>2020-09-15T04:17:17Z</updated>

		<summary type="html">&lt;p&gt;Exitwound 45: punctuation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The &#039;&#039;&#039;Telal&#039;&#039;&#039; [[Variant]] is the game&#039;s second boss. It appears as a monster with brown skin in hulking beige armor. Telal has yellow growths protruding through the armor and carries a massive laser cannon with both hands. The beast is so heavy that it has trouble moving under its own weight, and can only take halting steps forward and backward. Telal Has 3,000 health.&lt;br /&gt;
&lt;br /&gt;
Telal appears in the note [[Transcription (Note)|Transcription]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Telal.png&lt;br /&gt;
Telal Avatar.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Encounter ==&lt;br /&gt;
[[File:Telal Battle.jpg|thumb|267x267px|Telal attacks Trace, who is hiding in cover.]]&lt;br /&gt;
[[Trace]] first attempts to reason with Telal, asking &amp;quot;can we just talk it out?&amp;quot; But Telal is intent to kill the &amp;quot;demon&amp;quot; that it sees before it.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, Telal will alternate between firing small red spheres from weapons mounted on its upper body, to firing large red laser shots from its main canon, which it carries with its arms.&lt;br /&gt;
&lt;br /&gt;
Telal is an incredibly massive creature and the weight of its armor and main canon means it is not very mobile. The creature walks slowly with halting steps and cannot turn around in its own chamber. This means that if Trace is able to get behind Telal during the fight, it is unable to attack him.&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
Telal&#039;s weakpoint is the group of yellow bulbous sacs protruding from its back. There are essentially only two approaches to this battle.&lt;br /&gt;
&lt;br /&gt;
=== Frontal Assault ===&lt;br /&gt;
When you enter the room, you&#039;ll notice two red bubble pillars and a floating platform just beyond that (at the bottom of the first pink grid-like structure in the background). Your goal is to stay on that floating platform for this entire fight. &lt;br /&gt;
[[File:Telal Boss Fight from the front (the &amp;quot;right&amp;quot; way)|thumb|329x329px]]&lt;br /&gt;
When Telal fires the small red laser balls at you, you&#039;ll want to jump over the low ones and duck under the high ones. As you jump into the air, you can take shots at his weakpoint. Sometimes the high shots will appear to hit Trace directly in the face, but as long as you&#039;re ducking, the hit should not register. Alternatively, you can also jump over the high shots, depending on what you&#039;re comfortable with.&lt;br /&gt;
&lt;br /&gt;
When Telal pauses to fire his main cannon, the three large laser shots will pass harmlessly under you. This is your opportunity to unload. If for some reason, you get knocked off the platform, use the red bubbles to jump back up as quickly as possible. You don&#039;t want to be caught below.&lt;br /&gt;
&lt;br /&gt;
Telal will begin to fire progressively faster throughout the fight. Just stay calm and time your jumps &amp;amp; ducks, and get in as many hits on his weakpoint as you can.&lt;br /&gt;
&lt;br /&gt;
=== Backstabber ===&lt;br /&gt;
This method is much easier, but requires that you have full or nearly full health at the start of the battle. You can use the save room or kill the [[Blue Nautilus]] on the path to the boss fight if you need health.&lt;br /&gt;
[[File:Axiom Verge Telal boss strategy from the back|thumb|330x330px]]&lt;br /&gt;
Upon entering the room, immediately go to the right straight through Telal. You&#039;ll probably take two hits, but the invulnerability period should ensure you make it behind him.&lt;br /&gt;
&lt;br /&gt;
Telal is such a hulking creature that he is unable to turn around, meaning once you&#039;re behind him, you have complete freedom to take him down. Shoot diagonally upward at his back and make sure you keep your distance when he moves so that you don&#039;t touch him again. He will eventually back up far enough that you&#039;ll need to jump onto the small ledge where the laser gate is, but you should have no trouble finishing him off after that.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
&#039;&#039;Telal&#039;&#039; is the Sumerian word for &amp;quot;warrior&amp;quot;.&amp;lt;ref&amp;gt;Taken from [https://www.reddit.com/r/axiomverge/comments/37flnm/spoilers_significance_of_names_ties_to_realworld/ this post] on Reddit&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Exitwound 45</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=User:Exitwound_45&amp;diff=8106</id>
		<title>User:Exitwound 45</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=User:Exitwound_45&amp;diff=8106"/>
		<updated>2020-09-15T03:57:29Z</updated>

		<summary type="html">&lt;p&gt;Exitwound 45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I play &#039;&#039;Axiom Verge&#039;&#039; on Steam.&lt;/div&gt;</summary>
		<author><name>Exitwound 45</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Gir-Tab&amp;diff=8102</id>
		<title>Gir-Tab</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Gir-Tab&amp;diff=8102"/>
		<updated>2020-09-15T03:51:49Z</updated>

		<summary type="html">&lt;p&gt;Exitwound 45: grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Gir-Tab Avatar.png|right]]&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;Gir-Tab&#039;&#039;&#039; is a biomechanoid [[Variant]] of [[Athetos]] and the game&#039;s 4th sequential [[Bosses|boss]]. Its appearance is that of a large, scorpion-like creature with a flamethrower for a tail, a laser cannon replacing each claw, and a third cannon on its back.&lt;br /&gt;
&lt;br /&gt;
Athetos created Gir-Tab by first cloning himself with one of [[Sudra|Sudra&#039;s]] [[Rebirth Chamber]]s, and then making biomechanoid modifications to the clone.&lt;br /&gt;
&lt;br /&gt;
Gir-Tab is the most verbally capable Variant, and is notable for having helped Athetos decipher the Sudran language for use with the [[Passcode Tool]].&lt;br /&gt;
&lt;br /&gt;
Gir-Tab Has 1,800 Health&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
[[File:Gir Tab Variant Battle.jpg|thumb|285x285px|Gir-Tab as seen in his boss battle.]]&lt;br /&gt;
[[Trace]] confronts Gir-Tab in the middle-right portion of [[Kur]]. &lt;br /&gt;
&lt;br /&gt;
Gir-Tab will fire volleys of energy projectiles from its claw and back cannons. From time-to-time, it will also leap at the player, getting in range to attack with its flamethrower tail. Gir-Tab&#039;s weak underbelly should be the primary target for Trace. While his cyclops eye is also a weak-point, Gir-Tab keeps it closed and invulnerable most of the time.&lt;br /&gt;
&lt;br /&gt;
After defeating Gir-Tab, the player will be able to enter the next room containing [[Katrahaska]] and will also be able to turn on the [[Repair Drones]].&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
Gir-Tab is perhaps the most tedious boss fight in Axiom Verge, due to the fact that you have to play defense much more than you can play offense. Learn Gir-Tab&#039;s attack patterns, and he becomes much simpler. However keep pace because he will speed up his attacks when near death.&lt;br /&gt;
* The most straightforward strategy to this battle is to crouch low and use either the [[Nova]] or [[Voranj]] to hit Gir-Tab&#039;s underbelly. Watch for Gir-Tab to get low to the ground and use short hops to jump over his low shots. Pay attention to the height of the oncoming fire because he will sometimes switch it up with a third shot at medium level. There&#039;s not much to say about his flamethrower attack. Keep your distance and wait for it to end. Repeat, and repeat, and repeat and he will eventually go down.&lt;br /&gt;
* The above strategy can also be done with the [[Hypo-Atomizer]]. However, the weapon is fairly unreliable because it must align perfectly with a small part of Gir-Tab&#039;s underbelly in order to hit. A way of bypassing this problem is to start crouching far away from Gir-Tab and slowly moving toward it while crouching. The perpendicular shots will eventually start to hit the weak point, forcing the boss to fall back a little and thus keeping him aligned with the shots. That technique also gives you space to work with, which is useful when dodging series of shots.&lt;br /&gt;
* Another strategy is to start with the above and, if you&#039;re feeling confident, go on a suicide attack to hit Gir-Tab&#039;s underbelly with powerful blasts from the [[Kilver]]. If you have weakened him enough, you will be able to finish him off.&lt;br /&gt;
* Similar to the above strategy, you can start off by diving Gir-Tab with the Kilver or [[Laser Drill]]. Take off a major chunk of his HP and quickly move to the right side of the room to finish him with the &amp;quot;straightforward&amp;quot; strategy above.&lt;br /&gt;
* The Inertial Pulse weapon trivializes the fight as it has the ability to pierce targets. However, obtaining it before defeating Gir-Tab requires a very precise jump in [[Zi]] involving the use of knockback from an enemy to make a jump that would otherwise prevent access to [[Absu]].&lt;br /&gt;
* After Gir-Tab starts using his Flamethrower, he becomes much faster and does things out of pattern, if you feel like he doesn&#039;t attack down, start being aware - but still shoot - because he will start to shoot down afterwards, so be aware, in the second half of the fight, he is unpredictable.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
&#039;&#039;Girtab&#039;&#039; is the Sumerian word for &amp;quot;scorpion&amp;quot; and is the traditional name for the star constellation Kappa Scorpii.&amp;lt;ref&amp;gt;Taken from [https://www.reddit.com/r/axiomverge/comments/37flnm/spoilers_significance_of_names_ties_to_realworld/ this post] on Reddit. See also Wikipedia article for [https://en.wikipedia.org/wiki/Kappa_Scorpii Kappa Scorpii].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gir-Tab.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Exitwound 45</name></author>
	</entry>
</feed>