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	<title>Axiom Verge Wiki - User contributions [en]</title>
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	<updated>2026-06-29T02:36:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://axiomverge.wiki/index.php?title=FlameThrower&amp;diff=11762</id>
		<title>FlameThrower</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=FlameThrower&amp;diff=11762"/>
		<updated>2023-02-18T01:42:01Z</updated>

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&lt;div&gt;{{Weapon Infobox|image = FlameThrower.png|Type = Projectile|Damage Type = Physical|Penetrates Walls = Yes|Damage = 16|Damage+ = 8|Speed = 0.75|Damage Period = 8|Projectile Span+ = 2.5|Projectile Size+ = 0.025|Final Damage = 88}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&amp;quot;Fires a stream of flame.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;FlameThrower&#039;&#039;&#039; fires a stream of flame in a medium-range straight-line in front of [[Trace]].  It can be aimed in any direction and goes through walls.  With its large damage area and small cooldown, it is possibly the most versatile and powerful [[Weapons|weapon]] in the game.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
The Flamethrower is in [[Eribu]], to the left of the room where Trace found the [[Axiom Disruptor]] at the beginning of the game.  Trace must break through the [[Laser Drill|destructible blocks]] at the upper left of that room, pass through the door to the left, cross the [[Corruption|corrupted]] blocks, use the [[Remote Drone]] in the top pool of water to descend below it, and ascend through two vertical doors.&lt;br /&gt;
&lt;br /&gt;
Next Trace must use a certain [[Passcodes|Passcode]] to change the layout of the final room. This is hinted at in [[Proverb (Note)]]. After all this, Trace can use the [[Red Coat]] in order to access the Flamethrower.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{{li|Laser Drill|x=optional}}&lt;br /&gt;
{{li|Red Coat}}&lt;br /&gt;
{{li|Drone Teleport}}&lt;br /&gt;
{{li|Passcode Tool}}&lt;br /&gt;
&lt;br /&gt;
== Additional Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
FlameThrower Shot.png&lt;br /&gt;
FlameThrower Pickup.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>206.217.22.59</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=A%27ansur&amp;diff=11730</id>
		<title>A&#039;ansur</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=A%27ansur&amp;diff=11730"/>
		<updated>2023-01-08T22:37:01Z</updated>

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&lt;div&gt;&#039;&#039;For the in-game Note called &amp;quot;A&#039;ansur&amp;quot;, see [[A&#039;ansur (Note)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A&#039;ansur is a holy place mentioned in Axiom Verge 2, described as the mother world to countless worlds, including [[Kiengir]], Engur, and many others. It&#039;s commonly analogized as a tree, with the worlds being its branches. As such, these worlds cannot exist without A&#039;ansur. It is briefly implied that [[Trace]] attempted to go to A&#039;ansur, in his efforts to travel upstream from Sudra.&amp;lt;ref&amp;gt;&amp;quot;&#039;&#039;We are going upstream - to the Filter, or whatever lies beyond - for answers.&amp;quot;&#039;&#039; Note: [[Faded Note (Note)|Faded Note]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Story==&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
[[File:A&#039;ansur portal AV2.png|thumb|560x560px|The inactive portal to A&#039;ansur, shortly before its obliteration from existence.]]&lt;br /&gt;
Most denizens of Kiengir revered A&#039;ansur as their mother, however, many others were proud skeptics. Mageshgetil and Elutil, later known as [[Amashilama|Amashilama,]] were both skeptics of their world. Not only did they hold suspicion for the ones they praised as their gods, but they had a firm belief that Kiengir was nothing more than a slave to A&#039;ansur.&amp;lt;ref&amp;gt;https://axiom-verge.fandom.com/wiki/The_Ideal_Kiengir_(Note)&amp;lt;/ref&amp;gt; They felt that it was their duty to sever the worlds, to be free of A&#039;ansur and keep it from dragging them into the depths.&lt;br /&gt;
&lt;br /&gt;
During the events of the game, Amashilama tries to finish her plan to destroy A&#039;ansur by using the Siuna; tools and bodies created for the Apocalypse Arms to inhabit, circumventing the need for a Wielder. These had been previously locked away in A&#039;ansur by the [[Lamassu]] as a contingency after the first one was deployed, but one remained in Kiengir. [[Indra]] has to defeat Amashilama before she can use the portal with this Siuna and commence her (likely universe-ending) plan. To do so, Indra must activate a Breach bomb - one of the &amp;quot;storm bombs&amp;quot;  the Sagigans referred to - and use it to obliterate the portal to A&#039;ansur from reality, and preferably escape before it obliterates her as well. Amashilama attempts to put an end to Indra here, almost succeeding - if it weren&#039;t for Indra&#039;s original body showing up at the last moment, previously believed to be dead for good after Amashilama abandoned it for the Siuna. The original Indra manages to subdue Amashilama&#039;s Siuna long enough for nano-Indra to activate the bomb, and escape before the timer counts down to zero. She escapes in time, just making it past the blast doors as the contents of the entire bunker - portal, Amashilama and original-Indra and all - are erased from existence by the Breach bomb... alongside any remaining ways for nano-Indra to go home. Afterwards, Indra seeks a way to get into A&#039;ansur, employing [[Drushka]]&#039;s help, but not so much in an effort to get home; moreso in pursuit of the technology A&#039;ansur holds, and ostensibly to find a new body for [[Damu]] to inhabit.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>206.217.22.59</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Story&amp;diff=11729</id>
		<title>Story</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Story&amp;diff=11729"/>
		<updated>2023-01-08T21:29:45Z</updated>

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&lt;div&gt;[[File:Shot1ZMachine.png|right|144x256px]]&lt;br /&gt;
== Preface ==&lt;br /&gt;
Axiom Verge lays out its events through [[Cutscenes]] and [[:Category:Notes|Notes]] hidden around the game. These often hint at actuality, but are sometimes ambiguous. Thus, there are many ways to interpret the game&#039;s story. In fact, the main foundation of the game is to question what is real.&lt;br /&gt;
&lt;br /&gt;
The Story Synopsis section describes the most straightforward interpretation of Axiom Verge&#039;s story. But the Alternate Interpretations section contains variations on this.&lt;br /&gt;
&lt;br /&gt;
Please also visit the [[Board:Lore Discussion|Lore Discussion Forum]] for questions, controversial ideas, and theories.&lt;br /&gt;
&lt;br /&gt;
===Timeline===&lt;br /&gt;
If you&#039;re interested in a linear timeline of the events presented in the game&#039;s Notes, and Story, please see the [[Timeline]] page.&lt;br /&gt;
&lt;br /&gt;
== Axiom Verge ==&lt;br /&gt;
&lt;br /&gt;
=== Pre-Game Events ===&lt;br /&gt;
Before the events of the game, the [[Rusalki]] arrived to [[Sudra]] and were seen as being of the Old Machines&amp;lt;ref&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt;, or ancient technology the Sudrans no longer understood.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;By the time I came, they barely remembered who they were. They regarded their own technology with superstition and religious reverence.&amp;quot;&#039;&#039; -Athetos, [[Cutscenes|Cutscene]] 0037&amp;lt;/ref&amp;gt; The High Priestess of the time summoned the storm- the [[Breach]]- and surrounded Sudra with it. This rendered the Rusalki, referred to in Sudran as Kuliltu, helpless and damaged and able to be stripped of their bodies and taken into the care of the priesthood. This had overall negative effects on the Rusalki, with [[Oracca|one of them]] going insane from the captivity&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;Driven insane by long years of subterranean imprisonment [...]&amp;quot;&#039;&#039; -Oracca&#039;s [https://steamcommunity.com/market/listings/753/332200-Oracca Steam Trading Card]&amp;lt;/ref&amp;gt; and the others growing disdain for the Sudran priesthood.&lt;br /&gt;
&lt;br /&gt;
Eventually, Trace, or rather Athetos, arrives on Sudra, as a rejected scientist blinded and paralyzed from the waist down by his experiments. The Sudrans heal his injuries through a [[Rebirth Chamber]] and decides this technology is too dangerous to bring back to Earth. His partner, Dr. [[Elizabeth Hammond]], returns to Earth&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;It has now been decades since he left Earth.&amp;quot;&#039;&#039; -Hammond, [[Goodbye (Note)|Goodbye]] (The phrasing of this implies Trace and Hammond did not travel together)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;In the year 2007, a young scientist, Dr. Elizabeth Hammond, revolutionized the world as we know it&#039;&#039; &#039;&#039;[...]&amp;quot;&#039;&#039; -[[Cutscenes|Cutscene]] 0000, AV2&amp;lt;/ref&amp;gt; while Trace seeks out what lies upstream of Sudra.&amp;lt;ref&amp;gt;[[Faded Note (Note)]]&amp;lt;/ref&amp;gt; It is unknown how long he stayed away, but he eventually saw the technology held upstream and became enraged that the Sudrans no longer remembered their origins. He came back to Sudra, where he was forced to clash with the Rusalki.&lt;br /&gt;
&lt;br /&gt;
According to the Rusalki, Athetos released a pathogen onto Sudra, which killed all its inhabitants, and proceeded to activate the [[Breach Attractor]], surrounding Sudra with Breach and preventing the Rusalki from escaping.&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;He infected all of Sudra with pathogen. Only we survive- Rusalki, like me.&amp;quot;&#039;&#039; -Elsenova, [[Cutscenes|Cutscene]] 0011, AV1&amp;lt;/ref&amp;gt; Elsenova describes that the Rusalki fought with drones, before these were disabled by Athetos. Eventually, Ophelia comes up with an idea to clone Athetos using the imprint left behind from when he used a Rebirth Chamber.&amp;lt;ref&amp;gt;[[Plan B (Note)]]&amp;lt;/ref&amp;gt; This clone becomes Trace, the player character.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Events ===&lt;br /&gt;
[[Trace]] is a scientist on Earth who works in a laboratory when a frozen pressure valve causes an explosion. Trace is severely injured in the explosion. For months, he is bedridden, blind, and paralyzed from the waist down. With little other stimuli, his mind turns to physics and the mysteries of the universe.&lt;br /&gt;
&lt;br /&gt;
One day, Trace has an &#039;Epiphany that changes what we know about the laws of physics&#039;. With the help of [[Doctor Hammond|Dr. Hammond]], he begins publishing his theories, but the scientific community is skeptical of this drastic departure from established science. They blacklist him and start calling him &#039;Athetos&#039;, a nickname that can be taken to mean &#039;one whose opinion is rejected&#039;.&amp;lt;ref&amp;gt;For more information on the meaning of &amp;quot;Athetos&amp;quot;, see the [[Athetos#Etymology|Etymology Section]] of the Athetos page.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using this new understandings of physics, Trace and Dr. Hammond are able to cross &#039;[[The Breach]]&#039;, which is a barrier between worlds. Crossing the breach, they find the world of [[Sudra]]. Sudra is a gateway world of sorts—its purpose is to regulate travel between other surrounding worlds. However, by the time Trace arrives, Sudra&#039;s civilization has collapsed, and its inhabitants no longer remember that purpose. The Sudrans have become an incredibly xenophobic society, shunning all outsiders and regarding their own technology with superstition and religious reverence. The Sudrans no longer permit travel between worlds. They see the Breach as a barrier to shut them off from all the outside universe.&lt;br /&gt;
&lt;br /&gt;
Upon his arrival, Trace is still in a wheelchair, but he and Dr. Hammond discover Sudra&#039;s incredible technology and use a [[Rebirth Chamber|&#039;Rebirth&#039; chamber]] to completely heal Trace. This chamber is one of the egg-shaped save points in the game. By using this chamber, Trace also inadvertently leaves behind an imprint of himself. This same chamber, years later, will be the starting point of the events of Axiom Verge.&lt;br /&gt;
&lt;br /&gt;
For some time, Trace explores Sudra and makes contact with its inhabitants. Trace eventually decides the Sudran technology is too dangerous to bring back to Earth, believing it is connected to the catastrophic collapse of Sudra&#039;s civilization. Trace and Dr. Hammond then attempt to go &amp;quot;upstream - to the Filter, or whatever lies beyond - for answers.&amp;quot;&amp;lt;ref&amp;gt;See [[Faded Note (Note)]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In doing so, Trace discovers that there is a world beyond Sudra—one with an incredibly advanced civilization that the Sudran&#039;s have kept hidden due to religious taboo. This world is full of technological wonders that could end all war, strife, and sickness on Earth. It is unclear what happens to Dr. Hammond during this time, but we can consider this the point at which Trace&#039;s mind becomes twisted, and he begins to call himself [[Athetos]]. Athetos decides that the needs of the many outweigh the needs of the few, and that the only way to bring this technology back to Earth means destroying the Sudrans, who would refuse passage between Earth and the world beyond. So, he begins creating allies—genetically modified or &amp;quot;variant&amp;quot; clones of himself, using the imprints he has left in the &#039;Rebirth&#039; chambers. He also convinces [[Katrahaska]], one of the [[Rusalki]] (giant war machines that guard Sudra), to aid his cause. Feeling secure in his army, Athetos goes on the offensive with biological warfare, creating a pathogen that wipes out the Sudrans almost entirely.&lt;br /&gt;
&lt;br /&gt;
The only thing that would stop him now are the three remaining Rusalki— [[Elsenova]], [[Ophelia]], and [[Veruska]]— who stayed true to their purpose of guarding Sudra. They battled against Athetos, his variants, and [[Katrahaska]]. Using Remote Drones, they manage to destroy Katrahaska and Athetos&#039;s mobile pathogen protection, forcing Athetos to retreat to a hideaway in [[Mar-Uru]], far above the surface of Sudra. However before he does so, Athetos manages to turn off the Remote Drones, leaving the Rusalki nearly helpless, dormant, and degrading.&lt;br /&gt;
&lt;br /&gt;
Since they cannot stop Athetos in this state, Ophelia comes up with a new plan. She will create a new copy of Trace, from his imprint when he first was healed, back when he first came to Sudra. Though it has been a long time, the Rusalki are aware that Trace was much kinder when he first arrived on Sudra, they theorize that using this imprint will produce a copy that will be more amenable to the idea of stopping Athetos.&lt;br /&gt;
&lt;br /&gt;
This is where the playable events of Axiom Verge begin. The copy of the younger Trace is the player throughout the game, and by re-activating the Remote Drones, he is able to repair Elsenova to her more mobile state. Then, he finds Athetos in his hideaway above Sudra, and during the battle, momentarily disrupts the [[Breach Attractor]], allowing Elsenova to come help destroy it entirely. After doing so, the Rusalki are once again free to move about above the planet&#039;s surface, and Elsenova chooses to kill Athetos. Once that is done, Elsenova sends the copy of Trace back through time to the point of the lab accident aftermath, altering history so that the event does not leave him injured...or so it appears.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Back in time&amp;quot;, Trace cannot stop thinking about Sudra, and devotes his life to returning. In the final cutscenes, he is near to his goal of returning, and we see a brief glint in his eye, indicating that he may be on the path of becoming Athetos once again.&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
But that&#039;s not really the end, is it? If you complete the game with a high percentage of items, you&#039;ll be treated to two important bits of information. First, watching the full credits shows a collapsed Trace, laying at what appears to be the base of a Rusalki body. Second, back on Earth, when Trace nears his goal of returning to Sudra, Athetos seemingly pays him a visit. Athetos tells Trace he cannot outrun himself; he tells him that it is &amp;quot;time to wake up&amp;quot; and then shoots him.&lt;br /&gt;
&lt;br /&gt;
If you think about it, there&#039;s nothing in the game to imply that Elsenova can send Trace back through time. After defeating Athetos, Trace asks her how he can go back to Earth as a mass-murderer, to which Elsenova replies that he needs not worry—they have &amp;quot;taken care of it&amp;quot;. What we do know, is that Elsenova &amp;lt;u&amp;gt;is able&amp;lt;/u&amp;gt; to subdue the clone of Trace at will, killing him, or in this case putting him into a coma. Trace going back in time to the point of the lab accident is all a dream, contrived by the Rusalki, specifically Veruska who can create dream algorithms, to give Trace a happy state of being, but at the same time preventing any possibility that he might once again become Athetos. In this coma however, Trace&#039;s mind realizes what is happening, that his world is not real, and so it creates a &amp;quot;kick&amp;quot; that will wake him—Athetos coming to kill Trace.&lt;br /&gt;
&lt;br /&gt;
== Axiom Verge 2 ==&lt;br /&gt;
text here&lt;br /&gt;
&lt;br /&gt;
==Speculation ==&lt;br /&gt;
(This section contains major spoilers for Axiom Verge 1 and 2)&lt;br /&gt;
&lt;br /&gt;
It is likely that the [[Rusalki]] truly released the pathogen, as opposed to [[Athetos]].&lt;br /&gt;
&lt;br /&gt;
When the Rusalki came to Sudra, they were imprisoned underground by the Sudran people, and the Sudrans activated the Breach Attractor.&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt; This not only shielded Sudra from the outside universe, but prevented the Rusalki from leaving. Being trapped beneath the planet&#039;s surface appeared to have detrimental effects on the Rusalki&#039;s health, as there is the notable imprisonment and subsequent mental health issues suffered by [[Oracca]]&amp;lt;ref&amp;gt;[[Oracca (Note)]]&amp;lt;/ref&amp;gt;. The Rusalki have stated their bitterness towards the Sudran people&amp;lt;ref&amp;gt;[[The Storm (Note)]]&amp;lt;/ref&amp;gt; and don&#039;t appear to be necessarily forgiving towards them. It may also be possible that the Sudrans are responsible for the Rusalki being separated from their bodies.&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to note that Trace is lied to throughout most of the game, so it&#039;s impossible to take what either Elsenova or Athetos says at face-value. The [[:Category:Notes|Notes]] throughout the game provide more reliable information, and it&#039;s necessary to interpret the subtext. Athetos tells Trace that he can&#039;t reveal too much, or else Trace&#039;s &amp;quot;captors&amp;quot; would kill him&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;[[Cutscenes|Cutscene]] 0037, AV1&amp;lt;/ref&amp;gt;, while the Rusalki have several holes in their story.&lt;br /&gt;
&lt;br /&gt;
This theory answers several questions that otherwise seem to be plot holes, such as Athetos and the Rusalki being enemies. They both want the Breach Attractor turned off, and they both are bitter towards the Sudrans- unless Athetos truly isn&#039;t, and the Rusalki, frustrated with their capture and deteriorating situation, decided to unleash the Pathogen on the Sudrans, and Athetos is actually trying to stop them.&lt;br /&gt;
&lt;br /&gt;
The Note [[Athetos (Note)|&amp;quot;Athetos&amp;quot;]] says that Katrahaska &amp;quot;got to&amp;quot; Athetos before the writer &amp;quot;had a chance&amp;quot;. If she had sided with Athetos to kill the Sudrans, then why would the other Rusalki care if she contacted him? Unless, Katrahaska &amp;quot;siding&amp;quot; with Athetos meant she was actually against releasing the Pathogen, and warned Athetos in the hopes he could help stop the Rusalki. Ultimately, she was killed by Ophelia&amp;lt;ref&amp;gt;[[Plan B (Note)]]&amp;lt;/ref&amp;gt;, so this means the Rusalki didn&#039;t want her stopping the pathogen.&lt;br /&gt;
&lt;br /&gt;
Additionally, Athetos developed a specifically biological pathogen, one that seemingly has no effect on the Rusalki. The Rusalki are certainly a much greater threat to him than the Sudran people. It would make more sense that if Athetos struck first, he would take out the Rusalki, and then kill the Sudrans, not the other way around. If he was so set on reaching outside worlds, it&#039;d be best to get the so-called &amp;quot;masters of war&amp;quot;&amp;lt;ref name=&amp;quot;encounter&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; out of the way first.&lt;br /&gt;
&lt;br /&gt;
Further, Athetos seems unable to cure himself of the pathogen while Ophelia easily treats Trace after the pathogen causes him to hallucinate.  If the Rusalki had the power to cure the pathogen, why did they not save any of the Sudran from the disease? There is a single note called [[Security Notice (Note)|&amp;quot;Security Notice&amp;quot;]] that states &amp;quot;The intruder who commandeered the storm talisman is suspected of releasing a plague.&amp;quot; But who has raised such a suspicion? It&#039;s possible the Rusalki used Athetos as a convenient scape-goat, to misdirect the Sudrans into believing that he was responsible for the Pathogen.&lt;br /&gt;
&lt;br /&gt;
In Axiom Verge 2, [[Indra]] meets [[Damu]], who gives her the ability to traverse the Breach. Before this, any physical contact with the Breach portals will cause physical damage. Her physical body isn&#039;t able to go into the Breach, and she must go in the form of her Remote Drone. However, after first entering the Breach, coming into contact with any NPCs, such as [[Warren]], [[Malka]], [[Kari]], or [[Ivan]] will cause them to eventually become ill- starting with a cough&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0033, AV2&amp;lt;/ref&amp;gt; and possible hallucinations&amp;lt;ref&amp;gt;[[Cutscenes|Cutscene]] 0058, AV2&amp;lt;/ref&amp;gt;- and eventually turning into a [[Proto-Xedur]]. This implies the Breach itself holds toxic properties to organic life.&lt;br /&gt;
&lt;br /&gt;
The note Security Notice states that the plague was released by someone who bore the &amp;quot;storm talisman&amp;quot;. As seen in several pieces of lore (see: [[Storm Bomb (Note)|Storm Bomb]], [[Cutscenes|Cutscene]] 0011 AV1), the Breach is referred to as a storm. The lack of scientific understanding makes sense, given how the people of both Sudra and [[Kiengir]] bear extremely close similarities to the people from real-world ancient Sumer. A High Priestess of Sudra was said to have rung in the Storm after the imprisonment of the Rusalki&amp;lt;ref name=&amp;quot;kuliltu&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;, which lines up with how Indra was the first one in the in-game timeline to obtain the Breach Attractor. It is likely that after Indra becomes Ophelia (see [[Indra#Speculation|her]] and [[Ophelia#Speculation|Ophelia&#039;s]] speculation pages for more information), the Breach Attractor was stolen from her during the Sudran imprisonment of the Rusalki, which was in turn used by the clergy to surround Sudra with Breach. This is, inevitably, what caused the spread of the pathogen.&lt;br /&gt;
&lt;br /&gt;
==Alternate Story Interpretations==&lt;br /&gt;
This section will contain any alternate and/or more vague interpretations to Axiom Verge&#039;s plot. Alternate interpretations are those that do not take the game&#039;s events &amp;quot;at face value&amp;quot;, and instead, seek to read the subtext to define what really happened.&lt;br /&gt;
&lt;br /&gt;
===The Multiverse Theory===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Credit to Youtuber &#039;&#039;&#039;The Phawx&#039;&#039;&#039;&#039;&#039; &#039;&#039;for this interpretation of the Axiom Verge Story.&#039;&#039;&amp;lt;ref&amp;gt;Watch [https://youtu.be/OX9Fw2HwyZs his video on Youtube] for more on this theory.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Let&#039;s assume that the events of Axiom Verge take place in not one, but many different parallel universes. In each of these universes, any number of events can have had different outcomes, leading to very small or very large differences from our own universe.&lt;br /&gt;
&lt;br /&gt;
The main convergence point is the beginning cutscene—the lab accident in New Mexico in 2005. The lab explosion happens in Universe A, after which [[Trace]] and [[Doctor Hammond|Dr. Hammond]] travel through [[the Breach]] to Universe C, where they find [[Sudra]]. They then travel through the Breach an unknown number of times (to other times and other Universes) before Trace return to Sudra, in Universe C, as [[Athetos]]. At this point in Universe C, hundreds of years have passed since Trace originally came here and used the [[Rebirth Chamber]]. Athetos now sets in motion his plan to release [[The Pathogen]], and the High Priestess uses the Breach Attractor to bring the Breach closer to the planet. This also forces the Rusalki down under the planet&#039;s surface.&lt;br /&gt;
&lt;br /&gt;
Much of the backstory events on Sudra can be read in the main section above.&lt;br /&gt;
&lt;br /&gt;
The key difference here is that [[Ophelia|Ophelia&#039;s]] new plan, [[Plan B (Note)|Plan B]], does not revolve around cloning the original Trace. Rather, she wants to retrieve him from another universe—a universe in which he has not yet become Athetos. Ophelia travels through the Breach using some new method (hinted at in [[Trace (Note)]]). In her first attempt, she winds up on Earth during the reign of Queen Elizabeth I (see [[English (Note)]]). During this time, Athetos disables the Repair Drones and [[Power Filter]]. Ophelia is eventually able to find Trace in Universe B, and pulls him through the Breach just as the lab explosion is happening. The Trace from Universe B is never blind nor crippled, but instead the Rusalki implant Sudran technology in him so that they can control him, and then he awakens in the Rebirth Chamber—and the game events begin.&lt;br /&gt;
&lt;br /&gt;
After [[Elsenova]] kills Athetos, the Rusalki take the Universe B Trace back to Universe B, just &#039;&#039;after&#039;&#039; the lab explosion (in the Universe B timeline, he would have been gone for a very short period). We know this because the lab explosion has not injured him and there is no duplicate of himself.&lt;br /&gt;
&lt;br /&gt;
But what about the cutscene when Trace remembers being blind and crippled? This occurs during his hallucinogenic coma induced by the Pathogen. Memories from Universe A Trace flood the mind of Universe B Trace and he believes these are his own memories.&amp;lt;ref&amp;gt;On an interesting side-note, the game &#039;&#039;[https://en.wikipedia.org/wiki/BioShock_Infinite Bioshock Infinite]&#039;&#039; deals with this same situation, where the act of pulling a person from one parallel universe to another causes their memories to &amp;quot;fuse&amp;quot; in a way.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And what about the bonus cutscenes where Athetos is alive, meets up with Trace and kills him in Universe B? That&#039;s difficult to explain. It is possible that this is an Athetos from yet another universe. Or it&#039;s possible that it&#039;s the Athetos from Universe A, coming to Universe B out-of-chronology, on one of his many trips through the Breach.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
===Simulated Universe Theory===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&amp;gt;&lt;br /&gt;
The note [[Axiom 1 (Note)]] heavily suggests that the universe is actually a simulation, which means that a PatternMind is someone who can manipulate the code from within the simulation to some extent.  The &amp;lt;s&amp;gt;Axiom&amp;lt;/s&amp;gt; Address Disruptor is a direct reference to this universal axiom as it is designed to corrupt and modify the running algorithms.  The various glitches, in that case, would be actual glitches in the simulation - including the Breach.  The Breach itself may be the boundary of Sudran, an early simulation with much narrower bounds than the Earth simulation, and travelling beyond the Breach from Sudran acts like an address overflow.&lt;br /&gt;
&lt;br /&gt;
The reason Athetos can travel between simulations is because he realized the true state of the universe, and found a way to trick the simulation into permitting him to travel between universes.&lt;br /&gt;
&lt;br /&gt;
This may also explain his disdain for the Sudrans; they are merely algorithms being run inside the Sudran simulation and not actual &amp;quot;people&amp;quot;.  How he considers mankind to be any different is anyone&#039;s guess though.&lt;br /&gt;
&lt;br /&gt;
This also plays directly into Veruska&#039;s ability to create mind worlds.  She is a massive computer, after all, and her purpose may be to extract information from enemies by simulating a world for them and convincing them, within that world, to reveal secrets (similar to Inception).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>206.217.22.59</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Oracca&amp;diff=11728</id>
		<title>Oracca</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Oracca&amp;diff=11728"/>
		<updated>2023-01-08T21:24:37Z</updated>

		<summary type="html">&lt;p&gt;206.217.22.59: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Oracca Carries Trace.jpg|thumb|250x250px|Oracca transporting Trace through the halls of Indi.]]&lt;br /&gt;
&#039;&#039;&amp;quot;Driven insane by long years of subterranean imprisonment, this once-formidable Rusalka wanders Sudra&#039;s large central cavern, restless and mute.&amp;quot;&#039;&#039;&amp;lt;ref&amp;gt;Oracca can be found on the Steam Community Market as an [http://steamcommunity.com/market/listings/753/332200-Oracca Official Trading Card].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Oracca is a [[Rusalki|Rusalka]] who was driven insane by years of subterranean imprisonment on the planet Sudra. She can be found wandering the halls of [[Indi]]. She is referenced in the Note [[Oracca (Note)|Oracca]], and possibly [[My Lovely (Note)|My Lovely]].&lt;br /&gt;
&lt;br /&gt;
Oracca had been held captive by the Sudran people in a small room&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;[...] and the kuliltu, resembling the Old Machines, sent into the care of the priesthood.&amp;quot;&#039;&#039; -[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt;. Due to undetermined circumstances which even the Rusalki do not seem to understand, she became ill and listless. [[Veruska]] initially tried to aid her with dream world algorithms, but Oracca showed no signs of getting better. Veruska then pleaded with [[Eshinimma]], the High Priestess of [[Sudra]], to move Oracca to a larger chamber so that she could have &amp;quot;room to stretch,&amp;quot; or at the very least, to allow Veruska to put Oracca out of her misery.&amp;lt;ref&amp;gt;See [[Oracca (Note)]].&amp;lt;/ref&amp;gt; Alternatively, Veruska&#039;s dream worlds may have had a hand in Oracca&#039;s catatonic state, possibly involving killing Oracca repeatedly.&amp;lt;ref&amp;gt;See [[My Lovely (Note)]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although Eshinimma did have Oracca moved, it seems that her condition did not improve. Whether or not Oracca is dreaming by the time Trace meets her is not elaborated on. &lt;br /&gt;
&lt;br /&gt;
Even though Oracca remains mute, never once speaking to Trace, it can be assumed that she is at least aware of him and her surroundings, since she provides Trace with a convenient mode of travel through Indi, turning around when he does and seemingly wanting to get him where he needs to be.&lt;br /&gt;
&lt;br /&gt;
Incidentally, in the game data, Oracca has 1000 Hit Points and her allegiance is &amp;quot;Friend&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
Initially, Oracca can be found in the center of [[Indi]]. She is mute, and thus has no cutscene interactions with [[Trace]]. However, if the player jumps on top of her head, she will turn and scuttle along in the direction Trace was facing when he landed. This provides expedited transport across Indi. Jumping again can be used to stop and change her direction.&lt;br /&gt;
&lt;br /&gt;
==Additional Images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Oraca1.png&lt;br /&gt;
Oraca2.png&lt;br /&gt;
Oraca3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Rusalki]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>206.217.22.59</name></author>
	</entry>
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