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	<updated>2026-06-29T07:35:04Z</updated>
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	<entry>
		<id>https://axiomverge.wiki/index.php?title=Category:Rusalki&amp;diff=7327</id>
		<title>Category:Rusalki</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Category:Rusalki&amp;diff=7327"/>
		<updated>2017-06-18T15:23:06Z</updated>

		<summary type="html">&lt;p&gt;108.64.52.215: /* List of Rusalki */ 
Edited&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rusalki ==&lt;br /&gt;
The &#039;&#039;&#039;Rusalki&#039;&#039;&#039; are huge, sentient war machines created long ago to guard [[Sudra]] and [[the Breach]]. Each Rusalka has a unique personality and appearance. Generally though, the Rusalki are blue-grey in color, have a machine-like body, and a humanoid face. The Rusalki&#039;s appearance can be likened most to the famous art style of H.R. Giger&amp;lt;ref&amp;gt;Giger is known for a [https://en.wikipedia.org/wiki/H._R._Giger#Style unique horror style] used most famously in the &amp;quot;Alien&amp;quot; movie series.&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Ophelia tells [[Trace]] that &amp;quot;Rusalki&amp;quot; is Elsenova&#039;s word for these beings, implying that there are other words used to describe them. &amp;quot;Kuliltu&amp;quot; is the [[Sudran (Language)]] word for the Rusalki, and can be found in several of the game&#039;s [[Notes]].&lt;br /&gt;
&lt;br /&gt;
Throughout the game, the player will meet several Rusalki.&lt;br /&gt;
&lt;br /&gt;
=== List of Rusalki ===&lt;br /&gt;
* [[Daraga]]&lt;br /&gt;
* [[Elsenova]]&lt;br /&gt;
* [[Ophelia]]&lt;br /&gt;
* [[Oracca]]&lt;br /&gt;
* [[Katrahaska]] (deceased)&lt;br /&gt;
* [[Veruska]]&lt;br /&gt;
The Rusalki communicate with each other in writing on [[Notes|green tablets]] in their own language called [[Vykhyan (Language)|Vykhya]].&lt;br /&gt;
&lt;br /&gt;
It is noted by a Sudran high priestess that the Rusalki arrived on Sudra over 140 to 300 years prior to the writing of that Note.&amp;lt;ref&amp;gt;The Kuliltu (Note)[[The Kuliltu (Note)]]&amp;lt;/ref&amp;gt;  Despite the [[The Kuliltu (Note)|Note&#039;s description]] of the Rusalki&#039;s immortality, they can in fact die as can be observed in Katrahaska&#039;s remains.  The power of the Rusalki seems to be much greater than any other inhabitants of Sudra, and she was likely [[Plan B (Note)|killed by a Rusalki]].  Upon death, they apparently leave behind [[Nanogates]].  Those extracted from Katrahaska&#039;s remains were used on Trace to control him and allow him to be [[Rebirth Chamber|rebirthed repeatedly]] to accomplish the Rusalki&#039;s mission.&lt;br /&gt;
&lt;br /&gt;
Rusalki require maintenance to stay alive.  They rely on huge rooms filled with biotechnology, some of which can be seen in [[Zi]];  The [[Power Filter]], Venous Filtration, and Arterial Shaft.&lt;br /&gt;
&lt;br /&gt;
They can self-repair and interact with the environment by controlling [[Repair Drones]].  Without the Power Filter and Repair Drones they will slowly die.&lt;br /&gt;
&lt;br /&gt;
Through most of the game, the large Rusalki are stationary, a head attached to the walls and floors by huge tube-like metal cables.  There is a hangar in [[Edin]] that houses 3 bodies that the Rusalki can mount in order to move freely in different terrain.  [[Elsenova]] uses the [[Repair Drones]] to attach to the serpent-like flying type body late in the game.  Two other bodies are shown in the hangar.  One is scorpion or lobster-like, the other is squid-like. The squid is most likely Veruska due to the reddish color of the squid and the reddish color of Veruska, while the scorpion/crab is Ophelia due to that it&#039;s of similar color and it is also facing forward like Ophelia.&lt;br /&gt;
[[File:Rusalki Bodies.png|center|838x838px]]&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
&lt;br /&gt;
=== Pluralization ===&lt;br /&gt;
One Rusalka is a single entity. As a group, they are called by the plural form &amp;quot;Rusalki&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Folklore ===&lt;br /&gt;
The term originates in West Slavic folklore&amp;lt;ref&amp;gt;West Slavic folklore https://en.wikipedia.org/wiki/Rusalka&amp;lt;/ref&amp;gt;, where a Rusalka is a water nymph or female spirit, who gives moisture to crops in the spring. They can sometimes be malevolent spirits and can sometimes leave the water and climb trees.&lt;br /&gt;
&lt;br /&gt;
Elsenova says that the term &amp;quot;Rusalki&amp;quot; is &amp;quot;like water machine&amp;quot;, which may be a reference to the water nymphs of folklore.&lt;br /&gt;
&lt;br /&gt;
=== Kuliltu ===&lt;br /&gt;
Related to &#039;&#039;kulullû&#039;&#039; (&amp;quot;Fish-Man&amp;quot; a.k.a. &amp;quot;Dagan&amp;quot;/&amp;quot;Dagon&amp;quot;) from ancient Mesopotamian religion. &#039;&#039;Kuliltu&#039;&#039; is &amp;quot;Fish-Woman&amp;quot;. They have the upper body of a human and the lower body and tail of a fish, much like merfolk.&amp;lt;ref&amp;gt;Taken from [https://www.reddit.com/r/axiomverge/comments/37flnm/spoilers_significance_of_names_ties_to_realworld/ this post] on Reddit.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Citations ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>108.64.52.215</name></author>
	</entry>
	<entry>
		<id>https://axiomverge.wiki/index.php?title=Zi&amp;diff=7267</id>
		<title>Zi</title>
		<link rel="alternate" type="text/html" href="https://axiomverge.wiki/index.php?title=Zi&amp;diff=7267"/>
		<updated>2017-02-13T19:51:15Z</updated>

		<summary type="html">&lt;p&gt;108.64.52.215: Added hallucination&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Zi Map.png|right|286x176px|link=map]]&lt;br /&gt;
&#039;&#039;&#039;Zi &#039;&#039;&#039;is the third area that [[Trace]] must travel through in order to revive the [[Rusalki]]. It is a diverse underground area, including industrialized sections with [[Steam Vent|steam vents]] and other machinery, as well as more organic cavernous areas.  It has a prison, a [[Power Filter]] with connected Venous Filtration, Venous Maintenance areas and an Arterial Shaft.  [[Trace]] will meet [[Veruska]] here in the bottom right corner.&lt;br /&gt;
&lt;br /&gt;
There is also a hallucination of another Trace in the tall room to the left of Kur&#039;s entrance room. This trace is seen at the top going into the left door for only a few frames.&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== Boss ===&lt;br /&gt;
[[Uruku|Uruku Variant]]&lt;br /&gt;
&lt;br /&gt;
=== Standard ===&lt;br /&gt;
[[Parasitic Shrub]] (5), [[Scorpiant]] (12), [[Yellow Sea Sponge]] (9), [[Orb Wall]] (5), [[Tunnel Hopper]] (9), [[Green Roller]] (12), [[Magenta Roller]] (9), [[Hopping Spider]] (6), [[Gray Ghoul]] (19)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
[[Bubbles]], [[Drag Weed]], [[Steam Vent|Steam]] causes 30 damage when touched.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Upgrades ===&lt;br /&gt;
* [[Bioflux Accelerator|Bioflux Accelerator 1]]&lt;br /&gt;
* [[Modified Lab Coat]]&lt;br /&gt;
* [[Passcode Tool]]&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* [[Voranj]] &lt;br /&gt;
&lt;br /&gt;
=== Power-Ups ===&lt;br /&gt;
* [[Health Node|Health Nodes]] - 03&lt;br /&gt;
* [[Health Node Fragment|Health Node Fragments]] - 05, 07, 14&lt;br /&gt;
* [[Power Node Fragment|Power Node Fragments]] - 05, 08&lt;br /&gt;
* [[Size Node|Size Nodes]] - 03&lt;br /&gt;
* [[Range Node|Range Nodes]] - 02&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* [[Security Notice (Note)|10]], [[Sudran Translation (Note)|19]], [[English (Note)|20]]&lt;br /&gt;
&lt;br /&gt;
== Possible Secret World Entrances ==&lt;br /&gt;
[[Secret World|14]] - Easy Difficulty&lt;br /&gt;
&lt;br /&gt;
== Connected Zones ==&lt;br /&gt;
* [[Absu]] - West&lt;br /&gt;
* [[Indi]] - Above&lt;br /&gt;
* [[Kur]] - East and upward&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
&amp;quot;Vital Tide&amp;quot;[[Category:Areas]]&lt;/div&gt;</summary>
		<author><name>108.64.52.215</name></author>
	</entry>
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